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video_core: renderer_opengl: addressed comments...
... removed incorrect comments and removed incorrect value calculations
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@ -176,15 +176,13 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
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gl_ptr[0] = tile_ptr[3];
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gl_ptr[0] = tile_ptr[3];
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std::memcpy(gl_ptr + 1, tile_ptr, 3);
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std::memcpy(gl_ptr + 1, tile_ptr, 3);
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} else if (format == PixelFormat::RGBA8 && GLES) {
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} else if (format == PixelFormat::RGBA8 && GLES) {
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// because GLES does not have BGR format
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// because GLES does not have ABGR format
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// so we will do byteswapping here
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// so we will do byteswapping here
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gl_ptr[0] = tile_ptr[3];
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gl_ptr[0] = tile_ptr[3];
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gl_ptr[1] = tile_ptr[2];
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gl_ptr[1] = tile_ptr[2];
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gl_ptr[2] = tile_ptr[1];
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gl_ptr[2] = tile_ptr[1];
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gl_ptr[3] = tile_ptr[0];
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gl_ptr[3] = tile_ptr[0];
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} else if (format == PixelFormat::RGB8 && GLES) {
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} else if (format == PixelFormat::RGB8 && GLES) {
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// the last channel Alpha should keep the same
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// position as the original
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gl_ptr[0] = tile_ptr[2];
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gl_ptr[0] = tile_ptr[2];
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gl_ptr[1] = tile_ptr[1];
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gl_ptr[1] = tile_ptr[1];
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gl_ptr[2] = tile_ptr[0];
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gl_ptr[2] = tile_ptr[0];
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@ -763,16 +761,16 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
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// cannot fully test this
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// cannot fully test this
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if (pixel_format == PixelFormat::RGBA8) {
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if (pixel_format == PixelFormat::RGBA8) {
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for (size_t i = start_offset; i < load_end - addr; i += 4) {
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for (size_t i = start_offset; i < load_end - addr; i += 4) {
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gl_buffer[i] = *(texture_src_data + start_offset + i + 3);
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gl_buffer[i] = *(texture_src_data + i + 3);
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gl_buffer[i + 1] = *(texture_src_data + start_offset + i + 2);
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gl_buffer[i + 1] = *(texture_src_data + i + 2);
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gl_buffer[i + 2] = *(texture_src_data + start_offset + i + 1);
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gl_buffer[i + 2] = *(texture_src_data + i + 1);
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gl_buffer[i + 3] = *(texture_src_data + start_offset + i);
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gl_buffer[i + 3] = *(texture_src_data + i);
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}
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}
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} else if (pixel_format == PixelFormat::RGB8) {
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} else if (pixel_format == PixelFormat::RGB8) {
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for (size_t i = start_offset; i < load_end - addr; i += 3) {
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for (size_t i = start_offset; i < load_end - addr; i += 3) {
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gl_buffer[i] = *(texture_src_data + start_offset + i + 2);
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gl_buffer[i] = *(texture_src_data + i + 2);
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gl_buffer[i + 1] = *(texture_src_data + start_offset + i + 1);
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gl_buffer[i + 1] = *(texture_src_data + i + 1);
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gl_buffer[i + 2] = *(texture_src_data + start_offset + i);
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gl_buffer[i + 2] = *(texture_src_data + i);
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}
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}
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}
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}
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} else {
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} else {
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