mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-25 21:50:15 +00:00
Removed legacy code and refactored to the new texture module
This commit is contained in:
parent
230dfc5f74
commit
5382a76de1
@ -20,24 +20,43 @@
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/texture/codec.h"
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#include "video_core/texture/formats.h"
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namespace {
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QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
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QImage LoadTexture(const u8* src, const Pica::Texture::Info& info) {
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auto format = Pica::Texture::Format::FromTextureFormat(info.format);
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auto tmp = Pica::Texture::CodecFactory::build(
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// clang-format off
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format, const_cast<u8*>(src), info.width, info.height
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// clang-format on
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);
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Pica::Texture::Codec* codec = tmp.get();
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codec->configTiling(true, 8); // change 8 for 32 in case the image is tiled
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// on blocks of 32x32
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codec->configRGBATransform(true);
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codec->validate();
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std::unique_ptr<u8[]> texture;
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if (!codec->invalid()) {
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codec->decode();
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texture = codec->transferInternalBuffer();
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}
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QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
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u8* tex_ptr = texture.get();
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for (int y = 0; y < info.height; ++y) {
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for (int x = 0; x < info.width; ++x) {
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Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true);
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decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
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u32 texel;
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std::memcpy(&texel, &tex_ptr[(x + y * info.width) * 4], 4);
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texel = (texel >> 8) | (texel << 24);
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decoded_image.setPixel(x, y, texel);
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}
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}
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return decoded_image;
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}
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class TextureInfoWidget : public QWidget {
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public:
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TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info,
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QWidget* parent = nullptr)
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TextureInfoWidget(const u8* src, const Pica::Texture::Info& info, QWidget* parent = nullptr)
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: QWidget(parent) {
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QLabel* image_widget = new QLabel;
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QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info));
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@ -160,7 +179,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
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const auto config = texture.config;
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const auto format = texture.format;
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const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
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const auto info = Pica::Texture::Info::FromPicaRegister(config, format);
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const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
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new_info_widget = new TextureInfoWidget(src, info);
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}
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@ -18,6 +18,8 @@
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#include "core/memory.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/texture/codec.h"
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#include "video_core/texture/formats.h"
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#include "video_core/utils.h"
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SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
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@ -512,7 +514,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
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}
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const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
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auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
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auto info = Pica::Texture::Info::FromPicaRegister(texture.config, texture.format);
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surface_address = info.physical_address;
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surface_width = info.width;
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@ -570,70 +572,38 @@ void GraphicsSurfaceWidget::OnUpdate() {
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unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
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unsigned stride = nibbles_per_pixel * surface_width / 2;
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// We handle depth formats here because DebugUtils only supports TextureFormats
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if (surface_format <= Format::MaxTextureFormat) {
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// Generate a virtual texture
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Pica::DebugUtils::TextureInfo info;
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Pica::Texture::Info info;
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info.physical_address = surface_address;
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info.width = surface_width;
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info.height = surface_height;
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info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
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info.stride = stride;
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for (unsigned int y = 0; y < surface_height; ++y) {
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for (unsigned int x = 0; x < surface_width; ++x) {
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Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true);
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decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
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}
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auto format = Pica::Texture::Format::FromTextureFormat(info.format);
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auto tmp = Pica::Texture::CodecFactory::build(
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// clang-format off
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format, buffer, info.width, info.height
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// clang-format on
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);
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Pica::Texture::Codec* codec = tmp.get();
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codec->configTiling(true, 8); // change 8 for 32 in case the image is tiled
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// on blocks of 32x32
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codec->configRGBATransform(true);
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codec->validate();
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std::unique_ptr<u8[]> texture;
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if (!codec->invalid()) {
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codec->decode();
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texture = codec->transferInternalBuffer();
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}
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} else {
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ASSERT_MSG(nibbles_per_pixel >= 2,
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"Depth decoder only supports formats with at least one byte per pixel");
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unsigned bytes_per_pixel = nibbles_per_pixel / 2;
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for (unsigned int y = 0; y < surface_height; ++y) {
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for (unsigned int x = 0; x < surface_width; ++x) {
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const u32 coarse_y = y & ~7;
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u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
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const u8* pixel = buffer + offset;
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Math::Vec4<u8> color = {0, 0, 0, 0};
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switch (surface_format) {
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case Format::D16: {
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u32 data = Color::DecodeD16(pixel);
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color.r() = data & 0xFF;
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color.g() = (data >> 8) & 0xFF;
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break;
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}
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case Format::D24: {
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u32 data = Color::DecodeD24(pixel);
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color.r() = data & 0xFF;
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color.g() = (data >> 8) & 0xFF;
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color.b() = (data >> 16) & 0xFF;
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break;
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}
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case Format::D24X8: {
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Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
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color.r() = data.x & 0xFF;
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color.g() = (data.x >> 8) & 0xFF;
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color.b() = (data.x >> 16) & 0xFF;
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break;
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}
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case Format::X24S8: {
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Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
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color.r() = color.g() = color.b() = data.y;
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break;
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}
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default:
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qDebug() << "Unknown surface format " << static_cast<int>(surface_format);
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break;
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}
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decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), 255));
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}
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u8* tex_ptr = texture.get();
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for (int y = 0; y < info.height; ++y) {
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for (int x = 0; x < info.width; ++x) {
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u32 texel;
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std::memcpy(&texel, &tex_ptr[(x + y * info.width) * 4], 4);
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texel = (texel >> 8) | (texel << 24);
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decoded_image.setPixel(x, y, texel);
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}
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}
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@ -35,6 +35,8 @@
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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#include "video_core/shader/shader.h"
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#include "video_core/texture/codec.h"
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#include "video_core/texture/formats.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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@ -315,257 +317,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
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return ret;
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}
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const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info,
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bool disable_alpha) {
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const unsigned int coarse_x = x & ~7;
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const unsigned int coarse_y = y & ~7;
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if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) {
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// TODO(neobrain): Fix code design to unify vertical block offsets!
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source += coarse_y * info.stride;
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}
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// TODO: Assert that width/height are multiples of block dimensions
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switch (info.format) {
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case Regs::TextureFormat::RGBA8: {
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auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
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return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
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}
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case Regs::TextureFormat::RGB8: {
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auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3));
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return {res.r(), res.g(), res.b(), 255};
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}
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case Regs::TextureFormat::RGB5A1: {
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auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
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return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
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}
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case Regs::TextureFormat::RGB565: {
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auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2));
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return {res.r(), res.g(), res.b(), 255};
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}
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case Regs::TextureFormat::RGBA4: {
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auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
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return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
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}
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case Regs::TextureFormat::IA8: {
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const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2);
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if (disable_alpha) {
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// Show intensity as red, alpha as green
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return {source_ptr[1], source_ptr[0], 0, 255};
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} else {
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return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
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}
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}
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case Regs::TextureFormat::RG8: {
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auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2));
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return {res.r(), res.g(), 0, 255};
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}
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case Regs::TextureFormat::I8: {
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const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
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return {*source_ptr, *source_ptr, *source_ptr, 255};
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}
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case Regs::TextureFormat::A8: {
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const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
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if (disable_alpha) {
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return {*source_ptr, *source_ptr, *source_ptr, 255};
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} else {
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return {0, 0, 0, *source_ptr};
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}
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}
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case Regs::TextureFormat::IA4: {
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const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
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u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
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u8 a = Color::Convert4To8((*source_ptr) & 0xF);
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if (disable_alpha) {
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// Show intensity as red, alpha as green
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return {i, a, 0, 255};
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} else {
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return {i, i, i, a};
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}
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}
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case Regs::TextureFormat::I4: {
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u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
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const u8* source_ptr = source + morton_offset / 2;
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u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
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i = Color::Convert4To8(i);
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return {i, i, i, 255};
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}
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case Regs::TextureFormat::A4: {
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u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
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const u8* source_ptr = source + morton_offset / 2;
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u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
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a = Color::Convert4To8(a);
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if (disable_alpha) {
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return {a, a, a, 255};
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} else {
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return {0, 0, 0, a};
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}
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}
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case Regs::TextureFormat::ETC1:
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case Regs::TextureFormat::ETC1A4: {
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bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
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// ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
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const int subtile_width = 4;
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const int subtile_height = 4;
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int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1);
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unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
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const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 +
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coarse_y * subtile_bytes * 4 * (info.width / 8) +
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subtile_index * subtile_bytes * 8);
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u64 alpha = 0xFFFFFFFFFFFFFFFF;
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if (has_alpha) {
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alpha = *source_ptr;
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source_ptr++;
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}
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union ETC1Tile {
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// Each of these two is a collection of 16 bits (one per lookup value)
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BitField<0, 16, u64> table_subindexes;
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BitField<16, 16, u64> negation_flags;
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unsigned GetTableSubIndex(unsigned index) const {
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return (table_subindexes >> index) & 1;
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}
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bool GetNegationFlag(unsigned index) const {
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return ((negation_flags >> index) & 1) == 1;
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}
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BitField<32, 1, u64> flip;
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BitField<33, 1, u64> differential_mode;
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BitField<34, 3, u64> table_index_2;
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BitField<37, 3, u64> table_index_1;
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union {
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// delta value + base value
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BitField<40, 3, s64> db;
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BitField<43, 5, u64> b;
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BitField<48, 3, s64> dg;
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BitField<51, 5, u64> g;
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BitField<56, 3, s64> dr;
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BitField<59, 5, u64> r;
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} differential;
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union {
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BitField<40, 4, u64> b2;
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BitField<44, 4, u64> b1;
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BitField<48, 4, u64> g2;
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BitField<52, 4, u64> g1;
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BitField<56, 4, u64> r2;
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BitField<60, 4, u64> r1;
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} separate;
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const Math::Vec3<u8> GetRGB(int x, int y) const {
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int texel = 4 * x + y;
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if (flip)
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std::swap(x, y);
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// Lookup base value
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Math::Vec3<int> ret;
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if (differential_mode) {
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ret.r() = static_cast<int>(differential.r);
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ret.g() = static_cast<int>(differential.g);
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ret.b() = static_cast<int>(differential.b);
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if (x >= 2) {
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ret.r() += static_cast<int>(differential.dr);
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ret.g() += static_cast<int>(differential.dg);
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ret.b() += static_cast<int>(differential.db);
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}
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ret.r() = Color::Convert5To8(ret.r());
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ret.g() = Color::Convert5To8(ret.g());
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ret.b() = Color::Convert5To8(ret.b());
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} else {
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if (x < 2) {
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ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
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ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
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ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
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} else {
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ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
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ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
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ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
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}
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}
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// Add modifier
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unsigned table_index =
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static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
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static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
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{{2, 8}},
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{{5, 17}},
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{{9, 29}},
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{{13, 42}},
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{{18, 60}},
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{{24, 80}},
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{{33, 106}},
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{{47, 183}},
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}};
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int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
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if (GetNegationFlag(texel))
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modifier *= -1;
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ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
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ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
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ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
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return ret.Cast<u8>();
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}
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} const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
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alpha >>= 4 * ((x & 3) * 4 + (y & 3));
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return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
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disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
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}
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default:
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LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
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DEBUG_ASSERT(false);
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return {};
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}
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}
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|
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TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
|
||||
const Regs::TextureFormat& format) {
|
||||
TextureInfo info;
|
||||
info.physical_address = config.GetPhysicalAddress();
|
||||
info.width = config.width;
|
||||
info.height = config.height;
|
||||
info.format = format;
|
||||
info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
|
||||
return info;
|
||||
}
|
||||
|
||||
#ifdef HAVE_PNG
|
||||
// Adapter functions to libpng to write/flush to File::IOFile instances.
|
||||
static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
|
||||
@ -581,6 +332,13 @@ static void FlushIOFile(png_structp png_ptr) {
|
||||
}
|
||||
#endif
|
||||
|
||||
void clean_mess(png_infop info_ptr, png_structp png_ptr) {
|
||||
if (info_ptr != nullptr)
|
||||
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
|
||||
if (png_ptr != nullptr)
|
||||
png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
|
||||
}
|
||||
|
||||
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
|
||||
#ifndef HAVE_PNG
|
||||
return;
|
||||
@ -608,20 +366,23 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
|
||||
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
|
||||
if (png_ptr == nullptr) {
|
||||
LOG_ERROR(Debug_GPU, "Could not allocate write struct");
|
||||
goto finalise;
|
||||
clean_mess(info_ptr, png_ptr);
|
||||
return;
|
||||
}
|
||||
|
||||
// Initialize info structure
|
||||
info_ptr = png_create_info_struct(png_ptr);
|
||||
if (info_ptr == nullptr) {
|
||||
LOG_ERROR(Debug_GPU, "Could not allocate info struct");
|
||||
goto finalise;
|
||||
clean_mess(info_ptr, png_ptr);
|
||||
return;
|
||||
}
|
||||
|
||||
// Setup Exception handling
|
||||
if (setjmp(png_jmpbuf(png_ptr))) {
|
||||
LOG_ERROR(Debug_GPU, "Error during png creation");
|
||||
goto finalise;
|
||||
clean_mess(info_ptr, png_ptr);
|
||||
return;
|
||||
}
|
||||
|
||||
png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile);
|
||||
@ -639,18 +400,30 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
|
||||
|
||||
png_write_info(png_ptr, info_ptr);
|
||||
|
||||
auto format = Pica::Texture::Format::FromTextureFormat(g_state.regs.texture0_format);
|
||||
auto tmp = Pica::Texture::CodecFactory::build(
|
||||
// clang-format off
|
||||
format, data, texture_config.width, texture_config.height
|
||||
// clang-format on
|
||||
);
|
||||
Pica::Texture::Codec* codec = tmp.get();
|
||||
codec->configTiling(true, 8); // change 8 for 32 in case the image is tiled
|
||||
// on blocks of 32x32
|
||||
codec->configRGBATransform(true);
|
||||
codec->validate();
|
||||
std::unique_ptr<u8[]> texture;
|
||||
if (!codec->invalid()) {
|
||||
codec->decode();
|
||||
texture = codec->transferInternalBuffer();
|
||||
}
|
||||
|
||||
buf = new u8[row_stride * texture_config.height];
|
||||
for (unsigned y = 0; y < texture_config.height; ++y) {
|
||||
for (unsigned x = 0; x < texture_config.width; ++x) {
|
||||
TextureInfo info;
|
||||
info.width = texture_config.width;
|
||||
info.height = texture_config.height;
|
||||
info.stride = row_stride;
|
||||
info.format = g_state.regs.texture0_format;
|
||||
Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info);
|
||||
buf[3 * x + y * row_stride] = texture_color.r();
|
||||
buf[3 * x + y * row_stride + 1] = texture_color.g();
|
||||
buf[3 * x + y * row_stride + 2] = texture_color.b();
|
||||
const size_t pos1 = 3 * x + y * row_stride;
|
||||
const size_t pos2 = (x + y * texture_config.width) * 4;
|
||||
auto tex = texture.get();
|
||||
std::memcpy(&buf[pos1], &tex[pos2], 3);
|
||||
}
|
||||
}
|
||||
|
||||
@ -665,11 +438,8 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
|
||||
// End write
|
||||
png_write_end(png_ptr, nullptr);
|
||||
|
||||
finalise:
|
||||
if (info_ptr != nullptr)
|
||||
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
|
||||
if (png_ptr != nullptr)
|
||||
png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
|
||||
clean_mess(info_ptr, png_ptr);
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -205,31 +205,6 @@ inline bool IsPicaTracing() {
|
||||
void OnPicaRegWrite(PicaTrace::Write write);
|
||||
std::unique_ptr<PicaTrace> FinishPicaTracing();
|
||||
|
||||
struct TextureInfo {
|
||||
PAddr physical_address;
|
||||
int width;
|
||||
int height;
|
||||
int stride;
|
||||
Pica::Regs::TextureFormat format;
|
||||
|
||||
static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
|
||||
const Pica::Regs::TextureFormat& format);
|
||||
};
|
||||
|
||||
/**
|
||||
* Lookup texel located at the given coordinates and return an RGBA vector of its color.
|
||||
* @param source Source pointer to read data from
|
||||
* @param s,t Texture coordinates to read from
|
||||
* @param info TextureInfo object describing the texture setup
|
||||
* @param disable_alpha This is used for debug widgets which use this method to display textures
|
||||
* without providing a good way to visualize alpha by themselves. If true, this will return 255 for
|
||||
* the alpha component, and either drop the information entirely or store it in an "unused" color
|
||||
* channel.
|
||||
* @todo Eventually we should get rid of the disable_alpha parameter.
|
||||
*/
|
||||
const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info,
|
||||
bool disable_alpha = false);
|
||||
|
||||
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
|
||||
|
||||
std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
|
||||
|
Loading…
Reference in New Issue
Block a user