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arm: Get rid of some magic constants. Specify proper ARM mode.
Initially, we were starting the emulator in USER26MODE, which is incorrect, this should be USER32MODE.
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@ -23,7 +23,7 @@ ARM_DynCom::ARM_DynCom() {
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ARMul_NewState((ARMul_State*)state.get());
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ARMul_NewState((ARMul_State*)state.get());
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state->abort_model = 0;
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state->abort_model = ABORT_BASE_RESTORED;
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state->cpu = (cpu_config_t*)&s_arm11_cpu_info;
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state->cpu = (cpu_config_t*)&s_arm11_cpu_info;
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state->bigendSig = LOW;
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state->bigendSig = LOW;
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@ -34,7 +34,7 @@ ARM_DynCom::ARM_DynCom() {
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ARMul_CoProInit(state.get());
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ARMul_CoProInit(state.get());
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ARMul_Reset(state.get());
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ARMul_Reset(state.get());
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state->NextInstr = RESUME; // NOTE: This will be overwritten by LoadContext
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state->NextInstr = RESUME; // NOTE: This will be overwritten by LoadContext
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state->Emulate = 3;
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state->Emulate = RUN;
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state->Reg[15] = 0x00000000;
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state->Reg[15] = 0x00000000;
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state->Reg[13] = 0x10000000; // Set stack pointer to the top of the stack
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state->Reg[13] = 0x10000000; // Set stack pointer to the top of the stack
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@ -74,7 +74,7 @@ ARMul_State* ARMul_NewState(ARMul_State* state)
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for (unsigned int i = 0; i < 7; i++)
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for (unsigned int i = 0; i < 7; i++)
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state->Spsr[i] = 0;
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state->Spsr[i] = 0;
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state->Mode = 0;
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state->Mode = USER32MODE;
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state->VectorCatch = 0;
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state->VectorCatch = 0;
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state->Aborted = false;
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state->Aborted = false;
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@ -50,6 +50,13 @@ enum {
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INSTCACHE = 2,
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INSTCACHE = 2,
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};
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};
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// Abort models
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enum {
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ABORT_BASE_RESTORED = 0,
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ABORT_EARLY = 1,
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ABORT_BASE_UPDATED = 2
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};
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#define POS(i) ( (~(i)) >> 31 )
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#define POS(i) ( (~(i)) >> 31 )
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#define NEG(i) ( (i) >> 31 )
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#define NEG(i) ( (i) >> 31 )
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