Minor improvements to the UX
1. Game will now be paused on movie finish 2. Added 'Save without Closing'
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@@ -543,6 +543,7 @@ void Movie::StartPlayback(const std::string& movie_file) {
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current_byte = 0;
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current_input = 0;
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id = header.id;
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program_id = header.program_id;
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LOG_INFO(Movie, "Loaded Movie, ID: {:016X}", id);
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}
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