mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-15 08:40:06 +00:00
Thread: Renamed occurrences of "t" to "thread" to improve readability.
This commit is contained in:
parent
5b7cf50a77
commit
b62ef4bbd2
@ -154,26 +154,23 @@ inline bool VerifyWait(const Handle& handle, WaitType type, Handle wait_handle)
|
||||
}
|
||||
|
||||
/// Stops the current thread
|
||||
void StopThread(Handle thread, const char* reason) {
|
||||
u32 error;
|
||||
Thread* t = g_object_pool.Get<Thread>(thread, error);
|
||||
if (t) {
|
||||
ChangeReadyState(t, false);
|
||||
t->status = THREADSTATUS_DORMANT;
|
||||
for (size_t i = 0; i < t->waiting_threads.size(); ++i) {
|
||||
const Handle waiting_thread = t->waiting_threads[i];
|
||||
if (VerifyWait(waiting_thread, WAITTYPE_THREADEND, thread)) {
|
||||
ResumeThreadFromWait(waiting_thread);
|
||||
}
|
||||
void StopThread(Handle handle, const char* reason) {
|
||||
Thread* thread = g_object_pool.GetFast<Thread>(handle);
|
||||
_assert_msg_(KERNEL, (thread != nullptr), "called, but thread is nullptr!");
|
||||
|
||||
ChangeReadyState(thread, false);
|
||||
thread->status = THREADSTATUS_DORMANT;
|
||||
for (size_t i = 0; i < thread->waiting_threads.size(); ++i) {
|
||||
const Handle waiting_thread = thread->waiting_threads[i];
|
||||
if (VerifyWait(waiting_thread, WAITTYPE_THREADEND, handle)) {
|
||||
ResumeThreadFromWait(waiting_thread);
|
||||
}
|
||||
t->waiting_threads.clear();
|
||||
|
||||
// Stopped threads are never waiting.
|
||||
t->wait_type = WAITTYPE_NONE;
|
||||
t->wait_handle = 0;
|
||||
} else {
|
||||
ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread);
|
||||
}
|
||||
thread->waiting_threads.clear();
|
||||
|
||||
// Stopped threads are never waiting.
|
||||
thread->wait_type = WAITTYPE_NONE;
|
||||
thread->wait_handle = 0;
|
||||
}
|
||||
|
||||
/// Changes a threads state
|
||||
@ -242,20 +239,20 @@ Thread* NextThread() {
|
||||
|
||||
/// Puts the current thread in the wait state for the given type
|
||||
void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {
|
||||
Thread* t = GetCurrentThread();
|
||||
t->wait_type = wait_type;
|
||||
t->wait_handle = wait_handle;
|
||||
ChangeThreadState(t, ThreadStatus(THREADSTATUS_WAIT | (t->status & THREADSTATUS_SUSPEND)));
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->wait_type = wait_type;
|
||||
thread->wait_handle = wait_handle;
|
||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||
}
|
||||
|
||||
/// Resumes a thread from waiting by marking it as "ready"
|
||||
void ResumeThreadFromWait(Handle handle) {
|
||||
u32 error;
|
||||
Thread* t = Kernel::g_object_pool.Get<Thread>(handle, error);
|
||||
if (t) {
|
||||
t->status &= ~THREADSTATUS_WAIT;
|
||||
if (!(t->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
|
||||
ChangeReadyState(t, true);
|
||||
Thread* thread = Kernel::g_object_pool.Get<Thread>(handle, error);
|
||||
if (thread) {
|
||||
thread->status &= ~THREADSTATUS_WAIT;
|
||||
if (!(thread->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
|
||||
ChangeReadyState(thread, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -283,26 +280,26 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
|
||||
_assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
|
||||
"CreateThread priority=%d, outside of allowable range!", priority)
|
||||
|
||||
Thread* t = new Thread;
|
||||
Thread* thread = new Thread;
|
||||
|
||||
handle = Kernel::g_object_pool.Create(t);
|
||||
handle = Kernel::g_object_pool.Create(thread);
|
||||
|
||||
g_thread_queue.push_back(handle);
|
||||
g_thread_ready_queue.prepare(priority);
|
||||
|
||||
t->status = THREADSTATUS_DORMANT;
|
||||
t->entry_point = entry_point;
|
||||
t->stack_top = stack_top;
|
||||
t->stack_size = stack_size;
|
||||
t->initial_priority = t->current_priority = priority;
|
||||
t->processor_id = processor_id;
|
||||
t->wait_type = WAITTYPE_NONE;
|
||||
t->wait_handle = 0;
|
||||
thread->status = THREADSTATUS_DORMANT;
|
||||
thread->entry_point = entry_point;
|
||||
thread->stack_top = stack_top;
|
||||
thread->stack_size = stack_size;
|
||||
thread->initial_priority = thread->current_priority = priority;
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_type = WAITTYPE_NONE;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
strncpy(t->name, name, Kernel::MAX_NAME_LENGTH);
|
||||
t->name[Kernel::MAX_NAME_LENGTH] = '\0';
|
||||
strncpy(thread->name, name, Kernel::MAX_NAME_LENGTH);
|
||||
thread->name[Kernel::MAX_NAME_LENGTH] = '\0';
|
||||
|
||||
return t;
|
||||
return thread;
|
||||
}
|
||||
|
||||
/// Creates a new thread - wrapper for external user
|
||||
@ -331,11 +328,11 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
|
||||
return -1;
|
||||
}
|
||||
Handle handle;
|
||||
Thread* t = CreateThread(handle, name, entry_point, priority, processor_id, stack_top,
|
||||
Thread* thread = CreateThread(handle, name, entry_point, priority, processor_id, stack_top,
|
||||
stack_size);
|
||||
|
||||
ResetThread(t, arg, 0);
|
||||
CallThread(t);
|
||||
ResetThread(thread, arg, 0);
|
||||
CallThread(thread);
|
||||
|
||||
return handle;
|
||||
}
|
||||
@ -388,10 +385,10 @@ Handle SetupMainThread(s32 priority, int stack_size) {
|
||||
Handle handle;
|
||||
|
||||
// Initialize new "main" thread
|
||||
Thread* t = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
|
||||
Thread* thread = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
|
||||
THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
|
||||
|
||||
ResetThread(t, 0, 0);
|
||||
ResetThread(thread, 0, 0);
|
||||
|
||||
// If running another thread already, set it to "ready" state
|
||||
Thread* cur = GetCurrentThread();
|
||||
@ -400,9 +397,9 @@ Handle SetupMainThread(s32 priority, int stack_size) {
|
||||
}
|
||||
|
||||
// Run new "main" thread
|
||||
SetCurrentThread(t);
|
||||
t->status = THREADSTATUS_RUNNING;
|
||||
LoadContext(t->context);
|
||||
SetCurrentThread(thread);
|
||||
thread->status = THREADSTATUS_RUNNING;
|
||||
LoadContext(thread->context);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user