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fixup!
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c5f0d83ed4
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@ -33,4 +33,48 @@ void DumpTGA(std::string filename, short width, short height, u8* raw_data) {
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fclose(fout);
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}
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template<typename T>
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void CopyTextureAndTile(const T* src, T* dst, unsigned int width, unsigned int height) {
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for (unsigned int y = 0; y + 8 <= height; y += 8) {
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for (unsigned int x = 0; x + 8 <= width; x += 8) {
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const T* line = &src[y * width + x];
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for (unsigned int yy = 0; yy < 8; ++yy) {
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for (unsigned int xx = 0; xx < 8; ++xx) {
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dst[morton_lut[yy * 8 + xx]] = line[xx];
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}
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line += width;
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}
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dst += 8 * 8;
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}
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}
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}
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template void CopyTextureAndTile<u16>(const u16* src, u16* dst, unsigned int width, unsigned int height);
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template void CopyTextureAndTile<u24_be>(const u24_be* src, u24_be* dst, unsigned int width, unsigned int height);
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template void CopyTextureAndTile<u32>(const u32* src, u32* dst, unsigned int width, unsigned int height);
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template<typename T>
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void CopyTextureAndUntile(const T* src, T* dst, unsigned int width, unsigned int height) {
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for (unsigned int y = 0; y + 8 <= height; y += 8) {
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for (unsigned int x = 0; x + 8 <= width; x += 8) {
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T* line = &dst[y * width + x];
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for (unsigned int yy = 0; yy < 8; ++yy) {
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for (unsigned int xx = 0; xx < 8; ++xx) {
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line[xx] = src[morton_lut[yy * 8 + xx]];
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}
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line += width;
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}
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src += 8 * 8;
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}
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}
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}
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template void CopyTextureAndUntile<u16>(const u16* src, u16* dst, unsigned int width, unsigned int height);
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template void CopyTextureAndUntile<u24_be>(const u24_be* src, u24_be* dst, unsigned int width, unsigned int height);
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template void CopyTextureAndUntile<u32>(const u32* src, u32* dst, unsigned int width, unsigned int height);
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} // namespace
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@ -68,22 +68,7 @@ static inline u32 MortonInterleave(u32 x, u32 y) {
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* @param height Height of the texture, should be a multiple of 8.
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*/
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template<typename T>
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static inline void CopyTextureAndTile(const T* src, T* dst, unsigned int width, unsigned int height) {
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for (unsigned int y = 0; y + 8 <= height; y += 8) {
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for (unsigned int x = 0; x + 8 <= width; x += 8) {
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const T* line = &src[y * width + x];
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for (unsigned int yy = 0; yy < 8; ++yy) {
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for (unsigned int xx = 0; xx < 8; ++xx) {
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dst[morton_lut[yy * 8 + xx]] = line[xx];
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}
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line += width;
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}
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dst += 8 * 8;
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}
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}
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}
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void CopyTextureAndTile(const T* src, T* dst, unsigned int width, unsigned int height);
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/**
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* Copies texture data while undoing the transformation applied by `CopyTextureAndTile`.
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@ -96,22 +81,7 @@ static inline void CopyTextureAndTile(const T* src, T* dst, unsigned int width,
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* @param height Height of the texture, should be a multiple of 8.
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*/
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template<typename T>
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static inline void CopyTextureAndUntile(const T* src, T* dst, unsigned int width, unsigned int height) {
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for (unsigned int y = 0; y + 8 <= height; y += 8) {
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for (unsigned int x = 0; x + 8 <= width; x += 8) {
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T* line = &dst[y * width + x];
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for (unsigned int yy = 0; yy < 8; ++yy) {
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for (unsigned int xx = 0; xx < 8; ++xx) {
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line[xx] = src[morton_lut[yy * 8 + xx]];
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}
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line += width;
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}
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src += 8 * 8;
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}
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}
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}
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void CopyTextureAndUntile(const T* src, T* dst, unsigned int width, unsigned int height);
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/**
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* Calculates the offset of the position of the pixel in Morton order
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