citra GLFW: Ignore minimal window size hints.
GLFW provides no proper support for this, hence we just allow any window size to be used.
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		| @@ -46,14 +46,8 @@ void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int hei | ||||
|     _dbg_assert_(GUI, width > 0); | ||||
|     _dbg_assert_(GUI, height > 0); | ||||
|  | ||||
|     // TODO: It's actually more interesting to us what the framebuffer size ends up being. | ||||
|     int adjusted_width = std::max<unsigned>(width, GetEmuWindow(win)->GetActiveConfig().min_client_area_size.first); | ||||
|     int adjusted_height = std::max<unsigned>(height, GetEmuWindow(win)->GetActiveConfig().min_client_area_size.second); | ||||
|  | ||||
|     if (adjusted_width != width || adjusted_height != height) { | ||||
|         glfwSetWindowSize(win, adjusted_width, adjusted_height); | ||||
|         return; | ||||
|     } | ||||
|     // NOTE: GLFW provides no proper way to set a minimal window size. | ||||
|     //       Hence, we just ignore the corresponding EmuWindow hint. | ||||
|  | ||||
|     GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height)); | ||||
| } | ||||
|   | ||||
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	 Tony Wasserka
					Tony Wasserka