renderer_vk: Fix sample-shading enablement
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@@ -156,6 +156,7 @@ bool GraphicsPipeline::Build(bool fail_on_compile_required) {
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const vk::PipelineMultisampleStateCreateInfo multisampling = {
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.rasterizationSamples = vk::SampleCountFlagBits(info.attachments.sample_count),
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.sampleShadingEnable = true,
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.minSampleShading = 1.0f,
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};
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const vk::PipelineColorBlendAttachmentState colorblend_attachment = {
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