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Input-GUI: More cleanup
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parent
61144d2ab1
commit
ce0cc37045
@ -18,7 +18,7 @@ Config::Config() {
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Reload();
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Reload();
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}
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}
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const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults = {
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const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = {
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// directly mapped keys
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// directly mapped keys
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X,
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X,
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Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
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Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
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@ -31,6 +31,11 @@ const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults = {
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Qt::Key_D,
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Qt::Key_D,
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};
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};
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const std::array<QVariant, Settings::NativeInput::NUM_INPUTS>& Config::getDefaultInput()
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{
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return defaults;
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}
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void Config::ReadValues() {
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void Config::ReadValues() {
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qt_config->beginGroup("Controls");
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qt_config->beginGroup("Controls");
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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@ -3,9 +3,10 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#pragma once
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#pragma once
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#include <string>
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#include <QVariant>
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#include "core/settings.h"
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#include "core/settings.h"
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#include <QVariant>
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class QSettings;
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class QSettings;
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@ -13,6 +14,8 @@ class Config {
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QSettings* qt_config;
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QSettings* qt_config;
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std::string qt_config_loc;
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std::string qt_config_loc;
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static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults;
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void ReadValues();
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void ReadValues();
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void SaveValues();
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void SaveValues();
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public:
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public:
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@ -21,5 +24,5 @@ public:
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void Reload();
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void Reload();
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void Save();
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void Save();
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static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS>& getDefaultInput();
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};
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};
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extern const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults;
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@ -25,7 +25,7 @@ void ConfigureDialog::setConfiguration() {
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void ConfigureDialog::applyConfiguration() {
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void ConfigureDialog::applyConfiguration() {
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ui->generalTab->applyConfiguration();
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ui->generalTab->applyConfiguration();
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ui->inputTab->applyConfiguration();
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ui->audioTab->applyConfiguration();
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ui->audioTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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ui->inputTab->applyConfiguration();
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}
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}
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@ -1,7 +1,10 @@
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// Copyright 2016 Citra Emulator Project
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "configure_input.h"
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#include <utility>
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#include "citra_qt/configure_input.h"
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ConfigureInput::ConfigureInput(QWidget* parent) :
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ConfigureInput::ConfigureInput(QWidget* parent) :
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QWidget(parent),
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QWidget(parent),
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@ -53,6 +56,7 @@ ConfigureInput::~ConfigureInput()
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void ConfigureInput::handleClick()
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void ConfigureInput::handleClick()
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{
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{
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QPushButton* sender = qobject_cast<QPushButton*>(QObject::sender());
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QPushButton* sender = qobject_cast<QPushButton*>(QObject::sender());
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previous_mapping = sender->text();
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sender->setText(tr("[waiting]"));
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sender->setText(tr("[waiting]"));
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sender->setFocus();
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sender->setFocus();
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grabKeyboard();
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grabKeyboard();
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@ -84,21 +88,7 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event)
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{
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{
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if (changing_button != nullptr && event->key() != Qt::Key_unknown)
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if (changing_button != nullptr && event->key() != Qt::Key_unknown)
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{
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{
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keys_pressed.push_back(event->key());
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key_pressed = event->key();
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// Can't save Modifier + Keys yet as input. Will re-enable after settings refactor
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/*if (event->key() == Qt::Key_Shift)
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return;
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else if (event->key() == Qt::Key_Control)
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return;
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else if (event->key() == Qt::Key_Alt)
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return;
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else if (event->key() == Qt::Key_Meta)
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return;
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else*/
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setKey();
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setKey();
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}
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}
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}
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}
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@ -106,18 +96,17 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event)
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/// Set button text to name of key pressed.
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/// Set button text to name of key pressed.
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void ConfigureInput::setKey()
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void ConfigureInput::setKey()
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{
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{
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QString key_value = "";
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QString key_value = getKeyName(key_pressed);
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for (int i : keys_pressed) // Will only contain one key until settings refactor
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if (key_pressed == Qt::Key_Escape)
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{
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changing_button->setText(previous_mapping);
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key_value += getKeyName(i);
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else
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}
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// RemoveDuplicates(keyValue);
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changing_button->setText(key_value);
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changing_button->setText(key_value);
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keys_pressed.clear();
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key_pressed = Qt::Key_unknown;
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releaseKeyboard();
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releaseKeyboard();
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releaseMouse();
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releaseMouse();
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changing_button = nullptr;
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changing_button = nullptr;
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previous_mapping = nullptr;
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}
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}
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/// Convert key ASCII value to its' letter/name
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/// Convert key ASCII value to its' letter/name
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@ -134,6 +123,7 @@ QString ConfigureInput::getKeyName(int key_code) const
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if (key_code == Qt::Key_Meta)
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if (key_code == Qt::Key_Meta)
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return "";
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return "";
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if (key_code == -1)
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if (key_code == -1)
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return "";
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return "";
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@ -171,7 +161,7 @@ void ConfigureInput::removeDuplicates(const QString& newValue)
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/// Restore all buttons to their default values.
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/// Restore all buttons to their default values.
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void ConfigureInput::restoreDefaults() {
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void ConfigureInput::restoreDefaults() {
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) {
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) {
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QString keyValue = getKeyName(defaults[i].toInt());
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QString keyValue = getKeyName(Config::getDefaultInput()[i].toInt());
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input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
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input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
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}
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}
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}
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}
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@ -3,17 +3,17 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <QWidget>
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include "citra_qt/config.h"
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#include "citra_qt/config.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "ui_configure_input.h"
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#include "ui_configure_input.h"
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class QObject;
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class QPushButton;
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class QPushButton;
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class QString;
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class QString;
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class QWidget;
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namespace Ui {
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namespace Ui {
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class ConfigureInput;
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class ConfigureInput;
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@ -34,8 +34,9 @@ public:
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private:
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private:
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std::unique_ptr<Ui::ConfigureInput> ui;
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std::unique_ptr<Ui::ConfigureInput> ui;
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std::map<Settings::NativeInput::Values, QPushButton*> input_mapping;
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std::map<Settings::NativeInput::Values, QPushButton*> input_mapping;
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std::vector<int> keys_pressed;
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int key_pressed;
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QPushButton* changing_button = nullptr; /// button currently waiting for key press.
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QPushButton* changing_button = nullptr; /// button currently waiting for key press.
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QString previous_mapping;
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void setConfiguration();
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void setConfiguration();
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void setKey();
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void setKey();
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