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Emu_window: Mark variable as unused in a handler
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@ -125,7 +125,6 @@ EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(u
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return res;
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return res;
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}
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}
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void EmuWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
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void EmuWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>&) {
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// By default, ignore this request and do nothing.
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// By default, ignore this request and do nothing.
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(void)minimal_size;
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}
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}
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@ -195,7 +195,7 @@ private:
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* Handler called when the minimal client area was requested to be changed via SetConfig.
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* Handler called when the minimal client area was requested to be changed via SetConfig.
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* For the request to be honored, EmuWindow implementations will usually reimplement this function.
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* For the request to be honored, EmuWindow implementations will usually reimplement this function.
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*/
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*/
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virtual void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size);
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virtual void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>&);
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FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
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FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
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