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https://github.com/citra-emu/citra.git
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temp scale fix
This commit is contained in:
parent
e958b2c828
commit
96861c6347
@ -961,13 +961,16 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
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MathUtil::Rectangle<int> src_rect;
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Surface src_surface;
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std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, false, true);
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std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
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if (src_surface == nullptr)
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return false;
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dst_params.res_scale_width = src_surface->res_scale_width;
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dst_params.res_scale_height = src_surface->res_scale_height;
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MathUtil::Rectangle<int> dst_rect;
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Surface dst_surface;
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std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, false, false);
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std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, false);
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if (dst_surface == nullptr)
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return false;
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@ -1016,12 +1019,14 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
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dst_params.stride = (output_width + output_gap) * src_surface->stride / src_params.stride;
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dst_params.width = output_width * src_surface->stride / src_params.stride;
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dst_params.height = src_surface->is_tiled ? src_params.height * 8 : src_params.height;
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dst_params.res_scale_width = src_surface->res_scale_width;
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dst_params.res_scale_height = src_surface->res_scale_height;
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dst_params.UpdateParams();
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const bool load_gap = output_gap != 0; // Since we are going to invalidate the gap if there is one, we will have to load it first
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MathUtil::Rectangle<int> dst_rect;
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Surface dst_surface;
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std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, false, load_gap);
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std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, load_gap);
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if (src_surface == nullptr)
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return false;
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@ -1060,7 +1065,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const GPU::Regs::FramebufferConfig& con
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MathUtil::Rectangle<int> src_rect;
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Surface src_surface;
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std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, false, true);
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std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
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if (src_surface == nullptr) {
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return false;
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@ -313,6 +313,7 @@ static bool FillSurface(const Surface& surface, const u8* fill_data) {
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}
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SurfaceParams::SurfaceParams() {
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// todo: metroid needs that for now, "breaks" other stuff
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// Set the internal resolution, assume the same scaling factor for top and bottom screens
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float resolution_scale_factor = Settings::values.resolution_factor;
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if (resolution_scale_factor == 0.0f) {
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@ -394,6 +395,28 @@ bool CachedSurface::CanCopy(const SurfaceParams& dest_surface) const {
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return false;
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}
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bool CachedSurface::CanTexCopy(const SurfaceParams& texcopy_params) const {
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if (pixel_format == PixelFormat::Invalid ||
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addr > texcopy_params.addr || end < texcopy_params.end ||
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((texcopy_params.addr - addr) * 8) % SurfaceParams::GetFormatBpp(pixel_format) != 0 ||
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(texcopy_params.width * 8) % SurfaceParams::GetFormatBpp(pixel_format) != 0 ||
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(texcopy_params.stride * 8) % SurfaceParams::GetFormatBpp(pixel_format) != 0)
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return false;
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const u32 begin_pixel_index = PixelsInBytes(texcopy_params.addr - addr);
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const int x0 = begin_pixel_index % width;
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const int y0 = begin_pixel_index / width;
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if (!is_tiled)
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return (PixelsInBytes(texcopy_params.stride) == stride &&
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x0 + PixelsInBytes(texcopy_params.width) <= stride);
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return (PixelsInBytes(texcopy_params.addr - addr) % 64 == 0 &&
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PixelsInBytes(texcopy_params.width) % 64 == 0 &&
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PixelsInBytes(texcopy_params.stride) == stride * 8 &&
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x0 + PixelsInBytes(texcopy_params.width / 8) <= stride);
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}
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static void CopySurface(const Surface& src_surface, const Surface& dest_surface) {
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if (src_surface == dest_surface)
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return;
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@ -426,6 +449,13 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
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if (texture_src_data == nullptr)
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return;
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//TODO: Should probably be done in ::Memory:: and check for other regions too
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if (load_start <= Memory::VRAM_VADDR_END && load_end > Memory::VRAM_VADDR_END)
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load_end = Memory::VRAM_VADDR_END;
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if (load_start < Memory::VRAM_VADDR && load_end >= Memory::VRAM_VADDR)
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load_start = Memory::VRAM_VADDR;
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MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
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ASSERT(load_start >= addr && load_end <= end);
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@ -474,6 +504,14 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
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if (dst_buffer == nullptr)
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return;
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//TODO: Should probably be done in ::Memory:: and check for other regions too
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//same as loadglbuffer()
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if (flush_start <= Memory::VRAM_VADDR_END && flush_end > Memory::VRAM_VADDR_END)
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flush_end = Memory::VRAM_VADDR_END;
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if (flush_start < Memory::VRAM_VADDR && flush_end >= Memory::VRAM_VADDR)
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flush_start = Memory::VRAM_VADDR;
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MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
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ASSERT(flush_start >= addr && flush_end <= end);
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@ -593,8 +631,9 @@ enum MatchType : int {
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SubRect = (1 << 1), // Surface encompasses params
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Invalid = (1 << 2), // Flag that can be applied to other match types, invalid matches require validation before they can be used
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Copy = (1 << 3), // Surface we can copy from
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TexCopy = (1 << 4), // Surface that will match a display transfer "texture copy" parameters
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All = (1 << 5) - 1,
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//PartialCopy = (1 << 4), // Surface we can partialy copy from
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TexCopy = (1 << 5), // Surface that will match a display transfer "texture copy" parameters
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All = (1 << 6) - 1,
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None = 0,
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};
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@ -603,40 +642,37 @@ constexpr MatchType operator | (MatchType lhs, MatchType rhs) {
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}
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/// Get the best surface match (and its match type) for the given flags, higher flag value meaning lower priority
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/// NEW:: no more match type priority, only region validity matters and then scaling comparison
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template <MatchType find_flags>
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std::tuple<Surface, MatchType> FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params, bool match_res_scale) {
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Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params, ScaleMatch match_res_scale) {
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constexpr float MATCH_GOODNESS_RESET = -1.f;
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Surface match_surface = nullptr;
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MatchType match_type = MatchType::All; // Starting from lowest possible priority
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bool match_valid = false;
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float best_match_goodness = MATCH_GOODNESS_RESET;
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for (auto& pair : RangeFromInterval(surface_cache, params.GetInterval())) {
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for (auto& surface : pair.second) {
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const bool res_scale_match = (params.res_scale_width == surface->res_scale_width && params.res_scale_height == surface->res_scale_height);
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const bool res_scale_match = match_res_scale == ScaleMatch::Exact ?
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(params.res_scale_width == surface->res_scale_width && params.res_scale_height == surface->res_scale_height) :
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(params.res_scale_width <= surface->res_scale_width && params.res_scale_height <= surface->res_scale_height);
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const float match_goodness = surface->res_scale_width * surface->res_scale_height;
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const MatchType invalid_mask = surface->IsRegionValid(params.GetInterval()) ? MatchType::None : MatchType::Invalid;
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const bool is_valid = surface->IsRegionValid(params.GetInterval());
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if (!(find_flags & MatchType::Invalid) && invalid_mask == MatchType::Invalid)
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if (!(find_flags & MatchType::Invalid) && !is_valid)
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continue;
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const auto IsMatch_Helper = [&](MatchType check_type, auto match_fn) {
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if (!(find_flags & check_type))
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return false;
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check_type = check_type | invalid_mask;
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// Lower flag value means higher priority
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if (match_type < check_type) // We already have a better match type
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return true; // Return true to skip to the next surface
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if (!match_fn())
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return false;
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if (!match_res_scale || res_scale_match || surface->type == SurfaceType::Fill) { // Found a match
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if (match_type > check_type) {
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if (match_res_scale == ScaleMatch::Ignore || res_scale_match || surface->type == SurfaceType::Fill) { // Found a match
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if (is_valid && !match_valid) {
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best_match_goodness = MATCH_GOODNESS_RESET;
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match_type = check_type;
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match_valid = true;
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}
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if (match_goodness > best_match_goodness) {
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best_match_goodness = match_goodness;
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@ -645,37 +681,13 @@ std::tuple<Surface, MatchType> FindMatch(const SurfaceCache& surface_cache, cons
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}
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return false;
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};
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if (IsMatch_Helper(MatchType::Exact, [&] { return surface->ExactMatch(params); }))
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continue;
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if (IsMatch_Helper(MatchType::SubRect, [&] { return surface->CanSubRect(params); }))
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continue;
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if (IsMatch_Helper(MatchType::Copy, [&] { return surface->CanCopy(params); }))
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continue;
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if (IsMatch_Helper(MatchType::TexCopy, [&] {
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if (surface->pixel_format == PixelFormat::Invalid ||
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surface->addr > params.addr || surface->end < params.end ||
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((params.addr - surface->addr) * 8) % SurfaceParams::GetFormatBpp(surface->pixel_format) != 0 ||
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(params.width * 8) % SurfaceParams::GetFormatBpp(surface->pixel_format) != 0 ||
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(params.stride * 8) % SurfaceParams::GetFormatBpp(surface->pixel_format) != 0)
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return false;
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const u32 begin_pixel_index = surface->PixelsInBytes(params.addr - surface->addr);
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const int x0 = begin_pixel_index % surface->width;
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const int y0 = begin_pixel_index / surface->width;
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if (!surface->is_tiled)
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return (surface->PixelsInBytes(params.stride) == surface->stride &&
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x0 + surface->PixelsInBytes(params.width) <= surface->stride);
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return (surface->PixelsInBytes(params.addr - surface->addr) % 64 == 0 &&
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surface->PixelsInBytes(params.width) % 64 == 0 &&
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surface->PixelsInBytes(params.stride) == surface->stride * 8 &&
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x0 + surface->PixelsInBytes(params.width / 8) <= surface->stride);
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}))
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continue;
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IsMatch_Helper(MatchType::Exact, [&] { return surface->ExactMatch(params); });
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IsMatch_Helper(MatchType::SubRect, [&] { return surface->CanSubRect(params); });
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IsMatch_Helper(MatchType::Copy, [&] { return surface->CanCopy(params); });
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IsMatch_Helper(MatchType::TexCopy, [&] { return surface->CanTexCopy(params); });
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}
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}
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return std::make_tuple(match_surface, (match_surface == nullptr) ? MatchType::None : match_type);
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return match_surface;
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}
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RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
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@ -704,19 +716,16 @@ bool RasterizerCacheOpenGL::BlitSurfaces(const Surface& src_surface,
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src_surface->type);
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}
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Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool match_res_scale, bool load_if_create) {
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Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale, bool load_if_create) {
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if (params.addr == 0 || params.height * params.width == 0) {
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return nullptr;
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}
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// Check for an exact or subrect match in existing surfaces
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Surface surface_match;
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MatchType match_type;
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std::tie(surface_match, match_type) =
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FindMatch<MatchType::Exact | MatchType::Invalid>(surface_cache, params, match_res_scale);
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Surface surface_match = FindMatch<MatchType::Exact | MatchType::Invalid>(surface_cache, params, match_res_scale);
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if (surface_match != nullptr) {
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if (load_if_create && (match_type & MatchType::Invalid)) {
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if (load_if_create) {
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ValidateSurface(surface_match, params.addr, params.size);
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}
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return surface_match;
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@ -734,7 +743,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool matc
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}
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SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams& params,
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bool match_res_scale,
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ScaleMatch match_res_scale,
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bool load_if_create) {
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MathUtil::Rectangle<int> out_rect{};
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@ -743,20 +752,19 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
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}
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// Attempt to find encompassing surface
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Surface subrect_match;
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MatchType match_type;
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std::tie(subrect_match, match_type) = FindMatch<MatchType::Exact | MatchType::SubRect | MatchType::Invalid>(surface_cache, params, match_res_scale);
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Surface subrect_match = FindMatch<MatchType::SubRect | MatchType::Invalid>(surface_cache, params, match_res_scale);
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// Return the best subrect surface if found
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if (subrect_match != nullptr) {
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if (load_if_create) {
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ValidateSurface(subrect_match, params.addr, params.size);
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}
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out_rect = subrect_match->GetScaledSubRect(params);
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// Tiled surfaces are flipped vertically in the rasterizer vs. 3DS memory.
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if (params.is_tiled)
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std::swap(out_rect.top, out_rect.bottom);
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if (load_if_create && (match_type & MatchType::Invalid))
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ValidateSurface(subrect_match, params.addr, params.size);
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return std::make_tuple(subrect_match, out_rect);
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}
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@ -791,7 +799,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::TexturingRegs::Full
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params.is_tiled = true;
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params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(info.format);
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params.UpdateParams();
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return GetSurface(params, false, true);
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return GetSurface(params, ScaleMatch::Ignore, true);
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}
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constexpr float GetResolutionScaleFactor() {
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return Settings::values.resolution_factor == 0.0f ?
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VideoCore::g_emu_window->GetFramebufferLayout().GetScalingRatio() :
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Settings::values.resolution_factor;
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}
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SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb,
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@ -819,19 +833,31 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
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SurfaceParams depth_params;
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color_params.is_tiled = depth_params.is_tiled = true;
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// update resolution_scale_factor and reset cache if changed
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static float resolution_scale_factor = GetResolutionScaleFactor();
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if (resolution_scale_factor != GetResolutionScaleFactor()) {
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resolution_scale_factor = GetResolutionScaleFactor();
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FlushAll();
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InvalidateRegion(0, 0xffffffff, nullptr);
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}
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color_params.addr = config.GetColorBufferPhysicalAddress();
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color_params.width = depth_params.width = config.GetWidth();
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color_params.height = depth_params.height = config.GetHeight();
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color_params.pixel_format = SurfaceParams::PixelFormatFromColorFormat(config.color_format);
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color_params.res_scale_height = resolution_scale_factor;
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color_params.res_scale_width = resolution_scale_factor;
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color_params.UpdateParams();
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MathUtil::Rectangle<int> rect{};
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Surface color_surface = nullptr;
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if (using_color_fb)
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std::tie(color_surface, rect) = GetSurfaceSubRect(color_params, true, true);
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std::tie(color_surface, rect) = GetSurfaceSubRect(color_params, ScaleMatch::Exact, true);
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depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(config.depth_format);
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depth_params.addr = config.GetDepthBufferPhysicalAddress();
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depth_params.res_scale_height = resolution_scale_factor;
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depth_params.res_scale_width = resolution_scale_factor;
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depth_params.UpdateParams();
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Surface depth_surface = nullptr;
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@ -844,11 +870,11 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
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depth_params.height = color_surface->height;
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depth_params.UpdateParams();
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depth_surface = GetSurface(depth_params, true, false);
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depth_surface = GetSurface(depth_params, ScaleMatch::Exact, false);
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ValidateSurface(depth_surface, validate_addr, validate_size);
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}
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else if (using_depth_fb) {
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std::tie(depth_surface, rect) = GetSurfaceSubRect(depth_params, true, true);
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std::tie(depth_surface, rect) = GetSurfaceSubRect(depth_params, ScaleMatch::Exact, true);
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}
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return std::make_tuple(color_surface, depth_surface, rect);
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@ -876,14 +902,11 @@ Surface RasterizerCacheOpenGL::GetFillSurface(const GPU::Regs::MemoryFillConfig&
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SurfaceRect_Tuple RasterizerCacheOpenGL::GetTexCopySurface(const SurfaceParams& params) {
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MathUtil::Rectangle<int> rect{};
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Surface match_surface;
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MatchType match_type;
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std::tie(match_surface, match_type) = FindMatch<MatchType::TexCopy | MatchType::Invalid>(surface_cache, params, false);
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if (match_type & MatchType::Invalid)
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ValidateSurface(match_surface, params.addr, params.size);
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Surface match_surface = FindMatch<MatchType::TexCopy | MatchType::Invalid>(surface_cache, params, ScaleMatch::Ignore);
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if (match_surface != nullptr) {
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ValidateSurface(match_surface, params.addr, params.size);
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SurfaceParams match_subrect = params;
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match_subrect.width = match_surface->PixelsInBytes(params.width);
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match_subrect.stride = match_surface->PixelsInBytes(params.stride);
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@ -941,28 +964,26 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
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}
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params.UpdateParams();
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Surface match_surface;
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MatchType match_type;
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std::tie(match_surface, match_type) =
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FindMatch<MatchType::Exact | MatchType::SubRect | MatchType::Copy>(surface_cache, params, true);
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if (match_type == MatchType::Copy) {
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// Need to call CopySurface and possibly create a new one first, which GetSurface will do for us
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if (params.GetInterval() == surface->GetInterval()) {
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CopySurface(match_surface, surface);
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surface->invalid_regions.clear();
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return;
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}
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Surface tmp_surface = GetSurface(params, true, false);
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if (tmp_surface != nullptr)
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CopySurface(match_surface, tmp_surface);
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match_surface = tmp_surface;
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}
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Surface match_surface = FindMatch<MatchType::SubRect | MatchType::Copy>(surface_cache, params, ScaleMatch::Ignore);
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if (match_surface != nullptr) {
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const auto src_rect = (match_type == MatchType::SubRect) ?
|
||||
match_surface->GetScaledSubRect(params) :
|
||||
match_surface->GetScaledRect();
|
||||
if (!match_surface->CanSubRect(params)) {
|
||||
// Need to call CopySurface and possibly create a new one first, which GetSurface will do for us
|
||||
if (params.GetInterval() == surface->GetInterval()) {
|
||||
CopySurface(match_surface, surface);
|
||||
surface->invalid_regions.clear();
|
||||
return;
|
||||
}
|
||||
Surface tmp_surface = GetSurface(params, ScaleMatch::Upscale, false);
|
||||
if (tmp_surface != nullptr) {
|
||||
CopySurface(match_surface, tmp_surface);
|
||||
tmp_surface->invalid_regions.erase(params.GetInterval());
|
||||
match_surface = tmp_surface;
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT(match_surface->CanSubRect(params));
|
||||
const auto src_rect = match_surface->GetScaledSubRect(params);
|
||||
const auto dest_rect = surface->GetScaledSubRect(params);
|
||||
|
||||
BlitSurfaces(match_surface, src_rect, surface, dest_rect);
|
||||
@ -985,7 +1006,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
|
||||
surface->UploadGLTexture();
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size) {
|
||||
void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size, Surface flush_surface) {
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
@ -994,6 +1015,9 @@ void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size) {
|
||||
const auto interval = pair.first & flush_interval;
|
||||
auto& surface = pair.second;
|
||||
|
||||
if (flush_surface != nullptr && surface != flush_surface)
|
||||
continue;
|
||||
|
||||
// Sanity check, this surface is the last one that marked this region dirty
|
||||
ASSERT(surface->IsRegionValid(interval));
|
||||
surface->DownloadGLTexture();
|
||||
@ -1033,9 +1057,11 @@ void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u32 size, const Surface
|
||||
// to (likely) mark the memory pages as uncached
|
||||
// but before that we have to flush its region that is still valid
|
||||
if (region_owner == nullptr) {
|
||||
// If that surface has modified data outside of the invalidated range
|
||||
// have to flush it first
|
||||
const auto flush_intervals = SurfaceRegions(cached_surface->GetInterval()) - invalid_interval;
|
||||
for (const auto& interval : flush_intervals) {
|
||||
FlushRegion(boost::icl::first(interval), boost::icl::length(interval));
|
||||
FlushRegion(boost::icl::first(interval), boost::icl::length(interval), cached_surface);
|
||||
}
|
||||
remove_surfaces.emplace(cached_surface);
|
||||
continue;
|
||||
|
@ -44,6 +44,12 @@ using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangl
|
||||
|
||||
using PageMap = boost::icl::interval_map<u32, int>;
|
||||
|
||||
enum class ScaleMatch {
|
||||
Exact, // only accept same res scale
|
||||
Upscale, // only allow higher scale than params
|
||||
Ignore // accept every scaled res
|
||||
};
|
||||
|
||||
struct SurfaceParams {
|
||||
explicit SurfaceParams();
|
||||
|
||||
@ -233,6 +239,8 @@ struct CachedSurface : SurfaceParams {
|
||||
bool ExactMatch(const SurfaceParams& other_surface) const;
|
||||
bool CanSubRect(const SurfaceParams& sub_surface) const;
|
||||
bool CanCopy(const SurfaceParams& dest_surface) const;
|
||||
//bool CanPartialCopy(const SurfaceParams& dest_surface) const;
|
||||
bool CanTexCopy(const SurfaceParams& texcopy_params) const;
|
||||
|
||||
MathUtil::Rectangle<int> GetSubRect(const SurfaceParams& sub_surface) const;
|
||||
MathUtil::Rectangle<int> GetScaledSubRect(const SurfaceParams& sub_surface) const;
|
||||
@ -279,11 +287,11 @@ public:
|
||||
const Surface& dst_surface, const MathUtil::Rectangle<int>& dst_rect);
|
||||
|
||||
/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
|
||||
Surface GetSurface(const SurfaceParams& params, bool match_res_scale, bool load_if_create);
|
||||
Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale, bool load_if_create);
|
||||
|
||||
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
|
||||
/// 3DS memory to OpenGL and caches it (if not already cached)
|
||||
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, bool match_res_scale,
|
||||
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Get a surface based on the texture configuration
|
||||
@ -299,7 +307,7 @@ public:
|
||||
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
|
||||
|
||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||
void FlushRegion(PAddr addr, u32 size);
|
||||
void FlushRegion(PAddr addr, u32 size, Surface flush_surface = nullptr);
|
||||
|
||||
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
|
||||
void InvalidateRegion(PAddr addr, u32 size, const Surface& region_owner);
|
||||
|
Loading…
Reference in New Issue
Block a user