Settings: Change slots name

This commit is contained in:
Chin 2015-02-07 12:50:06 -05:00 committed by chinhodado
parent 6778d350f1
commit 6d4b63aeaf
3 changed files with 10 additions and 10 deletions

View File

@ -21,7 +21,7 @@ set(SRCS
debugger/registers.cpp debugger/registers.cpp
util/spinbox.cpp util/spinbox.cpp
bootmanager.cpp bootmanager.cpp
hotkeys.cpp hotkeys.cpp
main.cpp main.cpp
citra-qt.rc citra-qt.rc
) )
@ -47,7 +47,7 @@ set(HEADERS
debugger/registers.h debugger/registers.h
util/spinbox.h util/spinbox.h
bootmanager.h bootmanager.h
hotkeys.h hotkeys.h
main.h main.h
version.h version.h
) )
@ -59,7 +59,7 @@ set(UIS
debugger/disassembler.ui debugger/disassembler.ui
debugger/profiler.ui debugger/profiler.ui
debugger/registers.ui debugger/registers.ui
hotkeys.ui hotkeys.ui
main.ui main.ui
) )

View File

@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/log.h" #include "common/logging/log.h"
#include <QKeySequence> #include <QKeySequence>
#include <QSettings> #include <QSettings>
@ -36,10 +36,10 @@ GInputsDialog::GInputsDialog(QWidget* parent) : QDialog(parent) {
// set up event handlers for the buttons // set up event handlers for the buttons
QPushButton* defaultButton = this->ui.buttonBox->button(QDialogButtonBox::RestoreDefaults); QPushButton* defaultButton = this->ui.buttonBox->button(QDialogButtonBox::RestoreDefaults);
connect(defaultButton, SIGNAL(clicked()), this, SLOT(OnDefaultClicked())); connect(defaultButton, SIGNAL(clicked()), this, SLOT(RestoreDefaultSettings()));
QPushButton* okButton = this->ui.buttonBox->button(QDialogButtonBox::Ok); QPushButton* okButton = this->ui.buttonBox->button(QDialogButtonBox::Ok);
connect(okButton, SIGNAL(clicked()), this, SLOT(OnOkClicked())); connect(okButton, SIGNAL(clicked()), this, SLOT(SaveSettings()));
// create a copy of the current settings // create a copy of the current settings
this->temp_settings = Settings::Values(Settings::values); this->temp_settings = Settings::Values(Settings::values);
@ -84,7 +84,7 @@ QString GInputsDialog::getKeyName(int key_code) {
return QKeySequence(key_code).toString(); return QKeySequence(key_code).toString();
} }
void GInputsDialog::OnDefaultClicked() { void GInputsDialog::RestoreDefaultSettings() {
// load the default button settings into temp_settings // load the default button settings into temp_settings
this->temp_settings.pad_a_key = Qt::Key_A; this->temp_settings.pad_a_key = Qt::Key_A;
this->temp_settings.pad_b_key = Qt::Key_S; this->temp_settings.pad_b_key = Qt::Key_S;
@ -108,7 +108,7 @@ void GInputsDialog::OnDefaultClicked() {
this->displayButtonSettings(GInputsDialog::temp_settings); this->displayButtonSettings(GInputsDialog::temp_settings);
} }
void GInputsDialog::OnOkClicked() { void GInputsDialog::SaveSettings() {
Config config; Config config;
// load the temporary settings into our real settings // load the temporary settings into our real settings

View File

@ -29,6 +29,6 @@ private:
void displayButtonSettings(const Settings::Values& values); void displayButtonSettings(const Settings::Values& values);
private slots: private slots:
void OnDefaultClicked(); void SaveSettings();
void OnOkClicked(); void RestoreDefaultSettings();
}; };