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Resize: also trigger on rotation + clang format
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@ -1693,8 +1693,7 @@ void GMainWindow::ResizeScreen(const int scale) {
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ui->centralwidget->updateGeometry();
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updateGeometry();
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resize(minimumSizeHint());
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}
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else {
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} else {
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render_window->resize(scale * size.first, scale * size.second);
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}
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render_window->UpdateCurrentFramebufferLayout(scale * size.first, scale * size.second);
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@ -1770,6 +1769,7 @@ void GMainWindow::OnSwapScreens() {
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void GMainWindow::OnRotateScreens() {
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Settings::values.upright_screen = ui->action_Screen_Layout_Upright_Screens->isChecked();
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Settings::Apply();
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ChangeScreenSize();
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}
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void GMainWindow::OnCheats() {
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