Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on.
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@@ -141,7 +141,6 @@ struct Values {
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bool use_gles;
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bool use_hw_renderer;
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bool use_hw_shader;
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bool shaders_accurate_gs;
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bool shaders_accurate_mul;
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bool use_shader_jit;
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u16 resolution_factor;
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