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sorry so many mistakes
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@ -80,7 +80,7 @@ void GameList::DonePopulating()
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void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)
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{
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if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) {
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LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8bit().data());
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LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());
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return;
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}
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@ -400,7 +400,7 @@ void GMainWindow::OnMenuRecentFile() {
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QString filename = action->data().toString();
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QFileInfo file_info(filename);
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if (file_info.exists()) {
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BootGame(filename.toLocale8Bit().data());
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BootGame(filename.toLocal8Bit().data());
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StoreRecentFile(filename); // Put the filename on top of the list
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} else {
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// Display an error message and remove the file from the list.
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