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HLE: Removed usnused EatCycles function.
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00b0b69b76
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@ -40,10 +40,6 @@ void CallSVC(u32 opcode) {
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}
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}
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}
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}
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void EatCycles(u32 cycles) {
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// TODO: ImplementMe
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}
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void Reschedule(const char *reason) {
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void Reschedule(const char *reason) {
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#ifdef _DEBUG
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#ifdef _DEBUG
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_dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason.");
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_dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason.");
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@ -37,8 +37,6 @@ void RegisterModule(std::string name, int num_functions, const FunctionDef *func
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void CallSVC(u32 opcode);
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void CallSVC(u32 opcode);
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void EatCycles(u32 cycles);
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void Reschedule(const char *reason);
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void Reschedule(const char *reason);
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void Init();
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void Init();
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@ -336,15 +336,8 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
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stack_size);
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stack_size);
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ResetThread(t, arg, 0);
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ResetThread(t, arg, 0);
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HLE::EatCycles(32000);
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CallThread(t);
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CallThread(t);
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// This won't schedule to the new thread, but it may to one woken from eating cycles.
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// Technically, this should not eat all at once, and reschedule in the middle, but that's hard.
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//HLE::Reschedule(__func__);
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return handle;
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return handle;
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}
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}
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@ -388,8 +381,6 @@ Result SetThreadPriority(Handle handle, s32 priority) {
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g_thread_ready_queue.push_back(thread->current_priority, handle);
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g_thread_ready_queue.push_back(thread->current_priority, handle);
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}
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}
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HLE::EatCycles(450);
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return 0;
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return 0;
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}
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}
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