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Memory: move MarkRegionCached into class
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2582d64fb3
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@ -305,7 +305,7 @@ static std::vector<VAddr> PhysicalToVirtualAddressForRasterizer(PAddr addr) {
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return {};
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return {};
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}
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}
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void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached) {
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void MemorySystem::RasterizerMarkRegionCached(PAddr start, u32 size, bool cached) {
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if (start == 0) {
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if (start == 0) {
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return;
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return;
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}
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}
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@ -180,11 +180,6 @@ enum : VAddr {
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extern std::array<u8, Memory::FCRAM_N3DS_SIZE> fcram;
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extern std::array<u8, Memory::FCRAM_N3DS_SIZE> fcram;
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/**
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* Mark each page touching the region as cached.
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*/
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void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached);
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/**
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/**
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* Flushes any externally cached rasterizer resources touching the given region.
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* Flushes any externally cached rasterizer resources touching the given region.
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*/
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*/
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@ -258,6 +253,11 @@ public:
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/// Gets offset in FCRAM from a pointer inside FCRAM range
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/// Gets offset in FCRAM from a pointer inside FCRAM range
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u32 GetFCRAMOffset(u8* pointer);
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u32 GetFCRAMOffset(u8* pointer);
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/**
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* Mark each page touching the region as cached.
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*/
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void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached);
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private:
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private:
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template <typename T>
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template <typename T>
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T Read(const VAddr vaddr);
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T Read(const VAddr vaddr);
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@ -1718,9 +1718,11 @@ void RasterizerCacheOpenGL::UpdatePagesCachedCount(PAddr addr, u32 size, int del
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const u32 interval_size = interval_end_addr - interval_start_addr;
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const u32 interval_size = interval_end_addr - interval_start_addr;
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if (delta > 0 && count == delta)
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if (delta > 0 && count == delta)
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Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
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VideoCore::g_memory->RasterizerMarkRegionCached(interval_start_addr, interval_size,
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true);
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else if (delta < 0 && count == -delta)
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else if (delta < 0 && count == -delta)
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Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
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VideoCore::g_memory->RasterizerMarkRegionCached(interval_start_addr, interval_size,
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false);
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else
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else
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ASSERT(count >= 0);
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ASSERT(count >= 0);
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}
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}
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