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citra_qt: Add 'Open Mods Location'
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@ -468,6 +468,7 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
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QAction* open_texture_dump_location = context_menu.addAction(tr("Open Texture Dump Location"));
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QAction* open_texture_load_location =
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context_menu.addAction(tr("Open Custom Texture Location"));
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QAction* open_mods_location = context_menu.addAction(tr("Open Mods Location"));
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QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
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const bool is_application =
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@ -497,6 +498,7 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
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open_texture_dump_location->setVisible(is_application);
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open_texture_load_location->setVisible(is_application);
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open_mods_location->setVisible(is_application);
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navigate_to_gamedb_entry->setVisible(it != compatibility_list.end());
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@ -526,6 +528,13 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
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emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_LOAD);
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}
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});
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connect(open_mods_location, &QAction::triggered, [this, program_id] {
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if (FileUtil::CreateFullPath(fmt::format("{}mods/{:016X}/",
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FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
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program_id))) {
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emit OpenFolderRequested(program_id, GameListOpenTarget::MODS);
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}
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});
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connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
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emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
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});
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@ -35,7 +35,8 @@ enum class GameListOpenTarget {
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APPLICATION = 2,
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UPDATE_DATA = 3,
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TEXTURE_DUMP = 4,
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TEXTURE_LOAD = 5
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TEXTURE_LOAD = 5,
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MODS = 6,
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};
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class GameList : public QWidget {
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@ -1141,6 +1141,11 @@ void GMainWindow::OnGameListOpenFolder(u64 data_id, GameListOpenTarget target) {
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path = fmt::format("{}textures/{:016X}/",
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FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), data_id);
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break;
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case GameListOpenTarget::MODS:
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open_target = "Mods";
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path = fmt::format("{}mods/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
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data_id);
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break;
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default:
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LOG_ERROR(Frontend, "Unexpected target {}", static_cast<int>(target));
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return;
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