mirror of
https://github.com/citra-emu/citra.git
synced 2024-12-18 14:00:05 +00:00
Address review comments
This commit is contained in:
parent
3be7aa2cfc
commit
601fd81d5c
@ -2,6 +2,7 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <array>
|
||||||
#include <future>
|
#include <future>
|
||||||
#include <QColor>
|
#include <QColor>
|
||||||
#include <QImage>
|
#include <QImage>
|
||||||
@ -10,7 +11,6 @@
|
|||||||
#include <QMetaType>
|
#include <QMetaType>
|
||||||
#include <QTime>
|
#include <QTime>
|
||||||
#include <QtConcurrent/QtConcurrentRun>
|
#include <QtConcurrent/QtConcurrentRun>
|
||||||
|
|
||||||
#include "citra_qt/game_list_p.h"
|
#include "citra_qt/game_list_p.h"
|
||||||
#include "citra_qt/multiplayer/chat_room.h"
|
#include "citra_qt/multiplayer/chat_room.h"
|
||||||
#include "citra_qt/multiplayer/message.h"
|
#include "citra_qt/multiplayer/message.h"
|
||||||
@ -36,10 +36,10 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ChatMessage() {}
|
static constexpr std::array<const char*, 16> player_color = {
|
||||||
const QList<QString> player_color = {
|
|
||||||
{"#0000FF", "#FF0000", "#8A2BE2", "#FF69B4", "#1E90FF", "#008000", "#00FF7F", "#B22222",
|
{"#0000FF", "#FF0000", "#8A2BE2", "#FF69B4", "#1E90FF", "#008000", "#00FF7F", "#B22222",
|
||||||
"#DAA520", "#FF4500", "#2E8B57", "#5F9EA0", "#D2691E", "#9ACD32", "#FF7F50", "FFFF00"}};
|
"#DAA520", "#FF4500", "#2E8B57", "#5F9EA0", "#D2691E", "#9ACD32", "#FF7F50", "FFFF00"}};
|
||||||
|
|
||||||
QString timestamp;
|
QString timestamp;
|
||||||
QString nickname;
|
QString nickname;
|
||||||
QString message;
|
QString message;
|
||||||
@ -49,7 +49,7 @@ class StatusMessage {
|
|||||||
public:
|
public:
|
||||||
explicit StatusMessage(const QString& msg, QTime ts = {}) {
|
explicit StatusMessage(const QString& msg, QTime ts = {}) {
|
||||||
/// Convert the time to their default locale defined format
|
/// Convert the time to their default locale defined format
|
||||||
static QLocale locale;
|
QLocale locale;
|
||||||
timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
|
timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
|
||||||
message = msg;
|
message = msg;
|
||||||
}
|
}
|
||||||
@ -65,7 +65,7 @@ private:
|
|||||||
QString message;
|
QString message;
|
||||||
};
|
};
|
||||||
|
|
||||||
ChatRoom::ChatRoom(QWidget* parent) : ui(new Ui::ChatRoom) {
|
ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(new Ui::ChatRoom) {
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
|
||||||
// set the item_model for player_view
|
// set the item_model for player_view
|
||||||
@ -159,7 +159,9 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
|
|||||||
|
|
||||||
void ChatRoom::OnSendChat() {
|
void ChatRoom::OnSendChat() {
|
||||||
if (auto room = Network::GetRoomMember().lock()) {
|
if (auto room = Network::GetRoomMember().lock()) {
|
||||||
if (room->GetState() == Network::RoomMember::State::Joined) {
|
if (room->GetState() != Network::RoomMember::State::Joined) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
auto message = ui->chat_message->text().toStdString();
|
auto message = ui->chat_message->text().toStdString();
|
||||||
if (!ValidateMessage(message)) {
|
if (!ValidateMessage(message)) {
|
||||||
return;
|
return;
|
||||||
@ -182,17 +184,16 @@ void ChatRoom::OnSendChat() {
|
|||||||
ui->chat_message->clear();
|
ui->chat_message->clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list) {
|
void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list) {
|
||||||
// TODO(B3N30): Remember which row is selected
|
// TODO(B3N30): Remember which row is selected
|
||||||
player_list->removeRows(0, player_list->rowCount());
|
player_list->removeRows(0, player_list->rowCount());
|
||||||
for (const auto& member : member_list) {
|
for (const auto& member : member_list) {
|
||||||
if (member.nickname == "")
|
if (member.nickname.empty())
|
||||||
continue;
|
continue;
|
||||||
QList<QStandardItem*> l;
|
QList<QStandardItem*> l;
|
||||||
std::vector<std::string> elements = {member.nickname, member.game_info.name};
|
std::vector<std::string> elements = {member.nickname, member.game_info.name};
|
||||||
for (auto& item : elements) {
|
for (const auto& item : elements) {
|
||||||
QStandardItem* child = new QStandardItem(QString::fromStdString(item));
|
QStandardItem* child = new QStandardItem(QString::fromStdString(item));
|
||||||
child->setEditable(false);
|
child->setEditable(false);
|
||||||
l.append(child);
|
l.append(child);
|
||||||
|
@ -45,7 +45,7 @@ signals:
|
|||||||
void ChatReceived(const Network::ChatEntry&);
|
void ChatReceived(const Network::ChatEntry&);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const u32 max_chat_lines = 1000;
|
static constexpr u32 max_chat_lines = 1000;
|
||||||
void AppendChatMessage(const QString&);
|
void AppendChatMessage(const QString&);
|
||||||
bool ValidateMessage(const std::string&);
|
bool ValidateMessage(const std::string&);
|
||||||
QStandardItemModel* player_list;
|
QStandardItemModel* player_list;
|
||||||
|
@ -19,7 +19,7 @@
|
|||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include "ui_direct_connect.h"
|
#include "ui_direct_connect.h"
|
||||||
|
|
||||||
enum class ConnectionType : u8 { TRAVERSAL_SERVER, IP };
|
enum class ConnectionType : u8 { TraversalServer, IP };
|
||||||
|
|
||||||
DirectConnectWindow::DirectConnectWindow(QWidget* parent)
|
DirectConnectWindow::DirectConnectWindow(QWidget* parent)
|
||||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||||
@ -44,38 +44,30 @@ DirectConnectWindow::DirectConnectWindow(QWidget* parent)
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DirectConnectWindow::Connect() {
|
void DirectConnectWindow::Connect() {
|
||||||
ClearAllError();
|
|
||||||
bool isValid = true;
|
|
||||||
if (!ui->nickname->hasAcceptableInput()) {
|
if (!ui->nickname->hasAcceptableInput()) {
|
||||||
isValid = false;
|
NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID);
|
||||||
ShowError(NetworkMessage::USERNAME_NOT_VALID);
|
|
||||||
}
|
|
||||||
if (const auto member = Network::GetRoomMember().lock()) {
|
|
||||||
if (member->IsConnected()) {
|
|
||||||
if (!NetworkMessage::WarnDisconnect()) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (const auto member = Network::GetRoomMember().lock()) {
|
||||||
|
if (member->IsConnected() && !NetworkMessage::WarnDisconnect()) {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
switch (static_cast<ConnectionType>(ui->connection_type->currentIndex())) {
|
switch (static_cast<ConnectionType>(ui->connection_type->currentIndex())) {
|
||||||
case ConnectionType::TRAVERSAL_SERVER:
|
case ConnectionType::TraversalServer:
|
||||||
break;
|
break;
|
||||||
case ConnectionType::IP:
|
case ConnectionType::IP:
|
||||||
if (!ui->ip->hasAcceptableInput()) {
|
if (!ui->ip->hasAcceptableInput()) {
|
||||||
isValid = false;
|
|
||||||
NetworkMessage::ShowError(NetworkMessage::IP_ADDRESS_NOT_VALID);
|
NetworkMessage::ShowError(NetworkMessage::IP_ADDRESS_NOT_VALID);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
if (!ui->port->hasAcceptableInput()) {
|
if (!ui->port->hasAcceptableInput()) {
|
||||||
isValid = false;
|
|
||||||
NetworkMessage::ShowError(NetworkMessage::PORT_NOT_VALID);
|
NetworkMessage::ShowError(NetworkMessage::PORT_NOT_VALID);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!isValid) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Store settings
|
// Store settings
|
||||||
UISettings::values.nickname = ui->nickname->text();
|
UISettings::values.nickname = ui->nickname->text();
|
||||||
UISettings::values.ip = ui->ip->text();
|
UISettings::values.ip = ui->ip->text();
|
||||||
@ -98,8 +90,6 @@ void DirectConnectWindow::Connect() {
|
|||||||
BeginConnecting();
|
BeginConnecting();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DirectConnectWindow::ClearAllError() {}
|
|
||||||
|
|
||||||
void DirectConnectWindow::BeginConnecting() {
|
void DirectConnectWindow::BeginConnecting() {
|
||||||
ui->connect->setEnabled(false);
|
ui->connect->setEnabled(false);
|
||||||
ui->connect->setText(tr("Connecting"));
|
ui->connect->setText(tr("Connecting"));
|
||||||
|
@ -30,7 +30,6 @@ private slots:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
void Connect();
|
void Connect();
|
||||||
void ClearAllError();
|
|
||||||
void BeginConnecting();
|
void BeginConnecting();
|
||||||
void EndConnecting();
|
void EndConnecting();
|
||||||
|
|
||||||
|
@ -4,10 +4,10 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <utility>
|
||||||
#include <QPixmap>
|
#include <QPixmap>
|
||||||
#include <QStandardItem>
|
#include <QStandardItem>
|
||||||
#include <QStandardItemModel>
|
#include <QStandardItemModel>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
namespace Column {
|
namespace Column {
|
||||||
@ -25,7 +25,7 @@ class LobbyItem : public QStandardItem {
|
|||||||
public:
|
public:
|
||||||
LobbyItem() = default;
|
LobbyItem() = default;
|
||||||
explicit LobbyItem(const QString& string) : QStandardItem(string) {}
|
explicit LobbyItem(const QString& string) : QStandardItem(string) {}
|
||||||
virtual ~LobbyItem() override {}
|
virtual ~LobbyItem() override = default;
|
||||||
};
|
};
|
||||||
|
|
||||||
class LobbyItemName : public LobbyItem {
|
class LobbyItemName : public LobbyItem {
|
||||||
@ -62,7 +62,7 @@ public:
|
|||||||
static const int GameIconRole = Qt::UserRole + 3;
|
static const int GameIconRole = Qt::UserRole + 3;
|
||||||
|
|
||||||
LobbyItemGame() = default;
|
LobbyItemGame() = default;
|
||||||
explicit LobbyItemGame(u64 title_id, QString game_name, QPixmap smdh_icon) : LobbyItem() {
|
explicit LobbyItemGame(u64 title_id, QString game_name, QPixmap smdh_icon) {
|
||||||
setData(static_cast<unsigned long long>(title_id), TitleIDRole);
|
setData(static_cast<unsigned long long>(title_id), TitleIDRole);
|
||||||
setData(game_name, GameNameRole);
|
setData(game_name, GameNameRole);
|
||||||
if (!smdh_icon.isNull()) {
|
if (!smdh_icon.isNull()) {
|
||||||
@ -97,7 +97,7 @@ public:
|
|||||||
static const int HostPortRole = Qt::UserRole + 3;
|
static const int HostPortRole = Qt::UserRole + 3;
|
||||||
|
|
||||||
LobbyItemHost() = default;
|
LobbyItemHost() = default;
|
||||||
explicit LobbyItemHost(QString username, QString ip, u16 port) : LobbyItem() {
|
explicit LobbyItemHost(QString username, QString ip, u16 port) {
|
||||||
setData(username, HostUsernameRole);
|
setData(username, HostUsernameRole);
|
||||||
setData(ip, HostIPRole);
|
setData(ip, HostIPRole);
|
||||||
setData(port, HostPortRole);
|
setData(port, HostPortRole);
|
||||||
@ -120,13 +120,9 @@ public:
|
|||||||
class LobbyMember {
|
class LobbyMember {
|
||||||
public:
|
public:
|
||||||
LobbyMember() = default;
|
LobbyMember() = default;
|
||||||
LobbyMember(const LobbyMember& other) {
|
LobbyMember(const LobbyMember& other) = default;
|
||||||
username = other.username;
|
explicit LobbyMember(QString username, u64 title_id, QString game_name)
|
||||||
title_id = other.title_id;
|
: username(std::move(username)), title_id(title_id), game_name(std::move(game_name)) {}
|
||||||
game_name = other.game_name;
|
|
||||||
}
|
|
||||||
explicit LobbyMember(const QString username, u64 title_id, const QString game_name)
|
|
||||||
: username(username), title_id(title_id), game_name(game_name) {}
|
|
||||||
~LobbyMember() = default;
|
~LobbyMember() = default;
|
||||||
|
|
||||||
QString GetUsername() const {
|
QString GetUsername() const {
|
||||||
@ -153,7 +149,7 @@ public:
|
|||||||
static const int MaxPlayerRole = Qt::UserRole + 2;
|
static const int MaxPlayerRole = Qt::UserRole + 2;
|
||||||
|
|
||||||
LobbyItemMemberList() = default;
|
LobbyItemMemberList() = default;
|
||||||
explicit LobbyItemMemberList(QList<QVariant> members, u32 max_players) : LobbyItem() {
|
explicit LobbyItemMemberList(QList<QVariant> members, u32 max_players) {
|
||||||
setData(members, MemberListRole);
|
setData(members, MemberListRole);
|
||||||
setData(max_players, MaxPlayerRole);
|
setData(max_players, MaxPlayerRole);
|
||||||
}
|
}
|
||||||
@ -183,7 +179,7 @@ public:
|
|||||||
static const int MemberListRole = Qt::UserRole + 1;
|
static const int MemberListRole = Qt::UserRole + 1;
|
||||||
|
|
||||||
LobbyItemExpandedMemberList() = default;
|
LobbyItemExpandedMemberList() = default;
|
||||||
explicit LobbyItemExpandedMemberList(QList<QVariant> members) : LobbyItem() {
|
explicit LobbyItemExpandedMemberList(QList<QVariant> members) {
|
||||||
setData(members, MemberListRole);
|
setData(members, MemberListRole);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4,12 +4,14 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
namespace NetworkMessage {
|
namespace NetworkMessage {
|
||||||
|
|
||||||
class ConnectionError {
|
class ConnectionError {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit ConnectionError(const std::string& str) : err(str) {}
|
explicit ConnectionError(std::string str) : err(std::move(str)) {}
|
||||||
const std::string& GetString() const {
|
const std::string& GetString() const {
|
||||||
return err;
|
return err;
|
||||||
}
|
}
|
||||||
|
@ -104,14 +104,15 @@ void MultiplayerState::OnCreateRoom() {
|
|||||||
|
|
||||||
void MultiplayerState::OnCloseRoom() {
|
void MultiplayerState::OnCloseRoom() {
|
||||||
if (auto room = Network::GetRoom().lock()) {
|
if (auto room = Network::GetRoom().lock()) {
|
||||||
if (room->GetState() == Network::Room::State::Open) {
|
if (room->GetState() != Network::Room::State::Open) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (NetworkMessage::WarnCloseRoom()) {
|
if (NetworkMessage::WarnCloseRoom()) {
|
||||||
room->Destroy();
|
room->Destroy();
|
||||||
announce_multiplayer_session->Stop();
|
announce_multiplayer_session->Stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void MultiplayerState::OnOpenNetworkRoom() {
|
void MultiplayerState::OnOpenNetworkRoom() {
|
||||||
if (auto member = Network::GetRoomMember().lock()) {
|
if (auto member = Network::GetRoomMember().lock()) {
|
||||||
|
@ -6,8 +6,6 @@
|
|||||||
|
|
||||||
ClickableLabel::ClickableLabel(QWidget* parent, Qt::WindowFlags f) : QLabel(parent) {}
|
ClickableLabel::ClickableLabel(QWidget* parent, Qt::WindowFlags f) : QLabel(parent) {}
|
||||||
|
|
||||||
ClickableLabel::~ClickableLabel() {}
|
|
||||||
|
|
||||||
void ClickableLabel::mouseReleaseEvent(QMouseEvent* event) {
|
void ClickableLabel::mouseReleaseEvent(QMouseEvent* event) {
|
||||||
emit clicked();
|
emit clicked();
|
||||||
}
|
}
|
||||||
|
@ -6,14 +6,13 @@
|
|||||||
|
|
||||||
#include <QLabel>
|
#include <QLabel>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include <Qt>
|
|
||||||
|
|
||||||
class ClickableLabel : public QLabel {
|
class ClickableLabel : public QLabel {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit ClickableLabel(QWidget* parent = Q_NULLPTR, Qt::WindowFlags f = Qt::WindowFlags());
|
explicit ClickableLabel(QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
|
||||||
~ClickableLabel();
|
~ClickableLabel() = default;
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void clicked();
|
void clicked();
|
||||||
|
Loading…
Reference in New Issue
Block a user