Chore: Enable warnings as errors on MSVC (#6456)

* tests: add Sanity test for SplitFilename83

fix test

fix test

* disable `C4715:not all control paths return a value` for nihstro includes

nihstro: no warn

* Chore: Enable warnings as errors on msvc + fix warnings

fixes

some more warnings

clang-format

* more fixes

* Externals: Add target_compile_options `/W0` nihstro-headers and ...

Revert "disable `C4715:not all control paths return a value` for nihstro includes"
This reverts commit 606d79b55d.

* src\citra\config.cpp: ReadSetting: simplify type casting

* settings.cpp: Get*Name: remove superflous logs
This commit is contained in:
SachinVin 2023-05-02 01:08:58 +05:30 committed by GitHub
parent 055a58f01e
commit 41f13456c0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
71 changed files with 397 additions and 294 deletions

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@ -60,6 +60,8 @@ CMAKE_DEPENDENT_OPTION(ENABLE_FDK "Use FDK AAC decoder" OFF "NOT ENABLE_FFMPEG_A
CMAKE_DEPENDENT_OPTION(CITRA_BUNDLE_LIBRARIES "Bundle dependent libraries with the output executables" ON "APPLE" OFF) CMAKE_DEPENDENT_OPTION(CITRA_BUNDLE_LIBRARIES "Bundle dependent libraries with the output executables" ON "APPLE" OFF)
option(CITRA_WARNINGS_AS_ERRORS "Enable warnings as errors" ON)
if (CITRA_USE_PRECOMPILED_HEADERS) if (CITRA_USE_PRECOMPILED_HEADERS)
if (MSVC AND CCACHE) if (MSVC AND CCACHE)
# buildcache does not properly cache PCH files, leading to compilation errors. # buildcache does not properly cache PCH files, leading to compilation errors.

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@ -103,7 +103,9 @@ target_include_directories(microprofile INTERFACE ./microprofile)
# Nihstro # Nihstro
add_library(nihstro-headers INTERFACE) add_library(nihstro-headers INTERFACE)
target_include_directories(nihstro-headers INTERFACE ./nihstro/include) target_include_directories(nihstro-headers INTERFACE ./nihstro/include)
if (MSVC)
target_compile_options(nihstro-headers INTERFACE /W0)
endif()
# Open Source Archives # Open Source Archives
add_subdirectory(open_source_archives) add_subdirectory(open_source_archives)

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@ -24,67 +24,62 @@ if (MSVC)
# /W3 - Level 3 warnings # /W3 - Level 3 warnings
# /MP - Multi-threaded compilation # /MP - Multi-threaded compilation
# /Zi - Output debugging information # /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds # /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks # /permissive- - Enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics # /EHsc - C++-only exception handling semantics
# /utf-8 - Set source and execution character sets to UTF-8
# /volatile:iso - Use strict standards-compliant volatile semantics. # /volatile:iso - Use strict standards-compliant volatile semantics.
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates # /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files # /Zc:inline - Let codegen omit inline functions in object files
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null # /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
# /external:* - Suppress warnings from external headers # /GT - Supports fiber safety for data allocated using static thread-local storage
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Ignore /Zc:externConstexpr /Zc:throwingNew /experimental:external when using clang-cl
add_compile_options(
/MP
/permissive-
/EHsc
/volatile:iso
/Zc:inline
/external:I "${CMAKE_SOURCE_DIR}/externals"
/external:anglebrackets
/external:W0
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
else()
add_compile_options( add_compile_options(
/MP /MP
/Zm200
/Zo /Zo
/permissive- /permissive-
/EHsc /EHsc
/std:c++latest
/utf-8
/volatile:iso /volatile:iso
/Zc:externConstexpr /Zc:externConstexpr
/Zc:inline /Zc:inline
/Zc:throwingNew /Zc:throwingNew
/experimental:external /GT
/external:I "${CMAKE_SOURCE_DIR}/externals"
/external:anglebrackets # External headers diagnostics
/external:W0 /experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
# Warnings # Warnings
/W3 /W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable /we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4189 # 'identifier': local variable is initialized but not referenced
/we4265 # 'class': class has virtual functions, but destructor is not virtual /we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data /we4388 # 'expression': signed/unsigned mismatch
/we4388 # signed/unsigned mismatch /we4389 # 'operator': signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect /we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
# /we4458 TODO: Enable me # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4505 # 'function': unreferenced local function has been removed
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'? /we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect /we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute /we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
/we5038 # data member 'member1' will be initialized after data member 'member2' /we5038 # data member 'member1' will be initialized after data member 'member2'
/we5233 # explicit lambda capture 'identifier' is not used
/we5245 # 'function': unreferenced function with internal linkage has been removed
/wd4100 # 'identifier': unreferenced formal parameter
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
) )
if (CITRA_WARNINGS_AS_ERRORS)
add_compile_options(/WX)
endif() endif()
# Since MSVC's debugging information is not very deterministic, so we have to disable it # Since MSVC's debugging information is not very deterministic, so we have to disable it

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@ -138,9 +138,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Initalize(const BinaryRequest& r
MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header, MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
std::array<std::vector<u8>, 2>& out_streams) { std::array<std::vector<u8>, 2>& out_streams) {
MFOutputState output_status = MFOutputState::OK;
std::optional<std::vector<f32>> output_buffer; std::optional<std::vector<f32>> output_buffer;
unique_mfptr<IMFSample> output;
while (true) { while (true) {
auto [output_status, output] = ReceiveSample(transform.get(), out_stream_id); auto [output_status, output] = ReceiveSample(transform.get(), out_stream_id);

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@ -450,7 +450,8 @@ void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
return; return;
if (pipe == 0) { if (pipe == 0) {
// pipe 0 is for debug. 3DS automatically drains this pipe and discards the data // pipe 0 is for debug. 3DS automatically drains this pipe and discards the data
impl->ReadPipe(static_cast<u8>(pipe), impl->GetPipeReadableSize(pipe)); impl->ReadPipe(static_cast<u8>(pipe),
impl->GetPipeReadableSize(static_cast<u8>(pipe)));
} else { } else {
std::lock_guard lock(HLE::g_hle_lock); std::lock_guard lock(HLE::g_hle_lock);
if (auto locked = dsp.lock()) { if (auto locked = dsp.lock()) {

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@ -368,6 +368,8 @@ int main(int argc, char** argv) {
case Settings::GraphicsAPI::Software: case Settings::GraphicsAPI::Software:
return std::make_unique<EmuWindow_SDL2_SW>(fullscreen, is_secondary); return std::make_unique<EmuWindow_SDL2_SW>(fullscreen, is_secondary);
} }
LOG_ERROR(Frontend, "Invalid Graphics API, using OpenGL");
return std::make_unique<EmuWindow_SDL2_GL>(fullscreen, is_secondary);
}; };
const auto emu_window{create_emu_window(fullscreen, false)}; const auto emu_window{create_emu_window(fullscreen, false)};

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@ -88,7 +88,8 @@ void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& sett
template <typename Type, bool ranged> template <typename Type, bool ranged>
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) { void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
if constexpr (std::is_floating_point_v<Type>) { if constexpr (std::is_floating_point_v<Type>) {
setting = sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault()); setting = static_cast<Type>(
sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault()));
} else { } else {
setting = static_cast<Type>(sdl2_config->GetInteger( setting = static_cast<Type>(sdl2_config->GetInteger(
group, setting.GetLabel(), static_cast<long>(setting.GetDefault()))); group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));

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@ -71,7 +71,7 @@ protected:
SDL_Window* render_window; SDL_Window* render_window;
/// Internal SDL2 window ID /// Internal SDL2 window ID
int render_window_id{}; u32 render_window_id{};
/// Fake hidden window for the core context /// Fake hidden window for the core context
SDL_Window* dummy_window; SDL_Window* dummy_window;

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@ -67,9 +67,10 @@ void EmuWindow_SDL2_SW::Present() {
Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight, false, false)}; Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight, false, false)};
while (IsOpen()) { while (IsOpen()) {
SDL_SetRenderDrawColor(renderer, Settings::values.bg_red.GetValue() * 255, SDL_SetRenderDrawColor(renderer,
Settings::values.bg_green.GetValue() * 255, static_cast<Uint8>(Settings::values.bg_red.GetValue() * 255),
Settings::values.bg_blue.GetValue() * 255, 0xFF); static_cast<Uint8>(Settings::values.bg_green.GetValue() * 255),
static_cast<Uint8>(Settings::values.bg_blue.GetValue() * 255), 0xFF);
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
const auto draw_screen = [&](int fb_id) { const auto draw_screen = [&](int fb_id) {
@ -121,6 +122,7 @@ SDL_Surface* EmuWindow_SDL2_SW::LoadFramebuffer(int fb_id) {
case GPU::Regs::PixelFormat::RGBA4: case GPU::Regs::PixelFormat::RGBA4:
return Common::Color::DecodeRGBA4(pixel); return Common::Color::DecodeRGBA4(pixel);
} }
UNREACHABLE();
}(); }();
u8* dst_pixel = reinterpret_cast<u8*>(surface->pixels) + (y * width + x) * 4; u8* dst_pixel = reinterpret_cast<u8*>(surface->pixels) + (y * width + x) * 4;

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@ -338,6 +338,7 @@ struct SoftwareRenderWidget : public RenderWidget {
case GPU::Regs::PixelFormat::RGBA4: case GPU::Regs::PixelFormat::RGBA4:
return Common::Color::DecodeRGBA4(pixel); return Common::Color::DecodeRGBA4(pixel);
} }
UNREACHABLE();
}(); }();
image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));

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@ -6,6 +6,7 @@
#include <QCheckBox> #include <QCheckBox>
#include <QComboBox> #include <QComboBox>
#include "common/assert.h"
#include "common/settings.h" #include "common/settings.h"
namespace ConfigurationShared { namespace ConfigurationShared {
@ -91,6 +92,7 @@ Type GetComboboxSetting(int index, const Settings::SwitchableSetting<Type, range
return static_cast<Type>(index - ConfigurationShared::USE_GLOBAL_OFFSET); return static_cast<Type>(index - ConfigurationShared::USE_GLOBAL_OFFSET);
} }
} }
UNREACHABLE();
} }
/// Given a Qt widget sets the background color to indicate whether the setting /// Given a Qt widget sets the background color to indicate whether the setting

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@ -623,8 +623,10 @@ void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) { void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
const int game_dir_index = selected.data(GameListDir::GameDirRole).toInt(); const int game_dir_index = selected.data(GameListDir::GameDirRole).toInt();
QAction* move_up = context_menu.addAction(tr("\u25b2 Move Up")); QAction* move_up =
QAction* move_down = context_menu.addAction(tr("\u25bc Move Down ")); context_menu.addAction(tr("Move Up").prepend(QString::fromWCharArray(L"\u25b2 ")));
QAction* move_down =
context_menu.addAction(tr("Move Down").prepend(QString::fromWCharArray(L"\u25bc ")));
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location")); QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
const int row = selected.row(); const int row = selected.row();

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@ -2287,7 +2287,8 @@ void GMainWindow::UpdateBootHomeMenuState() {
for (u32 region = 0; region < Core::NUM_SYSTEM_TITLE_REGIONS; region++) { for (u32 region = 0; region < Core::NUM_SYSTEM_TITLE_REGIONS; region++) {
const auto path = Core::GetHomeMenuNcchPath(region); const auto path = Core::GetHomeMenuNcchPath(region);
ui->menu_Boot_Home_Menu->actions().at(region)->setEnabled( ui->menu_Boot_Home_Menu->actions().at(region)->setEnabled(
(current_region == Settings::REGION_VALUE_AUTO_SELECT || current_region == region) && (current_region == Settings::REGION_VALUE_AUTO_SELECT ||
current_region == static_cast<int>(region)) &&
!path.empty() && FileUtil::Exists(path)); !path.empty() && FileUtil::Exists(path));
} }
} }

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@ -131,6 +131,25 @@ add_library(citra_common STATIC
zstd_compression.h zstd_compression.h
) )
if (MSVC)
target_compile_definitions(citra_common PRIVATE
# The standard library doesn't provide any replacement for codecvt yet
# so we can disable this deprecation warning for the time being.
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
)
target_compile_options(citra_common PRIVATE
/W4
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
)
else()
target_compile_options(citra_common PRIVATE
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
)
endif()
create_target_directory_groups(citra_common) create_target_directory_groups(citra_common)
target_link_libraries(citra_common PUBLIC fmt::fmt microprofile Boost::boost Boost::serialization Boost::iostreams) target_link_libraries(citra_common PUBLIC fmt::fmt microprofile Boost::boost Boost::serialization Boost::iostreams)

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@ -15,7 +15,7 @@
#define ASSERT(_a_) \ #define ASSERT(_a_) \
do \ do \
if (!(_a_)) [[unlikely]] { \ if (!(_a_)) [[unlikely]] { \
[]() CITRA_NO_INLINE { \ []() CITRA_NO_INLINE CITRA_NO_RETURN { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \ LOG_CRITICAL(Debug, "Assertion Failed!"); \
Crash(); \ Crash(); \
exit(1); \ exit(1); \
@ -26,7 +26,7 @@
#define ASSERT_MSG(_a_, ...) \ #define ASSERT_MSG(_a_, ...) \
do \ do \
if (!(_a_)) [[unlikely]] { \ if (!(_a_)) [[unlikely]] { \
[&]() CITRA_NO_INLINE { \ [&]() CITRA_NO_INLINE CITRA_NO_RETURN { \
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \ LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
Crash(); \ Crash(); \
exit(1); \ exit(1); \
@ -35,14 +35,14 @@
while (0) while (0)
#define UNREACHABLE() \ #define UNREACHABLE() \
([]() CITRA_NO_INLINE { \ ([]() CITRA_NO_INLINE CITRA_NO_RETURN { \
LOG_CRITICAL(Debug, "Unreachable code!"); \ LOG_CRITICAL(Debug, "Unreachable code!"); \
Crash(); \ Crash(); \
exit(1); \ exit(1); \
}()) }())
#define UNREACHABLE_MSG(...) \ #define UNREACHABLE_MSG(...) \
([&]() CITRA_NO_INLINE { \ ([&]() CITRA_NO_INLINE CITRA_NO_RETURN { \
LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
Crash(); \ Crash(); \
exit(1); \ exit(1); \

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@ -30,6 +30,12 @@
#define CITRA_NO_INLINE __attribute__((noinline)) #define CITRA_NO_INLINE __attribute__((noinline))
#endif #endif
#ifdef _MSC_VER
#define CITRA_NO_RETURN __declspec(noreturn)
#else
#define CITRA_NO_RETURN __attribute__((noreturn))
#endif
#ifdef _MSC_VER #ifdef _MSC_VER
extern "C" { extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void); __declspec(dllimport) void __stdcall DebugBreak(void);

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@ -14,6 +14,7 @@
#include "common/common_paths.h" #include "common/common_paths.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/string_util.h"
#ifdef _WIN32 #ifdef _WIN32
#include <windows.h> #include <windows.h>
@ -540,7 +541,8 @@ void GetAllFilesFromNestedEntries(FSTEntry& directory, std::vector<FSTEntry>& ou
} }
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) { bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
const auto callback = [recursion](u64* num_entries_out, const std::string& directory, const auto callback = [recursion]([[maybe_unused]] u64* num_entries_out,
const std::string& directory,
const std::string& virtual_name) -> bool { const std::string& virtual_name) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name; std::string new_path = directory + DIR_SEP_CHR + virtual_name;
@ -560,7 +562,8 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
return true; return true;
} }
void CopyDir(const std::string& source_path, const std::string& dest_path) { void CopyDir([[maybe_unused]] const std::string& source_path,
[[maybe_unused]] const std::string& dest_path) {
#ifndef _WIN32 #ifndef _WIN32
if (source_path == dest_path) if (source_path == dest_path)
return; return;
@ -900,14 +903,14 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
short_name[7] = '1'; short_name[7] = '1';
break; break;
} }
short_name[j++] = toupper(letter); short_name[j++] = Common::ToUpper(letter);
} }
// Get extension. // Get extension.
if (point != std::string::npos) { if (point != std::string::npos) {
j = 0; j = 0;
for (char letter : filename.substr(point + 1, 3)) for (char letter : filename.substr(point + 1, 3))
extension[j++] = toupper(letter); extension[j++] = Common::ToUpper(letter);
} }
} }

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@ -259,10 +259,10 @@ const char* GetLogClassName(Class log_class) {
#undef CLS #undef CLS
#undef SUB #undef SUB
case Class::Count: case Class::Count:
default:
break; break;
} }
UNREACHABLE(); UNREACHABLE();
return "Invalid";
} }
const char* GetLevelName(Level log_level) { const char* GetLevelName(Level log_level) {
@ -277,11 +277,11 @@ const char* GetLevelName(Level log_level) {
LVL(Error); LVL(Error);
LVL(Critical); LVL(Critical);
case Level::Count: case Level::Count:
default:
break; break;
} }
#undef LVL #undef LVL
UNREACHABLE(); UNREACHABLE();
return "Invalid";
} }
void AddBackend(std::unique_ptr<Backend> backend) { void AddBackend(std::unique_ptr<Backend> backend) {

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@ -111,7 +111,7 @@ void PrintColoredMessage(const Entry& entry) {
#endif #endif
} }
void PrintMessageToLogcat(const Entry& entry) { void PrintMessageToLogcat([[maybe_unused]] const Entry& entry) {
#ifdef ANDROID #ifdef ANDROID
const auto str = FormatLogMessage(entry); const auto str = FormatLogMessage(entry);

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@ -23,7 +23,7 @@ public:
private: private:
template <class Archive> template <class Archive>
void serialize(Archive& ar, const unsigned int) {} void serialize(Archive&, const unsigned int) {}
friend class boost::serialization::access; friend class boost::serialization::access;
}; };

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@ -30,7 +30,10 @@ std::string_view GetAudioEmulationName(AudioEmulation emulation) {
return "LLE"; return "LLE";
case AudioEmulation::LLEMultithreaded: case AudioEmulation::LLEMultithreaded:
return "LLE Multithreaded"; return "LLE Multithreaded";
default:
return "Invalid";
} }
UNREACHABLE();
}; };
std::string_view GetGraphicsAPIName(GraphicsAPI api) { std::string_view GetGraphicsAPIName(GraphicsAPI api) {
@ -39,7 +42,10 @@ std::string_view GetGraphicsAPIName(GraphicsAPI api) {
return "Software"; return "Software";
case GraphicsAPI::OpenGL: case GraphicsAPI::OpenGL:
return "OpenGL"; return "OpenGL";
default:
return "Invalid";
} }
UNREACHABLE();
} }
std::string_view GetTextureFilterName(TextureFilter filter) { std::string_view GetTextureFilterName(TextureFilter filter) {
@ -56,7 +62,10 @@ std::string_view GetTextureFilterName(TextureFilter filter) {
return "ScaleForce"; return "ScaleForce";
case TextureFilter::xBRZ: case TextureFilter::xBRZ:
return "xBRZ"; return "xBRZ";
default:
return "Invalid";
} }
UNREACHABLE();
} }
} // Anonymous namespace } // Anonymous namespace

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@ -453,9 +453,9 @@ struct Values {
Setting<u16> custom_bottom_bottom{480, "custom_bottom_bottom"}; Setting<u16> custom_bottom_bottom{480, "custom_bottom_bottom"};
Setting<u16> custom_second_layer_opacity{100, "custom_second_layer_opacity"}; Setting<u16> custom_second_layer_opacity{100, "custom_second_layer_opacity"};
SwitchableSetting<double> bg_red{0.f, "bg_red"}; SwitchableSetting<float> bg_red{0.f, "bg_red"};
SwitchableSetting<double> bg_green{0.f, "bg_green"}; SwitchableSetting<float> bg_green{0.f, "bg_green"};
SwitchableSetting<double> bg_blue{0.f, "bg_blue"}; SwitchableSetting<float> bg_blue{0.f, "bg_blue"};
SwitchableSetting<StereoRenderOption> render_3d{StereoRenderOption::Off, "render_3d"}; SwitchableSetting<StereoRenderOption> render_3d{StereoRenderOption::Off, "render_3d"};
SwitchableSetting<u32> factor_3d{0, "factor_3d"}; SwitchableSetting<u32> factor_3d{0, "factor_3d"};

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@ -20,17 +20,27 @@
namespace Common { namespace Common {
/// Make a char lowercase
char ToLower(char c) {
return static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
}
/// Make a char uppercase
char ToUpper(char c) {
return static_cast<char>(std::toupper(static_cast<unsigned char>(c)));
}
/// Make a string lowercase /// Make a string lowercase
std::string ToLower(std::string str) { std::string ToLower(std::string str) {
std::transform(str.begin(), str.end(), str.begin(), std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) { return std::tolower(c); }); [](unsigned char c) { return static_cast<char>(std::tolower(c)); });
return str; return str;
} }
/// Make a string uppercase /// Make a string uppercase
std::string ToUpper(std::string str) { std::string ToUpper(std::string str) {
std::transform(str.begin(), str.end(), str.begin(), std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) { return std::toupper(c); }); [](unsigned char c) { return static_cast<char>(std::toupper(c)); });
return str; return str;
} }

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@ -14,6 +14,12 @@
namespace Common { namespace Common {
/// Make a char lowercase
[[nodiscard]] char ToLower(char c);
/// Make a char uppercase
[[nodiscard]] char ToUpper(char c);
/// Make a string lowercase /// Make a string lowercase
[[nodiscard]] std::string ToLower(std::string str); [[nodiscard]] std::string ToLower(std::string str);

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@ -28,8 +28,9 @@ constexpr u32 DepositBits(u32 val) {
u32 mask = mask_; u32 mask = mask_;
u32 res = 0; u32 res = 0;
for (u32 bb = 1; mask; bb += bb) { for (u32 bb = 1; mask; bb += bb) {
u32 neg_mask = 0 - mask;
if (val & bb) if (val & bb)
res |= mask & -mask; res |= mask & neg_mask;
mask &= mask - 1; mask &= mask - 1;
} }
return res; return res;

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@ -242,10 +242,6 @@ public:
template <class Archive> template <class Archive>
void serialize(Archive& ar, const unsigned int) { void serialize(Archive& ar, const unsigned int) {
MoveEvents(); MoveEvents();
// NOTE: ts_queue should be empty now
// TODO(SaveState): Remove the next two lines when we break compatibility
s64 x;
ar& x; // to keep compatibility with old save states that stored global_timer
ar& event_queue; ar& event_queue;
ar& event_fifo_id; ar& event_fifo_id;
ar& slice_length; ar& slice_length;

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@ -383,7 +383,7 @@ void FFmpegAudioStream::ProcessFrame(const VariableAudioFrame& channel0,
LOG_ERROR(Render, "Audio frame dropped: Could not resample data"); LOG_ERROR(Render, "Audio frame dropped: Could not resample data");
return; return;
} }
if (static_cast<u64>(resampled_count) < frame_size) { if (resampled_count < frame_size) {
offset = resampled_count; offset = resampled_count;
break; break;
} }

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@ -118,14 +118,14 @@ private:
} }
}; };
u64 frame_size{}; int frame_size{};
u64 frame_count{}; u64 frame_count{};
std::unique_ptr<AVFrame, AVFrameDeleter> audio_frame{}; std::unique_ptr<AVFrame, AVFrameDeleter> audio_frame{};
std::unique_ptr<SwrContext, SwrContextDeleter> swr_context{}; std::unique_ptr<SwrContext, SwrContextDeleter> swr_context{};
u8** resampled_data{}; u8** resampled_data{};
u64 offset{}; // Number of output samples that are currently in resampled_data. int offset{}; // Number of output samples that are currently in resampled_data.
}; };
/** /**

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@ -85,6 +85,7 @@ std::u16string Path::AsU16Str() const {
return {}; return {};
case LowPathType::Invalid: case LowPathType::Invalid:
case LowPathType::Binary: case LowPathType::Binary:
default:
// TODO(yuriks): Add assert // TODO(yuriks): Add assert
LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!"); LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
return {}; return {};

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@ -144,21 +144,21 @@ void LayeredFS::LoadRelocations() {
return; return;
} }
const FileUtil::DirectoryEntryCallable callback = [this, const FileUtil::DirectoryEntryCallable callback =
&callback](u64* /*num_entries_out*/, [this, &callback]([[maybe_unused]] u64* num_entries_out, const std::string& directory,
const std::string& directory,
const std::string& virtual_name) { const std::string& virtual_name) {
auto* parent = directory_path_map.at(directory.substr(patch_path.size() - 1)); auto* parent = directory_path_map.at(directory.substr(patch_path.size() - 1));
if (FileUtil::IsDirectory(directory + virtual_name + DIR_SEP)) { if (FileUtil::IsDirectory(directory + virtual_name + DIR_SEP)) {
const auto path = (directory + virtual_name + DIR_SEP).substr(patch_path.size() - 1); const auto path =
(directory + virtual_name + DIR_SEP).substr(patch_path.size() - 1);
if (!directory_path_map.count(path)) { // Add this directory if (!directory_path_map.count(path)) { // Add this directory
auto directory = std::make_unique<Directory>(); auto child_dir = std::make_unique<Directory>();
directory->name = virtual_name; child_dir->name = virtual_name;
directory->path = path; child_dir->path = path;
directory->parent = parent; child_dir->parent = parent;
directory_path_map.emplace(path, directory.get()); directory_path_map.emplace(path, child_dir.get());
parent->directories.emplace_back(std::move(directory)); parent->directories.emplace_back(std::move(child_dir));
LOG_INFO(Service_FS, "LayeredFS created directory {}", path); LOG_INFO(Service_FS, "LayeredFS created directory {}", path);
} }
return FileUtil::ForeachDirectoryEntry(nullptr, directory + virtual_name + DIR_SEP, return FileUtil::ForeachDirectoryEntry(nullptr, directory + virtual_name + DIR_SEP,

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@ -119,12 +119,12 @@ NCCHContainer::NCCHContainer(const std::string& filepath, u32 ncch_offset, u32 p
file = FileUtil::IOFile(filepath, "rb"); file = FileUtil::IOFile(filepath, "rb");
} }
Loader::ResultStatus NCCHContainer::OpenFile(const std::string& filepath, u32 ncch_offset, Loader::ResultStatus NCCHContainer::OpenFile(const std::string& filepath_, u32 ncch_offset_,
u32 partition) { u32 partition_) {
this->filepath = filepath; filepath = filepath_;
this->ncch_offset = ncch_offset; ncch_offset = ncch_offset_;
this->partition = partition; partition = partition_;
file = FileUtil::IOFile(filepath, "rb"); file = FileUtil::IOFile(filepath_, "rb");
if (!file.IsOpen()) { if (!file.IsOpen()) {
LOG_WARNING(Service_FS, "Failed to open {}", filepath); LOG_WARNING(Service_FS, "Failed to open {}", filepath);
@ -597,12 +597,12 @@ Loader::ResultStatus NCCHContainer::ApplyCodePatch(std::vector<u8>& code) const
}}; }};
for (const PatchLocation& info : patch_paths) { for (const PatchLocation& info : patch_paths) {
FileUtil::IOFile file{info.path, "rb"}; FileUtil::IOFile patch_file{info.path, "rb"};
if (!file) if (!patch_file)
continue; continue;
std::vector<u8> patch(file.GetSize()); std::vector<u8> patch(patch_file.GetSize());
if (file.ReadBytes(patch.data(), patch.size()) != patch.size()) if (patch_file.ReadBytes(patch.data(), patch.size()) != patch.size())
return Loader::ResultStatus::Error; return Loader::ResultStatus::Error;
LOG_INFO(Service_FS, "File {} patching code.bin", info.path); LOG_INFO(Service_FS, "File {} patching code.bin", info.path);

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@ -40,7 +40,7 @@ std::vector<HLE::Applets::MiiData> LoadMiis() {
std::array<u8, sizeof(mii)> mii_raw; std::array<u8, sizeof(mii)> mii_raw;
file->Read(saved_miis_offset, sizeof(mii), mii_raw.data()); file->Read(saved_miis_offset, sizeof(mii), mii_raw.data());
std::memcpy(&mii, mii_raw.data(), sizeof(mii)); std::memcpy(&mii, mii_raw.data(), sizeof(mii));
if (mii.mii_id != 0) { if (mii.mii_id != 0u) {
miis.push_back(mii); miis.push_back(mii);
} }
saved_miis_offset += sizeof(mii); saved_miis_offset += sizeof(mii);

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@ -31,8 +31,8 @@ struct MiiSelectorData {
class MiiSelector { class MiiSelector {
public: public:
virtual ~MiiSelector() = default; virtual ~MiiSelector() = default;
virtual void Setup(const MiiSelectorConfig& config) { virtual void Setup(const MiiSelectorConfig& config_) {
this->config = MiiSelectorConfig(config); config = MiiSelectorConfig(config_);
} }
const MiiSelectorData& ReceiveData() const { const MiiSelectorData& ReceiveData() const {

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@ -144,8 +144,8 @@ const KeyboardData& SoftwareKeyboard::ReceiveData() {
return data; return data;
} }
void DefaultKeyboard::Execute(const Frontend::KeyboardConfig& config) { void DefaultKeyboard::Execute(const Frontend::KeyboardConfig& config_) {
SoftwareKeyboard::Execute(config); SoftwareKeyboard::Execute(config_);
auto cfg = Service::CFG::GetModule(Core::System::GetInstance()); auto cfg = Service::CFG::GetModule(Core::System::GetInstance());
ASSERT_MSG(cfg, "CFG Module missing!"); ASSERT_MSG(cfg, "CFG Module missing!");

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@ -85,8 +85,8 @@ public:
/** /**
* Executes the software keyboard, configured with the given parameters. * Executes the software keyboard, configured with the given parameters.
*/ */
virtual void Execute(const KeyboardConfig& config) { virtual void Execute(const KeyboardConfig& config_) {
this->config = config; config = config_;
} }
/** /**

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@ -173,9 +173,13 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height, void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
bool is_portrait_mode) { bool is_portrait_mode) {
Layout::FramebufferLayout layout; Layout::FramebufferLayout layout;
const auto layout_option = Settings::values.layout_option;
const auto min_size = Layout::GetMinimumSizeFromLayout( // If in portrait mode, only the MobilePortrait option really makes sense
layout_option.GetValue(), Settings::values.upright_screen.GetValue()); const Settings::LayoutOption layout_option = is_portrait_mode
? Settings::LayoutOption::MobilePortrait
: Settings::values.layout_option.GetValue();
const auto min_size =
Layout::GetMinimumSizeFromLayout(layout_option, Settings::values.upright_screen.GetValue());
if (Settings::values.custom_layout.GetValue() == true) { if (Settings::values.custom_layout.GetValue() == true) {
layout = Layout::CustomFrameLayout(width, height, Settings::values.swap_screen.GetValue()); layout = Layout::CustomFrameLayout(width, height, Settings::values.swap_screen.GetValue());
@ -183,11 +187,6 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
width = std::max(width, min_size.first); width = std::max(width, min_size.first);
height = std::max(height, min_size.second); height = std::max(height, min_size.second);
// If in portrait mode, only the MobilePortrait option really makes sense
const Settings::LayoutOption layout_option =
is_portrait_mode ? Settings::LayoutOption::MobilePortrait
: Settings::values.layout_option.GetValue();
switch (layout_option) { switch (layout_option) {
case Settings::LayoutOption::SingleScreen: case Settings::LayoutOption::SingleScreen:
layout = layout =

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@ -281,7 +281,8 @@ private:
* For the request to be honored, EmuWindow implementations will usually reimplement this * For the request to be honored, EmuWindow implementations will usually reimplement this
* function. * function.
*/ */
virtual void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) { virtual void OnMinimalClientAreaChangeRequest(
[[maybe_unused]] std::pair<u32, u32> minimal_size) {
// By default, ignore this request and do nothing. // By default, ignore this request and do nothing.
} }

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@ -421,28 +421,32 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale, bool is_secondar
if (Settings::values.upright_screen.GetValue()) { if (Settings::values.upright_screen.GetValue()) {
if (Settings::values.swap_screen.GetValue()) { if (Settings::values.swap_screen.GetValue()) {
width = Core::kScreenBottomHeight * res_scale; width = Core::kScreenBottomHeight * res_scale;
height = (Core::kScreenBottomWidth + height =
Core::kScreenTopWidth / (Core::kScreenBottomWidth +
Settings::values.large_screen_proportion.GetValue()) * static_cast<int>(Core::kScreenTopWidth /
Settings::values.large_screen_proportion.GetValue())) *
res_scale; res_scale;
} else { } else {
width = Core::kScreenTopHeight * res_scale; width = Core::kScreenTopHeight * res_scale;
height = (Core::kScreenTopWidth + height =
Core::kScreenBottomWidth / (Core::kScreenTopWidth +
Settings::values.large_screen_proportion.GetValue()) * static_cast<int>(Core::kScreenBottomWidth /
Settings::values.large_screen_proportion.GetValue())) *
res_scale; res_scale;
} }
} else { } else {
if (Settings::values.swap_screen.GetValue()) { if (Settings::values.swap_screen.GetValue()) {
width = (Core::kScreenBottomWidth + width = (Core::kScreenBottomWidth +
Core::kScreenTopWidth / Core::kScreenTopWidth /
Settings::values.large_screen_proportion.GetValue()) * static_cast<int>(
Settings::values.large_screen_proportion.GetValue())) *
res_scale; res_scale;
height = Core::kScreenBottomHeight * res_scale; height = Core::kScreenBottomHeight * res_scale;
} else { } else {
width = (Core::kScreenTopWidth + width = (Core::kScreenTopWidth +
Core::kScreenBottomWidth / Core::kScreenBottomWidth /
Settings::values.large_screen_proportion.GetValue()) * static_cast<int>(
Settings::values.large_screen_proportion.GetValue())) *
res_scale; res_scale;
height = Core::kScreenTopHeight * res_scale; height = Core::kScreenTopHeight * res_scale;
} }
@ -470,10 +474,14 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale, bool is_secondar
break; break;
case Settings::LayoutOption::MobileLandscape: case Settings::LayoutOption::MobileLandscape:
if (Settings::values.swap_screen.GetValue()) { if (Settings::values.swap_screen.GetValue()) {
width = (Core::kScreenBottomWidth + Core::kScreenTopWidth / 2.25f) * res_scale; width =
(Core::kScreenBottomWidth + static_cast<int>(Core::kScreenTopWidth / 2.25f)) *
res_scale;
height = Core::kScreenBottomHeight * res_scale; height = Core::kScreenBottomHeight * res_scale;
} else { } else {
width = (Core::kScreenTopWidth + Core::kScreenBottomWidth / 2.25f) * res_scale; width =
(Core::kScreenTopWidth + static_cast<int>(Core::kScreenBottomWidth / 2.25f)) *
res_scale;
height = Core::kScreenTopHeight * res_scale; height = Core::kScreenTopHeight * res_scale;
} }
layout = MobileLandscapeFrameLayout( layout = MobileLandscapeFrameLayout(
@ -586,7 +594,7 @@ FramebufferLayout GetCardboardSettings(const FramebufferLayout& layout) {
std::pair<unsigned, unsigned> GetMinimumSizeFromLayout(Settings::LayoutOption layout, std::pair<unsigned, unsigned> GetMinimumSizeFromLayout(Settings::LayoutOption layout,
bool upright_screen) { bool upright_screen) {
unsigned min_width, min_height; u32 min_width, min_height;
switch (layout) { switch (layout) {
case Settings::LayoutOption::SingleScreen: case Settings::LayoutOption::SingleScreen:
@ -597,12 +605,12 @@ std::pair<unsigned, unsigned> GetMinimumSizeFromLayout(Settings::LayoutOption la
min_height = Core::kScreenBottomHeight; min_height = Core::kScreenBottomHeight;
break; break;
case Settings::LayoutOption::LargeScreen: case Settings::LayoutOption::LargeScreen:
min_width = min_width = static_cast<u32>(
Settings::values.swap_screen Settings::values.swap_screen
? Core::kScreenTopWidth / Settings::values.large_screen_proportion.GetValue() + ? Core::kScreenTopWidth / Settings::values.large_screen_proportion.GetValue() +
Core::kScreenBottomWidth Core::kScreenBottomWidth
: Core::kScreenTopWidth + Core::kScreenBottomWidth / : Core::kScreenTopWidth + Core::kScreenBottomWidth /
Settings::values.large_screen_proportion.GetValue(); Settings::values.large_screen_proportion.GetValue());
min_height = Core::kScreenBottomHeight; min_height = Core::kScreenBottomHeight;
break; break;
case Settings::LayoutOption::SideScreen: case Settings::LayoutOption::SideScreen:

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@ -24,8 +24,8 @@ public:
std::string GetName() const override { std::string GetName() const override {
return name; return name;
} }
void SetName(const std::string& name) { void SetName(const std::string& name_) {
this->name = name; name = name_;
} }
static constexpr HandleType HANDLE_TYPE = HandleType::Event; static constexpr HandleType HANDLE_TYPE = HandleType::Event;

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@ -238,13 +238,14 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u32 size, VMAPermission per
return ERR_INVALID_ADDRESS; return ERR_INVALID_ADDRESS;
} }
} }
{
auto vma = vm_manager.FindVMA(target); auto vma = vm_manager.FindVMA(target);
if (vma->second.type != VMAType::Free || vma->second.base + vma->second.size < target + size) { if (vma->second.type != VMAType::Free ||
vma->second.base + vma->second.size < target + size) {
LOG_ERROR(Kernel, "Trying to allocate already allocated memory"); LOG_ERROR(Kernel, "Trying to allocate already allocated memory");
return ERR_INVALID_ADDRESS_STATE; return ERR_INVALID_ADDRESS_STATE;
} }
}
auto allocated_fcram = memory_region->HeapAllocate(size); auto allocated_fcram = memory_region->HeapAllocate(size);
if (allocated_fcram.empty()) { if (allocated_fcram.empty()) {
LOG_ERROR(Kernel, "Not enough space"); LOG_ERROR(Kernel, "Not enough space");

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@ -157,15 +157,17 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
// APT:GetSharedFont for detail. // APT:GetSharedFont for detail.
target_address = linear_heap_phys_offset + Memory::LINEAR_HEAP_VADDR; target_address = linear_heap_phys_offset + Memory::LINEAR_HEAP_VADDR;
} }
{
auto vma = target_process.vm_manager.FindVMA(target_address); auto vma = target_process.vm_manager.FindVMA(target_address);
if (vma->second.type != VMAType::Free || if (vma->second.type != VMAType::Free ||
vma->second.base + vma->second.size < target_address + size) { vma->second.base + vma->second.size < target_address + size) {
LOG_ERROR(Kernel, LOG_ERROR(
Kernel,
"cannot map id={}, address=0x{:08X} name={}, mapping to already allocated memory", "cannot map id={}, address=0x{:08X} name={}, mapping to already allocated memory",
GetObjectId(), address, name); GetObjectId(), address, name);
return ERR_INVALID_ADDRESS_STATE; return ERR_INVALID_ADDRESS_STATE;
} }
}
// Map the memory block into the target process // Map the memory block into the target process
VAddr interval_target = target_address; VAddr interval_target = target_address;

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@ -28,8 +28,8 @@ public:
std::string GetName() const override { std::string GetName() const override {
return name; return name;
} }
void SetName(std::string name) { void SetName(std::string name_) {
this->name = std::move(name); name = std::move(name_);
} }
static constexpr HandleType HANDLE_TYPE = HandleType::SharedMemory; static constexpr HandleType HANDLE_TYPE = HandleType::SharedMemory;

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@ -1962,7 +1962,7 @@ ResultCode SVC::GetProcessList(s32* process_count, VAddr out_process_array,
} }
s32 written = 0; s32 written = 0;
for (const auto process : kernel.GetProcessList()) { for (const auto& process : kernel.GetProcessList()) {
if (written >= out_process_array_count) { if (written >= out_process_array_count) {
break; break;
} }

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@ -115,8 +115,8 @@ public:
*/ */
const std::vector<std::shared_ptr<Thread>>& GetThreadList(); const std::vector<std::shared_ptr<Thread>>& GetThreadList();
void SetCPU(ARM_Interface& cpu) { void SetCPU(ARM_Interface& cpu_) {
this->cpu = &cpu; cpu = &cpu_;
} }
std::unique_ptr<ARM_Interface::ThreadContext> NewContext() { std::unique_ptr<ARM_Interface::ThreadContext> NewContext() {

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@ -1197,8 +1197,8 @@ static void CaptureFrameBuffer(Core::System& system, u32 capture_offset, VAddr s
auto dst_vaddr = screen_capture_base_vaddr + capture_offset; auto dst_vaddr = screen_capture_base_vaddr + capture_offset;
auto dst_ptr = system.Memory().GetPointer(dst_vaddr); auto dst_ptr = system.Memory().GetPointer(dst_vaddr);
const auto src_ptr = system.Memory().GetPointer(src); const auto src_ptr = system.Memory().GetPointer(src);
for (auto y = 0; y < height; y++) { for (u32 y = 0; y < height; y++) {
for (auto x = 0; x < screen_width; x++) { for (u32 x = 0; x < screen_width; x++) {
auto dst_offset = auto dst_offset =
VideoCore::GetMortonOffset(x, y, bpp) + (y & ~7) * screen_width_pow2 * bpp; VideoCore::GetMortonOffset(x, y, bpp) + (y & ~7) * screen_width_pow2 * bpp;
auto src_offset = bpp * (screen_width * y + x); auto src_offset = bpp * (screen_width * y + x);

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@ -929,7 +929,7 @@ void Module::APTInterface::StoreSysMenuArg(Kernel::HLERequestContext& ctx) {
void Module::APTInterface::SendCaptureBufferInfo(Kernel::HLERequestContext& ctx) { void Module::APTInterface::SendCaptureBufferInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x40, 1, 2); // 0x00400042 IPC::RequestParser rp(ctx, 0x40, 1, 2); // 0x00400042
const auto size = rp.Pop<u32>(); [[maybe_unused]] const auto size = rp.Pop<u32>();
const auto buffer = rp.PopStaticBuffer(); const auto buffer = rp.PopStaticBuffer();
LOG_DEBUG(Service_APT, "called"); LOG_DEBUG(Service_APT, "called");

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@ -855,7 +855,7 @@ ResultVal<u16> FS_USER::GetSpecialContentIndexFromGameCard(u64 title_id, Special
case SpecialContentType::DLPChild: case SpecialContentType::DLPChild:
return MakeResult(static_cast<u16>(NCSDContentIndex::DLP)); return MakeResult(static_cast<u16>(NCSDContentIndex::DLP));
default: default:
ASSERT(false); UNREACHABLE();
} }
} }

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@ -1424,8 +1424,8 @@ void NWM_UDS::DecryptBeaconData(Kernel::HLERequestContext& ctx, u16 command_id)
auto& node = nodes.emplace_back(); auto& node = nodes.emplace_back();
node.friend_code_seed = info.friend_code_seed; node.friend_code_seed = info.friend_code_seed;
node.network_node_id = info.network_node_id; node.network_node_id = info.network_node_id;
for (std::size_t i = 0; i < info.username.size(); ++i) { for (std::size_t j = 0; j < info.username.size(); ++j) {
node.username[i] = info.username[i]; node.username[j] = info.username[j];
} }
} }

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@ -82,7 +82,7 @@ static std::array<u8, CryptoPP::Weak::MD5::DIGESTSIZE> GetDataCryptoCTR(
* Generates the key used for encrypting the 802.11 data frames generated by UDS. * Generates the key used for encrypting the 802.11 data frames generated by UDS.
* @returns The key used for data frames crypto. * @returns The key used for data frames crypto.
*/ */
static std::array<u8, CryptoPP::AES::BLOCKSIZE> GenerateDataCCMPKey( [[maybe_unused]] static std::array<u8, CryptoPP::AES::BLOCKSIZE> GenerateDataCCMPKey(
const std::vector<u8>& passphrase, const NetworkInfo& network_info) { const std::vector<u8>& passphrase, const NetworkInfo& network_info) {
// Calculate the MD5 hash of the input passphrase. // Calculate the MD5 hash of the input passphrase.
std::array<u8, CryptoPP::Weak::MD5::DIGESTSIZE> passphrase_hash; std::array<u8, CryptoPP::Weak::MD5::DIGESTSIZE> passphrase_hash;
@ -157,11 +157,10 @@ static std::vector<u8> GenerateCCMPAAD(const MacAddress& sender, const MacAddres
* Decrypts the payload of an encrypted 802.11 data frame using the specified key. * Decrypts the payload of an encrypted 802.11 data frame using the specified key.
* @returns The decrypted payload. * @returns The decrypted payload.
*/ */
static std::vector<u8> DecryptDataFrame(const std::vector<u8>& encrypted_payload, [[maybe_unused]] static std::vector<u8> DecryptDataFrame(
const std::array<u8, CryptoPP::AES::BLOCKSIZE>& ccmp_key, const std::vector<u8>& encrypted_payload,
const MacAddress& sender, const MacAddress& receiver, const std::array<u8, CryptoPP::AES::BLOCKSIZE>& ccmp_key, const MacAddress& sender,
const MacAddress& bssid, u16 sequence_number, const MacAddress& receiver, const MacAddress& bssid, u16 sequence_number, u16 frame_control) {
u16 frame_control) {
// Reference: IEEE 802.11-2007 // Reference: IEEE 802.11-2007
@ -218,11 +217,10 @@ static std::vector<u8> DecryptDataFrame(const std::vector<u8>& encrypted_payload
* Encrypts the payload of an 802.11 data frame using the specified key. * Encrypts the payload of an 802.11 data frame using the specified key.
* @returns The encrypted payload. * @returns The encrypted payload.
*/ */
static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload, [[maybe_unused]] static std::vector<u8> EncryptDataFrame(
const std::array<u8, CryptoPP::AES::BLOCKSIZE>& ccmp_key, const std::vector<u8>& payload, const std::array<u8, CryptoPP::AES::BLOCKSIZE>& ccmp_key,
const MacAddress& sender, const MacAddress& receiver, const MacAddress& sender, const MacAddress& receiver, const MacAddress& bssid,
const MacAddress& bssid, u16 sequence_number, u16 sequence_number, u16 frame_control) {
u16 frame_control) {
// Reference: IEEE 802.11-2007 // Reference: IEEE 802.11-2007
std::vector<u8> aad = GenerateCCMPAAD(sender, receiver, bssid, frame_control); std::vector<u8> aad = GenerateCCMPAAD(sender, receiver, bssid, frame_control);

View File

@ -99,7 +99,7 @@ void PLG_LDR::OnProcessRun(Kernel::Process& process, Kernel::KernelSystem& kerne
plugin_root + fmt::format("{:016X}", process.codeset->program_id); plugin_root + fmt::format("{:016X}", process.codeset->program_id);
FileUtil::FSTEntry entry; FileUtil::FSTEntry entry;
FileUtil::ScanDirectoryTree(plugin_tid, entry); FileUtil::ScanDirectoryTree(plugin_tid, entry);
for (const auto child : entry.children) { for (const auto& child : entry.children) {
if (!child.isDirectory && child.physicalName.ends_with(".3gx")) { if (!child.isDirectory && child.physicalName.ends_with(".3gx")) {
plgldr_context.is_default_path = false; plgldr_context.is_default_path = false;
plgldr_context.plugin_path = child.physicalName; plgldr_context.plugin_path = child.physicalName;

View File

@ -794,8 +794,6 @@ void SOC_U::Poll(Kernel::HLERequestContext& ctx) {
ret = TranslateError(GET_ERRNO); ret = TranslateError(GET_ERRNO);
} }
size_t test = platform_pollfd.size();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);
rb.Push(ret); rb.Push(ret);

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@ -298,13 +298,13 @@ void LoadSafeModeNativeFirmKeysOld3DS() {
std::vector<u8> firm_buffer(size); std::vector<u8> firm_buffer(size);
firm->Read(0, firm_buffer.size(), firm_buffer.data()); firm->Read(0, firm_buffer.size(), firm_buffer.data());
firm->Close(); firm->Close();
{
AESKey key; AESKey key;
constexpr std::size_t SLOT_0x31_KEY_Y_OFFSET = 817672; constexpr std::size_t SLOT_0x31_KEY_Y_OFFSET = 817672;
std::memcpy(key.data(), firm_buffer.data() + SLOT_0x31_KEY_Y_OFFSET, sizeof(key)); std::memcpy(key.data(), firm_buffer.data() + SLOT_0x31_KEY_Y_OFFSET, sizeof(key));
key_slots.at(0x31).SetKeyY(key); key_slots.at(0x31).SetKeyY(key);
LOG_DEBUG(HW_AES, "Loaded Slot0x31 KeyY: {}", KeyToString(key)); LOG_DEBUG(HW_AES, "Loaded Slot0x31 KeyY: {}", KeyToString(key));
}
auto LoadCommonKey = [&firm_buffer](std::size_t key_slot) -> AESKey { auto LoadCommonKey = [&firm_buffer](std::size_t key_slot) -> AESKey {
constexpr std::size_t START_OFFSET = 836533; constexpr std::size_t START_OFFSET = 836533;
constexpr std::size_t OFFSET = 0x14; // 0x10 bytes for key + 4 bytes between keys constexpr std::size_t OFFSET = 0x14; // 0x10 bytes for key + 4 bytes between keys
@ -417,13 +417,13 @@ void LoadNativeFirmKeysNew3DS() {
d2.SetKeyWithIV(normal_key_slot0x15->data(), normal_key_slot0x15->size(), d2.SetKeyWithIV(normal_key_slot0x15->data(), normal_key_slot0x15->size(),
arm9_header.CTR.data(), arm9_header.CTR.size()); arm9_header.CTR.data(), arm9_header.CTR.size());
d2.ProcessData(arm9_binary.data(), enc_arm9_binary.data(), enc_arm9_binary.size()); d2.ProcessData(arm9_binary.data(), enc_arm9_binary.data(), enc_arm9_binary.size());
{
AESKey key; AESKey key;
constexpr std::size_t SLOT_0x31_KEY_Y_OFFSET = 517368; constexpr std::size_t SLOT_0x31_KEY_Y_OFFSET = 517368;
std::memcpy(key.data(), arm9_binary.data() + SLOT_0x31_KEY_Y_OFFSET, sizeof(key)); std::memcpy(key.data(), arm9_binary.data() + SLOT_0x31_KEY_Y_OFFSET, sizeof(key));
key_slots.at(0x31).SetKeyY(key); key_slots.at(0x31).SetKeyY(key);
LOG_DEBUG(HW_AES, "Loaded Slot0x31 KeyY: {}", KeyToString(key)); LOG_DEBUG(HW_AES, "Loaded Slot0x31 KeyY: {}", KeyToString(key));
}
auto LoadCommonKey = [&arm9_binary](std::size_t key_slot) -> AESKey { auto LoadCommonKey = [&arm9_binary](std::size_t key_slot) -> AESKey {
constexpr std::size_t START_OFFSET = 541065; constexpr std::size_t START_OFFSET = 541065;
constexpr std::size_t OFFSET = 0x14; // 0x10 bytes for key + 4 bytes between keys constexpr std::size_t OFFSET = 0x14; // 0x10 bytes for key + 4 bytes between keys

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@ -118,7 +118,7 @@ public:
* @returns A pair with the optional N3ds mode, and the status. * @returns A pair with the optional N3ds mode, and the status.
*/ */
virtual std::pair<std::optional<u8>, ResultStatus> LoadKernelN3dsMode() { virtual std::pair<std::optional<u8>, ResultStatus> LoadKernelN3dsMode() {
return std::make_pair(0, ResultStatus::Success); return std::make_pair(u8(0), ResultStatus::Success);
} }
/** /**
@ -136,7 +136,7 @@ public:
* @param buffer Reference to buffer to store data * @param buffer Reference to buffer to store data
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadCode(std::vector<u8>& buffer) { virtual ResultStatus ReadCode([[maybe_unused]] std::vector<u8>& buffer) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -145,7 +145,7 @@ public:
* @param buffer Reference to buffer to store data * @param buffer Reference to buffer to store data
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadIcon(std::vector<u8>& buffer) { virtual ResultStatus ReadIcon([[maybe_unused]] std::vector<u8>& buffer) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -154,7 +154,7 @@ public:
* @param buffer Reference to buffer to store data * @param buffer Reference to buffer to store data
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadBanner(std::vector<u8>& buffer) { virtual ResultStatus ReadBanner([[maybe_unused]] std::vector<u8>& buffer) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -163,7 +163,7 @@ public:
* @param buffer Reference to buffer to store data * @param buffer Reference to buffer to store data
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadLogo(std::vector<u8>& buffer) { virtual ResultStatus ReadLogo([[maybe_unused]] std::vector<u8>& buffer) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -172,7 +172,7 @@ public:
* @param out_program_id Reference to store program id into * @param out_program_id Reference to store program id into
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadProgramId(u64& out_program_id) { virtual ResultStatus ReadProgramId([[maybe_unused]] u64& out_program_id) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -181,7 +181,7 @@ public:
* @param out_extdata_id Reference to store extdata id into * @param out_extdata_id Reference to store extdata id into
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadExtdataId(u64& out_extdata_id) { virtual ResultStatus ReadExtdataId([[maybe_unused]] u64& out_extdata_id) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -191,7 +191,8 @@ public:
* @param romfs_file The file containing the RomFS * @param romfs_file The file containing the RomFS
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadRomFS(std::shared_ptr<FileSys::RomFSReader>& romfs_file) { virtual ResultStatus ReadRomFS(
[[maybe_unused]] std::shared_ptr<FileSys::RomFSReader>& romfs_file) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -200,7 +201,7 @@ public:
* @param target_path The target path to dump to * @param target_path The target path to dump to
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus DumpRomFS(const std::string& target_path) { virtual ResultStatus DumpRomFS([[maybe_unused]] const std::string& target_path) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -210,7 +211,8 @@ public:
* @param romfs_file The file containing the RomFS * @param romfs_file The file containing the RomFS
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadUpdateRomFS(std::shared_ptr<FileSys::RomFSReader>& romfs_file) { virtual ResultStatus ReadUpdateRomFS(
[[maybe_unused]] std::shared_ptr<FileSys::RomFSReader>& romfs_file) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -219,7 +221,7 @@ public:
* @param target_path The target path to dump to * @param target_path The target path to dump to
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus DumpUpdateRomFS(const std::string& target_path) { virtual ResultStatus DumpUpdateRomFS([[maybe_unused]] const std::string& target_path) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }
@ -228,7 +230,7 @@ public:
* @param title Reference to store the application title into * @param title Reference to store the application title into
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual ResultStatus ReadTitle(std::string& title) { virtual ResultStatus ReadTitle([[maybe_unused]] std::string& title) {
return ResultStatus::ErrorNotImplemented; return ResultStatus::ErrorNotImplemented;
} }

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@ -55,7 +55,7 @@ std::pair<std::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode
if (!is_loaded) { if (!is_loaded) {
ResultStatus res = base_ncch.Load(); ResultStatus res = base_ncch.Load();
if (res != ResultStatus::Success) { if (res != ResultStatus::Success) {
return std::make_pair(std::optional<u32>{}, res); return std::make_pair(std::nullopt, res);
} }
} }
@ -68,7 +68,7 @@ std::pair<std::optional<u8>, ResultStatus> AppLoader_NCCH::LoadKernelN3dsMode()
if (!is_loaded) { if (!is_loaded) {
ResultStatus res = base_ncch.Load(); ResultStatus res = base_ncch.Load();
if (res != ResultStatus::Success) { if (res != ResultStatus::Success) {
return std::make_pair(std::optional<u8>{}, res); return std::make_pair(std::nullopt, res);
} }
} }

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@ -178,7 +178,7 @@ int main(int argc, char** argv) {
std::string ban_list_file; std::string ban_list_file;
std::string log_file = "citra-room.log"; std::string log_file = "citra-room.log";
u64 preferred_game_id = 0; u64 preferred_game_id = 0;
u32 port = Network::DefaultRoomPort; u16 port = Network::DefaultRoomPort;
u32 max_members = 16; u32 max_members = 16;
bool enable_citra_mods = false; bool enable_citra_mods = false;
@ -212,7 +212,7 @@ int main(int argc, char** argv) {
room_description.assign(optarg); room_description.assign(optarg);
break; break;
case 'p': case 'p':
port = strtoul(optarg, &endarg, 0); port = static_cast<u16>(strtoul(optarg, &endarg, 0));
break; break;
case 'm': case 'm':
max_members = strtoul(optarg, &endarg, 0); max_members = strtoul(optarg, &endarg, 0);

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@ -1007,14 +1007,14 @@ public:
// event was press and the second was release; This should handle most // event was press and the second was release; This should handle most
// digital axes while deferring to the direction of travel for analog // digital axes while deferring to the direction of travel for analog
// axes // axes
event.jaxis.value = std::copysign( event.jaxis.value = static_cast<Sint16>(std::copysign(
32767, axis_memory[event.jaxis.which][event.jaxis.axis]); 32767, axis_memory[event.jaxis.which][event.jaxis.axis]));
} else { } else {
// There are more than two events, so this is likely a true analog axis, // There are more than two events, so this is likely a true analog axis,
// check the direction it travelled // check the direction it travelled
event.jaxis.value = std::copysign( event.jaxis.value = static_cast<Sint16>(std::copysign(
32767, event.jaxis.value - 32767, event.jaxis.value -
axis_memory[event.jaxis.which][event.jaxis.axis]); axis_memory[event.jaxis.which][event.jaxis.axis]));
} }
axis_memory.clear(); axis_memory.clear();
axis_event_count.clear(); axis_event_count.clear();

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@ -234,8 +234,6 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(u16, u16, u16, u16)> data_callback) { std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] { std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX}; u16 min_x{UINT16_MAX};
u16 min_y{UINT16_MAX}; u16 min_y{UINT16_MAX};
u16 max_x{}; u16 max_x{};
@ -244,6 +242,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
Status current_status{Status::Initialized}; Status current_status{Status::Initialized};
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {}, SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
[&](Response::PadData data) { [&](Response::PadData data) {
constexpr u16 CALIBRATION_THRESHOLD = 100;
if (current_status == Status::Initialized) { if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now // Receiving data means the communication is ready now
current_status = Status::Ready; current_status = Status::Ready;

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@ -135,9 +135,9 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
if (result.result_string == "404") { if (result.result_string == "404") {
registered = false; registered = false;
// Needs to register the room again // Needs to register the room again
Common::WebResult result = Register(); Common::WebResult new_result = Register();
if (result.result_code != Common::WebResult::Code::Success) { if (new_result.result_code != Common::WebResult::Code::Success) {
ErrorCallback(result); ErrorCallback(new_result);
} }
} }
} }

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@ -158,7 +158,7 @@ bool RoomMember::RoomMemberImpl::IsConnected() const {
void RoomMember::RoomMemberImpl::MemberLoop() { void RoomMember::RoomMemberImpl::MemberLoop() {
// Receive packets while the connection is open // Receive packets while the connection is open
while (IsConnected()) { while (IsConnected()) {
std::lock_guard lock(network_mutex); std::lock_guard network_lock(network_mutex);
ENetEvent event; ENetEvent event;
if (enet_host_service(client, &event, 16) > 0) { if (enet_host_service(client, &event, 16) > 0) {
switch (event.type) { switch (event.type) {
@ -255,7 +255,7 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
std::list<Packet> packets; std::list<Packet> packets;
{ {
std::lock_guard lock(send_list_mutex); std::lock_guard send_list_lock(send_list_mutex);
packets.swap(send_list); packets.swap(send_list);
} }
for (const auto& packet : packets) { for (const auto& packet : packets) {

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@ -1,5 +1,6 @@
add_executable(tests add_executable(tests
common/bit_field.cpp common/bit_field.cpp
common/file_util.cpp
common/param_package.cpp common/param_package.cpp
core/arm/arm_test_common.cpp core/arm/arm_test_common.cpp
core/arm/arm_test_common.h core/arm/arm_test_common.h

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@ -0,0 +1,26 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <string>
#include <catch2/catch_test_macros.hpp>
#include "common/file_util.h"
#include "common/string_util.h"
TEST_CASE("SplitFilename83 Sanity", "[common]") {
std::string filename = "long_ass_file_name.3ds";
std::array<char, 9> short_name;
std::array<char, 4> extension;
FileUtil::SplitFilename83(filename, short_name, extension);
filename = Common::ToUpper(filename);
std::string expected_short_name = filename.substr(0, 6).append("~1");
std::string expected_extension = filename.substr(filename.find('.') + 1, 3);
REQUIRE(memcmp(short_name.data(), expected_short_name.data(), short_name.size()) == 0);
REQUIRE(memcmp(extension.data(), expected_extension.data(), extension.size()) == 0);
}

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@ -81,10 +81,12 @@ TEST_CASE("Memory Basics", "[kernel][memory]") {
Kernel::MemoryState::Private); Kernel::MemoryState::Private);
REQUIRE(result.Code() == RESULT_SUCCESS); REQUIRE(result.Code() == RESULT_SUCCESS);
SECTION("reprotect memory range") {
ResultCode code = ResultCode code =
manager->ReprotectRange(Memory::HEAP_VADDR, static_cast<u32>(block.GetSize()), manager->ReprotectRange(Memory::HEAP_VADDR, static_cast<u32>(block.GetSize()),
Kernel::VMAPermission::ReadWrite); Kernel::VMAPermission::ReadWrite);
REQUIRE(code == RESULT_SUCCESS); REQUIRE(code == RESULT_SUCCESS);
}
SECTION("with invalid address") { SECTION("with invalid address") {
ResultCode code = manager->ChangeMemoryState( ResultCode code = manager->ChangeMemoryState(
@ -146,7 +148,8 @@ TEST_CASE("Memory Basics", "[kernel][memory]") {
CHECK(vma->second.meminfo_state == Kernel::MemoryState::Private); CHECK(vma->second.meminfo_state == Kernel::MemoryState::Private);
} }
code = manager->UnmapRange(Memory::HEAP_VADDR, static_cast<u32>(block.GetSize())); ResultCode code =
manager->UnmapRange(Memory::HEAP_VADDR, static_cast<u32>(block.GetSize()));
REQUIRE(code == RESULT_SUCCESS); REQUIRE(code == RESULT_SUCCESS);
} }
} }

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@ -290,14 +290,14 @@ bool CustomTexManager::Decode(Material* material, std::function<bool()>&& upload
void CustomTexManager::ReadConfig(const std::string& load_path) { void CustomTexManager::ReadConfig(const std::string& load_path) {
const std::string config_path = load_path + "pack.json"; const std::string config_path = load_path + "pack.json";
FileUtil::IOFile file{config_path, "r"}; FileUtil::IOFile config_file{config_path, "r"};
if (!file.IsOpen()) { if (!config_file.IsOpen()) {
LOG_INFO(Render, "Unable to find pack config file, using legacy defaults"); LOG_INFO(Render, "Unable to find pack config file, using legacy defaults");
refuse_dds = true; refuse_dds = true;
return; return;
} }
std::string config(file.GetSize(), '\0'); std::string config(config_file.GetSize(), '\0');
const std::size_t read_size = file.ReadBytes(config.data(), config.size()); const std::size_t read_size = config_file.ReadBytes(config.data(), config.size());
if (!read_size) { if (!read_size) {
return; return;
} }

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@ -40,7 +40,7 @@ void Zero(T& o) {
State::State() : geometry_pipeline(*this) { State::State() : geometry_pipeline(*this) {
auto SubmitVertex = [this](const Shader::AttributeBuffer& vertex) { auto SubmitVertex = [this](const Shader::AttributeBuffer& vertex) {
using Pica::Shader::OutputVertex; using Pica::Shader::OutputVertex;
auto AddTriangle = [this](const OutputVertex& v0, const OutputVertex& v1, auto AddTriangle = [](const OutputVertex& v0, const OutputVertex& v1,
const OutputVertex& v2) { const OutputVertex& v2) {
VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2); VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
}; };

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@ -679,7 +679,8 @@ void RasterizerAccelerated::SyncProcTexBias() {
} }
void RasterizerAccelerated::SyncAlphaTest() { void RasterizerAccelerated::SyncAlphaTest() {
if (regs.framebuffer.output_merger.alpha_test.ref != uniform_block_data.data.alphatest_ref) { if (regs.framebuffer.output_merger.alpha_test.ref !=
static_cast<u32>(uniform_block_data.data.alphatest_ref)) {
uniform_block_data.data.alphatest_ref = regs.framebuffer.output_merger.alpha_test.ref; uniform_block_data.data.alphatest_ref = regs.framebuffer.output_merger.alpha_test.ref;
uniform_block_data.dirty = true; uniform_block_data.dirty = true;
} }

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@ -31,7 +31,7 @@ enum class ScaleMatch {
}; };
class CustomTexManager; class CustomTexManager;
struct CustomTexture; class CustomTexture;
class RendererBase; class RendererBase;
class RasterizerCache : NonCopyable { class RasterizerCache : NonCopyable {

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@ -161,7 +161,7 @@ constexpr void EncodePixel(const u8* source, u8* dest) {
} else if constexpr (format == PixelFormat::D24 && converted) { } else if constexpr (format == PixelFormat::D24 && converted) {
float d32; float d32;
std::memcpy(&d32, source, sizeof(d32)); std::memcpy(&d32, source, sizeof(d32));
EncodeD24(d32 * 0xFFFFFF, dest); EncodeD24(static_cast<u32>(d32 * 0xFFFFFF), dest);
} else if constexpr (format == PixelFormat::D24S8) { } else if constexpr (format == PixelFormat::D24S8) {
const u32 s8d24 = std::rotr(MakeInt<u32>(source), 8); const u32 s8d24 = std::rotr(MakeInt<u32>(source), 8);
std::memcpy(dest, &s8d24, sizeof(u32)); std::memcpy(dest, &s8d24, sizeof(u32));

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@ -59,34 +59,37 @@ public:
virtual void ClearAll(bool flush) = 0; virtual void ClearAll(bool flush) = 0;
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0 /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { virtual bool AccelerateDisplayTransfer(
[[maybe_unused]] const GPU::Regs::DisplayTransferConfig& config) {
return false; return false;
} }
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1 /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) { virtual bool AccelerateTextureCopy(
[[maybe_unused]] const GPU::Regs::DisplayTransferConfig& config) {
return false; return false;
} }
/// Attempt to use a faster method to fill a region /// Attempt to use a faster method to fill a region
virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { virtual bool AccelerateFill([[maybe_unused]] const GPU::Regs::MemoryFillConfig& config) {
return false; return false;
} }
/// Attempt to use a faster method to display the framebuffer to screen /// Attempt to use a faster method to display the framebuffer to screen
virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, virtual bool AccelerateDisplay([[maybe_unused]] const GPU::Regs::FramebufferConfig& config,
PAddr framebuffer_addr, u32 pixel_stride, [[maybe_unused]] PAddr framebuffer_addr,
OpenGL::ScreenInfo& screen_info) { [[maybe_unused]] u32 pixel_stride,
[[maybe_unused]] OpenGL::ScreenInfo& screen_info) {
return false; return false;
} }
/// Attempt to draw using hardware shaders /// Attempt to draw using hardware shaders
virtual bool AccelerateDrawBatch(bool is_indexed) { virtual bool AccelerateDrawBatch([[maybe_unused]] bool is_indexed) {
return false; return false;
} }
virtual void LoadDiskResources(const std::atomic_bool& stop_loading, virtual void LoadDiskResources([[maybe_unused]] const std::atomic_bool& stop_loading,
const DiskResourceLoadCallback& callback) {} [[maybe_unused]] const DiskResourceLoadCallback& callback) {}
virtual void SyncEntireState() {} virtual void SyncEntireState() {}
}; };

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@ -413,10 +413,10 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
// Sync the viewport // Sync the viewport
const auto viewport = framebuffer.Viewport(); const auto viewport = framebuffer.Viewport();
state.viewport.x = viewport.x; state.viewport.x = static_cast<GLint>(viewport.x);
state.viewport.y = viewport.y; state.viewport.y = static_cast<GLint>(viewport.y);
state.viewport.width = viewport.width; state.viewport.width = static_cast<GLsizei>(viewport.width);
state.viewport.height = viewport.height; state.viewport.height = static_cast<GLsizei>(viewport.height);
// Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect. // Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect.
// Enable scissor test to prevent drawing outside of the framebuffer region // Enable scissor test to prevent drawing outside of the framebuffer region
@ -427,7 +427,7 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
state.scissor.width = draw_rect.GetWidth(); state.scissor.width = draw_rect.GetWidth();
state.scissor.height = draw_rect.GetHeight(); state.scissor.height = draw_rect.GetHeight();
const u32 res_scale = framebuffer.ResolutionScale(); const int res_scale = static_cast<int>(framebuffer.ResolutionScale());
if (uniform_block_data.data.framebuffer_scale != res_scale) { if (uniform_block_data.data.framebuffer_scale != res_scale) {
uniform_block_data.data.framebuffer_scale = res_scale; uniform_block_data.data.framebuffer_scale = res_scale;
uniform_block_data.dirty = true; uniform_block_data.dirty = true;

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@ -398,8 +398,8 @@ void DrawShadowMapPixel(int x, int y, u32 depth, u8 stencil) {
} else { } else {
float16 constant = float16::FromRaw(shadow.constant); float16 constant = float16::FromRaw(shadow.constant);
float16 linear = float16::FromRaw(shadow.linear); float16 linear = float16::FromRaw(shadow.linear);
float16 x = float16::FromFloat32(static_cast<float>(depth) / ref_z); float16 x_ = float16::FromFloat32(static_cast<float>(depth) / ref_z);
float16 stencil_new = float16::FromFloat32(stencil) / (constant + linear * x); float16 stencil_new = float16::FromFloat32(stencil) / (constant + linear * x_);
stencil = static_cast<u8>(std::clamp(stencil_new.ToFloat32(), 0.0f, 255.0f)); stencil = static_cast<u8>(std::clamp(stencil_new.ToFloat32(), 0.0f, 255.0f));
if (stencil < ref_s) if (stencil < ref_s)

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@ -456,7 +456,7 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
case OpCode::Type::MultiplyAdd: { case OpCode::Type::MultiplyAdd: {
if ((instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) || if ((instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) ||
(instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI)) { (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI)) {
const SwizzlePattern& swizzle = *reinterpret_cast<const SwizzlePattern*>( const SwizzlePattern& mad_swizzle = *reinterpret_cast<const SwizzlePattern*>(
&swizzle_data[instr.mad.operand_desc_id]); &swizzle_data[instr.mad.operand_desc_id]);
bool is_inverted = (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI); bool is_inverted = (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI);
@ -472,15 +472,15 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
const float24* src3_ = LookupSourceRegister(instr.mad.GetSrc3(is_inverted) + const float24* src3_ = LookupSourceRegister(instr.mad.GetSrc3(is_inverted) +
(is_inverted * address_offset)); (is_inverted * address_offset));
const bool negate_src1 = ((bool)swizzle.negate_src1 != false); const bool negate_src1 = ((bool)mad_swizzle.negate_src1 != false);
const bool negate_src2 = ((bool)swizzle.negate_src2 != false); const bool negate_src2 = ((bool)mad_swizzle.negate_src2 != false);
const bool negate_src3 = ((bool)swizzle.negate_src3 != false); const bool negate_src3 = ((bool)mad_swizzle.negate_src3 != false);
float24 src1[4] = { float24 src1[4] = {
src1_[(int)swizzle.src1_selector_0.Value()], src1_[(int)mad_swizzle.src1_selector_0.Value()],
src1_[(int)swizzle.src1_selector_1.Value()], src1_[(int)mad_swizzle.src1_selector_1.Value()],
src1_[(int)swizzle.src1_selector_2.Value()], src1_[(int)mad_swizzle.src1_selector_2.Value()],
src1_[(int)swizzle.src1_selector_3.Value()], src1_[(int)mad_swizzle.src1_selector_3.Value()],
}; };
if (negate_src1) { if (negate_src1) {
src1[0] = -src1[0]; src1[0] = -src1[0];
@ -489,10 +489,10 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
src1[3] = -src1[3]; src1[3] = -src1[3];
} }
float24 src2[4] = { float24 src2[4] = {
src2_[(int)swizzle.src2_selector_0.Value()], src2_[(int)mad_swizzle.src2_selector_0.Value()],
src2_[(int)swizzle.src2_selector_1.Value()], src2_[(int)mad_swizzle.src2_selector_1.Value()],
src2_[(int)swizzle.src2_selector_2.Value()], src2_[(int)mad_swizzle.src2_selector_2.Value()],
src2_[(int)swizzle.src2_selector_3.Value()], src2_[(int)mad_swizzle.src2_selector_3.Value()],
}; };
if (negate_src2) { if (negate_src2) {
src2[0] = -src2[0]; src2[0] = -src2[0];
@ -501,10 +501,10 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
src2[3] = -src2[3]; src2[3] = -src2[3];
} }
float24 src3[4] = { float24 src3[4] = {
src3_[(int)swizzle.src3_selector_0.Value()], src3_[(int)mad_swizzle.src3_selector_0.Value()],
src3_[(int)swizzle.src3_selector_1.Value()], src3_[(int)mad_swizzle.src3_selector_1.Value()],
src3_[(int)swizzle.src3_selector_2.Value()], src3_[(int)mad_swizzle.src3_selector_2.Value()],
src3_[(int)swizzle.src3_selector_3.Value()], src3_[(int)mad_swizzle.src3_selector_3.Value()],
}; };
if (negate_src3) { if (negate_src3) {
src3[0] = -src3[0]; src3[0] = -src3[0];
@ -525,7 +525,7 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
Record<DebugDataRecord::SRC3>(debug_data, iteration, src3); Record<DebugDataRecord::SRC3>(debug_data, iteration, src3);
Record<DebugDataRecord::DEST_IN>(debug_data, iteration, dest); Record<DebugDataRecord::DEST_IN>(debug_data, iteration, dest);
for (int i = 0; i < 4; ++i) { for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i)) if (!mad_swizzle.DestComponentEnabled(i))
continue; continue;
dest[i] = src1[i] * src2[i] + src3[i]; dest[i] = src1[i] * src2[i] + src3[i];