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gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
prevent further operation with invalid values which may cause assertion failure or divided by zero. needs more hwtest
This commit is contained in:
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3f87d70f0e
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48470e57fc
@ -81,8 +81,27 @@ MICROPROFILE_DEFINE(GPU_DisplayTransfer, "GPU", "DisplayTransfer", MP_RGB(100, 1
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MICROPROFILE_DEFINE(GPU_CmdlistProcessing, "GPU", "Cmdlist Processing", MP_RGB(100, 255, 100));
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MICROPROFILE_DEFINE(GPU_CmdlistProcessing, "GPU", "Cmdlist Processing", MP_RGB(100, 255, 100));
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static void MemoryFill(const Regs::MemoryFillConfig& config) {
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static void MemoryFill(const Regs::MemoryFillConfig& config) {
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u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
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const PAddr start_addr = config.GetStartAddress();
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u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
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const PAddr end_addr = config.GetEndAddress();
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(start_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid start address 0x%08X", start_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(end_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid end address 0x%08X", end_addr);
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return;
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}
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if (end_addr <= start_addr) {
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LOG_CRITICAL(HW_GPU, "invalid memory range from 0x%08X to 0x%08X", start_addr, end_addr);
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return;
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}
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u8* start = Memory::GetPhysicalPointer(start_addr);
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u8* end = Memory::GetPhysicalPointer(end_addr);
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// TODO: Consider always accelerating and returning vector of
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// TODO: Consider always accelerating and returning vector of
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// regions that the accelerated fill did not cover to
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// regions that the accelerated fill did not cover to
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@ -123,11 +142,45 @@ static void MemoryFill(const Regs::MemoryFillConfig& config) {
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}
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}
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static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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const PAddr src_addr = config.GetPhysicalInputAddress();
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const PAddr dst_addr = config.GetPhysicalOutputAddress();
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(src_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(dst_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
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return;
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}
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if (config.input_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero input width");
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return;
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}
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if (config.input_height == 0) {
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LOG_CRITICAL(HW_GPU, "zero input height");
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return;
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}
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if (config.output_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero output width");
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return;
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}
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if (config.output_height == 0) {
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LOG_CRITICAL(HW_GPU, "zero output height");
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return;
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}
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if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config))
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if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config))
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return;
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return;
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u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
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u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
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u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
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u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
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if (config.scaling > config.ScaleXY) {
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if (config.scaling > config.ScaleXY) {
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u",
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u",
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@ -262,11 +315,40 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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}
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}
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static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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const PAddr src_addr = config.GetPhysicalInputAddress();
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const PAddr dst_addr = config.GetPhysicalOutputAddress();
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(src_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(dst_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
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return;
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}
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if (config.texture_copy.input_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero input width");
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return;
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}
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if (config.texture_copy.output_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero output width");
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return;
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}
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if (config.texture_copy.size == 0) {
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LOG_CRITICAL(HW_GPU, "zero size");
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return;
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}
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if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
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if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
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return;
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return;
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u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
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u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
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u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
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u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
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u32 input_width = config.texture_copy.input_width * 16;
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u32 input_width = config.texture_copy.input_width * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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