Merge pull request #803 from lioncash/typo

gl_state: Fix a condition typo in Apply
This commit is contained in:
Yuri Kunde Schlesner 2015-05-22 16:54:06 -07:00
commit 4c207798b4

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@ -120,7 +120,7 @@ const void OpenGLState::Apply() {
// Textures // Textures
for (unsigned texture_index = 0; texture_index < ARRAY_SIZE(texture_units); ++texture_index) { for (unsigned texture_index = 0; texture_index < ARRAY_SIZE(texture_units); ++texture_index) {
if (texture_units[texture_index].enabled_2d != texture_units[texture_index].enabled_2d) { if (texture_units[texture_index].enabled_2d != cur_state.texture_units[texture_index].enabled_2d) {
glActiveTexture(GL_TEXTURE0 + texture_index); glActiveTexture(GL_TEXTURE0 + texture_index);
if (texture_units[texture_index].enabled_2d) { if (texture_units[texture_index].enabled_2d) {