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memcmp instead of strcmp
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@ -299,7 +299,7 @@ bool CROHeader::VerifyAndRelocateOffsets(u32 base, u32 size) {
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u32 end = base + size;
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// Error if the magic is invalid
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if (strcmp(magic, "CRO0") != 0)
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if (memcmp(magic, "CRO0", 4) != 0)
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return false;
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// If these values are set the game might be trying to load the same CRO multiple times
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