log: replace all NGLOG with LOG
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@@ -103,7 +103,7 @@ void HostRoomWindow::Host() {
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ui->max_player->value(), game_name.toStdString(), game_id);
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if (!created) {
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NetworkMessage::ShowError(NetworkMessage::COULD_NOT_CREATE_ROOM);
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NGLOG_ERROR(Network, "Could not create room!");
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LOG_ERROR(Network, "Could not create room!");
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ui->host->setEnabled(true);
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return;
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}
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@@ -136,7 +136,7 @@ void HostRoomWindow::OnConnection() {
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if (auto session = announce_multiplayer_session.lock()) {
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session->Start();
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} else {
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NGLOG_ERROR(Network, "Starting announce session failed");
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LOG_ERROR(Network, "Starting announce session failed");
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}
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}
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close();
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