Merge pull request #1566 from MerryMage/audio-codec
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
This commit is contained in:
		| @@ -1,11 +1,13 @@ | ||||
| set(SRCS | ||||
|             audio_core.cpp | ||||
|             codec.cpp | ||||
|             hle/dsp.cpp | ||||
|             hle/pipe.cpp | ||||
|             ) | ||||
|  | ||||
| set(HEADERS | ||||
|             audio_core.h | ||||
|             codec.h | ||||
|             hle/dsp.h | ||||
|             hle/pipe.h | ||||
|             sink.h | ||||
|   | ||||
							
								
								
									
										122
									
								
								src/audio_core/codec.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										122
									
								
								src/audio_core/codec.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,122 @@ | ||||
| // Copyright 2016 Citra Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <array> | ||||
| #include <cstddef> | ||||
| #include <cstring> | ||||
| #include <vector> | ||||
|  | ||||
| #include "audio_core/codec.h" | ||||
|  | ||||
| #include "common/assert.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/math_util.h" | ||||
|  | ||||
| namespace Codec { | ||||
|  | ||||
| StereoBuffer16 DecodeADPCM(const u8* const data, const size_t sample_count, const std::array<s16, 16>& adpcm_coeff, ADPCMState& state) { | ||||
|     // GC-ADPCM with scale factor and variable coefficients. | ||||
|     // Frames are 8 bytes long containing 14 samples each. | ||||
|     // Samples are 4 bits (one nibble) long. | ||||
|  | ||||
|     constexpr size_t FRAME_LEN = 8; | ||||
|     constexpr size_t SAMPLES_PER_FRAME = 14; | ||||
|     constexpr std::array<int, 16> SIGNED_NIBBLES {{ 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1 }}; | ||||
|  | ||||
|     const size_t ret_size = sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two. | ||||
|     StereoBuffer16 ret(ret_size); | ||||
|  | ||||
|     int yn1 = state.yn1, | ||||
|         yn2 = state.yn2; | ||||
|  | ||||
|     const size_t NUM_FRAMES = (sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up. | ||||
|     for (size_t framei = 0; framei < NUM_FRAMES; framei++) { | ||||
|         const int frame_header = data[framei * FRAME_LEN]; | ||||
|         const int scale = 1 << (frame_header & 0xF); | ||||
|         const int idx = (frame_header >> 4) & 0x7; | ||||
|  | ||||
|         // Coefficients are fixed point with 11 bits fractional part. | ||||
|         const int coef1 = adpcm_coeff[idx * 2 + 0]; | ||||
|         const int coef2 = adpcm_coeff[idx * 2 + 1]; | ||||
|  | ||||
|         // Decodes an audio sample. One nibble produces one sample. | ||||
|         const auto decode_sample = [&](const int nibble) -> s16 { | ||||
|             const int xn = nibble * scale; | ||||
|             // We first transform everything into 11 bit fixed point, perform the second order digital filter, then transform back. | ||||
|             // 0x400 == 0.5 in 11 bit fixed point. | ||||
|             // Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2] | ||||
|             int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11; | ||||
|             // Clamp to output range. | ||||
|             val = MathUtil::Clamp(val, -32768, 32767); | ||||
|             // Advance output feedback. | ||||
|             yn2 = yn1; | ||||
|             yn1 = val; | ||||
|             return (s16)val; | ||||
|         }; | ||||
|  | ||||
|         size_t outputi = framei * SAMPLES_PER_FRAME; | ||||
|         size_t datai = framei * FRAME_LEN + 1; | ||||
|         for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) { | ||||
|             const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]); | ||||
|             ret[outputi].fill(sample1); | ||||
|             outputi++; | ||||
|  | ||||
|             const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]); | ||||
|             ret[outputi].fill(sample2); | ||||
|             outputi++; | ||||
|  | ||||
|             datai++; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     state.yn1 = yn1; | ||||
|     state.yn2 = yn2; | ||||
|  | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| static s16 SignExtendS8(u8 x) { | ||||
|     // The data is actually signed PCM8. | ||||
|     // We sign extend this to signed PCM16. | ||||
|     return static_cast<s16>(static_cast<s8>(x)); | ||||
| } | ||||
|  | ||||
| StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data, const size_t sample_count) { | ||||
|     ASSERT(num_channels == 1 || num_channels == 2); | ||||
|  | ||||
|     StereoBuffer16 ret(sample_count); | ||||
|  | ||||
|     if (num_channels == 1) { | ||||
|         for (size_t i = 0; i < sample_count; i++) { | ||||
|             ret[i].fill(SignExtendS8(data[i])); | ||||
|         } | ||||
|     } else { | ||||
|         for (size_t i = 0; i < sample_count; i++) { | ||||
|             ret[i][0] = SignExtendS8(data[i * 2 + 0]); | ||||
|             ret[i][1] = SignExtendS8(data[i * 2 + 1]); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data, const size_t sample_count) { | ||||
|     ASSERT(num_channels == 1 || num_channels == 2); | ||||
|  | ||||
|     StereoBuffer16 ret(sample_count); | ||||
|  | ||||
|     if (num_channels == 1) { | ||||
|         for (size_t i = 0; i < sample_count; i++) { | ||||
|             s16 sample; | ||||
|             std::memcpy(&sample, data + i * sizeof(s16), sizeof(s16)); | ||||
|             ret[i].fill(sample); | ||||
|         } | ||||
|     } else { | ||||
|         std::memcpy(ret.data(), data, sample_count * 2 * sizeof(u16)); | ||||
|     } | ||||
|  | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| }; | ||||
							
								
								
									
										50
									
								
								src/audio_core/codec.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										50
									
								
								src/audio_core/codec.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,50 @@ | ||||
| // Copyright 2016 Citra Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include <array> | ||||
| #include <vector> | ||||
|  | ||||
| #include "common/common_types.h" | ||||
|  | ||||
| namespace Codec { | ||||
|  | ||||
| /// A variable length buffer of signed PCM16 stereo samples. | ||||
| using StereoBuffer16 = std::vector<std::array<s16, 2>>; | ||||
|  | ||||
| /// See: Codec::DecodeADPCM | ||||
| struct ADPCMState { | ||||
|     // Two historical samples from previous processed buffer, | ||||
|     // required for ADPCM decoding | ||||
|     s16 yn1; ///< y[n-1] | ||||
|     s16 yn2; ///< y[n-2] | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * @param data Pointer to buffer that contains ADPCM data to decode | ||||
|  * @param sample_count Length of buffer in terms of number of samples | ||||
|  * @param adpcm_coeff ADPCM coefficients | ||||
|  * @param state ADPCM state, this is updated with new state | ||||
|  * @return Decoded stereo signed PCM16 data, sample_count in length | ||||
|  */ | ||||
| StereoBuffer16 DecodeADPCM(const u8* const data, const size_t sample_count, const std::array<s16, 16>& adpcm_coeff, ADPCMState& state); | ||||
|  | ||||
| /** | ||||
|  * @param num_channels Number of channels | ||||
|  * @param data Pointer to buffer that contains PCM8 data to decode | ||||
|  * @param sample_count Length of buffer in terms of number of samples | ||||
|  * @return Decoded stereo signed PCM16 data, sample_count in length | ||||
|  */ | ||||
| StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data, const size_t sample_count); | ||||
|  | ||||
| /** | ||||
|  * @param num_channels Number of channels | ||||
|  * @param data Pointer to buffer that contains PCM16 data to decode | ||||
|  * @param sample_count Length of buffer in terms of number of samples | ||||
|  * @return Decoded stereo signed PCM16 data, sample_count in length | ||||
|  */ | ||||
| StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data, const size_t sample_count); | ||||
|  | ||||
| }; | ||||
		Reference in New Issue
	
	Block a user
	 bunnei
					bunnei