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VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}
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@ -50,10 +50,10 @@ set(HEADERS
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if(ARCHITECTURE_x86_64)
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if(ARCHITECTURE_x86_64)
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set(SRCS ${SRCS}
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set(SRCS ${SRCS}
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shader/shader_jit_x64.cpp)
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shader/shader_jit_x64_compiler.cpp)
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set(HEADERS ${HEADERS}
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set(HEADERS ${HEADERS}
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shader/shader_jit_x64.h)
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shader/shader_jit_x64_compiler.h)
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endif()
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endif()
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create_directory_groups(${SRCS} ${HEADERS})
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create_directory_groups(${SRCS} ${HEADERS})
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@ -17,7 +17,7 @@
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader_interpreter.h"
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#include "video_core/shader/shader_interpreter.h"
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#ifdef ARCHITECTURE_x86_64
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#ifdef ARCHITECTURE_x86_64
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#include "video_core/shader/shader_jit_x64.h"
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#include "video_core/shader/shader_jit_x64_compiler.h"
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#endif // ARCHITECTURE_x86_64
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#endif // ARCHITECTURE_x86_64
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -17,7 +17,7 @@
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_types.h"
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#include "video_core/pica_types.h"
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader_jit_x64.h"
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#include "video_core/shader/shader_jit_x64_compiler.h"
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using namespace Common::X64;
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using namespace Common::X64;
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using namespace Xbyak::util;
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using namespace Xbyak::util;
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