Merge pull request #4496 from wwylele/smd-fix
gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address
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		| @@ -147,9 +147,18 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr | ||||
|     } | ||||
|  | ||||
|     const u8* const buffer_end = tile_buffer + aligned_end - aligned_start; | ||||
|     PAddr current_paddr = aligned_start; | ||||
|     while (tile_buffer < buffer_end) { | ||||
|         // Pokemon Super Mystery Dungeon will try to use textures that go beyond | ||||
|         // the end address of VRAM. Stop reading if reaches invalid address | ||||
|         if (!VideoCore::g_memory->IsValidPhysicalAddress(current_paddr) || | ||||
|             !VideoCore::g_memory->IsValidPhysicalAddress(current_paddr + tile_size)) { | ||||
|             LOG_ERROR(Render_OpenGL, "Out of bound texture"); | ||||
|             break; | ||||
|         } | ||||
|         MortonCopyTile<morton_to_gl, format>(stride, tile_buffer, gl_buffer); | ||||
|         tile_buffer += tile_size; | ||||
|         current_paddr += tile_size; | ||||
|         glbuf_next_tile(); | ||||
|     } | ||||
|  | ||||
|   | ||||
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	 Weiyi Wang
					Weiyi Wang