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Qt: Allow any file extension in Open dialog
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@ -471,7 +471,8 @@ void GMainWindow::OnMenuLoadFile() {
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for (const auto& piece : game_list->supported_file_extensions)
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for (const auto& piece : game_list->supported_file_extensions)
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extensions += "*." + piece + " ";
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extensions += "*." + piece + " ";
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QString file_filter = tr("3DS executable") + " (" + extensions + ")";
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QString file_filter = tr("3DS Executable") + " (" + extensions + ")";
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file_filter += ";;" + tr("All Files (*.*)");
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QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
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QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
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UISettings::values.roms_path, file_filter);
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UISettings::values.roms_path, file_filter);
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@ -484,7 +485,7 @@ void GMainWindow::OnMenuLoadFile() {
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void GMainWindow::OnMenuLoadSymbolMap() {
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void GMainWindow::OnMenuLoadSymbolMap() {
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QString filename = QFileDialog::getOpenFileName(
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QString filename = QFileDialog::getOpenFileName(
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this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
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this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)"));
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if (!filename.isEmpty()) {
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if (!filename.isEmpty()) {
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UISettings::values.symbols_path = QFileInfo(filename).path();
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UISettings::values.symbols_path = QFileInfo(filename).path();
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