From a9073b942a57a3be90644e69016e2276b7fb59dc Mon Sep 17 00:00:00 2001 From: Subv Date: Thu, 17 Dec 2015 19:32:45 -0500 Subject: [PATCH] fixup! --- src/video_core/pica.h | 12 +++++------ src/video_core/rasterizer.cpp | 20 +++++++++---------- .../renderer_opengl/gl_rasterizer.cpp | 10 +++++----- 3 files changed, 21 insertions(+), 21 deletions(-) diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 6fc8b1bc5..9dd5ff234 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -130,16 +130,16 @@ struct Regs { }; union { - BitField< 0, 16, u32> left; - BitField<16, 16, u32> top; + BitField< 0, 16, u32> left_minus_1; + BitField<16, 16, u32> top_minus_1; }; - u32 GetWidth() const { - return left - right + 1; + u32 GetTop() const { + return top_minus_1 + 1; } - u32 GetHeight() const { - return top - bottom + 1; + u32 GetLeft() const { + return left_minus_1 + 1; } } scissor_test; diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 10ec818c2..6a3b1c519 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -340,17 +340,17 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, u16 max_y = std::max({vtxpos[0].y, vtxpos[1].y, vtxpos[2].y}); // Convert the scissor box coordinates to 12.4 fixed point - u16 scissor_width = (u16)(regs.scissor_test.GetWidth() << 4); - u16 scissor_height = (u16)(regs.scissor_test.GetHeight() << 4); - u16 scissor_x = (u16)(regs.scissor_test.right << 4); - u16 scissor_y = (u16)(regs.scissor_test.bottom << 4); + u16 scissor_left = (u16)(regs.scissor_test.GetLeft() << 4); + u16 scissor_top = (u16)(regs.scissor_test.GetTop() << 4); + u16 scissor_right = (u16)(regs.scissor_test.right << 4); + u16 scissor_bottom = (u16)(regs.scissor_test.bottom << 4); if (regs.scissor_test.mode == Regs::ScissorMode::Include) { // Calculate the new bounds - min_x = std::max(min_x, scissor_x); - min_y = std::max(min_y, scissor_y); - max_x = std::min(max_x, (u16)(scissor_x + scissor_width)); - max_y = std::min(max_y, (u16)(scissor_y + scissor_height)); + min_x = std::max(min_x, scissor_right); + min_y = std::max(min_y, scissor_bottom); + max_x = std::min(max_x, scissor_left); + max_y = std::min(max_y, scissor_top); } min_x &= Fix12P4::IntMask(); @@ -394,8 +394,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, // Do not process the pixel if it's inside the scissor box and the scissor mode is set to Exclude if (regs.scissor_test.mode == Regs::ScissorMode::Exclude && - x >= scissor_x && x <= scissor_x + scissor_width && - y >= scissor_y && y <= scissor_y + scissor_height) { + x >= scissor_right && x <= scissor_left && + y >= scissor_bottom && y <= scissor_top) { continue; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 2ea0ba2a2..be97e7221 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -227,7 +227,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { state.draw.shader_dirty = true; break; case PICA_REG_INDEX(scissor_test.right): - case PICA_REG_INDEX(scissor_test.left): + case PICA_REG_INDEX(scissor_test.left_minus_1): SyncScissorTest(); break; @@ -672,13 +672,13 @@ void RasterizerOpenGL::SyncScissorTest() { if (uniform_block_data.data.scissor_right != regs.scissor_test.right || uniform_block_data.data.scissor_bottom != regs.scissor_test.bottom || - uniform_block_data.data.scissor_left != regs.scissor_test.left + 1 || - uniform_block_data.data.scissor_top != regs.scissor_test.top + 1) { + uniform_block_data.data.scissor_left != regs.scissor_test.GetLeft() || + uniform_block_data.data.scissor_top != regs.scissor_test.GetTop()) { uniform_block_data.data.scissor_right = regs.scissor_test.right; uniform_block_data.data.scissor_bottom = regs.scissor_test.bottom; - uniform_block_data.data.scissor_left = regs.scissor_test.left + 1; - uniform_block_data.data.scissor_top = regs.scissor_test.top + 1; + uniform_block_data.data.scissor_left = regs.scissor_test.GetLeft(); + uniform_block_data.data.scissor_top = regs.scissor_test.GetTop(); uniform_block_data.dirty = true; } }