service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being used where they could be within the service code. This amends that to make the namespacing a tiny bit more compact.
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		| @@ -7,8 +7,7 @@ | ||||
| #include "core/hle/kernel/shared_memory.h" | ||||
| #include "core/hle/service/gsp/gsp.h" | ||||
|  | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| namespace Service::GSP { | ||||
|  | ||||
| static std::weak_ptr<GSP_GPU> gsp_gpu; | ||||
|  | ||||
| @@ -32,5 +31,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) { | ||||
|     std::make_shared<GSP_LCD>()->InstallAsService(service_manager); | ||||
| } | ||||
|  | ||||
| } // namespace GSP | ||||
| } // namespace Service | ||||
| } // namespace Service::GSP | ||||
|   | ||||
| @@ -11,8 +11,7 @@ | ||||
| #include "core/hle/service/gsp/gsp_gpu.h" | ||||
| #include "core/hle/service/gsp/gsp_lcd.h" | ||||
|  | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| namespace Service::GSP { | ||||
| /** | ||||
|  * Retrieves the framebuffer info stored in the GSP shared memory for the | ||||
|  * specified screen index and thread id. | ||||
| @@ -29,5 +28,4 @@ FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); | ||||
| void SignalInterrupt(InterruptId interrupt_id); | ||||
|  | ||||
| void InstallInterfaces(SM::ServiceManager& service_manager); | ||||
| } // namespace GSP | ||||
| } // namespace Service | ||||
| } // namespace Service::GSP | ||||
|   | ||||
| @@ -23,8 +23,7 @@ | ||||
| // Main graphics debugger object - TODO: Here is probably not the best place for this | ||||
| GraphicsDebugger g_debugger; | ||||
|  | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| namespace Service::GSP { | ||||
|  | ||||
| // Beginning address of HW regs | ||||
| const u32 REGS_BEGIN = 0x1EB00000; | ||||
| @@ -807,5 +806,4 @@ SessionData::~SessionData() { | ||||
|     used_thread_ids[thread_id] = false; | ||||
| } | ||||
|  | ||||
| } // namespace GSP | ||||
| } // namespace Service | ||||
| } // namespace Service::GSP | ||||
|   | ||||
| @@ -17,8 +17,7 @@ namespace Kernel { | ||||
| class SharedMemory; | ||||
| } // namespace Kernel | ||||
|  | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| namespace Service::GSP { | ||||
|  | ||||
| /// GSP interrupt ID | ||||
| enum class InterruptId : u8 { | ||||
| @@ -411,5 +410,4 @@ private: | ||||
|  | ||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info); | ||||
|  | ||||
| } // namespace GSP | ||||
| } // namespace Service | ||||
| } // namespace Service::GSP | ||||
|   | ||||
| @@ -5,8 +5,7 @@ | ||||
| #include "core/hle/ipc_helpers.h" | ||||
| #include "core/hle/service/gsp/gsp_lcd.h" | ||||
|  | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| namespace Service::GSP { | ||||
|  | ||||
| GSP_LCD::GSP_LCD() : ServiceFramework("gsp::Lcd") { | ||||
|     static const FunctionInfo functions[] = { | ||||
| @@ -23,5 +22,4 @@ GSP_LCD::GSP_LCD() : ServiceFramework("gsp::Lcd") { | ||||
|     RegisterHandlers(functions); | ||||
| }; | ||||
|  | ||||
| } // namespace GSP | ||||
| } // namespace Service | ||||
| } // namespace Service::GSP | ||||
|   | ||||
| @@ -6,8 +6,7 @@ | ||||
|  | ||||
| #include "core/hle/service/service.h" | ||||
|  | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| namespace Service::GSP { | ||||
|  | ||||
| class GSP_LCD final : public ServiceFramework<GSP_LCD> { | ||||
| public: | ||||
| @@ -15,5 +14,4 @@ public: | ||||
|     ~GSP_LCD() = default; | ||||
| }; | ||||
|  | ||||
| } // namespace GSP | ||||
| } // namespace Service | ||||
| } // namespace Service::GSP | ||||
|   | ||||
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