temp scale fix

This commit is contained in:
Phantom 2017-09-26 22:22:23 +02:00
parent e958b2c828
commit 96861c6347
3 changed files with 136 additions and 97 deletions

View File

@ -961,13 +961,16 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
MathUtil::Rectangle<int> src_rect; MathUtil::Rectangle<int> src_rect;
Surface src_surface; Surface src_surface;
std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, false, true); std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
if (src_surface == nullptr) if (src_surface == nullptr)
return false; return false;
dst_params.res_scale_width = src_surface->res_scale_width;
dst_params.res_scale_height = src_surface->res_scale_height;
MathUtil::Rectangle<int> dst_rect; MathUtil::Rectangle<int> dst_rect;
Surface dst_surface; Surface dst_surface;
std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, false, false); std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, false);
if (dst_surface == nullptr) if (dst_surface == nullptr)
return false; return false;
@ -1016,12 +1019,14 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
dst_params.stride = (output_width + output_gap) * src_surface->stride / src_params.stride; dst_params.stride = (output_width + output_gap) * src_surface->stride / src_params.stride;
dst_params.width = output_width * src_surface->stride / src_params.stride; dst_params.width = output_width * src_surface->stride / src_params.stride;
dst_params.height = src_surface->is_tiled ? src_params.height * 8 : src_params.height; dst_params.height = src_surface->is_tiled ? src_params.height * 8 : src_params.height;
dst_params.res_scale_width = src_surface->res_scale_width;
dst_params.res_scale_height = src_surface->res_scale_height;
dst_params.UpdateParams(); dst_params.UpdateParams();
const bool load_gap = output_gap != 0; // Since we are going to invalidate the gap if there is one, we will have to load it first const bool load_gap = output_gap != 0; // Since we are going to invalidate the gap if there is one, we will have to load it first
MathUtil::Rectangle<int> dst_rect; MathUtil::Rectangle<int> dst_rect;
Surface dst_surface; Surface dst_surface;
std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, false, load_gap); std::tie(dst_surface, dst_rect) = res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, load_gap);
if (src_surface == nullptr) if (src_surface == nullptr)
return false; return false;
@ -1060,7 +1065,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const GPU::Regs::FramebufferConfig& con
MathUtil::Rectangle<int> src_rect; MathUtil::Rectangle<int> src_rect;
Surface src_surface; Surface src_surface;
std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, false, true); std::tie(src_surface, src_rect) = res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
if (src_surface == nullptr) { if (src_surface == nullptr) {
return false; return false;

View File

@ -313,6 +313,7 @@ static bool FillSurface(const Surface& surface, const u8* fill_data) {
} }
SurfaceParams::SurfaceParams() { SurfaceParams::SurfaceParams() {
// todo: metroid needs that for now, "breaks" other stuff
// Set the internal resolution, assume the same scaling factor for top and bottom screens // Set the internal resolution, assume the same scaling factor for top and bottom screens
float resolution_scale_factor = Settings::values.resolution_factor; float resolution_scale_factor = Settings::values.resolution_factor;
if (resolution_scale_factor == 0.0f) { if (resolution_scale_factor == 0.0f) {
@ -394,6 +395,28 @@ bool CachedSurface::CanCopy(const SurfaceParams& dest_surface) const {
return false; return false;
} }
bool CachedSurface::CanTexCopy(const SurfaceParams& texcopy_params) const {
if (pixel_format == PixelFormat::Invalid ||
addr > texcopy_params.addr || end < texcopy_params.end ||
((texcopy_params.addr - addr) * 8) % SurfaceParams::GetFormatBpp(pixel_format) != 0 ||
(texcopy_params.width * 8) % SurfaceParams::GetFormatBpp(pixel_format) != 0 ||
(texcopy_params.stride * 8) % SurfaceParams::GetFormatBpp(pixel_format) != 0)
return false;
const u32 begin_pixel_index = PixelsInBytes(texcopy_params.addr - addr);
const int x0 = begin_pixel_index % width;
const int y0 = begin_pixel_index / width;
if (!is_tiled)
return (PixelsInBytes(texcopy_params.stride) == stride &&
x0 + PixelsInBytes(texcopy_params.width) <= stride);
return (PixelsInBytes(texcopy_params.addr - addr) % 64 == 0 &&
PixelsInBytes(texcopy_params.width) % 64 == 0 &&
PixelsInBytes(texcopy_params.stride) == stride * 8 &&
x0 + PixelsInBytes(texcopy_params.width / 8) <= stride);
}
static void CopySurface(const Surface& src_surface, const Surface& dest_surface) { static void CopySurface(const Surface& src_surface, const Surface& dest_surface) {
if (src_surface == dest_surface) if (src_surface == dest_surface)
return; return;
@ -426,6 +449,13 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
if (texture_src_data == nullptr) if (texture_src_data == nullptr)
return; return;
//TODO: Should probably be done in ::Memory:: and check for other regions too
if (load_start <= Memory::VRAM_VADDR_END && load_end > Memory::VRAM_VADDR_END)
load_end = Memory::VRAM_VADDR_END;
if (load_start < Memory::VRAM_VADDR && load_end >= Memory::VRAM_VADDR)
load_start = Memory::VRAM_VADDR;
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
ASSERT(load_start >= addr && load_end <= end); ASSERT(load_start >= addr && load_end <= end);
@ -474,6 +504,14 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
if (dst_buffer == nullptr) if (dst_buffer == nullptr)
return; return;
//TODO: Should probably be done in ::Memory:: and check for other regions too
//same as loadglbuffer()
if (flush_start <= Memory::VRAM_VADDR_END && flush_end > Memory::VRAM_VADDR_END)
flush_end = Memory::VRAM_VADDR_END;
if (flush_start < Memory::VRAM_VADDR && flush_end >= Memory::VRAM_VADDR)
flush_start = Memory::VRAM_VADDR;
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush); MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
ASSERT(flush_start >= addr && flush_end <= end); ASSERT(flush_start >= addr && flush_end <= end);
@ -593,8 +631,9 @@ enum MatchType : int {
SubRect = (1 << 1), // Surface encompasses params SubRect = (1 << 1), // Surface encompasses params
Invalid = (1 << 2), // Flag that can be applied to other match types, invalid matches require validation before they can be used Invalid = (1 << 2), // Flag that can be applied to other match types, invalid matches require validation before they can be used
Copy = (1 << 3), // Surface we can copy from Copy = (1 << 3), // Surface we can copy from
TexCopy = (1 << 4), // Surface that will match a display transfer "texture copy" parameters //PartialCopy = (1 << 4), // Surface we can partialy copy from
All = (1 << 5) - 1, TexCopy = (1 << 5), // Surface that will match a display transfer "texture copy" parameters
All = (1 << 6) - 1,
None = 0, None = 0,
}; };
@ -603,40 +642,37 @@ constexpr MatchType operator | (MatchType lhs, MatchType rhs) {
} }
/// Get the best surface match (and its match type) for the given flags, higher flag value meaning lower priority /// Get the best surface match (and its match type) for the given flags, higher flag value meaning lower priority
/// NEW:: no more match type priority, only region validity matters and then scaling comparison
template <MatchType find_flags> template <MatchType find_flags>
std::tuple<Surface, MatchType> FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params, bool match_res_scale) { Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params, ScaleMatch match_res_scale) {
constexpr float MATCH_GOODNESS_RESET = -1.f; constexpr float MATCH_GOODNESS_RESET = -1.f;
Surface match_surface = nullptr; Surface match_surface = nullptr;
MatchType match_type = MatchType::All; // Starting from lowest possible priority bool match_valid = false;
float best_match_goodness = MATCH_GOODNESS_RESET; float best_match_goodness = MATCH_GOODNESS_RESET;
for (auto& pair : RangeFromInterval(surface_cache, params.GetInterval())) { for (auto& pair : RangeFromInterval(surface_cache, params.GetInterval())) {
for (auto& surface : pair.second) { for (auto& surface : pair.second) {
const bool res_scale_match = (params.res_scale_width == surface->res_scale_width && params.res_scale_height == surface->res_scale_height); const bool res_scale_match = match_res_scale == ScaleMatch::Exact ?
(params.res_scale_width == surface->res_scale_width && params.res_scale_height == surface->res_scale_height) :
(params.res_scale_width <= surface->res_scale_width && params.res_scale_height <= surface->res_scale_height);
const float match_goodness = surface->res_scale_width * surface->res_scale_height; const float match_goodness = surface->res_scale_width * surface->res_scale_height;
const MatchType invalid_mask = surface->IsRegionValid(params.GetInterval()) ? MatchType::None : MatchType::Invalid; const bool is_valid = surface->IsRegionValid(params.GetInterval());
if (!(find_flags & MatchType::Invalid) && invalid_mask == MatchType::Invalid) if (!(find_flags & MatchType::Invalid) && !is_valid)
continue; continue;
const auto IsMatch_Helper = [&](MatchType check_type, auto match_fn) { const auto IsMatch_Helper = [&](MatchType check_type, auto match_fn) {
if (!(find_flags & check_type)) if (!(find_flags & check_type))
return false; return false;
check_type = check_type | invalid_mask;
// Lower flag value means higher priority
if (match_type < check_type) // We already have a better match type
return true; // Return true to skip to the next surface
if (!match_fn()) if (!match_fn())
return false; return false;
if (!match_res_scale || res_scale_match || surface->type == SurfaceType::Fill) { // Found a match if (match_res_scale == ScaleMatch::Ignore || res_scale_match || surface->type == SurfaceType::Fill) { // Found a match
if (match_type > check_type) { if (is_valid && !match_valid) {
best_match_goodness = MATCH_GOODNESS_RESET; best_match_goodness = MATCH_GOODNESS_RESET;
match_type = check_type; match_valid = true;
} }
if (match_goodness > best_match_goodness) { if (match_goodness > best_match_goodness) {
best_match_goodness = match_goodness; best_match_goodness = match_goodness;
@ -645,37 +681,13 @@ std::tuple<Surface, MatchType> FindMatch(const SurfaceCache& surface_cache, cons
} }
return false; return false;
}; };
if (IsMatch_Helper(MatchType::Exact, [&] { return surface->ExactMatch(params); })) IsMatch_Helper(MatchType::Exact, [&] { return surface->ExactMatch(params); });
continue; IsMatch_Helper(MatchType::SubRect, [&] { return surface->CanSubRect(params); });
if (IsMatch_Helper(MatchType::SubRect, [&] { return surface->CanSubRect(params); })) IsMatch_Helper(MatchType::Copy, [&] { return surface->CanCopy(params); });
continue; IsMatch_Helper(MatchType::TexCopy, [&] { return surface->CanTexCopy(params); });
if (IsMatch_Helper(MatchType::Copy, [&] { return surface->CanCopy(params); }))
continue;
if (IsMatch_Helper(MatchType::TexCopy, [&] {
if (surface->pixel_format == PixelFormat::Invalid ||
surface->addr > params.addr || surface->end < params.end ||
((params.addr - surface->addr) * 8) % SurfaceParams::GetFormatBpp(surface->pixel_format) != 0 ||
(params.width * 8) % SurfaceParams::GetFormatBpp(surface->pixel_format) != 0 ||
(params.stride * 8) % SurfaceParams::GetFormatBpp(surface->pixel_format) != 0)
return false;
const u32 begin_pixel_index = surface->PixelsInBytes(params.addr - surface->addr);
const int x0 = begin_pixel_index % surface->width;
const int y0 = begin_pixel_index / surface->width;
if (!surface->is_tiled)
return (surface->PixelsInBytes(params.stride) == surface->stride &&
x0 + surface->PixelsInBytes(params.width) <= surface->stride);
return (surface->PixelsInBytes(params.addr - surface->addr) % 64 == 0 &&
surface->PixelsInBytes(params.width) % 64 == 0 &&
surface->PixelsInBytes(params.stride) == surface->stride * 8 &&
x0 + surface->PixelsInBytes(params.width / 8) <= surface->stride);
}))
continue;
} }
} }
return std::make_tuple(match_surface, (match_surface == nullptr) ? MatchType::None : match_type); return match_surface;
} }
RasterizerCacheOpenGL::RasterizerCacheOpenGL() { RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
@ -704,19 +716,16 @@ bool RasterizerCacheOpenGL::BlitSurfaces(const Surface& src_surface,
src_surface->type); src_surface->type);
} }
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool match_res_scale, bool load_if_create) { Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale, bool load_if_create) {
if (params.addr == 0 || params.height * params.width == 0) { if (params.addr == 0 || params.height * params.width == 0) {
return nullptr; return nullptr;
} }
// Check for an exact or subrect match in existing surfaces // Check for an exact or subrect match in existing surfaces
Surface surface_match; Surface surface_match = FindMatch<MatchType::Exact | MatchType::Invalid>(surface_cache, params, match_res_scale);
MatchType match_type;
std::tie(surface_match, match_type) =
FindMatch<MatchType::Exact | MatchType::Invalid>(surface_cache, params, match_res_scale);
if (surface_match != nullptr) { if (surface_match != nullptr) {
if (load_if_create && (match_type & MatchType::Invalid)) { if (load_if_create) {
ValidateSurface(surface_match, params.addr, params.size); ValidateSurface(surface_match, params.addr, params.size);
} }
return surface_match; return surface_match;
@ -734,7 +743,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool matc
} }
SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams& params, SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams& params,
bool match_res_scale, ScaleMatch match_res_scale,
bool load_if_create) { bool load_if_create) {
MathUtil::Rectangle<int> out_rect{}; MathUtil::Rectangle<int> out_rect{};
@ -743,20 +752,19 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
} }
// Attempt to find encompassing surface // Attempt to find encompassing surface
Surface subrect_match; Surface subrect_match = FindMatch<MatchType::SubRect | MatchType::Invalid>(surface_cache, params, match_res_scale);
MatchType match_type;
std::tie(subrect_match, match_type) = FindMatch<MatchType::Exact | MatchType::SubRect | MatchType::Invalid>(surface_cache, params, match_res_scale);
// Return the best subrect surface if found // Return the best subrect surface if found
if (subrect_match != nullptr) { if (subrect_match != nullptr) {
if (load_if_create) {
ValidateSurface(subrect_match, params.addr, params.size);
}
out_rect = subrect_match->GetScaledSubRect(params); out_rect = subrect_match->GetScaledSubRect(params);
// Tiled surfaces are flipped vertically in the rasterizer vs. 3DS memory. // Tiled surfaces are flipped vertically in the rasterizer vs. 3DS memory.
if (params.is_tiled) if (params.is_tiled)
std::swap(out_rect.top, out_rect.bottom); std::swap(out_rect.top, out_rect.bottom);
if (load_if_create && (match_type & MatchType::Invalid))
ValidateSurface(subrect_match, params.addr, params.size);
return std::make_tuple(subrect_match, out_rect); return std::make_tuple(subrect_match, out_rect);
} }
@ -791,7 +799,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::TexturingRegs::Full
params.is_tiled = true; params.is_tiled = true;
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(info.format); params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(info.format);
params.UpdateParams(); params.UpdateParams();
return GetSurface(params, false, true); return GetSurface(params, ScaleMatch::Ignore, true);
}
constexpr float GetResolutionScaleFactor() {
return Settings::values.resolution_factor == 0.0f ?
VideoCore::g_emu_window->GetFramebufferLayout().GetScalingRatio() :
Settings::values.resolution_factor;
} }
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb, SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb,
@ -819,19 +833,31 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
SurfaceParams depth_params; SurfaceParams depth_params;
color_params.is_tiled = depth_params.is_tiled = true; color_params.is_tiled = depth_params.is_tiled = true;
// update resolution_scale_factor and reset cache if changed
static float resolution_scale_factor = GetResolutionScaleFactor();
if (resolution_scale_factor != GetResolutionScaleFactor()) {
resolution_scale_factor = GetResolutionScaleFactor();
FlushAll();
InvalidateRegion(0, 0xffffffff, nullptr);
}
color_params.addr = config.GetColorBufferPhysicalAddress(); color_params.addr = config.GetColorBufferPhysicalAddress();
color_params.width = depth_params.width = config.GetWidth(); color_params.width = depth_params.width = config.GetWidth();
color_params.height = depth_params.height = config.GetHeight(); color_params.height = depth_params.height = config.GetHeight();
color_params.pixel_format = SurfaceParams::PixelFormatFromColorFormat(config.color_format); color_params.pixel_format = SurfaceParams::PixelFormatFromColorFormat(config.color_format);
color_params.res_scale_height = resolution_scale_factor;
color_params.res_scale_width = resolution_scale_factor;
color_params.UpdateParams(); color_params.UpdateParams();
MathUtil::Rectangle<int> rect{}; MathUtil::Rectangle<int> rect{};
Surface color_surface = nullptr; Surface color_surface = nullptr;
if (using_color_fb) if (using_color_fb)
std::tie(color_surface, rect) = GetSurfaceSubRect(color_params, true, true); std::tie(color_surface, rect) = GetSurfaceSubRect(color_params, ScaleMatch::Exact, true);
depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(config.depth_format); depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(config.depth_format);
depth_params.addr = config.GetDepthBufferPhysicalAddress(); depth_params.addr = config.GetDepthBufferPhysicalAddress();
depth_params.res_scale_height = resolution_scale_factor;
depth_params.res_scale_width = resolution_scale_factor;
depth_params.UpdateParams(); depth_params.UpdateParams();
Surface depth_surface = nullptr; Surface depth_surface = nullptr;
@ -844,11 +870,11 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
depth_params.height = color_surface->height; depth_params.height = color_surface->height;
depth_params.UpdateParams(); depth_params.UpdateParams();
depth_surface = GetSurface(depth_params, true, false); depth_surface = GetSurface(depth_params, ScaleMatch::Exact, false);
ValidateSurface(depth_surface, validate_addr, validate_size); ValidateSurface(depth_surface, validate_addr, validate_size);
} }
else if (using_depth_fb) { else if (using_depth_fb) {
std::tie(depth_surface, rect) = GetSurfaceSubRect(depth_params, true, true); std::tie(depth_surface, rect) = GetSurfaceSubRect(depth_params, ScaleMatch::Exact, true);
} }
return std::make_tuple(color_surface, depth_surface, rect); return std::make_tuple(color_surface, depth_surface, rect);
@ -876,14 +902,11 @@ Surface RasterizerCacheOpenGL::GetFillSurface(const GPU::Regs::MemoryFillConfig&
SurfaceRect_Tuple RasterizerCacheOpenGL::GetTexCopySurface(const SurfaceParams& params) { SurfaceRect_Tuple RasterizerCacheOpenGL::GetTexCopySurface(const SurfaceParams& params) {
MathUtil::Rectangle<int> rect{}; MathUtil::Rectangle<int> rect{};
Surface match_surface; Surface match_surface = FindMatch<MatchType::TexCopy | MatchType::Invalid>(surface_cache, params, ScaleMatch::Ignore);
MatchType match_type;
std::tie(match_surface, match_type) = FindMatch<MatchType::TexCopy | MatchType::Invalid>(surface_cache, params, false);
if (match_type & MatchType::Invalid)
ValidateSurface(match_surface, params.addr, params.size);
if (match_surface != nullptr) { if (match_surface != nullptr) {
ValidateSurface(match_surface, params.addr, params.size);
SurfaceParams match_subrect = params; SurfaceParams match_subrect = params;
match_subrect.width = match_surface->PixelsInBytes(params.width); match_subrect.width = match_surface->PixelsInBytes(params.width);
match_subrect.stride = match_surface->PixelsInBytes(params.stride); match_subrect.stride = match_surface->PixelsInBytes(params.stride);
@ -941,28 +964,26 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
} }
params.UpdateParams(); params.UpdateParams();
Surface match_surface; Surface match_surface = FindMatch<MatchType::SubRect | MatchType::Copy>(surface_cache, params, ScaleMatch::Ignore);
MatchType match_type;
std::tie(match_surface, match_type) =
FindMatch<MatchType::Exact | MatchType::SubRect | MatchType::Copy>(surface_cache, params, true);
if (match_type == MatchType::Copy) {
// Need to call CopySurface and possibly create a new one first, which GetSurface will do for us
if (params.GetInterval() == surface->GetInterval()) {
CopySurface(match_surface, surface);
surface->invalid_regions.clear();
return;
}
Surface tmp_surface = GetSurface(params, true, false);
if (tmp_surface != nullptr)
CopySurface(match_surface, tmp_surface);
match_surface = tmp_surface;
}
if (match_surface != nullptr) { if (match_surface != nullptr) {
const auto src_rect = (match_type == MatchType::SubRect) ? if (!match_surface->CanSubRect(params)) {
match_surface->GetScaledSubRect(params) : // Need to call CopySurface and possibly create a new one first, which GetSurface will do for us
match_surface->GetScaledRect(); if (params.GetInterval() == surface->GetInterval()) {
CopySurface(match_surface, surface);
surface->invalid_regions.clear();
return;
}
Surface tmp_surface = GetSurface(params, ScaleMatch::Upscale, false);
if (tmp_surface != nullptr) {
CopySurface(match_surface, tmp_surface);
tmp_surface->invalid_regions.erase(params.GetInterval());
match_surface = tmp_surface;
}
}
ASSERT(match_surface->CanSubRect(params));
const auto src_rect = match_surface->GetScaledSubRect(params);
const auto dest_rect = surface->GetScaledSubRect(params); const auto dest_rect = surface->GetScaledSubRect(params);
BlitSurfaces(match_surface, src_rect, surface, dest_rect); BlitSurfaces(match_surface, src_rect, surface, dest_rect);
@ -985,7 +1006,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
surface->UploadGLTexture(); surface->UploadGLTexture();
} }
void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size) { void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size, Surface flush_surface) {
if (size == 0) if (size == 0)
return; return;
@ -994,6 +1015,9 @@ void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size) {
const auto interval = pair.first & flush_interval; const auto interval = pair.first & flush_interval;
auto& surface = pair.second; auto& surface = pair.second;
if (flush_surface != nullptr && surface != flush_surface)
continue;
// Sanity check, this surface is the last one that marked this region dirty // Sanity check, this surface is the last one that marked this region dirty
ASSERT(surface->IsRegionValid(interval)); ASSERT(surface->IsRegionValid(interval));
surface->DownloadGLTexture(); surface->DownloadGLTexture();
@ -1033,9 +1057,11 @@ void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u32 size, const Surface
// to (likely) mark the memory pages as uncached // to (likely) mark the memory pages as uncached
// but before that we have to flush its region that is still valid // but before that we have to flush its region that is still valid
if (region_owner == nullptr) { if (region_owner == nullptr) {
// If that surface has modified data outside of the invalidated range
// have to flush it first
const auto flush_intervals = SurfaceRegions(cached_surface->GetInterval()) - invalid_interval; const auto flush_intervals = SurfaceRegions(cached_surface->GetInterval()) - invalid_interval;
for (const auto& interval : flush_intervals) { for (const auto& interval : flush_intervals) {
FlushRegion(boost::icl::first(interval), boost::icl::length(interval)); FlushRegion(boost::icl::first(interval), boost::icl::length(interval), cached_surface);
} }
remove_surfaces.emplace(cached_surface); remove_surfaces.emplace(cached_surface);
continue; continue;

View File

@ -44,6 +44,12 @@ using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangl
using PageMap = boost::icl::interval_map<u32, int>; using PageMap = boost::icl::interval_map<u32, int>;
enum class ScaleMatch {
Exact, // only accept same res scale
Upscale, // only allow higher scale than params
Ignore // accept every scaled res
};
struct SurfaceParams { struct SurfaceParams {
explicit SurfaceParams(); explicit SurfaceParams();
@ -233,6 +239,8 @@ struct CachedSurface : SurfaceParams {
bool ExactMatch(const SurfaceParams& other_surface) const; bool ExactMatch(const SurfaceParams& other_surface) const;
bool CanSubRect(const SurfaceParams& sub_surface) const; bool CanSubRect(const SurfaceParams& sub_surface) const;
bool CanCopy(const SurfaceParams& dest_surface) const; bool CanCopy(const SurfaceParams& dest_surface) const;
//bool CanPartialCopy(const SurfaceParams& dest_surface) const;
bool CanTexCopy(const SurfaceParams& texcopy_params) const;
MathUtil::Rectangle<int> GetSubRect(const SurfaceParams& sub_surface) const; MathUtil::Rectangle<int> GetSubRect(const SurfaceParams& sub_surface) const;
MathUtil::Rectangle<int> GetScaledSubRect(const SurfaceParams& sub_surface) const; MathUtil::Rectangle<int> GetScaledSubRect(const SurfaceParams& sub_surface) const;
@ -279,11 +287,11 @@ public:
const Surface& dst_surface, const MathUtil::Rectangle<int>& dst_rect); const Surface& dst_surface, const MathUtil::Rectangle<int>& dst_rect);
/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached) /// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
Surface GetSurface(const SurfaceParams& params, bool match_res_scale, bool load_if_create); Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale, bool load_if_create);
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from /// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
/// 3DS memory to OpenGL and caches it (if not already cached) /// 3DS memory to OpenGL and caches it (if not already cached)
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, bool match_res_scale, SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
bool load_if_create); bool load_if_create);
/// Get a surface based on the texture configuration /// Get a surface based on the texture configuration
@ -299,7 +307,7 @@ public:
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params); SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
/// Write any cached resources overlapping the region back to memory (if dirty) /// Write any cached resources overlapping the region back to memory (if dirty)
void FlushRegion(PAddr addr, u32 size); void FlushRegion(PAddr addr, u32 size, Surface flush_surface = nullptr);
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory) /// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
void InvalidateRegion(PAddr addr, u32 size, const Surface& region_owner); void InvalidateRegion(PAddr addr, u32 size, const Surface& region_owner);