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DSP/HLE: move implementation of RecvData to audio_core, behind common interface
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@ -32,8 +32,13 @@ public:
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DspInterface& operator=(const DspInterface&) = delete;
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DspInterface& operator=(DspInterface&&) = delete;
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/// Get the state of the DSP
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virtual DspState GetDspState() const = 0;
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/**
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* Reads data from one of three DSP registers
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* @note this function blocks until the data is available
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* @param register_number the index of the register to read
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* @returns the value of the register
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*/
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virtual u16 RecvData(u32 register_number) = 0;
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/**
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* Reads `length` bytes from the DSP pipe identified with `pipe_number`.
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@ -29,6 +29,7 @@ public:
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DspState GetDspState() const;
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u16 RecvData(u32 register_number);
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std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
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std::size_t GetPipeReadableSize(DspPipe pipe_number) const;
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void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
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@ -93,6 +94,24 @@ DspState DspHle::Impl::GetDspState() const {
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return dsp_state;
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}
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u16 DspHle::Impl::RecvData(u32 register_number) {
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ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
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// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown
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// or slept.
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switch (GetDspState()) {
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case AudioCore::DspState::On:
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return 0;
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case AudioCore::DspState::Off:
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case AudioCore::DspState::Sleeping:
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return 1;
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default:
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UNREACHABLE();
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break;
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}
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}
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std::vector<u8> DspHle::Impl::PipeRead(DspPipe pipe_number, u32 length) {
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const std::size_t pipe_index = static_cast<std::size_t>(pipe_number);
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@ -342,8 +361,8 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
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DspHle::DspHle(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(*this, memory)) {}
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DspHle::~DspHle() = default;
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DspState DspHle::GetDspState() const {
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return impl->GetDspState();
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u16 DspHle::RecvData(u32 register_number) {
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return impl->RecvData(register_number);
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}
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std::vector<u8> DspHle::PipeRead(DspPipe pipe_number, u32 length) {
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@ -24,8 +24,7 @@ public:
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explicit DspHle(Memory::MemorySystem& memory);
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~DspHle();
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DspState GetDspState() const override;
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u16 RecvData(u32 register_number) override;
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std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
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std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
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void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
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@ -24,26 +24,9 @@ void DSP_DSP::RecvData(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x01, 1, 0);
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const u32 register_number = rp.Pop<u32>();
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ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
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// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown
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// or slept.
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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rb.Push(RESULT_SUCCESS);
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switch (Core::DSP().GetDspState()) {
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case AudioCore::DspState::On:
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rb.Push<u32>(0);
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break;
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case AudioCore::DspState::Off:
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case AudioCore::DspState::Sleeping:
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rb.Push<u32>(1);
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break;
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default:
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UNREACHABLE();
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break;
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}
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rb.Push(system.DSP().RecvData(register_number));
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LOG_DEBUG(Service_DSP, "register_number={}", register_number);
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}
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@ -350,7 +333,8 @@ bool DSP_DSP::HasTooManyEventsRegistered() const {
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return number >= max_number_of_interrupt_events;
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}
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DSP_DSP::DSP_DSP(Core::System& system) : ServiceFramework("dsp::DSP", DefaultMaxSessions) {
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DSP_DSP::DSP_DSP(Core::System& system)
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: ServiceFramework("dsp::DSP", DefaultMaxSessions), system(system) {
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static const FunctionInfo functions[] = {
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// clang-format off
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{0x00010040, &DSP_DSP::RecvData, "RecvData"},
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@ -245,6 +245,8 @@ private:
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/// Checks if we are trying to register more than 6 events
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bool HasTooManyEventsRegistered() const;
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Core::System& system;
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Kernel::SharedPtr<Kernel::Event> semaphore_event;
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Kernel::SharedPtr<Kernel::Event> interrupt_zero = nullptr; /// Currently unknown purpose
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