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https://github.com/citra-emu/citra.git
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Cleanup some bad rebasing. Fix clang style
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parent
5bae894761
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@ -57,7 +57,7 @@ void Config::ReadValues() {
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Settings::values.pad_circle_modifier =
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Settings::InputDeviceMapping(sdl2_config->Get("Controls", "pad_circle_modifier", ""));
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Settings::values.pad_circle_modifier_scale =
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(float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.4);
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(float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
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Settings::values.pad_circle_deadzone =
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(float)sdl2_config->GetReal("Controls", "pad_circle_deadzone", 0.4);
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@ -34,9 +34,13 @@ pad_circle_right =
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pad_circle_modifier =
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# The applied modifier scale to circle pad.
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# Must be in range of 0.0-1.0. Defaults to 0.4
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# Must be in range of 0.0-1.0. Defaults to 0.5
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pad_circle_modifier_scale =
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# Deadzone applied to the circle pad.
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# Must be in range of 0.0 - 1.0. Defaults to 0.4
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pad_circle_deadzone =
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[Core]
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# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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@ -14,8 +14,8 @@
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#include "core/hle/service/hid/hid.h"
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#include "core/settings.h"
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#include "input_core/input_core.h"
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#include "input_core/devices/keyboard.h"
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#include "input_core/input_core.h"
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#include "citra/emu_window/emu_window_sdl2.h"
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@ -58,7 +58,6 @@ void EmuWindow_SDL2::OnResize() {
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}
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EmuWindow_SDL2::EmuWindow_SDL2() {
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keyboard_id = 0;
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SDL_SetMainReady();
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@ -166,6 +165,7 @@ void EmuWindow_SDL2::DoneCurrent() {
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SDL_GL_MakeCurrent(render_window, nullptr);
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}
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void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(const std::pair<unsigned, unsigned>& minimal_size) {
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void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
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const std::pair<unsigned, unsigned>& minimal_size) {
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SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
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}
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}
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@ -115,32 +115,6 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
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std::string window_title =
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Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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setWindowTitle(QString::fromStdString(window_title));
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keyboard_id = 0;
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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QGLFormat fmt;
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fmt.setVersion(3, 3);
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fmt.setProfile(QGLFormat::CoreProfile);
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// Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
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fmt.setOption(QGL::NoDeprecatedFunctions);
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child = new GGLWidgetInternal(fmt, this);
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QBoxLayout* layout = new QHBoxLayout(this);
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resize(VideoCore::kScreenTopWidth,
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VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
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layout->addWidget(child);
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layout->setMargin(0);
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setLayout(layout);
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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OnFramebufferSizeChanged();
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NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
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BackupGeometry();
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}
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void GRenderWindow::moveContext() {
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@ -38,10 +38,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
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if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
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return;
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int touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) /
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(framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
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int touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) /
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(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
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int touch_x = VideoCore::kScreenBottomWidth *
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(framebuffer_x - framebuffer_layout.bottom_screen.left) /
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(framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
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int touch_y = VideoCore::kScreenBottomHeight *
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(framebuffer_y - framebuffer_layout.bottom_screen.top) /
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(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
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touch_pressed = true;
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InputCore::SetTouchState(std::make_tuple(touch_x, touch_y, true));
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auto pad_state = InputCore::GetPadState();
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@ -212,8 +212,8 @@ private:
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WindowConfig active_config; ///< Internal active configuration
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bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
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/**
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* Clip the provided coordinates to be inside the touchscreen area.
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*/
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std::tuple<unsigned,unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
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/**
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* Clip the provided coordinates to be inside the touchscreen area.
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*/
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std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
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};
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@ -87,7 +87,7 @@ enum class Class : ClassType {
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Loader, ///< ROM loader
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Input, ///< Input backend
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Count ///< Total number of logging classes
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Count ///< Total number of logging classes
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};
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/// Logs a message to the global logger.
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@ -5,10 +5,10 @@
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#include <cmath>
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#include "common/emu_window.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/hid/hid_spvr.h"
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#include "core/hle/service/hid/hid_user.h"
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#include "core/hle/service/service.h"
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#include "input_core/input_core.h"
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@ -551,7 +551,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
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if (!Settings::values.use_vsync && Settings::values.toggle_framelimit) {
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FrameLimiter();
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}
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@ -11,8 +11,8 @@
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#include "core/hle/kernel/memory.h"
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#include "core/hw/hw.h"
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#include "core/system.h"
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#include "video_core/video_core.h"
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#include "input_core/input_core.h"
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#include "video_core/video_core.h"
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namespace System {
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