Merge remote-tracking branch 'origin/master' into systime

Implement hourly updates
This commit is contained in:
Ryan Loebs 2016-04-29 02:35:27 -07:00
commit 8c14114d6b
141 changed files with 4767 additions and 2418 deletions

3
.gitmodules vendored
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@ -7,3 +7,6 @@
[submodule "nihstro"]
path = externals/nihstro
url = https://github.com/neobrain/nihstro.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/soundtouch.git

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@ -9,7 +9,7 @@ if [ "$TRAVIS_OS_NAME" = "linux" -o -z "$TRAVIS_OS_NAME" ]; then
export CXX=g++-5
mkdir -p $HOME/.local
curl -L http://www.cmake.org/files/v2.8/cmake-2.8.11-Linux-i386.tar.gz \
curl -L http://www.cmake.org/files/v3.1/cmake-3.1.0-Linux-i386.tar.gz \
| tar -xz -C $HOME/.local --strip-components=1
(
@ -20,6 +20,7 @@ if [ "$TRAVIS_OS_NAME" = "linux" -o -z "$TRAVIS_OS_NAME" ]; then
)
elif [ "$TRAVIS_OS_NAME" = "osx" ]; then
brew update > /dev/null # silence the very verbose output
brew install qt5 sdl2 dylibbundler
brew unlink cmake
brew install cmake31 qt5 sdl2 dylibbundler
gem install xcpretty
fi

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@ -1,6 +1,6 @@
# CMake 2.8.11 required for Qt5 settings to be applied automatically on
# dependent libraries.
cmake_minimum_required(VERSION 2.8.11)
# CMake 3.1 required for Qt5 settings to be applied automatically on
# dependent libraries and IMPORTED targets.
cmake_minimum_required(VERSION 3.1)
function(download_bundled_external remote_path lib_name prefix_var)
set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
@ -65,8 +65,8 @@ endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y -Wno-attributes -pthread")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y -Wno-attributes")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
if (ARCHITECTURE_x86_64)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse4.1")
@ -135,6 +135,10 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules")
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
# Prefer the -pthread flag on Linux.
set (THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
if (ENABLE_SDL2)
if (CITRA_USE_BUNDLED_SDL2)
# Detect toolchain and platform
@ -245,6 +249,9 @@ if(ENABLE_QT)
include_directories(externals/qhexedit)
add_subdirectory(externals/qhexedit)
endif()
add_subdirectory(externals/soundtouch)
add_subdirectory(src)
# Install freedesktop.org metadata files, following those specifications:

2
externals/boost vendored

@ -1 +1 @@
Subproject commit d81b9269900ae183d0dc98403eea4c971590a807
Subproject commit 2dcb9d979665b6aabb1635c617973e02914e60ec

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@ -879,7 +879,7 @@ void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int nBaseY,
static int64_t nRefCpu = 0, nRefGpu = 0;
if(MicroProfileGetGpuTickReference(&nTickReferenceCpu, &nTickReferenceGpu))
{
if(0 == nRefCpu || abs(nRefCpu-nBaseTicksCpu) > abs(nTickReferenceCpu-nBaseTicksCpu))
if(0 == nRefCpu || std::abs(nRefCpu-nBaseTicksCpu) > std::abs(nTickReferenceCpu-nBaseTicksCpu))
{
nRefCpu = nTickReferenceCpu;
nRefGpu = nTickReferenceGpu;
@ -1230,7 +1230,12 @@ void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int nBaseY,
char ThreadName[MicroProfileThreadLog::THREAD_MAX_LEN + 16];
const char* cLocal = MicroProfileIsLocalThread(nThreadId) ? "*": " ";
#if defined(WIN32)
// nThreadId is 32-bit on Windows
int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04x: %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) );
#else
int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04llx: %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) );
#endif
uint32_t nThreadColor = -1;
if(nThreadId == nContextSwitchHoverThreadAfter || nThreadId == nContextSwitchHoverThreadBefore)
nThreadColor = UI.nHoverColorShared|0x906060;

1
externals/soundtouch vendored Submodule

@ -0,0 +1 @@
Subproject commit 5274ec4dec498bd88ccbcd28862a0f78a3b95eff

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@ -16,6 +16,9 @@ set(HEADERS
sink.h
)
include_directories(../../externals/soundtouch/include)
create_directory_groups(${SRCS} ${HEADERS})
add_library(audio_core STATIC ${SRCS} ${HEADERS})
target_link_libraries(audio_core SoundTouch)

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@ -4,6 +4,7 @@
#include "audio_core/audio_core.h"
#include "audio_core/hle/dsp.h"
#include "audio_core/hle/pipe.h"
#include "core/core_timing.h"
#include "core/hle/kernel/vm_manager.h"
@ -17,10 +18,10 @@ static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles
static void AudioTickCallback(u64 /*userdata*/, int cycles_late) {
if (DSP::HLE::Tick()) {
// HACK: We're not signaling the interrups when they should be, but just firing them all off together.
// It should be only (interrupt_id = 2, channel_id = 2) that's signalled here.
// TODO(merry): Understand when the other interrupts are fired.
DSP_DSP::SignalAllInterrupts();
// TODO(merry): Signal all the other interrupts as appropriate.
DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Audio);
// HACK(merry): Added to prevent regressions. Will remove soon.
DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Binary);
}
// Reschedule recurrent event

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@ -10,8 +10,6 @@ class VMManager;
namespace AudioCore {
constexpr int num_sources = 24;
constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate
constexpr int native_sample_rate = 32728; ///< 32kHz
/// Initialise Audio Core

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@ -7,18 +7,19 @@
#include <algorithm>
#include <array>
#include "audio_core/audio_core.h"
#include "common/common_types.h"
namespace DSP {
namespace HLE {
constexpr int num_sources = 24;
constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate
/// The final output to the speakers is stereo. Preprocessing output in Source is also stereo.
using StereoFrame16 = std::array<std::array<s16, 2>, AudioCore::samples_per_frame>;
using StereoFrame16 = std::array<std::array<s16, 2>, samples_per_frame>;
/// The DSP is quadraphonic internally.
using QuadFrame32 = std::array<std::array<s32, 4>, AudioCore::samples_per_frame>;
using QuadFrame32 = std::array<std::array<s32, 4>, samples_per_frame>;
/**
* This performs the filter operation defined by FilterT::ProcessSample on the frame in-place.

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@ -7,7 +7,7 @@
#include <cstddef>
#include <type_traits>
#include "audio_core/audio_core.h"
#include "audio_core/hle/common.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
@ -305,7 +305,7 @@ struct SourceConfiguration {
u16_le buffer_id;
};
Configuration config[AudioCore::num_sources];
Configuration config[num_sources];
};
ASSERT_DSP_STRUCT(SourceConfiguration::Configuration, 192);
ASSERT_DSP_STRUCT(SourceConfiguration::Configuration::Buffer, 20);
@ -320,7 +320,7 @@ struct SourceStatus {
INSERT_PADDING_DSPWORDS(1);
};
Status status[AudioCore::num_sources];
Status status[num_sources];
};
ASSERT_DSP_STRUCT(SourceStatus::Status, 12);
@ -413,7 +413,7 @@ ASSERT_DSP_STRUCT(DspConfiguration::ReverbEffect, 52);
struct AdpcmCoefficients {
/// Coefficients are signed fixed point with 11 fractional bits.
/// Each source has 16 coefficients associated with it.
s16_le coeff[AudioCore::num_sources][16];
s16_le coeff[num_sources][16];
};
ASSERT_DSP_STRUCT(AdpcmCoefficients, 768);
@ -427,7 +427,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32);
/// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
/// When the application writes to this region it has no effect.
struct FinalMixSamples {
s16_le pcm16[2 * AudioCore::samples_per_frame];
s16_le pcm16[2 * samples_per_frame];
};
ASSERT_DSP_STRUCT(FinalMixSamples, 640);
@ -437,7 +437,7 @@ ASSERT_DSP_STRUCT(FinalMixSamples, 640);
/// Values that exceed s16 range will be clipped by the DSP after further processing.
struct IntermediateMixSamples {
struct Samples {
s32_le pcm32[4][AudioCore::samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian.
s32_le pcm32[4][samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian.
};
Samples mix1;

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@ -12,12 +12,14 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/service/dsp_dsp.h"
namespace DSP {
namespace HLE {
static DspState dsp_state = DspState::Off;
static std::array<std::vector<u8>, static_cast<size_t>(DspPipe::DspPipe_MAX)> pipe_data;
static std::array<std::vector<u8>, NUM_DSP_PIPE> pipe_data;
void ResetPipes() {
for (auto& data : pipe_data) {
@ -27,16 +29,18 @@ void ResetPipes() {
}
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) {
if (pipe_number >= DspPipe::DspPipe_MAX) {
LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
const size_t pipe_index = static_cast<size_t>(pipe_number);
if (pipe_index >= NUM_DSP_PIPE) {
LOG_ERROR(Audio_DSP, "pipe_number = %zu invalid", pipe_index);
return {};
}
std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
std::vector<u8>& data = pipe_data[pipe_index];
if (length > data.size()) {
LOG_WARNING(Audio_DSP, "pipe_number = %u is out of data, application requested read of %u but %zu remain",
pipe_number, length, data.size());
LOG_WARNING(Audio_DSP, "pipe_number = %zu is out of data, application requested read of %u but %zu remain",
pipe_index, length, data.size());
length = data.size();
}
@ -49,16 +53,20 @@ std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) {
}
size_t GetPipeReadableSize(DspPipe pipe_number) {
if (pipe_number >= DspPipe::DspPipe_MAX) {
LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
const size_t pipe_index = static_cast<size_t>(pipe_number);
if (pipe_index >= NUM_DSP_PIPE) {
LOG_ERROR(Audio_DSP, "pipe_number = %zu invalid", pipe_index);
return 0;
}
return pipe_data[static_cast<size_t>(pipe_number)].size();
return pipe_data[pipe_index].size();
}
static void WriteU16(DspPipe pipe_number, u16 value) {
std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
const size_t pipe_index = static_cast<size_t>(pipe_number);
std::vector<u8>& data = pipe_data.at(pipe_index);
// Little endian
data.emplace_back(value & 0xFF);
data.emplace_back(value >> 8);
@ -91,6 +99,8 @@ static void AudioPipeWriteStructAddresses() {
for (u16 addr : struct_addresses) {
WriteU16(DspPipe::Audio, addr);
}
// Signal that we have data on this pipe.
DSP_DSP::SignalPipeInterrupt(DspPipe::Audio);
}
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
@ -145,7 +155,7 @@ void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
return;
}
default:
LOG_CRITICAL(Audio_DSP, "pipe_number = %u unimplemented", pipe_number);
LOG_CRITICAL(Audio_DSP, "pipe_number = %zu unimplemented", static_cast<size_t>(pipe_number));
UNIMPLEMENTED();
return;
}

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@ -19,9 +19,9 @@ enum class DspPipe {
Debug = 0,
Dma = 1,
Audio = 2,
Binary = 3,
DspPipe_MAX
Binary = 3
};
constexpr size_t NUM_DSP_PIPE = 8;
/**
* Read a DSP pipe.

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@ -21,7 +21,7 @@ target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad)
if (MSVC)
target_link_libraries(citra getopt)
endif()
target_link_libraries(citra ${PLATFORM_LIBRARIES})
target_link_libraries(citra ${PLATFORM_LIBRARIES} Threads::Threads)
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|NetBSD")
install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")

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@ -5,6 +5,7 @@
#include <string>
#include <thread>
#include <iostream>
#include <memory>
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
@ -19,7 +20,7 @@
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/make_unique.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "core/settings.h"
@ -34,26 +35,54 @@
#include "video_core/video_core.h"
static void PrintHelp()
static void PrintHelp(const char *argv0)
{
std::cout << "Usage: citra <filename>" << std::endl;
std::cout << "Usage: " << argv0 << " [options] <filename>\n"
"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n";
}
static void PrintVersion()
{
std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
/// Application entry point
int main(int argc, char **argv) {
Config config;
int option_index = 0;
bool use_gdbstub = Settings::values.use_gdbstub;
u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
char *endarg;
std::string boot_filename;
static struct option long_options[] = {
{ "gdbport", required_argument, 0, 'g' },
{ "help", no_argument, 0, 'h' },
{ "version", no_argument, 0, 'v' },
{ 0, 0, 0, 0 }
};
while (optind < argc) {
char arg = getopt_long(argc, argv, ":h", long_options, &option_index);
char arg = getopt_long(argc, argv, "g:hv", long_options, &option_index);
if (arg != -1) {
switch (arg) {
case 'g':
errno = 0;
gdb_port = strtoul(optarg, &endarg, 0);
use_gdbstub = true;
if (endarg == optarg) errno = EINVAL;
if (errno != 0) {
perror("--gdbport");
exit(1);
}
break;
case 'h':
PrintHelp();
PrintHelp(argv[0]);
return 0;
case 'v':
PrintVersion();
return 0;
}
} else {
@ -73,16 +102,14 @@ int main(int argc, char **argv) {
return -1;
}
Config config;
log_filter.ParseFilterString(Settings::values.log_filter);
GDBStub::ToggleServer(Settings::values.use_gdbstub);
GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
// Apply the command line arguments
Settings::values.gdbstub_port = gdb_port;
Settings::values.use_gdbstub = use_gdbstub;
Settings::Apply();
std::unique_ptr<EmuWindow_SDL2> emu_window = Common::make_unique<EmuWindow_SDL2>();
VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit;
std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
System::Init(emu_window.get());
SCOPE_EXIT({ System::Shutdown(); });

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <inih/cpp/INIReader.h>
#include <SDL.h>
@ -10,7 +12,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/settings.h"
@ -19,7 +20,7 @@
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
sdl2_config = Common::make_unique<INIReader>(sdl2_config_loc);
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload();
}
@ -31,7 +32,7 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
FileUtil::CreateFullPath(location);
FileUtil::WriteStringToFile(true, default_contents, location);
sdl2_config = Common::make_unique<INIReader>(location); // Reopen file
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);
}
@ -64,6 +65,7 @@ void Config::ReadValues() {
// Renderer
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", false);
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
Settings::values.use_scaled_resolution = sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false);
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0);
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0);

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@ -46,6 +46,10 @@ use_hw_renderer =
# 0 : Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
# Whether to use native 3DS screen resolution or to scale rendering resolution to the displayed screen size.
# 0 (default): Native, 1: Scaled
use_scaled_resolution =
# The clear color for the renderer. What shows up on the sides of the bottom screen.
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
bg_red =

View File

@ -17,12 +17,16 @@ set(SRCS
debugger/profiler.cpp
debugger/ramview.cpp
debugger/registers.cpp
game_list.cpp
util/spinbox.cpp
util/util.cpp
bootmanager.cpp
configure_debug.cpp
configure_dialog.cpp
configure_general.cpp
game_list.cpp
hotkeys.cpp
main.cpp
ui_settings.cpp
citra-qt.rc
Info.plist
)
@ -44,12 +48,16 @@ set(HEADERS
debugger/profiler.h
debugger/ramview.h
debugger/registers.h
game_list.h
util/spinbox.h
util/util.h
bootmanager.h
configure_debug.h
configure_dialog.h
configure_general.h
game_list.h
hotkeys.h
main.h
ui_settings.h
version.h
)
@ -59,6 +67,9 @@ set(UIS
debugger/disassembler.ui
debugger/profiler.ui
debugger/registers.ui
configure.ui
configure_debug.ui
configure_general.ui
hotkeys.ui
main.ui
)
@ -81,7 +92,7 @@ else()
endif()
target_link_libraries(citra-qt core video_core audio_core common qhexedit)
target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
target_link_libraries(citra-qt ${PLATFORM_LIBRARIES})
target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads)
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|NetBSD")
install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")

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@ -71,7 +71,9 @@ void EmuThread::run() {
// Shutdown the core emulation
System::Shutdown();
#if MICROPROFILE_ENABLED
MicroProfileOnThreadExit();
#endif
render_window->moveContext();
}

View File

@ -7,16 +7,16 @@
#include <QStringList>
#include "citra_qt/config.h"
#include "citra_qt/ui_settings.h"
#include "common/file_util.h"
#include "core/settings.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
FileUtil::CreateFullPath(qt_config_loc);
qt_config = new QSettings(QString::fromLocal8Bit(qt_config_loc.c_str()), QSettings::IniFormat);
qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
Reload();
}
@ -45,6 +45,7 @@ void Config::ReadValues() {
qt_config->beginGroup("Renderer");
Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", false).toBool();
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
Settings::values.use_scaled_resolution = qt_config->value("use_scaled_resolution", false).toBool();
Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat();
Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat();
@ -67,6 +68,51 @@ void Config::ReadValues() {
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
qt_config->endGroup();
qt_config->beginGroup("UI");
qt_config->beginGroup("UILayout");
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
UISettings::values.state = qt_config->value("state").toByteArray();
UISettings::values.renderwindow_geometry = qt_config->value("geometryRenderWindow").toByteArray();
UISettings::values.gamelist_header_state = qt_config->value("gameListHeaderState").toByteArray();
UISettings::values.microprofile_geometry = qt_config->value("microProfileDialogGeometry").toByteArray();
UISettings::values.microprofile_visible = qt_config->value("microProfileDialogVisible", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Paths");
UISettings::values.roms_path = qt_config->value("romsPath").toString();
UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
QStringList groups = qt_config->childGroups();
for (auto group : groups) {
qt_config->beginGroup(group);
QStringList hotkeys = qt_config->childGroups();
for (auto hotkey : hotkeys) {
qt_config->beginGroup(hotkey);
UISettings::values.shortcuts.emplace_back(
UISettings::Shortcut(group + "/" + hotkey,
UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
qt_config->value("Context").toInt())));
qt_config->endGroup();
}
qt_config->endGroup();
}
qt_config->endGroup();
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose",true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
qt_config->endGroup();
}
void Config::SaveValues() {
@ -84,6 +130,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Renderer");
qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
qt_config->setValue("use_scaled_resolution", Settings::values.use_scaled_resolution);
// Cast to double because Qt's written float values are not human-readable
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
@ -107,10 +154,44 @@ void Config::SaveValues() {
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
qt_config->endGroup();
qt_config->beginGroup("UI");
qt_config->beginGroup("UILayout");
qt_config->setValue("geometry", UISettings::values.geometry);
qt_config->setValue("state", UISettings::values.state);
qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry);
qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state);
qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible);
qt_config->endGroup();
qt_config->beginGroup("Paths");
qt_config->setValue("romsPath", UISettings::values.roms_path);
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
qt_config->setValue("recentFiles", UISettings::values.recent_files);
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
for (auto shortcut : UISettings::values.shortcuts ) {
qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
}
qt_config->endGroup();
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
qt_config->setValue("firstStart", UISettings::values.first_start);
qt_config->endGroup();
}
void Config::Reload() {
ReadValues();
Settings::Apply();
}
void Config::Save() {

97
src/citra_qt/configure.ui Normal file
View File

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureDialog</class>
<widget class="QDialog" name="ConfigureDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>441</width>
<height>501</height>
</rect>
</property>
<property name="windowTitle">
<string>Citra Configuration</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="ConfigureGeneral" name="generalTab">
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="QWidget" name="inputTab">
<attribute name="title">
<string>Input</string>
</attribute>
</widget>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>ConfigureGeneral</class>
<extends>QWidget</extends>
<header>configure_general.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureDebug</class>
<extends>QWidget</extends>
<header>configure_debug.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ConfigureDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>220</x>
<y>380</y>
</hint>
<hint type="destinationlabel">
<x>220</x>
<y>200</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>220</x>
<y>380</y>
</hint>
<hint type="destinationlabel">
<x>220</x>
<y>200</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@ -0,0 +1,31 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "citra_qt/configure_debug.h"
#include "ui_configure_debug.h"
#include "core/settings.h"
ConfigureDebug::ConfigureDebug(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureDebug)
{
ui->setupUi(this);
this->setConfiguration();
}
ConfigureDebug::~ConfigureDebug() {
}
void ConfigureDebug::setConfiguration() {
ui->toogle_gdbstub->setChecked(Settings::values.use_gdbstub);
ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
}
void ConfigureDebug::applyConfiguration() {
Settings::values.use_gdbstub = ui->toogle_gdbstub->isChecked();
Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
Settings::Apply();
}

View File

@ -0,0 +1,29 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureDebug;
}
class ConfigureDebug : public QWidget
{
Q_OBJECT
public:
explicit ConfigureDebug(QWidget *parent = nullptr);
~ConfigureDebug();
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureDebug> ui;
};

View File

@ -0,0 +1,102 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureDebug</class>
<widget class="QWidget" name="ConfigureDebug">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>GDB</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QCheckBox" name="toogle_gdbstub">
<property name="text">
<string>Enable GDB Stub</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Port:</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="gdbport_spinbox">
<property name="maximum">
<number>65536</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>toogle_gdbstub</sender>
<signal>toggled(bool)</signal>
<receiver>gdbport_spinbox</receiver>
<slot>setEnabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>84</x>
<y>157</y>
</hint>
<hint type="destinationlabel">
<x>342</x>
<y>158</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@ -0,0 +1,29 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "citra_qt/config.h"
#include "citra_qt/configure_dialog.h"
#include "ui_configure.h"
#include "core/settings.h"
ConfigureDialog::ConfigureDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::ConfigureDialog)
{
ui->setupUi(this);
this->setConfiguration();
}
ConfigureDialog::~ConfigureDialog() {
}
void ConfigureDialog::setConfiguration() {
}
void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();
ui->debugTab->applyConfiguration();
}

View File

@ -0,0 +1,29 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
namespace Ui {
class ConfigureDialog;
}
class ConfigureDialog : public QDialog
{
Q_OBJECT
public:
explicit ConfigureDialog(QWidget *parent = nullptr);
~ConfigureDialog();
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureDialog> ui;
};

View File

@ -0,0 +1,39 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "citra_qt/configure_general.h"
#include "citra_qt/ui_settings.h"
#include "ui_configure_general.h"
#include "core/settings.h"
ConfigureGeneral::ConfigureGeneral(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureGeneral)
{
ui->setupUi(this);
this->setConfiguration();
}
ConfigureGeneral::~ConfigureGeneral() {
}
void ConfigureGeneral::setConfiguration() {
ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->region_combobox->setCurrentIndex(Settings::values.region_value);
ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
ui->toogle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked();
Settings::values.region_value = ui->region_combobox->currentIndex();
Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
Settings::values.use_scaled_resolution = ui->toogle_scaled_resolution->isChecked();
Settings::Apply();
}

View File

@ -0,0 +1,29 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureGeneral;
}
class ConfigureGeneral : public QWidget
{
Q_OBJECT
public:
explicit ConfigureGeneral(QWidget *parent = nullptr);
~ConfigureGeneral();
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureGeneral> ui;
};

View File

@ -0,0 +1,173 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureGeneral</class>
<widget class="QWidget" name="ConfigureGeneral">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>300</width>
<height>377</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>General</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="toogle_deepscan">
<property name="text">
<string>Recursive scan for game folder</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_check_exit">
<property name="text">
<string>Confirm exit while emulation is running</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Emulation</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Region:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="region_combobox">
<item>
<property name="text">
<string notr="true">JPN</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">USA</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">EUR</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">AUS</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">CHN</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">KOR</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">TWN</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Performance</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QCheckBox" name="toogle_hw_renderer">
<property name="text">
<string>Enable hardware renderer</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_shader_jit">
<property name="text">
<string>Enable shader JIT</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_scaled_resolution">
<property name="text">
<string>Enable scaled resolution</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Hotkeys</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="GHotkeysDialog" name="widget" native="true"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>GHotkeysDialog</class>
<extends>QWidget</extends>
<header>hotkeys.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

View File

@ -75,7 +75,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
case Role_IsEnabled:
{
auto context = context_weak.lock();
return context && context->breakpoints[event].enabled;
return context && context->breakpoints[(int)event].enabled;
}
default:
@ -110,7 +110,7 @@ bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, i
if (!context)
return false;
context->breakpoints[event].enabled = value == Qt::Checked;
context->breakpoints[(int)event].enabled = value == Qt::Checked;
QModelIndex changed_index = createIndex(index.row(), 0);
emit dataChanged(changed_index, changed_index);
return true;

View File

@ -346,5 +346,11 @@ u32 GraphicsFramebufferWidget::BytesPerPixel(GraphicsFramebufferWidget::Format f
case Format::RGBA4:
case Format::D16:
return 2;
default:
UNREACHABLE_MSG("GraphicsFramebufferWidget::BytesPerPixel: this "
"should not be reached as this function should "
"be given a format which is in "
"GraphicsFramebufferWidget::Format. Instead got %i",
static_cast<int>(format));
}
}

View File

@ -9,13 +9,16 @@
#include "citra_qt/debugger/profiler.h"
#include "citra_qt/util/util.h"
#include "common/common_types.h"
#include "common/microprofile.h"
#include "common/profiler_reporting.h"
// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the
// non-Qt frontends don't need it (and don't implement the UI drawing hooks either).
#if MICROPROFILE_ENABLED
#define MICROPROFILEUI_IMPL 1
#include "common/microprofileui.h"
#endif
using namespace Common::Profiling;
@ -34,21 +37,9 @@ static QVariant GetDataForColumn(int col, const AggregatedDuration& duration)
}
}
static const TimingCategoryInfo* GetCategoryInfo(int id)
{
const auto& categories = GetProfilingManager().GetTimingCategoriesInfo();
if ((size_t)id >= categories.size()) {
return nullptr;
} else {
return &categories[id];
}
}
ProfilerModel::ProfilerModel(QObject* parent) : QAbstractItemModel(parent)
{
updateProfilingInfo();
const auto& categories = GetProfilingManager().GetTimingCategoriesInfo();
results.time_per_category.resize(categories.size());
}
QVariant ProfilerModel::headerData(int section, Qt::Orientation orientation, int role) const
@ -85,7 +76,7 @@ int ProfilerModel::rowCount(const QModelIndex& parent) const
if (parent.isValid()) {
return 0;
} else {
return static_cast<int>(results.time_per_category.size() + 2);
return 2;
}
}
@ -104,17 +95,6 @@ QVariant ProfilerModel::data(const QModelIndex& index, int role) const
} else {
return GetDataForColumn(index.column(), results.interframe_time);
}
} else {
if (index.column() == 0) {
const TimingCategoryInfo* info = GetCategoryInfo(index.row() - 2);
return info != nullptr ? QString(info->name) : QVariant();
} else {
if (index.row() - 2 < (int)results.time_per_category.size()) {
return GetDataForColumn(index.column(), results.time_per_category[index.row() - 2]);
} else {
return QVariant();
}
}
}
}
@ -148,6 +128,8 @@ void ProfilerWidget::setProfilingInfoUpdateEnabled(bool enable)
}
}
#if MICROPROFILE_ENABLED
class MicroProfileWidget : public QWidget {
public:
MicroProfileWidget(QWidget* parent = nullptr);
@ -171,6 +153,8 @@ private:
QTimer update_timer;
};
#endif
MicroProfileDialog::MicroProfileDialog(QWidget* parent)
: QWidget(parent, Qt::Dialog)
{
@ -180,6 +164,8 @@ MicroProfileDialog::MicroProfileDialog(QWidget* parent)
// Remove the "?" button from the titlebar and enable the maximize button
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint | Qt::WindowMaximizeButtonHint);
#if MICROPROFILE_ENABLED
MicroProfileWidget* widget = new MicroProfileWidget(this);
QLayout* layout = new QVBoxLayout(this);
@ -191,6 +177,7 @@ MicroProfileDialog::MicroProfileDialog(QWidget* parent)
setFocusProxy(widget);
widget->setFocusPolicy(Qt::StrongFocus);
widget->setFocus();
#endif
}
QAction* MicroProfileDialog::toggleViewAction() {
@ -218,6 +205,9 @@ void MicroProfileDialog::hideEvent(QHideEvent* ev) {
QWidget::hideEvent(ev);
}
#if MICROPROFILE_ENABLED
/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the
/// QPainter available inside the drawing callbacks.
static QPainter* mp_painter = nullptr;
@ -337,3 +327,4 @@ void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color)
mp_painter->drawPolyline(point_buf.data(), vertices_length);
point_buf.clear();
}
#endif

View File

@ -7,8 +7,10 @@
#include <QAbstractItemModel>
#include <QDockWidget>
#include <QTimer>
#include "ui_profiler.h"
#include "common/microprofile.h"
#include "common/profiler_reporting.h"
class ProfilerModel : public QAbstractItemModel
@ -49,6 +51,7 @@ private:
QTimer update_timer;
};
class MicroProfileDialog : public QWidget {
Q_OBJECT

View File

@ -8,6 +8,7 @@
#include "game_list.h"
#include "game_list_p.h"
#include "ui_settings.h"
#include "core/loader/loader.h"
@ -66,7 +67,7 @@ void GameList::ValidateEntry(const QModelIndex& item)
if (file_path.isEmpty())
return;
std::string std_file_path(file_path.toLocal8Bit());
std::string std_file_path(file_path.toStdString());
if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
return;
emit GameChosen(file_path);
@ -100,19 +101,15 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)
current_worker = std::move(worker);
}
void GameList::SaveInterfaceLayout(QSettings& settings)
void GameList::SaveInterfaceLayout()
{
settings.beginGroup("UILayout");
settings.setValue("gameListHeaderState", tree_view->header()->saveState());
settings.endGroup();
UISettings::values.gamelist_header_state = tree_view->header()->saveState();
}
void GameList::LoadInterfaceLayout(QSettings& settings)
void GameList::LoadInterfaceLayout()
{
auto header = tree_view->header();
settings.beginGroup("UILayout");
header->restoreState(settings.value("gameListHeaderState").toByteArray());
settings.endGroup();
header->restoreState(UISettings::values.gamelist_header_state);
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
@ -148,7 +145,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
emit EntryReady({
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))),
new GameListItemPath(QString::fromLocal8Bit(physical_name.c_str())),
new GameListItemPath(QString::fromStdString(physical_name)),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
}

View File

@ -31,8 +31,8 @@ public:
void PopulateAsync(const QString& dir_path, bool deep_scan);
void SaveInterfaceLayout(QSettings& settings);
void LoadInterfaceLayout(QSettings& settings);
void SaveInterfaceLayout();
void LoadInterfaceLayout();
public slots:
void AddEntry(QList<QStandardItem*> entry_items);

View File

@ -4,11 +4,12 @@
#include <map>
#include <QtGlobal>
#include <QKeySequence>
#include <QSettings>
#include <QShortcut>
#include "citra_qt/hotkeys.h"
#include "citra_qt/ui_settings.h"
struct Hotkey
{
@ -24,54 +25,39 @@ typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
HotkeyGroupMap hotkey_groups;
void SaveHotkeys(QSettings& settings)
void SaveHotkeys()
{
settings.beginGroup("Shortcuts");
UISettings::values.shortcuts.clear();
for (auto group : hotkey_groups)
{
settings.beginGroup(group.first);
for (auto hotkey : group.second)
{
settings.beginGroup(hotkey.first);
settings.setValue(QString("KeySeq"), hotkey.second.keyseq.toString());
settings.setValue(QString("Context"), hotkey.second.context);
settings.endGroup();
UISettings::values.shortcuts.emplace_back(
UISettings::Shortcut(group.first + "/" + hotkey.first,
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
hotkey.second.context)));
}
settings.endGroup();
}
settings.endGroup();
}
void LoadHotkeys(QSettings& settings)
void LoadHotkeys()
{
settings.beginGroup("Shortcuts");
// Make sure NOT to use a reference here because it would become invalid once we call beginGroup()
QStringList groups = settings.childGroups();
for (auto group : groups)
for (auto shortcut : UISettings::values.shortcuts)
{
settings.beginGroup(group);
QStringList hotkeys = settings.childGroups();
for (auto hotkey : hotkeys)
{
settings.beginGroup(hotkey);
QStringList cat = shortcut.first.split("/");
Q_ASSERT(cat.size() >= 2);
// RegisterHotkey assigns default keybindings, so use old values as default parameters
Hotkey& hk = hotkey_groups[group][hotkey];
hk.keyseq = QKeySequence::fromString(settings.value("KeySeq", hk.keyseq.toString()).toString());
hk.context = (Qt::ShortcutContext)settings.value("Context", hk.context).toInt();
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
if (!shortcut.second.first.isEmpty())
{
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
hk.context = (Qt::ShortcutContext)shortcut.second.second;
}
if (hk.shortcut)
hk.shortcut->setKey(hk.keyseq);
settings.endGroup();
}
settings.endGroup();
}
settings.endGroup();
}
void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, Qt::ShortcutContext default_context)
@ -94,7 +80,7 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
}
GHotkeysDialog::GHotkeysDialog(QWidget* parent): QDialog(parent)
GHotkeysDialog::GHotkeysDialog(QWidget* parent): QWidget(parent)
{
ui.setupUi(this);

View File

@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "ui_hotkeys.h"
class QDialog;
@ -33,16 +35,16 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
*
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a settings group will be created to store the key sequence and the hotkey context.
*/
void SaveHotkeys(QSettings& settings);
void SaveHotkeys();
/**
* Loads hotkeys from the settings file.
*
* @note Yet unregistered hotkeys which are present in the settings will automatically be registered.
*/
void LoadHotkeys(QSettings& settings);
void LoadHotkeys();
class GHotkeysDialog : public QDialog
class GHotkeysDialog : public QWidget
{
Q_OBJECT

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>hotkeys</class>
<widget class="QDialog" name="hotkeys">
<widget class="QWidget" name="hotkeys">
<property name="geometry">
<rect>
<x>0</x>
@ -39,51 +39,8 @@
</column>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok|QDialogButtonBox::Reset</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>hotkeys</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>hotkeys</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
<connections/>
</ui>

View File

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <clocale>
#include <memory>
#include <thread>
#include <QDesktopWidget>
@ -13,9 +14,11 @@
#include "citra_qt/bootmanager.h"
#include "citra_qt/config.h"
#include "citra_qt/configure_dialog.h"
#include "citra_qt/game_list.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/main.h"
#include "citra_qt/ui_settings.h"
// Debugger
#include "citra_qt/debugger/callstack.h"
@ -30,7 +33,6 @@
#include "citra_qt/debugger/ramview.h"
#include "citra_qt/debugger/registers.h"
#include "common/make_unique.h"
#include "common/microprofile.h"
#include "common/platform.h"
#include "common/scm_rev.h"
@ -50,12 +52,10 @@
#include "video_core/video_core.h"
GMainWindow::GMainWindow() : emu_thread(nullptr)
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
{
Pica::g_debug_context = Pica::DebugContext::Construct();
Config config;
ui.setupUi(this);
statusBar()->hide();
@ -69,8 +69,10 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
profilerWidget->hide();
#if MICROPROFILE_ENABLED
microProfileDialog = new MicroProfileDialog(this);
microProfileDialog->hide();
#endif
disasmWidget = new DisassemblerWidget(this, emu_thread.get());
addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
@ -110,7 +112,9 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
debug_menu->addAction(profilerWidget->toggleViewAction());
#if MICROPROFILE_ENABLED
debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif
debug_menu->addAction(disasmWidget->toggleViewAction());
debug_menu->addAction(registersWidget->toggleViewAction());
debug_menu->addAction(callstackWidget->toggleViewAction());
@ -133,33 +137,20 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
setGeometry(x, y, w, h);
// Restore UI state
QSettings settings;
restoreGeometry(UISettings::values.geometry);
restoreState(UISettings::values.state);
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
#if MICROPROFILE_ENABLED
microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
microProfileDialog->setVisible(UISettings::values.microprofile_visible);
#endif
settings.beginGroup("UILayout");
restoreGeometry(settings.value("geometry").toByteArray());
restoreState(settings.value("state").toByteArray());
render_window->restoreGeometry(settings.value("geometryRenderWindow").toByteArray());
microProfileDialog->restoreGeometry(settings.value("microProfileDialogGeometry").toByteArray());
microProfileDialog->setVisible(settings.value("microProfileDialogVisible").toBool());
settings.endGroup();
game_list->LoadInterfaceLayout();
game_list->LoadInterfaceLayout(settings);
ui.action_Use_Gdbstub->setChecked(Settings::values.use_gdbstub);
SetGdbstubEnabled(ui.action_Use_Gdbstub->isChecked());
GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
ui.action_Use_Shader_JIT->setChecked(Settings::values.use_shader_jit);
SetShaderJITEnabled(ui.action_Use_Shader_JIT->isChecked());
ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool());
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
ToggleWindowMode();
ui.actionDisplay_widget_title_bars->setChecked(settings.value("displayTitleBars", true).toBool());
ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar);
OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
// Prepare actions for recent files
@ -172,21 +163,16 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
}
UpdateRecentFiles();
confirm_before_closing = settings.value("confirmClose", true).toBool();
// Setup connections
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), Qt::DirectConnection);
connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),Qt::DirectConnection);
connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot()));
connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool)));
connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool)));
connect(ui.action_Use_Gdbstub, SIGNAL(triggered(bool)), this, SLOT(SetGdbstubEnabled(bool)));
connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
@ -201,7 +187,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
// Setup hotkeys
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
LoadHotkeys(settings);
LoadHotkeys();
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
@ -211,7 +197,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
show();
game_list->PopulateAsync(settings.value("gameListRootDir", ".").toString(), settings.value("gameListDeepScan", false).toBool());
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
QStringList args = QApplication::arguments();
if (args.length() >= 2) {
@ -319,7 +305,7 @@ void GMainWindow::BootGame(const std::string& filename) {
return;
// Create and start the emulation thread
emu_thread = Common::make_unique<EmuThread>(render_window);
emu_thread = std::make_unique<EmuThread>(render_window);
emit EmulationStarting(emu_thread.get());
render_window->moveContext();
emu_thread->start();
@ -375,32 +361,24 @@ void GMainWindow::ShutdownGame() {
emulation_running = false;
}
void GMainWindow::StoreRecentFile(const std::string& filename)
{
QSettings settings;
QStringList recent_files = settings.value("recentFiles").toStringList();
recent_files.prepend(QString::fromStdString(filename));
recent_files.removeDuplicates();
while (recent_files.size() > max_recent_files_item) {
recent_files.removeLast();
void GMainWindow::StoreRecentFile(const std::string& filename) {
UISettings::values.recent_files.prepend(QString::fromStdString(filename));
UISettings::values.recent_files.removeDuplicates();
while (UISettings::values.recent_files.size() > max_recent_files_item) {
UISettings::values.recent_files.removeLast();
}
settings.setValue("recentFiles", recent_files);
UpdateRecentFiles();
}
void GMainWindow::UpdateRecentFiles() {
QSettings settings;
QStringList recent_files = settings.value("recentFiles").toStringList();
unsigned int num_recent_files = std::min(recent_files.size(), static_cast<int>(max_recent_files_item));
unsigned int num_recent_files = std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
for (unsigned int i = 0; i < num_recent_files; i++) {
QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(recent_files[i]).fileName());
QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(UISettings::values.recent_files[i]).fileName());
actions_recent_files[i]->setText(text);
actions_recent_files[i]->setData(recent_files[i]);
actions_recent_files[i]->setToolTip(recent_files[i]);
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
actions_recent_files[i]->setVisible(true);
}
@ -417,40 +395,32 @@ void GMainWindow::UpdateRecentFiles() {
}
void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path.toLocal8Bit().data());
BootGame(game_path.toStdString());
}
void GMainWindow::OnMenuLoadFile() {
QSettings settings;
QString rom_path = settings.value("romsPath", QString()).toString();
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), rom_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
if (!filename.isEmpty()) {
settings.setValue("romsPath", QFileInfo(filename).path());
UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename.toLocal8Bit().data());
BootGame(filename.toStdString());
}
}
void GMainWindow::OnMenuLoadSymbolMap() {
QSettings settings;
QString symbol_path = settings.value("symbolsPath", QString()).toString();
QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), symbol_path, tr("Symbol map (*)"));
QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
if (!filename.isEmpty()) {
settings.setValue("symbolsPath", QFileInfo(filename).path());
UISettings::values.symbols_path = QFileInfo(filename).path();
LoadSymbolMap(filename.toLocal8Bit().data());
LoadSymbolMap(filename.toStdString());
}
}
void GMainWindow::OnMenuSelectGameListRoot() {
QSettings settings;
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
settings.setValue("gameListRootDir", dir_path);
game_list->PopulateAsync(dir_path, settings.value("gameListDeepScan").toBool());
UISettings::values.gamedir = dir_path;
game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
}
}
@ -461,15 +431,12 @@ void GMainWindow::OnMenuRecentFile() {
QString filename = action->data().toString();
QFileInfo file_info(filename);
if (file_info.exists()) {
BootGame(filename.toLocal8Bit().data());
BootGame(filename.toStdString());
} else {
// Display an error message and remove the file from the list.
QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename));
QSettings settings;
QStringList recent_files = settings.value("recentFiles").toStringList();
recent_files.removeOne(filename);
settings.setValue("recentFiles", recent_files);
UISettings::values.recent_files.removeOne(filename);
UpdateRecentFiles();
}
}
@ -496,31 +463,6 @@ void GMainWindow::OnStopGame() {
ShutdownGame();
}
void GMainWindow::OnOpenHotkeysDialog() {
GHotkeysDialog dialog(this);
dialog.exec();
}
void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
VideoCore::g_hw_renderer_enabled = enabled;
Config config;
Settings::values.use_hw_renderer = enabled;
config.Save();
}
void GMainWindow::SetGdbstubEnabled(bool enabled) {
GDBStub::ToggleServer(enabled);
}
void GMainWindow::SetShaderJITEnabled(bool enabled) {
VideoCore::g_shader_jit_enabled = enabled;
Config config;
Settings::values.use_shader_jit = enabled;
config.Save();
}
void GMainWindow::ToggleWindowMode() {
if (ui.action_Single_Window_Mode->isChecked()) {
// Render in the main window...
@ -547,11 +489,17 @@ void GMainWindow::ToggleWindowMode() {
}
void GMainWindow::OnConfigure() {
//GControllerConfigDialog* dialog = new GControllerConfigDialog(controller_ports, this);
ConfigureDialog configureDialog(this);
auto result = configureDialog.exec();
if (result == QDialog::Accepted)
{
configureDialog.applyConfiguration();
config->Save();
}
}
bool GMainWindow::ConfirmClose() {
if (emu_thread == nullptr || !confirm_before_closing)
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
return true;
auto answer = QMessageBox::question(this, tr("Citra"),
@ -566,23 +514,19 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
return;
}
// Save window layout
QSettings settings(QSettings::IniFormat, QSettings::UserScope, "Citra team", "Citra");
UISettings::values.geometry = saveGeometry();
UISettings::values.state = saveState();
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
#if MICROPROFILE_ENABLED
UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
#endif
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked();
UISettings::values.first_start = false;
settings.beginGroup("UILayout");
settings.setValue("geometry", saveGeometry());
settings.setValue("state", saveState());
settings.setValue("geometryRenderWindow", render_window->saveGeometry());
settings.setValue("microProfileDialogGeometry", microProfileDialog->saveGeometry());
settings.setValue("microProfileDialogVisible", microProfileDialog->isVisible());
settings.endGroup();
settings.setValue("singleWindowMode", ui.action_Single_Window_Mode->isChecked());
settings.setValue("displayTitleBars", ui.actionDisplay_widget_title_bars->isChecked());
settings.setValue("firstStart", false);
settings.setValue("confirmClose", confirm_before_closing);
game_list->SaveInterfaceLayout(settings);
SaveHotkeys(settings);
game_list->SaveInterfaceLayout();
SaveHotkeys();
// Shutdown session if the emu thread is active...
if (emu_thread != nullptr)
@ -607,7 +551,6 @@ int main(int argc, char* argv[]) {
});
// Init settings params
QSettings::setDefaultFormat(QSettings::IniFormat);
QCoreApplication::setOrganizationName("Citra team");
QCoreApplication::setApplicationName("Citra");

View File

@ -10,6 +10,7 @@
#include "ui_main.h"
class Config;
class GameList;
class GImageInfo;
class GRenderWindow;
@ -104,12 +105,8 @@ private slots:
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
void OnOpenHotkeysDialog();
void OnConfigure();
void OnDisplayTitleBars(bool);
void SetHardwareRendererEnabled(bool);
void SetGdbstubEnabled(bool);
void SetShaderJITEnabled(bool);
void ToggleWindowMode();
private:
@ -118,6 +115,8 @@ private:
GRenderWindow* render_window;
GameList* game_list;
std::unique_ptr<Config> config;
// Whether emulation is currently running in Citra.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
@ -131,7 +130,6 @@ private:
GPUCommandListWidget* graphicsCommandsWidget;
QAction* actions_recent_files[max_recent_files_item];
bool confirm_before_closing;
};
#endif // _CITRA_QT_MAIN_HXX_

View File

@ -45,7 +45,7 @@
<x>0</x>
<y>0</y>
<width>1081</width>
<height>22</height>
<height>19</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@ -73,9 +73,6 @@
<addaction name="action_Pause"/>
<addaction name="action_Stop"/>
<addaction name="separator"/>
<addaction name="action_Use_Hardware_Renderer"/>
<addaction name="action_Use_Shader_JIT"/>
<addaction name="action_Use_Gdbstub"/>
<addaction name="action_Configure"/>
</widget>
<widget class="QMenu" name="menu_View">
@ -84,7 +81,6 @@
</property>
<addaction name="action_Single_Window_Mode"/>
<addaction name="actionDisplay_widget_title_bars"/>
<addaction name="action_Hotkeys"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@ -150,35 +146,6 @@
<string>Single Window Mode</string>
</property>
</action>
<action name="action_Hotkeys">
<property name="text">
<string>Configure &amp;Hotkeys ...</string>
</property>
</action>
<action name="action_Use_Hardware_Renderer">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Use Hardware Renderer</string>
</property>
</action>
<action name="action_Use_Shader_JIT">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Use Shader JIT</string>
</property>
</action>
<action name="action_Use_Gdbstub">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Use Gdbstub</string>
</property>
</action>
<action name="action_Configure">
<property name="text">
<string>Configure ...</string>
@ -219,22 +186,6 @@
</hint>
</hints>
</connection>
<connection>
<sender>action_Configure</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>OnConfigure()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>540</x>
<y>364</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionDisplay_widget_title_bars</sender>
<signal>triggered(bool)</signal>

View File

@ -0,0 +1,11 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "ui_settings.h"
namespace UISettings {
Values values = {};
}

View File

@ -0,0 +1,47 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QByteArray>
#include <QStringList>
#include <QString>
#include <vector>
namespace UISettings {
using ContextualShortcut = std::pair<QString, int> ;
using Shortcut = std::pair<QString, ContextualShortcut>;
struct Values {
QByteArray geometry;
QByteArray state;
QByteArray renderwindow_geometry;
QByteArray gamelist_header_state;
QByteArray microprofile_geometry;
bool microprofile_visible;
bool single_window_mode;
bool display_titlebar;
bool confirm_before_closing;
bool first_start;
QString roms_path;
QString symbols_path;
QString gamedir;
bool gamedir_deepscan;
QStringList recent_files;
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
};
extern Values values;
}

View File

@ -42,13 +42,11 @@ set(HEADERS
logging/filter.h
logging/log.h
logging/backend.h
make_unique.h
math_util.h
memory_util.h
microprofile.h
microprofileui.h
platform.h
profiler.h
profiler_reporting.h
scm_rev.h
scope_exit.h

View File

@ -39,6 +39,7 @@ static void assert_noinline_call(const Fn& fn) {
}); } while (0)
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
@ -49,3 +50,4 @@ static void assert_noinline_call(const Fn& fn) {
#endif
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(_a_, ...) ASSERT_MSG(false, _a_, __VA_ARGS__)

View File

@ -69,9 +69,10 @@ static void StripTailDirSlashes(std::string &fname)
{
if (fname.length() > 1)
{
size_t i = fname.length() - 1;
while (fname[i] == DIR_SEP_CHR)
fname[i--] = '\0';
size_t i = fname.length();
while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
--i;
fname.resize(i);
}
return;
}
@ -85,7 +86,11 @@ bool Exists(const std::string &filename)
StripTailDirSlashes(copy);
#ifdef _WIN32
int result = _tstat64(Common::UTF8ToTStr(copy).c_str(), &file_info);
// Windows needs a slash to identify a driver root
if (copy.size() != 0 && copy.back() == ':')
copy += DIR_SEP_CHR;
int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info);
#else
int result = stat64(copy.c_str(), &file_info);
#endif
@ -102,7 +107,11 @@ bool IsDirectory(const std::string &filename)
StripTailDirSlashes(copy);
#ifdef _WIN32
int result = _tstat64(Common::UTF8ToTStr(copy).c_str(), &file_info);
// Windows needs a slash to identify a driver root
if (copy.size() != 0 && copy.back() == ':')
copy += DIR_SEP_CHR;
int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info);
#else
int result = stat64(copy.c_str(), &file_info);
#endif
@ -138,7 +147,7 @@ bool Delete(const std::string &filename)
}
#ifdef _WIN32
if (!DeleteFile(Common::UTF8ToTStr(filename).c_str()))
if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str()))
{
LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s",
filename.c_str(), GetLastErrorMsg());
@ -160,7 +169,7 @@ bool CreateDir(const std::string &path)
{
LOG_TRACE(Common_Filesystem, "directory %s", path.c_str());
#ifdef _WIN32
if (::CreateDirectory(Common::UTF8ToTStr(path).c_str(), nullptr))
if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
return true;
DWORD error = GetLastError();
if (error == ERROR_ALREADY_EXISTS)
@ -241,7 +250,7 @@ bool DeleteDir(const std::string &filename)
}
#ifdef _WIN32
if (::RemoveDirectory(Common::UTF8ToTStr(filename).c_str()))
if (::RemoveDirectoryW(Common::UTF8ToUTF16W(filename).c_str()))
return true;
#else
if (rmdir(filename.c_str()) == 0)
@ -257,8 +266,13 @@ bool Rename(const std::string &srcFilename, const std::string &destFilename)
{
LOG_TRACE(Common_Filesystem, "%s --> %s",
srcFilename.c_str(), destFilename.c_str());
#ifdef _WIN32
if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
return true;
#else
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
return true;
#endif
LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s",
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
return false;
@ -270,7 +284,7 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename)
LOG_TRACE(Common_Filesystem, "%s --> %s",
srcFilename.c_str(), destFilename.c_str());
#ifdef _WIN32
if (CopyFile(Common::UTF8ToTStr(srcFilename).c_str(), Common::UTF8ToTStr(destFilename).c_str(), FALSE))
if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
return true;
LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s",
@ -358,7 +372,7 @@ u64 GetSize(const std::string &filename)
struct stat64 buf;
#ifdef _WIN32
if (_tstat64(Common::UTF8ToTStr(filename).c_str(), &buf) == 0)
if (_wstat64(Common::UTF8ToUTF16W(filename).c_str(), &buf) == 0)
#else
if (stat64(filename.c_str(), &buf) == 0)
#endif
@ -432,16 +446,16 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
#ifdef _WIN32
// Find the first file in the directory.
WIN32_FIND_DATA ffd;
WIN32_FIND_DATAW ffd;
HANDLE handle_find = FindFirstFile(Common::UTF8ToTStr(directory + "\\*").c_str(), &ffd);
HANDLE handle_find = FindFirstFileW(Common::UTF8ToUTF16W(directory + "\\*").c_str(), &ffd);
if (handle_find == INVALID_HANDLE_VALUE) {
FindClose(handle_find);
return false;
}
// windows loop
do {
const std::string virtual_name(Common::TStrToUTF8(ffd.cFileName));
const std::string virtual_name(Common::UTF16ToUTF8(ffd.cFileName));
#else
struct dirent dirent, *result = nullptr;
@ -465,7 +479,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
found_entries += ret_entries;
#ifdef _WIN32
} while (FindNextFile(handle_find, &ffd) != 0);
} while (FindNextFileW(handle_find, &ffd) != 0);
FindClose(handle_find);
#else
}
@ -572,15 +586,23 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
// Returns the current directory
std::string GetCurrentDir()
{
char *dir;
// Get the current working directory (getcwd uses malloc)
#ifdef _WIN32
wchar_t *dir;
if (!(dir = _wgetcwd(nullptr, 0))) {
#else
char *dir;
if (!(dir = getcwd(nullptr, 0))) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s",
GetLastErrorMsg());
return nullptr;
}
#ifdef _WIN32
std::string strDir = Common::UTF16ToUTF8(dir);
#else
std::string strDir = dir;
#endif
free(dir);
return strDir;
}
@ -588,7 +610,11 @@ std::string GetCurrentDir()
// Sets the current directory to the given directory
bool SetCurrentDir(const std::string &directory)
{
#ifdef _WIN32
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
#else
return chdir(directory.c_str()) == 0;
#endif
}
#if defined(__APPLE__)
@ -613,9 +639,9 @@ std::string& GetExeDirectory()
static std::string exe_path;
if (exe_path.empty())
{
TCHAR tchar_exe_path[2048];
GetModuleFileName(nullptr, tchar_exe_path, 2048);
exe_path = Common::TStrToUTF8(tchar_exe_path);
wchar_t wchar_exe_path[2048];
GetModuleFileNameW(nullptr, wchar_exe_path, 2048);
exe_path = Common::UTF16ToUTF8(wchar_exe_path);
exe_path = exe_path.substr(0, exe_path.find_last_of('\\'));
}
return exe_path;
@ -807,13 +833,12 @@ size_t WriteStringToFile(bool text_file, const std::string &str, const char *fil
size_t ReadFileToString(bool text_file, const char *filename, std::string &str)
{
FileUtil::IOFile file(filename, text_file ? "r" : "rb");
auto const f = file.GetHandle();
IOFile file(filename, text_file ? "r" : "rb");
if (!f)
if (!file)
return false;
str.resize(static_cast<u32>(GetSize(f)));
str.resize(static_cast<u32>(file.GetSize()));
return file.ReadArray(&str[0], str.size());
}
@ -860,15 +885,10 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
}
IOFile::IOFile()
: m_file(nullptr), m_good(true)
{}
IOFile::IOFile(std::FILE* file)
: m_file(file), m_good(true)
{}
{
}
IOFile::IOFile(const std::string& filename, const char openmode[])
: m_file(nullptr), m_good(true)
{
Open(filename, openmode);
}
@ -879,7 +899,6 @@ IOFile::~IOFile()
}
IOFile::IOFile(IOFile&& other)
: m_file(nullptr), m_good(true)
{
Swap(other);
}
@ -900,7 +919,7 @@ bool IOFile::Open(const std::string& filename, const char openmode[])
{
Close();
#ifdef _WIN32
_tfopen_s(&m_file, Common::UTF8ToTStr(filename).c_str(), Common::UTF8ToTStr(openmode).c_str());
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(), Common::UTF8ToUTF16W(openmode).c_str());
#else
m_file = fopen(filename.c_str(), openmode);
#endif
@ -918,25 +937,11 @@ bool IOFile::Close()
return m_good;
}
std::FILE* IOFile::ReleaseHandle()
{
std::FILE* const ret = m_file;
m_file = nullptr;
return ret;
}
void IOFile::SetHandle(std::FILE* file)
{
Close();
Clear();
m_file = file;
}
u64 IOFile::GetSize()
u64 IOFile::GetSize() const
{
if (IsOpen())
return FileUtil::GetSize(m_file);
else
return 0;
}
@ -948,11 +953,11 @@ bool IOFile::Seek(s64 off, int origin)
return m_good;
}
u64 IOFile::Tell()
u64 IOFile::Tell() const
{
if (IsOpen())
return ftello(m_file);
else
return -1;
}

View File

@ -14,6 +14,10 @@
#include "common/common_types.h"
#ifdef _MSC_VER
#include "common/string_util.h"
#endif
// User directory indices for GetUserPath
enum {
D_USER_IDX,
@ -172,7 +176,6 @@ class IOFile : public NonCopyable
{
public:
IOFile();
IOFile(std::FILE* file);
IOFile(const std::string& filename, const char openmode[]);
~IOFile();
@ -188,6 +191,11 @@ public:
template <typename T>
size_t ReadArray(T* data, size_t length)
{
static_assert(std::is_standard_layout<T>(), "Given array does not consist of standard layout objects");
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<T>(), "Given array does not consist of trivially copyable objects");
#endif
if (!IsOpen()) {
m_good = false;
return -1;
@ -203,9 +211,10 @@ public:
template <typename T>
size_t WriteArray(const T* data, size_t length)
{
static_assert(std::is_standard_layout<T>::value, "Given array does not consist of standard layout objects");
// TODO: gcc 4.8 does not support is_trivially_copyable, but we really should check for it here.
//static_assert(std::is_trivially_copyable<T>::value, "Given array does not consist of trivially copyable objects");
static_assert(std::is_standard_layout<T>(), "Given array does not consist of standard layout objects");
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<T>(), "Given array does not consist of trivially copyable objects");
#endif
if (!IsOpen()) {
m_good = false;
@ -235,32 +244,24 @@ public:
return WriteArray(&object, 1);
}
bool IsOpen() { return nullptr != m_file; }
bool IsOpen() const { return nullptr != m_file; }
// m_good is set to false when a read, write or other function fails
bool IsGood() { return m_good; }
operator void*() { return m_good ? m_file : nullptr; }
std::FILE* ReleaseHandle();
std::FILE* GetHandle() { return m_file; }
void SetHandle(std::FILE* file);
bool IsGood() const { return m_good; }
explicit operator bool() const { return IsGood(); }
bool Seek(s64 off, int origin);
u64 Tell();
u64 GetSize();
u64 Tell() const;
u64 GetSize() const;
bool Resize(u64 size);
bool Flush();
// clear error state
void Clear() { m_good = true; std::clearerr(m_file); }
std::FILE* m_file;
bool m_good;
private:
IOFile(IOFile&);
IOFile& operator=(IOFile& other);
std::FILE* m_file = nullptr;
bool m_good = true;
};
} // namespace

View File

@ -34,6 +34,7 @@ namespace Log {
SUB(Kernel, SVC) \
CLS(Service) \
SUB(Service, SRV) \
SUB(Service, FRD) \
SUB(Service, FS) \
SUB(Service, ERR) \
SUB(Service, APT) \

View File

@ -49,6 +49,7 @@ enum class Class : ClassType {
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SRV, ///< The SRV (Service Directory) implementation
Service_FRD, ///< The FRD (Friends) service
Service_FS, ///< The FS (Filesystem) service implementation
Service_ERR, ///< The ERR (Error) port implementation
Service_APT, ///< The APT (Applets) service
@ -61,7 +62,7 @@ enum class Class : ClassType {
Service_NIM, ///< The NIM (Network interface manager) service
Service_NWM, ///< The NWM (Network wlan manager) service
Service_CAM, ///< The CAM (Camera) service
Service_CECD, ///< The CECD service
Service_CECD, ///< The CECD (StreetPass) service
Service_CFG, ///< The CFG (Configuration) service
Service_DSP, ///< The DSP (DSP control) service
Service_DLP, ///< The DLP (Download Play) service

View File

@ -1,17 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <memory>
namespace Common {
template <typename T, typename... Args>
std::unique_ptr<T> make_unique(Args&&... args) {
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
} // namespace

View File

@ -4,6 +4,10 @@
#pragma once
// Uncomment this to disable microprofile. This will get you cleaner profiles when using
// external sampling profilers like "Very Sleepy", and will improve performance somewhat.
// #define MICROPROFILE_ENABLED 0
// Customized Citra settings.
// This file wraps the MicroProfile header so that these are consistent everywhere.
#define MICROPROFILE_WEBSERVER 0

View File

@ -13,4 +13,7 @@
#define MICROPROFILE_HELP_ALT "Right-Click"
#define MICROPROFILE_HELP_MOD "Ctrl"
// This isn't included by microprofileui.h :(
#include <cstdlib> // For std::abs
#include <microprofileui.h>

View File

@ -7,71 +7,16 @@
#include <vector>
#include "common/assert.h"
#include "common/profiler.h"
#include "common/profiler_reporting.h"
#include "common/synchronized_wrapper.h"
#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013.
#define WIN32_LEAN_AND_MEAN
#include <Windows.h> // For QueryPerformanceCounter/Frequency
#endif
namespace Common {
namespace Profiling {
#if ENABLE_PROFILING
thread_local Timer* Timer::current_timer = nullptr;
#endif
#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013
QPCClock::time_point QPCClock::now() {
static LARGE_INTEGER freq;
// Use this dummy local static to ensure this gets initialized once.
static BOOL dummy = QueryPerformanceFrequency(&freq);
LARGE_INTEGER ticks;
QueryPerformanceCounter(&ticks);
// This is prone to overflow when multiplying, which is why I'm using micro instead of nano. The
// correct way to approach this would be to just return ticks as a time_point and then subtract
// and do this conversion when creating a duration from two time_points, however, as far as I
// could tell the C++ requirements for these types are incompatible with this approach.
return time_point(duration(ticks.QuadPart * std::micro::den / freq.QuadPart));
}
#endif
TimingCategory::TimingCategory(const char* name, TimingCategory* parent)
: accumulated_duration(0) {
ProfilingManager& manager = GetProfilingManager();
category_id = manager.RegisterTimingCategory(this, name);
if (parent != nullptr)
manager.SetTimingCategoryParent(category_id, parent->category_id);
}
ProfilingManager::ProfilingManager()
: last_frame_end(Clock::now()), this_frame_start(Clock::now()) {
}
unsigned int ProfilingManager::RegisterTimingCategory(TimingCategory* category, const char* name) {
TimingCategoryInfo info;
info.category = category;
info.name = name;
info.parent = TimingCategoryInfo::NO_PARENT;
unsigned int id = (unsigned int)timing_categories.size();
timing_categories.push_back(std::move(info));
return id;
}
void ProfilingManager::SetTimingCategoryParent(unsigned int category, unsigned int parent) {
ASSERT(category < timing_categories.size());
ASSERT(parent < timing_categories.size());
timing_categories[category].parent = parent;
}
void ProfilingManager::BeginFrame() {
this_frame_start = Clock::now();
}
@ -82,11 +27,6 @@ void ProfilingManager::FinishFrame() {
results.interframe_time = now - last_frame_end;
results.frame_time = now - this_frame_start;
results.time_per_category.resize(timing_categories.size());
for (size_t i = 0; i < timing_categories.size(); ++i) {
results.time_per_category[i] = timing_categories[i].category->GetAccumulatedTime();
}
last_frame_end = now;
}
@ -100,26 +40,9 @@ void TimingResultsAggregator::Clear() {
window_size = cursor = 0;
}
void TimingResultsAggregator::SetNumberOfCategories(size_t n) {
size_t old_size = times_per_category.size();
if (n == old_size)
return;
times_per_category.resize(n);
for (size_t i = old_size; i < n; ++i) {
times_per_category[i].resize(max_window_size, Duration::zero());
}
}
void TimingResultsAggregator::AddFrame(const ProfilingFrameResult& frame_result) {
SetNumberOfCategories(frame_result.time_per_category.size());
interframe_times[cursor] = frame_result.interframe_time;
frame_times[cursor] = frame_result.frame_time;
for (size_t i = 0; i < frame_result.time_per_category.size(); ++i) {
times_per_category[i][cursor] = frame_result.time_per_category[i];
}
++cursor;
if (cursor == max_window_size)
@ -162,11 +85,6 @@ AggregatedFrameResult TimingResultsAggregator::GetAggregatedResults() const {
result.fps = 0.0f;
}
result.time_per_category.resize(times_per_category.size());
for (size_t i = 0; i < times_per_category.size(); ++i) {
result.time_per_category[i] = AggregateField(times_per_category[i], window_size);
}
return result;
}

View File

@ -1,152 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <chrono>
#include "common/assert.h"
#include "common/thread.h"
namespace Common {
namespace Profiling {
// If this is defined to 0, it turns all Timers into no-ops.
#ifndef ENABLE_PROFILING
#define ENABLE_PROFILING 1
#endif
#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013
// MSVC up to 2013 doesn't use QueryPerformanceCounter for high_resolution_clock, so it has bad
// precision. We manually implement a clock based on QPC to get good results.
struct QPCClock {
using duration = std::chrono::microseconds;
using time_point = std::chrono::time_point<QPCClock>;
using rep = duration::rep;
using period = duration::period;
static const bool is_steady = false;
static time_point now();
};
using Clock = QPCClock;
#else
using Clock = std::chrono::high_resolution_clock;
#endif
using Duration = Clock::duration;
/**
* Represents a timing category that measured time can be accounted towards. Should be declared as a
* global variable and passed to Timers.
*/
class TimingCategory final {
public:
TimingCategory(const char* name, TimingCategory* parent = nullptr);
unsigned int GetCategoryId() const {
return category_id;
}
/// Adds some time to this category. Can safely be called from multiple threads at the same time.
void AddTime(Duration amount) {
std::atomic_fetch_add_explicit(
&accumulated_duration, amount.count(),
std::memory_order_relaxed);
}
/**
* Atomically retrieves the accumulated measured time for this category and resets the counter
* to zero. Can be safely called concurrently with AddTime.
*/
Duration GetAccumulatedTime() {
return Duration(std::atomic_exchange_explicit(
&accumulated_duration, (Duration::rep)0,
std::memory_order_relaxed));
}
private:
unsigned int category_id;
std::atomic<Duration::rep> accumulated_duration;
};
/**
* Measures time elapsed between a call to Start and a call to Stop and attributes it to the given
* TimingCategory. Start/Stop can be called multiple times on the same timer, but each call must be
* appropriately paired.
*
* When a Timer is started, it automatically pauses a previously running timer on the same thread,
* which is resumed when it is stopped. As such, no special action needs to be taken to avoid
* double-accounting of time on two categories.
*/
class Timer {
public:
Timer(TimingCategory& category) : category(category) {
}
void Start() {
#if ENABLE_PROFILING
ASSERT(!running);
previous_timer = current_timer;
current_timer = this;
if (previous_timer != nullptr)
previous_timer->StopTiming();
StartTiming();
#endif
}
void Stop() {
#if ENABLE_PROFILING
ASSERT(running);
StopTiming();
if (previous_timer != nullptr)
previous_timer->StartTiming();
current_timer = previous_timer;
#endif
}
private:
#if ENABLE_PROFILING
void StartTiming() {
start = Clock::now();
running = true;
}
void StopTiming() {
auto duration = Clock::now() - start;
running = false;
category.AddTime(std::chrono::duration_cast<Duration>(duration));
}
Clock::time_point start;
bool running = false;
Timer* previous_timer;
static thread_local Timer* current_timer;
#endif
TimingCategory& category;
};
/**
* A Timer that automatically starts timing when created and stops at the end of the scope. Should
* be used in the majority of cases.
*/
class ScopeTimer : public Timer {
public:
ScopeTimer(TimingCategory& category) : Timer(category) {
Start();
}
~ScopeTimer() {
Stop();
}
};
} // namespace Profiling
} // namespace Common

View File

@ -4,22 +4,17 @@
#pragma once
#include <chrono>
#include <cstddef>
#include <vector>
#include "common/profiler.h"
#include "common/synchronized_wrapper.h"
namespace Common {
namespace Profiling {
struct TimingCategoryInfo {
static const unsigned int NO_PARENT = -1;
TimingCategory* category;
const char* name;
unsigned int parent;
};
using Clock = std::chrono::high_resolution_clock;
using Duration = Clock::duration;
struct ProfilingFrameResult {
/// Time since the last delivered frame
@ -27,22 +22,12 @@ struct ProfilingFrameResult {
/// Time spent processing a frame, excluding VSync
Duration frame_time;
/// Total amount of time spent inside each category in this frame. Indexed by the category id
std::vector<Duration> time_per_category;
};
class ProfilingManager final {
public:
ProfilingManager();
unsigned int RegisterTimingCategory(TimingCategory* category, const char* name);
void SetTimingCategoryParent(unsigned int category, unsigned int parent);
const std::vector<TimingCategoryInfo>& GetTimingCategoriesInfo() const {
return timing_categories;
}
/// This should be called after swapping screen buffers.
void BeginFrame();
/// This should be called before swapping screen buffers.
@ -54,7 +39,6 @@ public:
}
private:
std::vector<TimingCategoryInfo> timing_categories;
Clock::time_point last_frame_end;
Clock::time_point this_frame_start;
@ -73,9 +57,6 @@ struct AggregatedFrameResult {
AggregatedDuration frame_time;
float fps;
/// Total amount of time spent inside each category in this frame. Indexed by the category id
std::vector<AggregatedDuration> time_per_category;
};
class TimingResultsAggregator final {
@ -83,7 +64,6 @@ public:
TimingResultsAggregator(size_t window_size);
void Clear();
void SetNumberOfCategories(size_t n);
void AddFrame(const ProfilingFrameResult& frame_result);
@ -95,7 +75,6 @@ public:
std::vector<Duration> interframe_times;
std::vector<Duration> frame_times;
std::vector<std::vector<Duration>> times_per_category;
};
ProfilingManager& GetProfilingManager();

View File

@ -320,19 +320,6 @@ std::u16string UTF8ToUTF16(const std::string& input)
#endif
}
static std::string UTF16ToUTF8(const std::wstring& input)
{
auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()), nullptr, 0, nullptr, nullptr);
std::string output;
output.resize(size);
if (size == 0 || size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()), &output[0], static_cast<int>(output.size()), nullptr, nullptr))
output.clear();
return output;
}
static std::wstring CPToUTF16(u32 code_page, const std::string& input)
{
auto const size = MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
@ -346,6 +333,19 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input)
return output;
}
std::string UTF16ToUTF8(const std::wstring& input)
{
auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()), nullptr, 0, nullptr, nullptr);
std::string output;
output.resize(size);
if (size == 0 || size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()), &output[0], static_cast<int>(output.size()), nullptr, nullptr))
output.clear();
return output;
}
std::wstring UTF8ToUTF16W(const std::string &input)
{
return CPToUTF16(CP_UTF8, input);

View File

@ -95,7 +95,7 @@ std::string CP1252ToUTF8(const std::string& str);
std::string SHIFTJISToUTF8(const std::string& str);
#ifdef _WIN32
std::string UTF16ToUTF8(const std::wstring& input);
std::wstring UTF8ToUTF16W(const std::string& str);
#ifdef _UNICODE

View File

@ -30,8 +30,7 @@
# endif
#endif
namespace Common
{
namespace Common {
int CurrentThreadId();
@ -43,55 +42,55 @@ public:
Event() : is_set(false) {}
void Set() {
std::lock_guard<std::mutex> lk(m_mutex);
std::lock_guard<std::mutex> lk(mutex);
if (!is_set) {
is_set = true;
m_condvar.notify_one();
condvar.notify_one();
}
}
void Wait() {
std::unique_lock<std::mutex> lk(m_mutex);
m_condvar.wait(lk, [&]{ return is_set; });
std::unique_lock<std::mutex> lk(mutex);
condvar.wait(lk, [&]{ return is_set; });
is_set = false;
}
void Reset() {
std::unique_lock<std::mutex> lk(m_mutex);
std::unique_lock<std::mutex> lk(mutex);
// no other action required, since wait loops on the predicate and any lingering signal will get cleared on the first iteration
is_set = false;
}
private:
bool is_set;
std::condition_variable m_condvar;
std::mutex m_mutex;
std::condition_variable condvar;
std::mutex mutex;
};
class Barrier {
public:
Barrier(size_t count) : m_count(count), m_waiting(0) {}
explicit Barrier(size_t count_) : count(count_), waiting(0), generation(0) {}
/// Blocks until all "count" threads have called Sync()
void Sync() {
std::unique_lock<std::mutex> lk(m_mutex);
std::unique_lock<std::mutex> lk(mutex);
const size_t current_generation = generation;
// TODO: broken when next round of Sync()s
// is entered before all waiting threads return from the notify_all
if (++m_waiting == m_count) {
m_waiting = 0;
m_condvar.notify_all();
if (++waiting == count) {
generation++;
waiting = 0;
condvar.notify_all();
} else {
m_condvar.wait(lk, [&]{ return m_waiting == 0; });
condvar.wait(lk, [this, current_generation]{ return current_generation != generation; });
}
}
private:
std::condition_variable m_condvar;
std::mutex m_mutex;
const size_t m_count;
size_t m_waiting;
std::condition_variable condvar;
std::mutex mutex;
const size_t count;
size_t waiting;
size_t generation; // Incremented once each time the barrier is used
};
void SleepCurrentThread(int ms);
@ -100,8 +99,7 @@ void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
// Use this function during a spin-wait to make the current thread
// relax while another thread is working. This may be more efficient
// than using events because event functions use kernel calls.
inline void YieldCPU()
{
inline void YieldCPU() {
std::this_thread::yield();
}

View File

@ -455,6 +455,18 @@ void XEmitter::CALL(const void* fnptr)
Write32(u32(distance));
}
FixupBranch XEmitter::CALL()
{
FixupBranch branch;
branch.type = 1;
branch.ptr = code + 5;
Write8(0xE8);
Write32(0);
return branch;
}
FixupBranch XEmitter::J(bool force5bytes)
{
FixupBranch branch;
@ -531,6 +543,22 @@ void XEmitter::SetJumpTarget(const FixupBranch& branch)
}
}
void XEmitter::SetJumpTarget(const FixupBranch& branch, const u8* target)
{
if (branch.type == 0)
{
s64 distance = (s64)(target - branch.ptr);
ASSERT_MSG(distance >= -0x80 && distance < 0x80, "Jump target too far away, needs force5Bytes = true");
branch.ptr[-1] = (u8)(s8)distance;
}
else if (branch.type == 1)
{
s64 distance = (s64)(target - branch.ptr);
ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL, "Jump target too far away, needs indirect register");
((s32*)branch.ptr)[-1] = (s32)distance;
}
}
//Single byte opcodes
//There is no PUSHAD/POPAD in 64-bit mode.
void XEmitter::INT3() {Write8(0xCC);}

View File

@ -425,12 +425,14 @@ public:
#undef CALL
#endif
void CALL(const void* fnptr);
FixupBranch CALL();
void CALLptr(OpArg arg);
FixupBranch J_CC(CCFlags conditionCode, bool force5bytes = false);
void J_CC(CCFlags conditionCode, const u8* addr, bool force5Bytes = false);
void SetJumpTarget(const FixupBranch& branch);
void SetJumpTarget(const FixupBranch& branch, const u8* target);
void SETcc(CCFlags flag, OpArg dest);
// Note: CMOV brings small if any benefit on current cpus.

View File

@ -3,8 +3,7 @@
// Refer to the license.txt file included.
#include <cstring>
#include "common/make_unique.h"
#include <memory>
#include "core/arm/skyeye_common/armstate.h"
#include "core/arm/skyeye_common/armsupp.h"
@ -18,7 +17,7 @@
#include "core/core_timing.h"
ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) {
state = Common::make_unique<ARMul_State>(initial_mode);
state = std::make_unique<ARMul_State>(initial_mode);
}
ARM_DynCom::~ARM_DynCom() {
@ -94,7 +93,7 @@ void ARM_DynCom::ResetContext(Core::ThreadContext& context, u32 stack_top, u32 e
context.cpu_registers[0] = arg;
context.pc = entry_point;
context.sp = stack_top;
context.cpsr = 0x1F; // Usermode
context.cpsr = 0x1F | ((entry_point & 1) << 5); // Usermode and THUMB mode
}
void ARM_DynCom::SaveContext(Core::ThreadContext& ctx) {

View File

@ -10,7 +10,6 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/profiler.h"
#include "core/memory.h"
#include "core/hle/svc.h"
@ -25,9 +24,6 @@
#include "core/gdbstub/gdbstub.h"
Common::Profiling::TimingCategory profile_execute("DynCom::Execute");
Common::Profiling::TimingCategory profile_decode("DynCom::Decode");
enum {
COND = (1 << 0),
NON_BRANCH = (1 << 1),
@ -3496,7 +3492,6 @@ static unsigned int InterpreterTranslateInstruction(const ARMul_State* cpu, cons
}
static int InterpreterTranslateBlock(ARMul_State* cpu, int& bb_start, u32 addr) {
Common::Profiling::ScopeTimer timer_decode(profile_decode);
MICROPROFILE_SCOPE(DynCom_Decode);
// Decode instruction, get index
@ -3530,7 +3525,6 @@ static int InterpreterTranslateBlock(ARMul_State* cpu, int& bb_start, u32 addr)
}
static int InterpreterTranslateSingle(ARMul_State* cpu, int& bb_start, u32 addr) {
Common::Profiling::ScopeTimer timer_decode(profile_decode);
MICROPROFILE_SCOPE(DynCom_Decode);
ARM_INST_PTR inst_base = nullptr;
@ -3565,7 +3559,6 @@ static int clz(unsigned int x) {
MICROPROFILE_DEFINE(DynCom_Execute, "DynCom", "Execute", MP_RGB(255, 0, 0));
unsigned InterpreterMainLoop(ARMul_State* cpu) {
Common::Profiling::ScopeTimer timer_execute(profile_execute);
MICROPROFILE_SCOPE(DynCom_Execute);
GDBStub::BreakpointAddress breakpoint_data;
@ -3955,9 +3948,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
if (inst_base->cond == ConditionCode::AL || CondPassed(cpu, inst_base->cond)) {
add_inst* const inst_cream = (add_inst*)inst_base->component;
u32 rn_val = RN;
if (inst_cream->Rn == 15)
rn_val += 2 * cpu->GetInstructionSize();
u32 rn_val = CHECK_READ_REG15_WA(cpu, inst_cream->Rn);
bool carry;
bool overflow;
@ -4082,11 +4073,12 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
if ((inst_base->cond == ConditionCode::AL) || CondPassed(cpu, inst_base->cond)) {
unsigned int inst = inst_cream->inst;
if (BITS(inst, 20, 27) == 0x12 && BITS(inst, 4, 7) == 0x3) {
const u32 jump_address = cpu->Reg[inst_cream->val.Rm];
cpu->Reg[14] = (cpu->Reg[15] + cpu->GetInstructionSize());
if(cpu->TFlag)
cpu->Reg[14] |= 0x1;
cpu->Reg[15] = cpu->Reg[inst_cream->val.Rm] & 0xfffffffe;
cpu->TFlag = cpu->Reg[inst_cream->val.Rm] & 0x1;
cpu->Reg[15] = jump_address & 0xfffffffe;
cpu->TFlag = jump_address & 0x1;
} else {
cpu->Reg[14] = (cpu->Reg[15] + cpu->GetInstructionSize());
cpu->TFlag = 0x1;
@ -6167,9 +6159,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
if (inst_base->cond == ConditionCode::AL || CondPassed(cpu, inst_base->cond)) {
sub_inst* const inst_cream = (sub_inst*)inst_base->component;
u32 rn_val = RN;
if (inst_cream->Rn == 15)
rn_val += 2 * cpu->GetInstructionSize();
u32 rn_val = CHECK_READ_REG15_WA(cpu, inst_cream->Rn);
bool carry;
bool overflow;

View File

@ -4,7 +4,6 @@
#include <memory>
#include "common/make_unique.h"
#include "common/logging/log.h"
#include "core/core.h"
@ -74,8 +73,8 @@ void Stop() {
/// Initialize the core
void Init() {
g_sys_core = Common::make_unique<ARM_DynCom>(USER32MODE);
g_app_core = Common::make_unique<ARM_DynCom>(USER32MODE);
g_sys_core = std::make_unique<ARM_DynCom>(USER32MODE);
g_app_core = std::make_unique<ARM_DynCom>(USER32MODE);
LOG_DEBUG(Core, "Initialized OK");
}

View File

@ -87,6 +87,10 @@ void SetClockFrequencyMHz(int cpu_mhz) {
FireMhzChange();
}
int GetClockFrequency() {
return g_clock_rate_arm11;
}
int GetClockFrequencyMHz() {
return g_clock_rate_arm11 / 1000000;
}

View File

@ -134,6 +134,7 @@ void RegisterMHzChangeCallback(MHzChangeCallback callback);
std::string GetScheduledEventsSummary();
void SetClockFrequencyMHz(int cpu_mhz);
int GetClockFrequency();
int GetClockFrequencyMHz();
extern int g_slice_length;

View File

@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_extsavedata.h"
@ -84,7 +84,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
ErrorSummary::InvalidState, ErrorLevel::Status);
}
}
auto archive = Common::make_unique<DiskArchive>(fullpath);
auto archive = std::make_unique<DiskArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -7,7 +7,6 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_romfs.h"
#include "core/file_sys/ivfc_archive.h"
@ -25,7 +24,7 @@ ArchiveFactory_RomFS::ArchiveFactory_RomFS(Loader::AppLoader& app_loader) {
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_RomFS::Open(const Path& path) {
auto archive = Common::make_unique<IVFCArchive>(romfs_file, data_offset, data_size);
auto archive = std::make_unique<IVFCArchive>(romfs_file, data_offset, data_size);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -3,11 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedata.h"
@ -53,7 +53,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = Common::make_unique<DiskArchive>(std::move(concrete_mount_point));
auto archive = std::make_unique<DiskArchive>(std::move(concrete_mount_point));
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedatacheck.h"
@ -44,7 +44,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveDataCheck::Open(co
}
auto size = file->GetSize();
auto archive = Common::make_unique<IVFCArchive>(file, 0, size);
auto archive = std::make_unique<IVFCArchive>(file, 0, size);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -3,10 +3,10 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/disk_archive.h"
@ -36,7 +36,7 @@ bool ArchiveFactory_SDMC::Initialize() {
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMC::Open(const Path& path) {
auto archive = Common::make_unique<DiskArchive>(sdmc_directory);
auto archive = std::make_unique<DiskArchive>(sdmc_directory);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -3,11 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_systemsavedata.h"
@ -59,7 +59,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(c
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = Common::make_unique<DiskArchive>(fullpath);
auto archive = std::make_unique<DiskArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}

View File

@ -4,11 +4,11 @@
#include <algorithm>
#include <cstdio>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/disk_archive.h"
@ -19,7 +19,7 @@ namespace FileSys {
ResultVal<std::unique_ptr<FileBackend>> DiskArchive::OpenFile(const Path& path, const Mode mode) const {
LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
auto file = Common::make_unique<DiskFile>(*this, path, mode);
auto file = std::make_unique<DiskFile>(*this, path, mode);
ResultCode result = file->Open();
if (result.IsError())
return result;
@ -83,7 +83,7 @@ bool DiskArchive::RenameDirectory(const Path& src_path, const Path& dest_path) c
std::unique_ptr<DirectoryBackend> DiskArchive::OpenDirectory(const Path& path) const {
LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
auto directory = Common::make_unique<DiskDirectory>(*this, path);
auto directory = std::make_unique<DiskDirectory>(*this, path);
if (!directory->Open())
return nullptr;
return std::move(directory);
@ -132,7 +132,7 @@ ResultCode DiskFile::Open() {
// Open the file in binary mode, to avoid problems with CR/LF on Windows systems
mode_string += "b";
file = Common::make_unique<FileUtil::IOFile>(path, mode_string.c_str());
file = std::make_unique<FileUtil::IOFile>(path, mode_string.c_str());
if (file->IsOpen())
return RESULT_SUCCESS;
return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, ErrorSummary::NotFound, ErrorLevel::Status);

View File

@ -7,7 +7,6 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/ivfc_archive.h"
@ -21,7 +20,7 @@ std::string IVFCArchive::GetName() const {
}
ResultVal<std::unique_ptr<FileBackend>> IVFCArchive::OpenFile(const Path& path, const Mode mode) const {
return MakeResult<std::unique_ptr<FileBackend>>(Common::make_unique<IVFCFile>(romfs_file, data_offset, data_size));
return MakeResult<std::unique_ptr<FileBackend>>(std::make_unique<IVFCFile>(romfs_file, data_offset, data_size));
}
ResultCode IVFCArchive::DeleteFile(const Path& path) const {
@ -58,7 +57,7 @@ bool IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) c
}
std::unique_ptr<DirectoryBackend> IVFCArchive::OpenDirectory(const Path& path) const {
return Common::make_unique<IVFCDirectory>();
return std::make_unique<IVFCDirectory>();
}
u64 IVFCArchive::GetFreeBytes() const {

View File

@ -60,6 +60,59 @@ const u32 R15_REGISTER = 15;
const u32 CPSR_REGISTER = 25;
const u32 FPSCR_REGISTER = 58;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
static const char* target_xml =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
<feature name="org.gnu.gdb.arm.core">
<reg name="r0" bitsize="32"/>
<reg name="r1" bitsize="32"/>
<reg name="r2" bitsize="32"/>
<reg name="r3" bitsize="32"/>
<reg name="r4" bitsize="32"/>
<reg name="r5" bitsize="32"/>
<reg name="r6" bitsize="32"/>
<reg name="r7" bitsize="32"/>
<reg name="r8" bitsize="32"/>
<reg name="r9" bitsize="32"/>
<reg name="r10" bitsize="32"/>
<reg name="r11" bitsize="32"/>
<reg name="r12" bitsize="32"/>
<reg name="sp" bitsize="32" type="data_ptr"/>
<reg name="lr" bitsize="32"/>
<reg name="pc" bitsize="32" type="code_ptr"/>
<!-- The CPSR is register 25, rather than register 16, because
the FPA registers historically were placed between the PC
and the CPSR in the "g" packet. -->
<reg name="cpsr" bitsize="32" regnum="25"/>
</feature>
<feature name="org.gnu.gdb.arm.vfp">
<reg name="d0" bitsize="64" type="float"/>
<reg name="d1" bitsize="64" type="float"/>
<reg name="d2" bitsize="64" type="float"/>
<reg name="d3" bitsize="64" type="float"/>
<reg name="d4" bitsize="64" type="float"/>
<reg name="d5" bitsize="64" type="float"/>
<reg name="d6" bitsize="64" type="float"/>
<reg name="d7" bitsize="64" type="float"/>
<reg name="d8" bitsize="64" type="float"/>
<reg name="d9" bitsize="64" type="float"/>
<reg name="d10" bitsize="64" type="float"/>
<reg name="d11" bitsize="64" type="float"/>
<reg name="d12" bitsize="64" type="float"/>
<reg name="d13" bitsize="64" type="float"/>
<reg name="d14" bitsize="64" type="float"/>
<reg name="d15" bitsize="64" type="float"/>
<reg name="fpscr" bitsize="32" type="int" group="float"/>
</feature>
</target>
)";
namespace GDBStub {
static int gdbserver_socket = -1;
@ -211,7 +264,7 @@ static u8 ReadByte() {
}
/// Calculate the checksum of the current command buffer.
static u8 CalculateChecksum(u8 *buffer, u32 length) {
static u8 CalculateChecksum(u8* buffer, u32 length) {
return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
}
@ -353,8 +406,15 @@ static void SendReply(const char* reply) {
static void HandleQuery() {
LOG_DEBUG(Debug_GDBStub, "gdb: query '%s'\n", command_buffer + 1);
if (!strcmp(reinterpret_cast<const char*>(command_buffer + 1), "TStatus")) {
const char* query = reinterpret_cast<const char*>(command_buffer + 1);
if (strcmp(query, "TStatus") == 0 ) {
SendReply("T0");
} else if (strncmp(query, "Supported:", strlen("Supported:")) == 0) {
// PacketSize needs to be large enough for target xml
SendReply("PacketSize=800;qXfer:features:read+");
} else if (strncmp(query, "Xfer:features:read:target.xml:", strlen("Xfer:features:read:target.xml:")) == 0) {
SendReply(target_xml);
} else {
SendReply("");
}
@ -469,7 +529,7 @@ static void ReadRegister() {
id |= HexCharToValue(command_buffer[2]);
}
if (id >= R0_REGISTER && id <= R15_REGISTER) {
if (id <= R15_REGISTER) {
IntToGdbHex(reply, Core::g_app_core->GetReg(id));
} else if (id == CPSR_REGISTER) {
IntToGdbHex(reply, Core::g_app_core->GetCPSR());
@ -491,29 +551,25 @@ static void ReadRegisters() {
memset(buffer, 0, sizeof(buffer));
u8* bufptr = buffer;
for (int i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
if (reg <= R15_REGISTER) {
IntToGdbHex(bufptr + i * CHAR_BIT, Core::g_app_core->GetReg(reg));
} else if (reg == CPSR_REGISTER) {
IntToGdbHex(bufptr + i * CHAR_BIT, Core::g_app_core->GetCPSR());
} else if (reg == CPSR_REGISTER - 1) {
// Dummy FPA register, ignore
IntToGdbHex(bufptr + i * CHAR_BIT, 0);
} else if (reg < CPSR_REGISTER) {
// Dummy FPA registers, ignore
IntToGdbHex(bufptr + i * CHAR_BIT, 0);
IntToGdbHex(bufptr + (i + 1) * CHAR_BIT, 0);
IntToGdbHex(bufptr + (i + 2) * CHAR_BIT, 0);
i += 2;
} else if (reg > CPSR_REGISTER && reg < FPSCR_REGISTER) {
IntToGdbHex(bufptr + i * CHAR_BIT, Core::g_app_core->GetVFPReg(reg - CPSR_REGISTER - 1));
IntToGdbHex(bufptr + (i + 1) * CHAR_BIT, 0);
i++;
} else if (reg == FPSCR_REGISTER) {
IntToGdbHex(bufptr + i * CHAR_BIT, Core::g_app_core->GetVFPSystemReg(VFP_FPSCR));
for (int reg = 0; reg <= R15_REGISTER; reg++) {
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::g_app_core->GetReg(reg));
}
bufptr += (16 * CHAR_BIT);
IntToGdbHex(bufptr, Core::g_app_core->GetCPSR());
bufptr += CHAR_BIT;
for (int reg = 0; reg <= 31; reg++) {
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::g_app_core->GetVFPReg(reg));
}
bufptr += (32 * CHAR_BIT);
IntToGdbHex(bufptr, Core::g_app_core->GetVFPSystemReg(VFP_FPSCR));
SendReply(reinterpret_cast<char*>(buffer));
}
@ -528,7 +584,7 @@ static void WriteRegister() {
id |= HexCharToValue(command_buffer[2]);
}
if (id >= R0_REGISTER && id <= R15_REGISTER) {
if (id <= R15_REGISTER) {
Core::g_app_core->SetReg(id, GdbHexToInt(buffer_ptr));
} else if (id == CPSR_REGISTER) {
Core::g_app_core->SetCPSR(GdbHexToInt(buffer_ptr));
@ -885,6 +941,12 @@ void Init(u16 port) {
LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
}
// Set socket to SO_REUSEADDR so it can always bind on the same port
int reuse_enabled = 1;
if (setsockopt(tmpsock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse_enabled, sizeof(reuse_enabled)) < 0) {
LOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option");
}
const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
socklen_t server_addrlen = sizeof(saddr_server);
if (bind(tmpsock, server_addr, server_addrlen) < 0) {

View File

@ -3,13 +3,6 @@
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/common_funcs.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/hle/config_mem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -8,8 +8,6 @@
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/hle.h"
#include "core/hle/config_mem.h"
#include "core/hle/shared_page.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -2,10 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"

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@ -18,6 +18,7 @@
/// Detailed description of the error. This listing is likely incomplete.
enum class ErrorDescription : u32 {
Success = 0,
OS_InvalidBufferDescriptor = 48,
WrongAddress = 53,
FS_NotFound = 120,
FS_AlreadyExists = 190,

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include "common/logging/log.h"
#include "core/hle/service/service.h"
@ -9,30 +11,119 @@
#include "core/hle/service/am/am_app.h"
#include "core/hle/service/am/am_net.h"
#include "core/hle/service/am/am_sys.h"
#include "core/hle/service/am/am_u.h"
namespace Service {
namespace AM {
void TitleIDListGetTotal(Service::Interface* self) {
static std::array<u32, 3> am_content_count = { 0, 0, 0 };
static std::array<u32, 3> am_titles_count = { 0, 0, 0 };
static std::array<u32, 3> am_titles_list_count = { 0, 0, 0 };
static u32 am_ticket_count = 0;
static u32 am_ticket_list_count = 0;
void GetTitleCount(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 media_type = cmd_buff[1] & 0xFF;
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 0;
LOG_WARNING(Service_AM, "(STUBBED) media_type %u", media_type);
cmd_buff[2] = am_titles_count[media_type];
LOG_WARNING(Service_AM, "(STUBBED) media_type=%u, title_count=0x%08x", media_type, am_titles_count[media_type]);
}
void GetTitleIDList(Service::Interface* self) {
void FindContentInfos(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 num_titles = cmd_buff[1];
u32 media_type = cmd_buff[2] & 0xFF;
u32 addr = cmd_buff[4];
u32 media_type = cmd_buff[1] & 0xFF;
u64 title_id = (static_cast<u64>(cmd_buff[3]) << 32) | cmd_buff[2];
u32 content_ids_pointer = cmd_buff[6];
u32 content_info_pointer = cmd_buff[8];
am_content_count[media_type] = cmd_buff[4];
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 0;
LOG_WARNING(Service_AM, "(STUBBED) media_type=%u, title_id=0x%016llx, content_cound=%u, content_ids_pointer=0x%08x, content_info_pointer=0x%08x",
media_type, title_id, am_content_count[media_type], content_ids_pointer, content_info_pointer);
}
LOG_WARNING(Service_AM, "(STUBBED) Requested %u titles from media type %u. Address=0x%08X", num_titles, media_type, addr);
void ListContentInfos(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 media_type = cmd_buff[2] & 0xFF;
u64 title_id = (static_cast<u64>(cmd_buff[4]) << 32) | cmd_buff[3];
u32 start_index = cmd_buff[5];
u32 content_info_pointer = cmd_buff[7];
am_content_count[media_type] = cmd_buff[1];
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = am_content_count[media_type];
LOG_WARNING(Service_AM, "(STUBBED) media_type=%u, content_count=%u, title_id=0x%016" PRIx64 ", start_index=0x%08x, content_info_pointer=0x%08X",
media_type, am_content_count[media_type], title_id, start_index, content_info_pointer);
}
void DeleteContents(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 media_type = cmd_buff[1] & 0xFF;
u64 title_id = (static_cast<u64>(cmd_buff[3]) << 32) | cmd_buff[2];
u32 content_ids_pointer = cmd_buff[6];
am_content_count[media_type] = cmd_buff[4];
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_WARNING(Service_AM, "(STUBBED) media_type=%u, title_id=0x%016" PRIx64 ", content_count=%u, content_ids_pointer=0x%08x",
media_type, title_id, am_content_count[media_type], content_ids_pointer);
}
void GetTitleList(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 media_type = cmd_buff[2] & 0xFF;
u32 title_ids_output_pointer = cmd_buff[4];
am_titles_list_count[media_type] = cmd_buff[1];
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = am_titles_list_count[media_type];
LOG_WARNING(Service_AM, "(STUBBED) media_type=%u, titles_list_count=0x%08X, title_ids_output_pointer=0x%08X",
media_type, am_titles_list_count[media_type], title_ids_output_pointer);
}
void GetTitleInfo(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 media_type = cmd_buff[1] & 0xFF;
u32 title_id_list_pointer = cmd_buff[4];
u32 title_list_pointer = cmd_buff[6];
am_titles_count[media_type] = cmd_buff[2];
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_WARNING(Service_AM, "(STUBBED) media_type=%u, total_titles=0x%08X, title_id_list_pointer=0x%08X, title_list_pointer=0x%08X",
media_type, am_titles_count[media_type], title_id_list_pointer, title_list_pointer);
}
void GetDataTitleInfos(Service::Interface* self) {
GetTitleInfo(self);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ListDataTitleTicketInfos(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u64 title_id = (static_cast<u64>(cmd_buff[3]) << 32) | cmd_buff[2];
u32 start_index = cmd_buff[4];
u32 ticket_info_pointer = cmd_buff[6];
am_ticket_count = cmd_buff[1];
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = am_ticket_count;
LOG_WARNING(Service_AM, "(STUBBED) ticket_count=0x%08X, title_id=0x%016" PRIx64 ", start_index=0x%08X, ticket_info_pointer=0x%08X",
am_ticket_count, title_id, start_index, ticket_info_pointer);
}
void GetNumContentInfos(Service::Interface* self) {
@ -40,16 +131,47 @@ void GetNumContentInfos(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 1; // Number of content infos plus one
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void DeleteTicket(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u64 title_id = (static_cast<u64>(cmd_buff[2]) << 32) | cmd_buff[1];
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_WARNING(Service_AM, "(STUBBED) called title_id=0x%016" PRIx64 "",title_id);
}
void GetTicketCount(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = am_ticket_count;
LOG_WARNING(Service_AM, "(STUBBED) called ticket_count=0x%08x",am_ticket_count);
}
void GetTicketList(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 num_of_skip = cmd_buff[2];
u32 ticket_list_pointer = cmd_buff[4];
am_ticket_list_count = cmd_buff[1];
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = am_ticket_list_count;
LOG_WARNING(Service_AM, "(STUBBED) ticket_list_count=0x%08x, num_of_skip=0x%08x, ticket_list_pointer=0x%08x",
am_ticket_list_count, num_of_skip, ticket_list_pointer);
}
void Init() {
using namespace Kernel;
AddService(new AM_APP_Interface);
AddService(new AM_NET_Interface);
AddService(new AM_SYS_Interface);
AddService(new AM_U_Interface);
}
void Shutdown() {

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@ -11,7 +11,7 @@ class Interface;
namespace AM {
/**
* AM::TitleIDListGetTotal service function
* AM::GetTitleCount service function
* Gets the number of installed titles in the requested media type
* Inputs:
* 0 : Command header (0x00010040)
@ -20,36 +20,140 @@ namespace AM {
* 1 : Result, 0 on success, otherwise error code
* 2 : The number of titles in the requested media type
*/
void TitleIDListGetTotal(Service::Interface* self);
void GetTitleCount(Service::Interface* self);
/**
* AM::GetTitleIDList service function
* AM::FindContentInfos service function
* Inputs:
* 1 : MediaType
* 2-3 : u64, Title ID
* 4 : Content count
* 6 : Content IDs pointer
* 8 : Content Infos pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
*/
void FindContentInfos(Service::Interface* self);
/**
* AM::ListContentInfos service function
* Inputs:
* 1 : Content count
* 2 : MediaType
* 3-4 : u64, Title ID
* 5 : Start Index
* 7 : Content Infos pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : Number of content infos returned
*/
void ListContentInfos(Service::Interface* self);
/**
* AM::DeleteContents service function
* Inputs:
* 1 : MediaType
* 2-3 : u64, Title ID
* 4 : Content count
* 6 : Content IDs pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
*/
void DeleteContents(Service::Interface* self);
/**
* AM::GetTitleList service function
* Loads information about the desired number of titles from the desired media type into an array
* Inputs:
* 0 : Command header (0x00020082)
* 1 : The maximum number of titles to load
* 1 : Title count
* 2 : Media type to load the titles from
* 3 : Descriptor of the output buffer pointer
* 4 : Address of the output buffer
* 4 : Title IDs output pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : The number of titles loaded from the requested media type
*/
void GetTitleIDList(Service::Interface* self);
void GetTitleList(Service::Interface* self);
/**
* AM::GetTitleInfo service function
* Inputs:
* 1 : u8 Mediatype
* 2 : Total titles
* 4 : TitleIDList pointer
* 6 : TitleList pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
*/
void GetTitleInfo(Service::Interface* self);
/**
* AM::GetDataTitleInfos service function
* Wrapper for AM::GetTitleInfo
* Inputs:
* 1 : u8 Mediatype
* 2 : Total titles
* 4 : TitleIDList pointer
* 6 : TitleList pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
*/
void GetDataTitleInfos(Service::Interface* self);
/**
* AM::ListDataTitleTicketInfos service function
* Inputs:
* 1 : Ticket count
* 2-3 : u64, Title ID
* 4 : Start Index?
* 5 : (TicketCount * 24) << 8 | 0x4
* 6 : Ticket Infos pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : Number of ticket infos returned
*/
void ListDataTitleTicketInfos(Service::Interface* self);
/**
* AM::GetNumContentInfos service function
* Inputs:
* 0 : Command header (0x100100C0)
* 1 : Unknown
* 2 : Unknown
* 3 : Unknown
* 1 : MediaType
* 2-3 : u64, Title ID
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : Number of content infos plus one
*/
void GetNumContentInfos(Service::Interface* self);
/**
* AM::DeleteTicket service function
* Inputs:
* 1-2 : u64, Title ID
* Outputs:
* 1 : Result, 0 on success, otherwise error code
*/
void DeleteTicket(Service::Interface* self);
/**
* AM::GetTicketCount service function
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : Total titles
*/
void GetTicketCount(Service::Interface* self);
/**
* AM::GetTicketList service function
* Inputs:
* 1 : Number of TicketList
* 2 : Number to skip
* 4 : TicketList pointer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : Total TicketList
*/
void GetTicketList(Service::Interface* self);
/// Initialize AM service
void Init();

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@ -10,11 +10,11 @@ namespace AM {
const Interface::FunctionInfo FunctionTable[] = {
{0x100100C0, GetNumContentInfos, "GetNumContentInfos"},
{0x10020104, nullptr, "FindContentInfos"},
{0x10030142, nullptr, "ListContentInfos"},
{0x10040102, nullptr, "DeleteContents"},
{0x10050084, nullptr, "GetDataTitleInfos"},
{0x10070102, nullptr, "ListDataTitleTicketInfos"},
{0x10020104, FindContentInfos, "FindContentInfos"},
{0x10030142, ListContentInfos, "ListContentInfos"},
{0x10040102, DeleteContents, "DeleteContents"},
{0x10050084, GetDataTitleInfos, "GetDataTitleInfos"},
{0x10070102, ListDataTitleTicketInfos, "ListDataTitleTicketInfos"},
{0x100900C0, nullptr, "IsDataTitleInUse"},
{0x100A0000, nullptr, "IsExternalTitleDatabaseInitialized"},
};

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@ -9,16 +9,20 @@ namespace Service {
namespace AM {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, TitleIDListGetTotal, "TitleIDListGetTotal"},
{0x00020082, GetTitleIDList, "GetTitleIDList"},
{0x00030084, nullptr, "ListTitles"},
{0x00010040, GetTitleCount, "GetTitleCount"},
{0x00020082, GetTitleList, "GetTitleList"},
{0x00030084, GetTitleInfo, "GetTitleInfo"},
{0x000400C0, nullptr, "DeleteApplicationTitle"},
{0x000500C0, nullptr, "GetTitleProductCode"},
{0x00080000, nullptr, "TitleIDListGetTotal3"},
{0x00090082, nullptr, "GetTitleIDList3"},
{0x000600C0, nullptr, "GetTitleExtDataId"},
{0x00070080, DeleteTicket, "DeleteTicket"},
{0x00080000, GetTicketCount, "GetTicketCount"},
{0x00090082, GetTicketList, "GetTicketList"},
{0x000A0000, nullptr, "GetDeviceID"},
{0x000D0084, nullptr, "ListTitles2"},
{0x00140040, nullptr, "FinishInstallToMedia"},
{0x000D0084, nullptr, "GetPendingTitleInfo"},
{0x000E00C0, nullptr, "DeletePendingTitle"},
{0x00140040, nullptr, "FinalizePendingTitles"},
{0x00150040, nullptr, "DeleteAllPendingTitles"},
{0x00180080, nullptr, "InitializeTitleDatabase"},
{0x00190040, nullptr, "ReloadDBS"},
{0x001A00C0, nullptr, "GetDSiWareExportSize"},

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@ -9,23 +9,27 @@ namespace Service {
namespace AM {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, TitleIDListGetTotal, "TitleIDListGetTotal"},
{0x00020082, GetTitleIDList, "GetTitleIDList"},
{0x00030084, nullptr, "ListTitles"},
{0x00010040, GetTitleCount, "GetTitleCount"},
{0x00020082, GetTitleList, "GetTitleList"},
{0x00030084, GetTitleInfo, "GetTitleInfo"},
{0x000400C0, nullptr, "DeleteApplicationTitle"},
{0x000500C0, nullptr, "GetTitleProductCode"},
{0x00080000, nullptr, "TitleIDListGetTotal3"},
{0x00090082, nullptr, "GetTitleIDList3"},
{0x000600C0, nullptr, "GetTitleExtDataId"},
{0x00070080, DeleteTicket, "DeleteTicket"},
{0x00080000, GetTicketCount, "GetTicketCount"},
{0x00090082, GetTicketList, "GetTicketList"},
{0x000A0000, nullptr, "GetDeviceID"},
{0x000D0084, nullptr, "ListTitles2"},
{0x00140040, nullptr, "FinishInstallToMedia"},
{0x000D0084, nullptr, "GetPendingTitleInfo"},
{0x000E00C0, nullptr, "DeletePendingTitle"},
{0x00140040, nullptr, "FinalizePendingTitles"},
{0x00150040, nullptr, "DeleteAllPendingTitles"},
{0x00180080, nullptr, "InitializeTitleDatabase"},
{0x00190040, nullptr, "ReloadDBS"},
{0x001A00C0, nullptr, "GetDSiWareExportSize"},
{0x001B0144, nullptr, "ExportDSiWare"},
{0x001C0084, nullptr, "ImportDSiWare"},
{0x00230080, nullptr, "TitleIDListGetTotal2"},
{0x002400C2, nullptr, "GetTitleIDList2"}
{0x00230080, nullptr, "GetPendingTitleCount"},
{0x002400C2, nullptr, "GetPendingTitleList"}
};
AM_SYS_Interface::AM_SYS_Interface() {

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@ -9,16 +9,20 @@ namespace Service {
namespace AM {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, TitleIDListGetTotal, "TitleIDListGetTotal"},
{0x00020082, GetTitleIDList, "GetTitleIDList"},
{0x00030084, nullptr, "ListTitles"},
{0x00010040, GetTitleCount, "GetTitleCount"},
{0x00020082, GetTitleList, "GetTitleList"},
{0x00030084, GetTitleInfo, "GetTitleInfo"},
{0x000400C0, nullptr, "DeleteApplicationTitle"},
{0x000500C0, nullptr, "GetTitleProductCode"},
{0x00080000, nullptr, "TitleIDListGetTotal3"},
{0x00090082, nullptr, "GetTitleIDList3"},
{0x000600C0, nullptr, "GetTitleExtDataId"},
{0x00070080, DeleteTicket, "DeleteTicket"},
{0x00080000, GetTicketCount, "GetTicketCount"},
{0x00090082, GetTicketList, "GetTicketList"},
{0x000A0000, nullptr, "GetDeviceID"},
{0x000D0084, nullptr, "ListTitles2"},
{0x00140040, nullptr, "FinishInstallToMedia"},
{0x000D0084, nullptr, "GetPendingTitleInfo"},
{0x000E00C0, nullptr, "DeletePendingTitle"},
{0x00140040, nullptr, "FinalizePendingTitles"},
{0x00150040, nullptr, "DeleteAllPendingTitles"},
{0x00180080, nullptr, "InitializeTitleDatabase"},
{0x00190040, nullptr, "ReloadDBS"},
{0x001A00C0, nullptr, "GetDSiWareExportSize"},

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@ -397,6 +397,23 @@ void GetAppletInfo(Service::Interface* self) {
LOG_WARNING(Service_APT, "(stubbed) called appid=%u", app_id);
}
void GetStartupArgument(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 parameter_size = cmd_buff[1];
StartupArgumentType startup_argument_type = static_cast<StartupArgumentType>(cmd_buff[2]);
if (parameter_size >= 0x300) {
LOG_ERROR(Service_APT, "Parameter size is outside the valid range (capped to 0x300): parameter_size=0x%08x", parameter_size);
return;
}
LOG_WARNING(Service_APT,"(stubbed) called startup_argument_type=%u , parameter_size=0x%08x , parameter_value=0x%08x",
startup_argument_type, parameter_size, Memory::Read32(cmd_buff[41]));
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = (parameter_size > 0) ? 1 : 0;
}
void Init() {
AddService(new APT_A_Interface);
AddService(new APT_S_Interface);

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@ -67,6 +67,12 @@ enum class AppletId : u32 {
Ed2 = 0x402,
};
enum class StartupArgumentType : u32 {
OtherApp = 0,
Restart = 1,
OtherMedia = 2,
};
/// Send a parameter to the currently-running application, which will read it via ReceiveParameter
void SendParameter(const MessageParameter& parameter);
@ -344,6 +350,17 @@ void PreloadLibraryApplet(Service::Interface* self);
*/
void StartLibraryApplet(Service::Interface* self);
/**
* APT::GetStartupArgument service function
* Inputs:
* 1 : Parameter Size (capped to 0x300)
* 2 : StartupArgumentType
* Outputs:
* 0 : Return header
* 1 : u8, Exists (0 = does not exist, 1 = exists)
*/
void GetStartupArgument(Service::Interface* self);
/// Initialize the APT service
void Init();

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@ -13,9 +13,10 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00020080, Initialize, "Initialize?"},
{0x00030040, Enable, "Enable?"},
{0x00040040, nullptr, "Finalize?"},
{0x00050040, nullptr, "GetAppletManInfo?"},
{0x00060040, nullptr, "GetAppletInfo?"},
{0x00050040, GetAppletManInfo, "GetAppletManInfo"},
{0x00060040, GetAppletInfo, "GetAppletInfo"},
{0x00090040, IsRegistered, "IsRegistered"},
{0x000B0040, InquireNotification, "InquireNotification"},
{0x000C0104, SendParameter, "SendParameter"},
{0x000D0080, ReceiveParameter, "ReceiveParameter"},
{0x000E0080, GlanceParameter, "GlanceParameter"},
@ -24,9 +25,13 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00180040, PrepareToStartLibraryApplet, "PrepareToStartLibraryApplet"},
{0x001E0084, StartLibraryApplet, "StartLibraryApplet"},
{0x003B0040, nullptr, "CancelLibraryApplet?"},
{0x003E0080, nullptr, "ReplySleepQuery"},
{0x00430040, NotifyToWait, "NotifyToWait?"},
{0x00440000, GetSharedFont, "GetSharedFont?"},
{0x004B00C2, AppletUtility, "AppletUtility?"},
{0x004F0080, SetAppCpuTimeLimit, "SetAppCpuTimeLimit"},
{0x00500040, GetAppCpuTimeLimit, "GetAppCpuTimeLimit"},
{0x00510080, GetStartupArgument, "GetStartupArgument"},
{0x00550040, nullptr, "WriteInputToNsState?"},
};

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@ -13,8 +13,8 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00020080, Initialize, "Initialize"},
{0x00030040, Enable, "Enable"},
{0x00040040, nullptr, "Finalize"},
{0x00050040, nullptr, "GetAppletManInfo"},
{0x00060040, nullptr, "GetAppletInfo"},
{0x00050040, GetAppletManInfo, "GetAppletManInfo"},
{0x00060040, GetAppletInfo, "GetAppletInfo"},
{0x00070000, nullptr, "GetLastSignaledAppletId"},
{0x00080000, nullptr, "CountRegisteredApplet"},
{0x00090040, nullptr, "IsRegistered"},
@ -87,9 +87,9 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x004C0000, nullptr, "SetFatalErrDispMode"},
{0x004D0080, nullptr, "GetAppletProgramInfo"},
{0x004E0000, nullptr, "HardwareResetAsync"},
{0x004F0080, nullptr, "SetApplicationCpuTimeLimit"},
{0x00500040, nullptr, "GetApplicationCpuTimeLimit"},
{0x00510080, nullptr, "GetStartupArgument"},
{0x004F0080, SetAppCpuTimeLimit, "SetAppCpuTimeLimit"},
{0x00500040, GetAppCpuTimeLimit, "GetAppCpuTimeLimit"},
{0x00510080, GetStartupArgument, "GetStartupArgument"},
{0x00520104, nullptr, "Wrap1"},
{0x00530104, nullptr, "Unwrap1"},
{0x00580002, nullptr, "GetProgramID"},

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@ -89,7 +89,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x004E0000, nullptr, "HardwareResetAsync"},
{0x004F0080, SetAppCpuTimeLimit, "SetAppCpuTimeLimit"},
{0x00500040, GetAppCpuTimeLimit, "GetAppCpuTimeLimit"},
{0x00510080, nullptr, "GetStartupArgument"},
{0x00510080, GetStartupArgument, "GetStartupArgument"},
{0x00520104, nullptr, "Wrap1"},
{0x00530104, nullptr, "Unwrap1"},
{0x00580002, nullptr, "GetProgramID"},

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@ -16,6 +16,15 @@ namespace CECD {
static Kernel::SharedPtr<Kernel::Event> cecinfo_event;
static Kernel::SharedPtr<Kernel::Event> change_state_event;
void GetCecStateAbbreviated(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = static_cast<u32>(CecStateAbbreviated::CEC_STATE_ABBREV_IDLE);
LOG_WARNING(Service_CECD, "(STUBBED) called");
}
void GetCecInfoEventHandle(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();

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@ -10,6 +10,24 @@ class Interface;
namespace CECD {
enum class CecStateAbbreviated {
CEC_STATE_ABBREV_IDLE = 1, ///< Corresponds to CEC_STATE_IDLE
CEC_STATE_ABBREV_NOT_LOCAL = 2, ///< Corresponds to CEC_STATEs *FINISH*, *POST, and OVER_BOSS
CEC_STATE_ABBREV_SCANNING = 3, ///< Corresponds to CEC_STATE_SCANNING
CEC_STATE_ABBREV_WLREADY = 4, ///< Corresponds to CEC_STATE_WIRELESS_READY when some unknown bool is true
CEC_STATE_ABBREV_OTHER = 5, ///< Corresponds to CEC_STATEs besides *FINISH*, *POST, and OVER_BOSS and those listed here
};
/**
* GetCecStateAbbreviated service function
* Inputs:
* 0: 0x000E0000
* Outputs:
* 1: ResultCode
* 2: CecStateAbbreviated
*/
void GetCecStateAbbreviated(Service::Interface* self);
/**
* GetCecInfoEventHandle service function
* Inputs:

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@ -9,6 +9,7 @@ namespace Service {
namespace CECD {
static const Interface::FunctionInfo FunctionTable[] = {
{0x000E0000, GetCecStateAbbreviated, "GetCecStateAbbreviated"},
{0x000F0000, GetCecInfoEventHandle, "GetCecInfoEventHandle"},
{0x00100000, GetChangeStateEventHandle, "GetChangeStateEventHandle"},
{0x00120104, nullptr, "ReadSavedData"},

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include "audio_core/hle/pipe.h"
@ -12,37 +13,80 @@
#include "core/hle/kernel/event.h"
#include "core/hle/service/dsp_dsp.h"
using DspPipe = DSP::HLE::DspPipe;
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace DSP_DSP
namespace DSP_DSP {
static u32 read_pipe_count;
static Kernel::SharedPtr<Kernel::Event> semaphore_event;
struct PairHash {
template <typename T, typename U>
std::size_t operator()(const std::pair<T, U> &x) const {
// TODO(yuriks): Replace with better hash combining function.
return std::hash<T>()(x.first) ^ std::hash<U>()(x.second);
/// There are three types of interrupts
enum class InterruptType {
Zero, One, Pipe
};
constexpr size_t NUM_INTERRUPT_TYPE = 3;
class InterruptEvents final {
public:
void Signal(InterruptType type, DspPipe pipe) {
Kernel::SharedPtr<Kernel::Event>& event = Get(type, pipe);
if (event) {
event->Signal();
}
}
Kernel::SharedPtr<Kernel::Event>& Get(InterruptType type, DspPipe dsp_pipe) {
switch (type) {
case InterruptType::Zero:
return zero;
case InterruptType::One:
return one;
case InterruptType::Pipe: {
const size_t pipe_index = static_cast<size_t>(dsp_pipe);
ASSERT(pipe_index < DSP::HLE::NUM_DSP_PIPE);
return pipe[pipe_index];
}
}
UNREACHABLE_MSG("Invalid interrupt type = %zu", static_cast<size_t>(type));
}
bool HasTooManyEventsRegistered() const {
// Actual service implementation only has 6 'slots' for interrupts.
constexpr size_t max_number_of_interrupt_events = 6;
size_t number = std::count_if(pipe.begin(), pipe.end(), [](const auto& evt) {
return evt != nullptr;
});
if (zero != nullptr)
number++;
if (one != nullptr)
number++;
return number >= max_number_of_interrupt_events;
}
private:
/// Currently unknown purpose
Kernel::SharedPtr<Kernel::Event> zero = nullptr;
/// Currently unknown purpose
Kernel::SharedPtr<Kernel::Event> one = nullptr;
/// Each DSP pipe has an associated interrupt
std::array<Kernel::SharedPtr<Kernel::Event>, DSP::HLE::NUM_DSP_PIPE> pipe = {{}};
};
/// Map of (audio interrupt number, channel number) to Kernel::Events. See: RegisterInterruptEvents
static std::unordered_map<std::pair<u32, u32>, Kernel::SharedPtr<Kernel::Event>, PairHash> interrupt_events;
static InterruptEvents interrupt_events;
// DSP Interrupts:
// Interrupt #2 occurs every frame tick. Userland programs normally have a thread that's waiting
// for an interrupt event. Immediately after this interrupt event, userland normally updates the
// state in the next region and increments the relevant frame counter by two.
void SignalAllInterrupts() {
// HACK: The other interrupts have currently unknown purpose, we trigger them each tick in any case.
for (auto& interrupt_event : interrupt_events)
interrupt_event.second->Signal();
}
void SignalInterrupt(u32 interrupt, u32 channel) {
interrupt_events[std::make_pair(interrupt, channel)]->Signal();
// The audio-pipe interrupt occurs every frame tick. Userland programs normally have a thread
// that's waiting for an interrupt event. Immediately after this interrupt event, userland
// normally updates the state in the next region and increments the relevant frame counter by
// two.
void SignalPipeInterrupt(DspPipe pipe) {
interrupt_events.Signal(InterruptType::Pipe, pipe);
}
/**
@ -58,7 +102,10 @@ static void ConvertProcessAddressFromDspDram(Service::Interface* self) {
u32 addr = cmd_buff[1];
cmd_buff[0] = IPC::MakeHeader(0xC, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
// TODO(merry): There is a per-region offset missing in this calculation (that seems to be always zero).
cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000);
LOG_DEBUG(Service_DSP, "addr=0x%08X", addr);
@ -113,7 +160,9 @@ static void LoadComponent(Service::Interface* self) {
static void GetSemaphoreEventHandle(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[0] = IPC::MakeHeader(0x16, 1, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
// cmd_buff[2] not set
cmd_buff[3] = Kernel::g_handle_table.Create(semaphore_event).MoveFrom(); // Event handle
LOG_WARNING(Service_DSP, "(STUBBED) called");
@ -138,8 +187,7 @@ static void FlushDataCache(Service::Interface* self) {
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
// TODO(purpasmart96): Verify return header on HW
cmd_buff[0] = IPC::MakeHeader(0x13, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size, process);
@ -148,8 +196,8 @@ static void FlushDataCache(Service::Interface* self) {
/**
* DSP_DSP::RegisterInterruptEvents service function
* Inputs:
* 1 : Interrupt Number
* 2 : Channel Number
* 1 : Interrupt Type
* 2 : Pipe Number
* 4 : Interrupt event handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
@ -157,23 +205,40 @@ static void FlushDataCache(Service::Interface* self) {
static void RegisterInterruptEvents(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 interrupt = cmd_buff[1];
u32 channel = cmd_buff[2];
u32 type_index = cmd_buff[1];
u32 pipe_index = cmd_buff[2];
u32 event_handle = cmd_buff[4];
ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < DSP::HLE::NUM_DSP_PIPE,
"Invalid type or pipe: type = %u, pipe = %u", type_index, pipe_index);
InterruptType type = static_cast<InterruptType>(cmd_buff[1]);
DspPipe pipe = static_cast<DspPipe>(cmd_buff[2]);
cmd_buff[0] = IPC::MakeHeader(0x15, 1, 0);
if (event_handle) {
auto evt = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
if (evt) {
interrupt_events[std::make_pair(interrupt, channel)] = evt;
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_INFO(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
} else {
LOG_CRITICAL(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
ASSERT(false); // This should really be handled at a IPC translation layer.
if (!evt) {
LOG_INFO(Service_DSP, "Invalid event handle! type=%u, pipe=%u, event_handle=0x%08X", type_index, pipe_index, event_handle);
ASSERT(false); // TODO: This should really be handled at an IPC translation layer.
}
if (interrupt_events.HasTooManyEventsRegistered()) {
LOG_INFO(Service_DSP, "Ran out of space to register interrupts (Attempted to register type=%u, pipe=%u, event_handle=0x%08X)",
type_index, pipe_index, event_handle);
cmd_buff[1] = ResultCode(ErrorDescription::InvalidResultValue, ErrorModule::DSP, ErrorSummary::OutOfResource, ErrorLevel::Status).raw;
return;
}
interrupt_events.Get(type, pipe) = evt;
LOG_INFO(Service_DSP, "Registered type=%u, pipe=%u, event_handle=0x%08X", type_index, pipe_index, event_handle);
cmd_buff[1] = RESULT_SUCCESS.raw;
} else {
interrupt_events.erase(std::make_pair(interrupt, channel));
LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
interrupt_events.Get(type, pipe) = nullptr;
LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", type_index, pipe_index, event_handle);
cmd_buff[1] = RESULT_SUCCESS.raw;
}
}
@ -187,6 +252,7 @@ static void RegisterInterruptEvents(Service::Interface* self) {
static void SetSemaphore(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[0] = IPC::MakeHeader(0x7, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_DSP, "(STUBBED) called");
@ -195,7 +261,7 @@ static void SetSemaphore(Service::Interface* self) {
/**
* DSP_DSP::WriteProcessPipe service function
* Inputs:
* 1 : Channel
* 1 : Pipe Number
* 2 : Size
* 3 : (size << 14) | 0x402
* 4 : Buffer
@ -206,24 +272,32 @@ static void SetSemaphore(Service::Interface* self) {
static void WriteProcessPipe(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
u32 pipe_index = cmd_buff[1];
u32 size = cmd_buff[2];
u32 buffer = cmd_buff[4];
ASSERT_MSG(IPC::StaticBufferDesc(size, 1) == cmd_buff[3], "IPC static buffer descriptor failed validation (0x%X). pipe=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], pipe, size, buffer);
ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) {
LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). pipe=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], pipe_index, size, buffer);
cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
cmd_buff[1] = ResultCode(ErrorDescription::OS_InvalidBufferDescriptor, ErrorModule::OS, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw;
return;
}
ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe_index, size, buffer);
std::vector<u8> message(size);
for (size_t i = 0; i < size; i++) {
message[i] = Memory::Read8(buffer + i);
}
DSP::HLE::PipeWrite(pipe, message);
cmd_buff[0] = IPC::MakeHeader(0xD, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe_index, size, buffer);
}
/**
@ -243,13 +317,16 @@ static void WriteProcessPipe(Service::Interface* self) {
static void ReadPipeIfPossible(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
u32 pipe_index = cmd_buff[1];
u32 unknown = cmd_buff[2];
u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
VAddr addr = cmd_buff[0x41];
ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe_index, unknown, size, addr);
cmd_buff[0] = IPC::MakeHeader(0x10, 1, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
@ -260,8 +337,10 @@ static void ReadPipeIfPossible(Service::Interface* self) {
} else {
cmd_buff[2] = 0; // Return no data
}
cmd_buff[3] = IPC::StaticBufferDesc(size, 0);
cmd_buff[4] = addr;
LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, unknown, size, addr, cmd_buff[2]);
}
/**
@ -278,26 +357,31 @@ static void ReadPipeIfPossible(Service::Interface* self) {
static void ReadPipe(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
u32 pipe_index = cmd_buff[1];
u32 unknown = cmd_buff[2];
u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
VAddr addr = cmd_buff[0x41];
ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe_index, unknown, size, addr);
if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
Memory::WriteBlock(addr, response.data(), response.size());
cmd_buff[0] = IPC::MakeHeader(0xE, 2, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = static_cast<u32>(response.size());
cmd_buff[3] = IPC::StaticBufferDesc(size, 0);
cmd_buff[4] = addr;
} else {
// No more data is in pipe. Hardware hangs in this case; this should never happen.
UNREACHABLE();
}
LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, unknown, size, addr, cmd_buff[2]);
}
/**
@ -312,13 +396,16 @@ static void ReadPipe(Service::Interface* self) {
static void GetPipeReadableSize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
u32 pipe_index = cmd_buff[1];
u32 unknown = cmd_buff[2];
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = DSP::HLE::GetPipeReadableSize(pipe);
LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, cmd_buff[2]);
LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, unknown, cmd_buff[2]);
}
/**
@ -333,6 +420,7 @@ static void SetSemaphoreMask(Service::Interface* self) {
u32 mask = cmd_buff[1];
cmd_buff[0] = IPC::MakeHeader(0x17, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x%08X", mask);
@ -350,6 +438,7 @@ static void SetSemaphoreMask(Service::Interface* self) {
static void GetHeadphoneStatus(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[0] = IPC::MakeHeader(0x1F, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = 0; // Not using headphones?
@ -376,6 +465,7 @@ static void RecvData(Service::Interface* self) {
// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown or slept.
cmd_buff[0] = IPC::MakeHeader(0x1, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
switch (DSP::HLE::GetDspState()) {
case DSP::HLE::DspState::On:
@ -411,6 +501,7 @@ static void RecvDataIsReady(Service::Interface* self) {
ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
cmd_buff[0] = IPC::MakeHeader(0x2, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 1; // Ready to read
@ -458,14 +549,14 @@ const Interface::FunctionInfo FunctionTable[] = {
Interface::Interface() {
semaphore_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "DSP_DSP::semaphore_event");
read_pipe_count = 0;
interrupt_events = {};
Register(FunctionTable);
}
Interface::~Interface() {
semaphore_event = nullptr;
interrupt_events.clear();
interrupt_events = {};
}
} // namespace

View File

@ -8,6 +8,12 @@
#include "core/hle/service/service.h"
namespace DSP {
namespace HLE {
enum class DspPipe;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace DSP_DSP
@ -23,15 +29,10 @@ public:
}
};
/// Signal all audio related interrupts.
void SignalAllInterrupts();
/**
* Signal a specific audio related interrupt based on interrupt id and channel id.
* @param interrupt_id The interrupt id
* @param channel_id The channel id
* The significance of various values of interrupt_id and channel_id is not yet known.
* Signal a specific DSP related interrupt of type == InterruptType::Pipe, pipe == pipe.
* @param pipe The DSP pipe for which to signal an interrupt for.
*/
void SignalInterrupt(u32 interrupt_id, u32 channel_id);
void SignalPipeInterrupt(DSP::HLE::DspPipe pipe);
} // namespace
} // namespace DSP_DSP

View File

@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/string_util.h"
#include "core/hle/service/service.h"
#include "core/hle/service/frd/frd.h"
#include "core/hle/service/frd/frd_a.h"
@ -10,6 +12,95 @@
namespace Service {
namespace FRD {
static FriendKey my_friend_key = {0, 0, 0ull};
static MyPresence my_presence = {};
void GetMyPresence(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 shifted_out_size = cmd_buff[64];
u32 my_presence_addr = cmd_buff[65];
ASSERT(shifted_out_size == ((sizeof(MyPresence) << 14) | 2));
Memory::WriteBlock(my_presence_addr, reinterpret_cast<const u8*>(&my_presence), sizeof(MyPresence));
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
void GetFriendKeyList(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 unknown = cmd_buff[1];
u32 frd_count = cmd_buff[2];
u32 frd_key_addr = cmd_buff[65];
FriendKey zero_key = {};
for (u32 i = 0; i < frd_count; ++i) {
Memory::WriteBlock(frd_key_addr + i * sizeof(FriendKey),
reinterpret_cast<const u8*>(&zero_key), sizeof(FriendKey));
}
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = 0; // 0 friends
LOG_WARNING(Service_FRD, "(STUBBED) called, unknown=%d, frd_count=%d, frd_key_addr=0x%08X",
unknown, frd_count, frd_key_addr);
}
void GetFriendProfile(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 count = cmd_buff[1];
u32 frd_key_addr = cmd_buff[3];
u32 profiles_addr = cmd_buff[65];
Profile zero_profile = {};
for (u32 i = 0; i < count; ++i) {
Memory::WriteBlock(profiles_addr + i * sizeof(Profile),
reinterpret_cast<const u8*>(&zero_profile), sizeof(Profile));
}
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_FRD, "(STUBBED) called, count=%d, frd_key_addr=0x%08X, profiles_addr=0x%08X",
count, frd_key_addr, profiles_addr);
}
void GetFriendAttributeFlags(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 count = cmd_buff[1];
u32 frd_key_addr = cmd_buff[3];
u32 attr_flags_addr = cmd_buff[65];
for (u32 i = 0; i < count; ++i) {
//TODO:(mailwl) figure out AttributeFlag size and zero all buffer. Assume 1 byte
Memory::Write8(attr_flags_addr + i, 0);
}
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_FRD, "(STUBBED) called, count=%d, frd_key_addr=0x%08X, attr_flags_addr=0x%08X",
count, frd_key_addr, attr_flags_addr);
}
void GetMyFriendKey(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
Memory::WriteBlock(cmd_buff[2], reinterpret_cast<const u8*>(&my_friend_key), sizeof(FriendKey));
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
void GetMyScreenName(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
// TODO: (mailwl) get the name from config
Common::UTF8ToUTF16("Citra").copy(reinterpret_cast<char16_t*>(&cmd_buff[2]), 11);
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
void Init() {
using namespace Kernel;

View File

@ -4,9 +4,97 @@
#pragma once
#include "common/common_types.h"
namespace Service {
class Interface;
namespace FRD {
struct FriendKey {
u32 friend_id;
u32 unknown;
u64 friend_code;
};
struct MyPresence {
u8 unknown[0x12C];
};
struct Profile {
u8 region;
u8 country;
u8 area;
u8 language;
u32 unknown;
};
/**
* FRD::GetMyPresence service function
* Inputs:
* 64 : sizeof (MyPresence) << 14 | 2
* 65 : Address of MyPresence structure
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetMyPresence(Service::Interface* self);
/**
* FRD::GetFriendKeyList service function
* Inputs:
* 1 : Unknown
* 2 : Max friends count
* 65 : Address of FriendKey List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : FriendKey count filled
*/
void GetFriendKeyList(Service::Interface* self);
/**
* FRD::GetFriendProfile service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 64 : (count * sizeof (Profile)) << 10 | 2
* 65 : Address of Profiles List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendProfile(Service::Interface* self);
/**
* FRD::GetFriendAttributeFlags service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 65 : Address of AttributeFlags
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendAttributeFlags(Service::Interface* self);
/**
* FRD::GetMyFriendKey service function
* Inputs:
* none
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2-5 : FriendKey
*/
void GetMyFriendKey(Service::Interface* self);
/**
* FRD::GetMyScreenName service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : UTF16 encoded name (max 11 symbols)
*/
void GetMyScreenName(Service::Interface* self);
/// Initialize FRD service(s)
void Init();

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/frd/frd.h"
#include "core/hle/service/frd/frd_u.h"
namespace Service {
@ -12,11 +13,11 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00020000, nullptr, "IsOnline"},
{0x00030000, nullptr, "Login"},
{0x00040000, nullptr, "Logout"},
{0x00050000, nullptr, "GetMyFriendKey"},
{0x00050000, GetMyFriendKey, "GetMyFriendKey"},
{0x00060000, nullptr, "GetMyPreference"},
{0x00070000, nullptr, "GetMyProfile"},
{0x00080000, nullptr, "GetMyPresence"},
{0x00090000, nullptr, "GetMyScreenName"},
{0x00080000, GetMyPresence, "GetMyPresence"},
{0x00090000, GetMyScreenName, "GetMyScreenName"},
{0x000A0000, nullptr, "GetMyMii"},
{0x000B0000, nullptr, "GetMyLocalAccountId"},
{0x000C0000, nullptr, "GetMyPlayingGame"},
@ -24,13 +25,13 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x000E0000, nullptr, "GetMyNcPrincipalId"},
{0x000F0000, nullptr, "GetMyComment"},
{0x00100040, nullptr, "GetMyPassword"},
{0x00110080, nullptr, "GetFriendKeyList"},
{0x00110080, GetFriendKeyList, "GetFriendKeyList"},
{0x00120042, nullptr, "GetFriendPresence"},
{0x00130142, nullptr, "GetFriendScreenName"},
{0x00140044, nullptr, "GetFriendMii"},
{0x00150042, nullptr, "GetFriendProfile"},
{0x00150042, GetFriendProfile, "GetFriendProfile"},
{0x00160042, nullptr, "GetFriendRelationship"},
{0x00170042, nullptr, "GetFriendAttributeFlags"},
{0x00170042, GetFriendAttributeFlags, "GetFriendAttributeFlags"},
{0x00180044, nullptr, "GetFriendPlayingGame"},
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},

View File

@ -15,7 +15,6 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_extsavedata.h"
@ -115,6 +114,7 @@ ResultVal<bool> File::SyncRequest() {
return read.Code();
}
cmd_buff[2] = static_cast<u32>(*read);
Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(address), length);
break;
}
@ -521,23 +521,23 @@ void ArchiveInit() {
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
auto sdmc_factory = Common::make_unique<FileSys::ArchiveFactory_SDMC>(sdmc_directory);
auto sdmc_factory = std::make_unique<FileSys::ArchiveFactory_SDMC>(sdmc_directory);
if (sdmc_factory->Initialize())
RegisterArchiveType(std::move(sdmc_factory), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
// Create the SaveData archive
auto savedata_factory = Common::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData);
auto extsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
auto extsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);
if (extsavedata_factory->Initialize())
RegisterArchiveType(std::move(extsavedata_factory), ArchiveIdCode::ExtSaveData);
else
LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_factory->GetMountPoint().c_str());
auto sharedextsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_ExtSaveData>(nand_directory, true);
auto sharedextsavedata_factory = std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(nand_directory, true);
if (sharedextsavedata_factory->Initialize())
RegisterArchiveType(std::move(sharedextsavedata_factory), ArchiveIdCode::SharedExtSaveData);
else
@ -545,10 +545,10 @@ void ArchiveInit() {
sharedextsavedata_factory->GetMountPoint().c_str());
// Create the SaveDataCheck archive, basically a small variation of the RomFS archive
auto savedatacheck_factory = Common::make_unique<FileSys::ArchiveFactory_SaveDataCheck>(nand_directory);
auto savedatacheck_factory = std::make_unique<FileSys::ArchiveFactory_SaveDataCheck>(nand_directory);
RegisterArchiveType(std::move(savedatacheck_factory), ArchiveIdCode::SaveDataCheck);
auto systemsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_SystemSaveData>(nand_directory);
auto systemsavedata_factory = std::make_unique<FileSys::ArchiveFactory_SystemSaveData>(nand_directory);
RegisterArchiveType(std::move(systemsavedata_factory), ArchiveIdCode::SystemSaveData);
}

View File

@ -250,7 +250,7 @@ static void CreateFile(Service::Interface* self) {
FileSys::Path file_path(filename_type, filename_size, filename_ptr);
LOG_DEBUG(Service_FS, "type=%d size=%llu data=%s", filename_type, filename_size, file_path.DebugStr().c_str());
LOG_DEBUG(Service_FS, "type=%d size=%llu data=%s", filename_type, file_size, file_path.DebugStr().c_str());
cmd_buff[1] = CreateFileInArchive(archive_handle, file_path, file_size).raw;
}

View File

@ -15,8 +15,6 @@
#include "video_core/gpu_debugger.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "gsp_gpu.h"
@ -291,8 +289,6 @@ static void FlushDataCache(Service::Interface* self) {
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
// TODO(purpasmart96): Verify return header on HW
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
@ -408,6 +404,8 @@ void SignalInterrupt(InterruptId interrupt_id) {
g_interrupt_event->Signal();
}
MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255));
/// Executes the next GSP command
static void ExecuteCommand(const Command& command, u32 thread_id) {
// Utility function to convert register ID to address
@ -419,18 +417,21 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA:
VideoCore::g_renderer->Rasterizer()->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
{
MICROPROFILE_SCOPE(GPU_GSP_DMA);
// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever possible/likely
Memory::RasterizerFlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
command.dma_request.size);
Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
Memory::GetPointer(command.dma_request.source_address),
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
break;
}
// TODO: This will need some rework in the future. (why?)
case CommandId::SUBMIT_GPU_CMDLIST:
{
@ -517,13 +518,8 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
case CommandId::CACHE_FLUSH:
{
for (auto& region : command.cache_flush.regions) {
if (region.size == 0)
break;
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
Memory::VirtualToPhysicalAddress(region.address), region.size);
}
// NOTE: Rasterizer flushing handled elsewhere in CPU read/write and other GPU handlers
// Use command.cache_flush.regions to implement this handler
break;
}

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