sorry so many mistakes
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		| @@ -80,7 +80,7 @@ void GameList::DonePopulating() | ||||
| void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) | ||||
| { | ||||
|     if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) { | ||||
|         LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8bit().data()); | ||||
|         LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|   | ||||
| @@ -400,7 +400,7 @@ void GMainWindow::OnMenuRecentFile() { | ||||
|     QString filename = action->data().toString(); | ||||
|     QFileInfo file_info(filename); | ||||
|     if (file_info.exists()) { | ||||
|         BootGame(filename.toLocale8Bit().data()); | ||||
|         BootGame(filename.toLocal8Bit().data()); | ||||
|         StoreRecentFile(filename); // Put the filename on top of the list | ||||
|     } else { | ||||
|         // Display an error message and remove the file from the list. | ||||
|   | ||||
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