Set object name for the graphics debugger

Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
This commit is contained in:
Daniel Lundqvist 2015-01-01 14:49:35 +01:00
parent 08b6cf778d
commit a35e3a8632

View File

@ -72,7 +72,7 @@ void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_co
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent) GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
{ {
// TODO: set objectName! setObjectName("GraphicsDebugger");
GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this); GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
g_debugger.RegisterObserver(command_model); g_debugger.RegisterObserver(command_model);