Input-GUI: Fix most PR issues

This commit is contained in:
Steven Cherry 2016-06-11 23:14:57 -05:00
parent 93308de8ec
commit 61144d2ab1
5 changed files with 1469 additions and 1443 deletions

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@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QSettings>
#include "citra_qt/config.h" #include "citra_qt/config.h"
#include "citra_qt/ui_settings.h" #include "citra_qt/ui_settings.h"
@ -49,9 +49,9 @@ void Config::ReadValues() {
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool(); Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
Settings::values.use_scaled_resolution = qt_config->value("use_scaled_resolution", false).toBool(); Settings::values.use_scaled_resolution = qt_config->value("use_scaled_resolution", false).toBool();
Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat(); Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat();
Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat(); Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat();
Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat(); Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat();
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Audio"); qt_config->beginGroup("Audio");
@ -104,9 +104,9 @@ void Config::ReadValues() {
for (auto hotkey : hotkeys) { for (auto hotkey : hotkeys) {
qt_config->beginGroup(hotkey); qt_config->beginGroup(hotkey);
UISettings::values.shortcuts.emplace_back( UISettings::values.shortcuts.emplace_back(
UISettings::Shortcut(group + "/" + hotkey, UISettings::Shortcut(group + "/" + hotkey,
UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(), UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
qt_config->value("Context").toInt()))); qt_config->value("Context").toInt())));
qt_config->endGroup(); qt_config->endGroup();
} }
@ -116,7 +116,7 @@ void Config::ReadValues() {
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool(); UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool(); UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose",true).toBool(); UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
qt_config->endGroup(); qt_config->endGroup();
@ -141,9 +141,9 @@ void Config::SaveValues() {
qt_config->setValue("use_scaled_resolution", Settings::values.use_scaled_resolution); qt_config->setValue("use_scaled_resolution", Settings::values.use_scaled_resolution);
// Cast to double because Qt's written float values are not human-readable // Cast to double because Qt's written float values are not human-readable
qt_config->setValue("bg_red", (double)Settings::values.bg_red); qt_config->setValue("bg_red", (double)Settings::values.bg_red);
qt_config->setValue("bg_green", (double)Settings::values.bg_green); qt_config->setValue("bg_green", (double)Settings::values.bg_green);
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue); qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Audio"); qt_config->beginGroup("Audio");
@ -188,7 +188,7 @@ void Config::SaveValues() {
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Shortcuts"); qt_config->beginGroup("Shortcuts");
for (auto shortcut : UISettings::values.shortcuts ) { for (auto shortcut : UISettings::values.shortcuts) {
qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first); qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
qt_config->setValue(shortcut.first + "/Context", shortcut.second.second); qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
} }

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@ -4,11 +4,8 @@
#pragma once #pragma once
#include <string>
#include "core/settings.h" #include "core/settings.h"
#include <QSettings> #include <QVariant>
#include <QString>
#include <QStringList>
class QSettings; class QSettings;

View File

@ -3,13 +3,13 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "configure_input.h" #include "configure_input.h"
ConfigureInput::ConfigureInput(QWidget *parent) : ConfigureInput::ConfigureInput(QWidget* parent) :
QWidget(parent), QWidget(parent),
ui(new Ui::ConfigureInput) ui(new Ui::ConfigureInput)
{ {
ui->setupUi(this); ui->setupUi(this);
//Initialize mapping of input enum to UI button. // Initialize mapping of input enum to UI button.
input_mapping = { input_mapping = {
{ std::make_pair(Settings::NativeInput::Values::A, ui->btnFaceA) }, { std::make_pair(Settings::NativeInput::Values::A, ui->btnFaceA) },
{ std::make_pair(Settings::NativeInput::Values::B, ui->btnFaceB) }, { std::make_pair(Settings::NativeInput::Values::B, ui->btnFaceB) },
@ -36,11 +36,11 @@ ConfigureInput::ConfigureInput(QWidget *parent) :
{ std::make_pair(Settings::NativeInput::Values::CIRCLE_RIGHT, ui->btnCircleRight) }, { std::make_pair(Settings::NativeInput::Values::CIRCLE_RIGHT, ui->btnCircleRight) },
}; };
//Attach handle click method to each button click. // Attach handle click method to each button click.
for (auto &ent1 : input_mapping) { for (const auto& entry : input_mapping) {
connect(ent1.second, &QPushButton::released, this, &ConfigureInput::HandleClick); connect(entry.second, SIGNAL(released()), this, SLOT(handleClick()));
} }
connect(ui->btnRestoreDefaults, &QPushButton::released, this, &ConfigureInput::RestoreDefaults); connect(ui->btnRestoreDefaults, SIGNAL(released()), this, SLOT(restoreDefaults()));
setFocusPolicy(Qt::ClickFocus); setFocusPolicy(Qt::ClickFocus);
this->setConfiguration(); this->setConfiguration();
} }
@ -49,44 +49,44 @@ ConfigureInput::~ConfigureInput()
{ {
} }
///Event handler for all button released() event. /// Event handler for all button released() event.
void ConfigureInput::HandleClick() void ConfigureInput::handleClick()
{ {
QPushButton* sender = qobject_cast<QPushButton*>(QObject::sender()); QPushButton* sender = qobject_cast<QPushButton*>(QObject::sender());
sender->setText("[waiting]"); sender->setText(tr("[waiting]"));
sender->setFocus(); sender->setFocus();
grabKeyboard(); grabKeyboard();
grabMouse(); grabMouse();
changingButton = sender; changing_button = sender;
} }
///Save all button configurations to settings file /// Save all button configurations to settings file
void ConfigureInput::applyConfiguration() void ConfigureInput::applyConfiguration()
{ {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) { for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) {
int value = GetKeyValue(input_mapping[Settings::NativeInput::Values(i)]->text()); int value = getKeyValue(input_mapping[Settings::NativeInput::Values(i)]->text());
Settings::values.input_mappings[Settings::NativeInput::All[i]] = value; Settings::values.input_mappings[Settings::NativeInput::All[i]] = value;
} }
Settings::Apply(); Settings::Apply();
} }
///Load configuration settings into button text /// Load configuration settings into button text
void ConfigureInput::setConfiguration() void ConfigureInput::setConfiguration()
{ {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) { for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) {
QString keyValue = GetKeyName(Settings::values.input_mappings[i]); QString keyValue = getKeyName(Settings::values.input_mappings[i]);
input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue); input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
} }
} }
///Handle key press event for input tab when a button is 'waiting'. /// Handle key press event for input tab when a button is 'waiting'.
void ConfigureInput::keyPressEvent(QKeyEvent *event) void ConfigureInput::keyPressEvent(QKeyEvent* event)
{ {
if (changingButton != nullptr && event->key() > 0) if (changing_button != nullptr && event->key() != Qt::Key_unknown)
{ {
keysPressed.push_back(event->key()); keys_pressed.push_back(event->key());
//Can't save Modifier + Keys yet as input. Will re-enable after settings refactor // Can't save Modifier + Keys yet as input. Will re-enable after settings refactor
/*if (event->key() == Qt::Key_Shift) /*if (event->key() == Qt::Key_Shift)
return; return;
@ -99,68 +99,68 @@ void ConfigureInput::keyPressEvent(QKeyEvent *event)
else if (event->key() == Qt::Key_Meta) else if (event->key() == Qt::Key_Meta)
return; return;
else*/ else*/
SetKey(); setKey();
} }
} }
///Set button text to name of key pressed. /// Set button text to name of key pressed.
void ConfigureInput::SetKey() void ConfigureInput::setKey()
{ {
QString keyValue = ""; QString key_value = "";
for (int i : keysPressed) // Will only contain one key until settings refactor for (int i : keys_pressed) // Will only contain one key until settings refactor
{ {
keyValue += GetKeyName(i); key_value += getKeyName(i);
} }
//RemoveDuplicates(keyValue); // RemoveDuplicates(keyValue);
changingButton->setText(keyValue); changing_button->setText(key_value);
keysPressed.clear(); keys_pressed.clear();
releaseKeyboard(); releaseKeyboard();
releaseMouse(); releaseMouse();
changingButton = nullptr; changing_button = nullptr;
} }
///Convert key ASCII value to its' letter/name /// Convert key ASCII value to its' letter/name
QString ConfigureInput::GetKeyName(int key_code) QString ConfigureInput::getKeyName(int key_code) const
{ {
if (key_code == Qt::Key_Shift) if (key_code == Qt::Key_Shift)
return tr("Shift"); return tr("Shift");
else if (key_code == Qt::Key_Control) if (key_code == Qt::Key_Control)
return tr("Ctrl"); return tr("Ctrl");
else if (key_code == Qt::Key_Alt) if (key_code == Qt::Key_Alt)
return tr("Alt"); return tr("Alt");
else if (key_code == Qt::Key_Meta) if (key_code == Qt::Key_Meta)
return ""; return "";
else if (key_code == -1) if (key_code == -1)
return ""; return "";
return QKeySequence(key_code).toString(); return QKeySequence(key_code).toString();
} }
///Convert letter/name of key to its ASCII value. /// Convert letter/name of key to its ASCII value.
int ConfigureInput::GetKeyValue(QString text) Qt::Key ConfigureInput::getKeyValue(const QString& text) const
{ {
if (text == "Shift") if (text == "Shift")
return Qt::Key_Shift; return Qt::Key_Shift;
else if (text == "Ctrl") if (text == "Ctrl")
return Qt::Key_Control; return Qt::Key_Control;
else if (text == "Alt") if (text == "Alt")
return Qt::Key_Alt; return Qt::Key_Alt;
else if (text == "Meta") if (text == "Meta")
return -1; return Qt::Key_unknown;
else if (text == "") if (text == "")
return -1; return Qt::Key_unknown;
return QKeySequence(text)[0]; return Qt::Key(QKeySequence(text)[0]);
} }
///Check all inputs for duplicate keys. Clears out any other button with same key as new button. /// Check all inputs for duplicate keys. Clears out any other button with same key as new button.
void ConfigureInput::RemoveDuplicates(QString newValue) void ConfigureInput::removeDuplicates(const QString& newValue)
{ {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) { for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) {
if (changingButton != input_mapping[Settings::NativeInput::Values(i)]) { if (changing_button != input_mapping[Settings::NativeInput::Values(i)]) {
QString oldValue = input_mapping[Settings::NativeInput::Values(i)]->text(); QString oldValue = input_mapping[Settings::NativeInput::Values(i)]->text();
if (newValue == oldValue) if (newValue == oldValue)
input_mapping[Settings::NativeInput::Values(i)]->setText(""); input_mapping[Settings::NativeInput::Values(i)]->setText("");
@ -168,11 +168,10 @@ void ConfigureInput::RemoveDuplicates(QString newValue)
} }
} }
///Restore all buttons to their default values. /// Restore all buttons to their default values.
void ConfigureInput::RestoreDefaults() { void ConfigureInput::restoreDefaults() {
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) for (int i = 0; i < Settings::NativeInput::NUM_INPUTS - 1; ++i) {
{ QString keyValue = getKeyName(defaults[i].toInt());
QString keyValue = GetKeyName(defaults[i].toInt());
input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue); input_mapping[Settings::NativeInput::Values(i)]->setText(keyValue);
} }
} }

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@ -1,20 +1,20 @@
// Copyright 2016 Citra Emulator Project // Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#pragma once #pragma once
#include <memory> #include <memory>
#include <QKeyEvent> #include <QKeyEvent>
#include <QObject>
#include <QPushButton>
#include <QSettings>
#include <QString>
#include <QWidget>
#include "citra_qt/config.h" #include "citra_qt/config.h"
#include "core/settings.h" #include "core/settings.h"
#include "ui_configure_input.h" #include "ui_configure_input.h"
class QObject;
class QPushButton;
class QString;
class QWidget;
namespace Ui { namespace Ui {
class ConfigureInput; class ConfigureInput;
} }
@ -24,22 +24,23 @@ class ConfigureInput : public QWidget
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureInput(QWidget *parent = 0); explicit ConfigureInput(QWidget* parent = nullptr);
~ConfigureInput(); ~ConfigureInput();
void applyConfiguration(); void applyConfiguration();
public Q_SLOTS:
void handleClick();
void restoreDefaults();
private: private:
std::unique_ptr<Ui::ConfigureInput> ui; std::unique_ptr<Ui::ConfigureInput> ui;
std::map<Settings::NativeInput::Values, QPushButton*> input_mapping; std::map<Settings::NativeInput::Values, QPushButton*> input_mapping;
std::vector<int> keysPressed; std::vector<int> keys_pressed;
QPushButton* changingButton = nullptr; /// button currently waiting for key press. QPushButton* changing_button = nullptr; /// button currently waiting for key press.
void HandleClick();
void setConfiguration(); void setConfiguration();
void SetKey(); void setKey();
void RemoveDuplicates(QString newValue); void removeDuplicates(const QString& newValue);
void RestoreDefaults(); void keyPressEvent(QKeyEvent* event) override;
virtual void keyPressEvent(QKeyEvent *event); QString getKeyName(int key_code) const;
QString GetKeyName(int key_code); Qt::Key ConfigureInput::getKeyValue(const QString& text) const;
int GetKeyValue(QString text);
}; };

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