tev: Use primary color for previous source in first stage (#6921)

This commit is contained in:
GPUCode
2023-08-28 09:59:32 +03:00
committed by GitHub
parent 04aeecabcf
commit 8b218e1b7d
4 changed files with 13 additions and 12 deletions

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@@ -1527,7 +1527,7 @@ vec4 secondary_fragment_color = vec4(0.0);
out += "vec4 combiner_buffer = vec4(0.0);\n"
"vec4 next_combiner_buffer = tev_combiner_buffer_color;\n"
"vec4 last_tex_env_out = vec4(0.0);\n";
"vec4 last_tex_env_out = rounded_primary_color;\n";
out += "vec3 color_results_1 = vec3(0.0);\n"
"vec3 color_results_2 = vec3(0.0);\n"