Sources: Run clang-format on everything.
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		@@ -164,7 +164,8 @@ namespace Loader {
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class AppLoader_NCCH final : public AppLoader {
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public:
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    AppLoader_NCCH(FileUtil::IOFile&& file, const std::string& filepath)
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        : AppLoader(std::move(file)), filepath(filepath) { }
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        : AppLoader(std::move(file)), filepath(filepath) {
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    }
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    /**
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     * Returns the type of the file
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@@ -222,10 +223,10 @@ public:
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     * @param size       Size of the RomFS in bytes
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     * @return ResultStatus result of function
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     */
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    ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) override;
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    ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
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                           u64& size) override;
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private:
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    /**
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     * Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
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     * @param name Name of section to read out of NCCH file
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@@ -246,24 +247,24 @@ private:
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     */
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    ResultStatus LoadExeFS();
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    bool            is_exefs_loaded = false;
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    bool            is_compressed = false;
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    bool is_exefs_loaded = false;
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    bool is_compressed = false;
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    u32             entry_point = 0;
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    u32             code_size = 0;
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    u32             stack_size = 0;
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    u32             bss_size = 0;
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    u32             core_version = 0;
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    u8              priority = 0;
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    u8              resource_limit_category = 0;
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    u32             ncch_offset = 0; // Offset to NCCH header, can be 0 or after NCSD header
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    u32             exefs_offset = 0;
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    u32 entry_point = 0;
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    u32 code_size = 0;
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    u32 stack_size = 0;
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    u32 bss_size = 0;
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    u32 core_version = 0;
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    u8 priority = 0;
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    u8 resource_limit_category = 0;
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    u32 ncch_offset = 0; // Offset to NCCH header, can be 0 or after NCSD header
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    u32 exefs_offset = 0;
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    NCCH_Header     ncch_header;
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    ExeFs_Header    exefs_header;
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    NCCH_Header ncch_header;
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    ExeFs_Header exefs_header;
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    ExHeader_Header exheader_header;
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    std::string     filepath;
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    std::string filepath;
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};
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} // namespace Loader
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