mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-26 22:00:05 +00:00
Merge pull request #165 from neobrain/viewport-scaling
Stretch emulation output to render window and be display density independent
This commit is contained in:
commit
40acd63631
@ -2,6 +2,8 @@
|
|||||||
// Licensed under GPLv2
|
// Licensed under GPLv2
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
#include "common/common.h"
|
#include "common/common.h"
|
||||||
|
|
||||||
#include "video_core/video_core.h"
|
#include "video_core/video_core.h"
|
||||||
@ -10,22 +12,21 @@
|
|||||||
|
|
||||||
#include "citra/emu_window/emu_window_glfw.h"
|
#include "citra/emu_window/emu_window_glfw.h"
|
||||||
|
|
||||||
|
EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
|
||||||
|
return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
|
||||||
|
}
|
||||||
|
|
||||||
/// Called by GLFW when a key event occurs
|
/// Called by GLFW when a key event occurs
|
||||||
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
|
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
|
||||||
|
|
||||||
if (!VideoCore::g_emu_window) {
|
int keyboard_id = GetEmuWindow(win)->keyboard_id;
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
|
|
||||||
|
|
||||||
if (action == GLFW_PRESS) {
|
if (action == GLFW_PRESS) {
|
||||||
EmuWindow::KeyPressed({key, keyboard_id});
|
EmuWindow::KeyPressed({key, keyboard_id});
|
||||||
}
|
} else if (action == GLFW_RELEASE) {
|
||||||
|
|
||||||
if (action == GLFW_RELEASE) {
|
|
||||||
EmuWindow::KeyReleased({key, keyboard_id});
|
EmuWindow::KeyReleased({key, keyboard_id});
|
||||||
}
|
}
|
||||||
|
|
||||||
HID_User::PadUpdateComplete();
|
HID_User::PadUpdateComplete();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -34,6 +35,23 @@ const bool EmuWindow_GLFW::IsOpen() {
|
|||||||
return glfwWindowShouldClose(m_render_window) == 0;
|
return glfwWindowShouldClose(m_render_window) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
|
||||||
|
_dbg_assert_(GUI, width > 0);
|
||||||
|
_dbg_assert_(GUI, height > 0);
|
||||||
|
|
||||||
|
GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
|
||||||
|
}
|
||||||
|
|
||||||
|
void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
|
||||||
|
_dbg_assert_(GUI, width > 0);
|
||||||
|
_dbg_assert_(GUI, height > 0);
|
||||||
|
|
||||||
|
// NOTE: GLFW provides no proper way to set a minimal window size.
|
||||||
|
// Hence, we just ignore the corresponding EmuWindow hint.
|
||||||
|
|
||||||
|
GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
|
||||||
|
}
|
||||||
|
|
||||||
/// EmuWindow_GLFW constructor
|
/// EmuWindow_GLFW constructor
|
||||||
EmuWindow_GLFW::EmuWindow_GLFW() {
|
EmuWindow_GLFW::EmuWindow_GLFW() {
|
||||||
keyboard_id = KeyMap::NewDeviceId();
|
keyboard_id = KeyMap::NewDeviceId();
|
||||||
@ -51,18 +69,30 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
|
|||||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||||
|
|
||||||
|
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
|
||||||
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
|
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
|
||||||
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
|
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
|
||||||
m_window_title.c_str(), NULL, NULL);
|
window_title.c_str(), NULL, NULL);
|
||||||
|
|
||||||
if (m_render_window == NULL) {
|
if (m_render_window == NULL) {
|
||||||
printf("Failed to create GLFW window! Exiting...");
|
printf("Failed to create GLFW window! Exiting...");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Setup callbacks
|
|
||||||
glfwSetWindowUserPointer(m_render_window, this);
|
glfwSetWindowUserPointer(m_render_window, this);
|
||||||
|
|
||||||
|
// Notify base interface about window state
|
||||||
|
int width, height;
|
||||||
|
glfwGetFramebufferSize(m_render_window, &width, &height);
|
||||||
|
OnFramebufferResizeEvent(m_render_window, width, height);
|
||||||
|
|
||||||
|
glfwGetWindowSize(m_render_window, &width, &height);
|
||||||
|
OnClientAreaResizeEvent(m_render_window, width, height);
|
||||||
|
|
||||||
|
// Setup callbacks
|
||||||
glfwSetKeyCallback(m_render_window, OnKeyEvent);
|
glfwSetKeyCallback(m_render_window, OnKeyEvent);
|
||||||
|
glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent);
|
||||||
|
glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent);
|
||||||
|
|
||||||
DoneCurrent();
|
DoneCurrent();
|
||||||
}
|
}
|
||||||
@ -110,3 +140,15 @@ void EmuWindow_GLFW::ReloadSetKeymaps() {
|
|||||||
KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
|
KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
|
||||||
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
|
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
|
||||||
|
std::pair<int,int> current_size;
|
||||||
|
glfwGetWindowSize(m_render_window, ¤t_size.first, ¤t_size.second);
|
||||||
|
|
||||||
|
_dbg_assert_(GUI, (int)minimal_size.first > 0 && (int)minimal_size.second > 0);
|
||||||
|
int new_width = std::max(current_size.first, (int)minimal_size.first);
|
||||||
|
int new_height = std::max(current_size.second, (int)minimal_size.second);
|
||||||
|
|
||||||
|
if (current_size != std::make_pair(new_width, new_height))
|
||||||
|
glfwSetWindowSize(m_render_window, new_width, new_height);
|
||||||
|
}
|
||||||
|
@ -4,10 +4,10 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <GLFW/glfw3.h>
|
|
||||||
|
|
||||||
#include "common/emu_window.h"
|
#include "common/emu_window.h"
|
||||||
|
|
||||||
|
struct GLFWwindow;
|
||||||
|
|
||||||
class EmuWindow_GLFW : public EmuWindow {
|
class EmuWindow_GLFW : public EmuWindow {
|
||||||
public:
|
public:
|
||||||
EmuWindow_GLFW();
|
EmuWindow_GLFW();
|
||||||
@ -30,9 +30,17 @@ public:
|
|||||||
/// Whether the window is still open, and a close request hasn't yet been sent
|
/// Whether the window is still open, and a close request hasn't yet been sent
|
||||||
const bool IsOpen();
|
const bool IsOpen();
|
||||||
|
|
||||||
|
static void OnClientAreaResizeEvent(GLFWwindow* win, int width, int height);
|
||||||
|
|
||||||
|
static void OnFramebufferResizeEvent(GLFWwindow* win, int width, int height);
|
||||||
|
|
||||||
void ReloadSetKeymaps() override;
|
void ReloadSetKeymaps() override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
|
||||||
|
|
||||||
|
static EmuWindow_GLFW* GetEmuWindow(GLFWwindow* win);
|
||||||
|
|
||||||
GLFWwindow* m_render_window; ///< Internal GLFW render window
|
GLFWwindow* m_render_window; ///< Internal GLFW render window
|
||||||
|
|
||||||
/// Device id of keyboard for use with KeyMap
|
/// Device id of keyboard for use with KeyMap
|
||||||
|
@ -2,6 +2,12 @@
|
|||||||
#include <QKeyEvent>
|
#include <QKeyEvent>
|
||||||
#include <QApplication>
|
#include <QApplication>
|
||||||
|
|
||||||
|
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||||
|
// Required for screen DPI information
|
||||||
|
#include <QScreen>
|
||||||
|
#include <QWindow>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "common/common.h"
|
#include "common/common.h"
|
||||||
#include "bootmanager.hxx"
|
#include "bootmanager.hxx"
|
||||||
|
|
||||||
@ -82,20 +88,20 @@ void EmuThread::Stop()
|
|||||||
class GGLWidgetInternal : public QGLWidget
|
class GGLWidgetInternal : public QGLWidget
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(fmt, parent)
|
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
|
||||||
{
|
: QGLWidget(fmt, parent), parent(parent) {
|
||||||
parent_ = parent;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void paintEvent(QPaintEvent* ev) override
|
void paintEvent(QPaintEvent* ev) override {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void resizeEvent(QResizeEvent* ev) override {
|
void resizeEvent(QResizeEvent* ev) override {
|
||||||
parent_->SetClientAreaWidth(size().width());
|
parent->OnClientAreaResized(ev->size().width(), ev->size().height());
|
||||||
parent_->SetClientAreaHeight(size().height());
|
parent->OnFramebufferSizeChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
GRenderWindow* parent_;
|
GRenderWindow* parent;
|
||||||
};
|
};
|
||||||
|
|
||||||
EmuThread& GRenderWindow::GetEmuThread()
|
EmuThread& GRenderWindow::GetEmuThread()
|
||||||
@ -105,6 +111,9 @@ EmuThread& GRenderWindow::GetEmuThread()
|
|||||||
|
|
||||||
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
|
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
|
||||||
{
|
{
|
||||||
|
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
|
||||||
|
setWindowTitle(QString::fromStdString(window_title));
|
||||||
|
|
||||||
keyboard_id = KeyMap::NewDeviceId();
|
keyboard_id = KeyMap::NewDeviceId();
|
||||||
ReloadSetKeymaps();
|
ReloadSetKeymaps();
|
||||||
|
|
||||||
@ -121,9 +130,18 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
|
|||||||
layout->addWidget(child);
|
layout->addWidget(child);
|
||||||
layout->setMargin(0);
|
layout->setMargin(0);
|
||||||
setLayout(layout);
|
setLayout(layout);
|
||||||
QObject::connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
|
connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
|
||||||
|
|
||||||
|
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||||
|
|
||||||
|
OnFramebufferSizeChanged();
|
||||||
|
NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(child->width(), child->height()));
|
||||||
|
|
||||||
BackupGeometry();
|
BackupGeometry();
|
||||||
|
|
||||||
|
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||||
|
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, SLOT(OnFramebufferSizeChanged()));
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::moveContext()
|
void GRenderWindow::moveContext()
|
||||||
@ -166,14 +184,28 @@ void GRenderWindow::DoneCurrent()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::PollEvents() {
|
void GRenderWindow::PollEvents() {
|
||||||
// TODO(ShizZy): Does this belong here? This is a reasonable place to update the window title
|
}
|
||||||
// from the main thread, but this should probably be in an event handler...
|
|
||||||
/*
|
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
|
||||||
static char title[128];
|
//
|
||||||
sprintf(title, "%s (FPS: %02.02f)", window_title_.c_str(),
|
// Older versions get the window size (density independent pixels),
|
||||||
video_core::g_renderer->current_fps());
|
// and hence, do not support DPI scaling ("retina" displays).
|
||||||
setWindowTitle(title);
|
// The result will be a viewport that is smaller than the extent of the window.
|
||||||
*/
|
void GRenderWindow::OnFramebufferSizeChanged()
|
||||||
|
{
|
||||||
|
// Screen changes potentially incur a change in screen DPI, hence we should update the framebuffer size
|
||||||
|
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||||
|
// windowHandle() might not be accessible until the window is displayed to screen.
|
||||||
|
auto pixel_ratio = windowHandle() ? (windowHandle()->screen()->devicePixelRatio()) : 1.0;
|
||||||
|
|
||||||
|
unsigned width = child->QPaintDevice::width() * pixel_ratio;
|
||||||
|
unsigned height = child->QPaintDevice::height() * pixel_ratio;
|
||||||
|
#else
|
||||||
|
unsigned width = child->QPaintDevice::width();
|
||||||
|
unsigned height = child->QPaintDevice::height();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
NotifyFramebufferSizeChanged(std::make_pair(width, height));
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::BackupGeometry()
|
void GRenderWindow::BackupGeometry()
|
||||||
@ -236,3 +268,11 @@ void GRenderWindow::ReloadSetKeymaps()
|
|||||||
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
|
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
|
||||||
|
{
|
||||||
|
NotifyClientAreaSizeChanged(std::make_pair(width, height));
|
||||||
|
}
|
||||||
|
|
||||||
|
void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
|
||||||
|
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||||
|
}
|
||||||
|
@ -1,12 +1,16 @@
|
|||||||
|
#include <atomic>
|
||||||
|
|
||||||
#include <QThread>
|
#include <QThread>
|
||||||
#include <QGLWidget>
|
#include <QGLWidget>
|
||||||
#include <atomic>
|
|
||||||
#include "common/common.h"
|
#include "common/common.h"
|
||||||
#include "common/emu_window.h"
|
#include "common/emu_window.h"
|
||||||
|
|
||||||
class GRenderWindow;
|
class QScreen;
|
||||||
class QKeyEvent;
|
class QKeyEvent;
|
||||||
|
|
||||||
|
class GRenderWindow;
|
||||||
|
|
||||||
class EmuThread : public QThread
|
class EmuThread : public QThread
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
@ -100,7 +104,7 @@ public:
|
|||||||
void BackupGeometry();
|
void BackupGeometry();
|
||||||
void RestoreGeometry();
|
void RestoreGeometry();
|
||||||
void restoreGeometry(const QByteArray& geometry); // overridden
|
void restoreGeometry(const QByteArray& geometry); // overridden
|
||||||
QByteArray saveGeometry(); // overridden
|
QByteArray saveGeometry(); // overridden
|
||||||
|
|
||||||
EmuThread& GetEmuThread();
|
EmuThread& GetEmuThread();
|
||||||
|
|
||||||
@ -109,10 +113,16 @@ public:
|
|||||||
|
|
||||||
void ReloadSetKeymaps() override;
|
void ReloadSetKeymaps() override;
|
||||||
|
|
||||||
|
void OnClientAreaResized(unsigned width, unsigned height);
|
||||||
|
|
||||||
|
void OnFramebufferSizeChanged();
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
void moveContext();
|
void moveContext(); // overridden
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
|
||||||
|
|
||||||
QGLWidget* child;
|
QGLWidget* child;
|
||||||
|
|
||||||
EmuThread emu_thread;
|
EmuThread emu_thread;
|
||||||
|
@ -117,7 +117,8 @@ GMainWindow::GMainWindow()
|
|||||||
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
|
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
|
||||||
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
|
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
|
||||||
|
|
||||||
setWindowTitle(render_window->GetWindowTitle().c_str());
|
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
|
||||||
|
setWindowTitle(window_title.c_str());
|
||||||
|
|
||||||
show();
|
show();
|
||||||
|
|
||||||
|
@ -9,17 +9,33 @@
|
|||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "common/key_map.h"
|
#include "common/key_map.h"
|
||||||
|
|
||||||
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
|
/**
|
||||||
// QGLWidget, GLFW, etc...)
|
* Abstraction class used to provide an interface between emulation code and the frontend
|
||||||
|
* (e.g. SDL, QGLWidget, GLFW, etc...).
|
||||||
|
*
|
||||||
|
* Design notes on the interaction between EmuWindow and the emulation core:
|
||||||
|
* - Generally, decisions on anything visible to the user should be left up to the GUI.
|
||||||
|
* For example, the emulation core should not try to dictate some window title or size.
|
||||||
|
* This stuff is not the core's business and only causes problems with regards to thread-safety
|
||||||
|
* anyway.
|
||||||
|
* - Under certain circumstances, it may be desirable for the core to politely request the GUI
|
||||||
|
* to set e.g. a minimum window size. However, the GUI should always be free to ignore any
|
||||||
|
* such hints.
|
||||||
|
* - EmuWindow may expose some of its state as read-only to the emulation core, however care
|
||||||
|
* should be taken to make sure the provided information is self-consistent. This requires
|
||||||
|
* some sort of synchronization (most of this is still a TODO).
|
||||||
|
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
|
||||||
|
* re-read the upper points again and think about it if you don't see this.
|
||||||
|
*/
|
||||||
class EmuWindow
|
class EmuWindow
|
||||||
{
|
{
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// Data structure to store an emuwindow configuration
|
/// Data structure to store emuwindow configuration
|
||||||
struct WindowConfig {
|
struct WindowConfig {
|
||||||
bool fullscreen;
|
bool fullscreen;
|
||||||
int res_width;
|
int res_width;
|
||||||
int res_height;
|
int res_height;
|
||||||
|
std::pair<unsigned,unsigned> min_client_area_size;
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Swap buffers to display the next frame
|
/// Swap buffers to display the next frame
|
||||||
@ -42,52 +58,96 @@ public:
|
|||||||
/// Signals a key release action to the HID module
|
/// Signals a key release action to the HID module
|
||||||
static void KeyReleased(KeyMap::HostDeviceKey key);
|
static void KeyReleased(KeyMap::HostDeviceKey key);
|
||||||
|
|
||||||
WindowConfig GetConfig() const {
|
/**
|
||||||
return m_config;
|
* Returns currently active configuration.
|
||||||
|
* @note Accesses to the returned object need not be consistent because it may be modified in another thread
|
||||||
|
*/
|
||||||
|
const WindowConfig& GetActiveConfig() const {
|
||||||
|
return active_config;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests the internal configuration to be replaced by the specified argument at some point in the future.
|
||||||
|
* @note This method is thread-safe, because it delays configuration changes to the GUI event loop. Hence there is no guarantee on when the requested configuration will be active.
|
||||||
|
*/
|
||||||
void SetConfig(const WindowConfig& val) {
|
void SetConfig(const WindowConfig& val) {
|
||||||
m_config = val;
|
config = val;
|
||||||
}
|
}
|
||||||
|
|
||||||
int GetClientAreaWidth() const {
|
/**
|
||||||
return m_client_area_width;
|
* Gets the framebuffer size in pixels.
|
||||||
|
* @note This method is thread-safe
|
||||||
|
*/
|
||||||
|
const std::pair<unsigned,unsigned> GetFramebufferSize() const {
|
||||||
|
return framebuffer_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetClientAreaWidth(const int val) {
|
/**
|
||||||
m_client_area_width = val;
|
* Gets window client area width in logical coordinates.
|
||||||
}
|
* @note For high-DPI systems, this is smaller than the framebuffer size.
|
||||||
|
* @note This method is thread-safe
|
||||||
int GetClientAreaHeight() const {
|
*/
|
||||||
return m_client_area_height;
|
std::pair<unsigned,unsigned> GetClientAreaSize() const {
|
||||||
}
|
return std::make_pair(client_area_width, client_area_height);
|
||||||
|
|
||||||
void SetClientAreaHeight(const int val) {
|
|
||||||
m_client_area_height = val;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string GetWindowTitle() const {
|
|
||||||
return m_window_title;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SetWindowTitle(std::string val) {
|
|
||||||
m_window_title = val;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
EmuWindow():
|
EmuWindow()
|
||||||
m_window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc)),
|
{
|
||||||
m_client_area_width(640),
|
// TODO: Find a better place to set this.
|
||||||
m_client_area_height(480)
|
config.min_client_area_size = std::make_pair(400u, 480u);
|
||||||
{}
|
active_config = config;
|
||||||
|
}
|
||||||
virtual ~EmuWindow() {}
|
virtual ~EmuWindow() {}
|
||||||
|
|
||||||
std::string m_window_title; ///< Current window title, should be used by window impl.
|
/**
|
||||||
|
* Processes any pending configuration changes from the last SetConfig call.
|
||||||
|
* This method invokes OnMinimalClientAreaChangeRequest if the corresponding configuration
|
||||||
|
* field changed.
|
||||||
|
* @note Implementations will usually want to call this from the GUI thread.
|
||||||
|
* @todo Actually call this in existing implementations.
|
||||||
|
*/
|
||||||
|
void ProcessConfigurationChanges() {
|
||||||
|
// TODO: For proper thread safety, we should eventually implement a proper
|
||||||
|
// multiple-writer/single-reader queue...
|
||||||
|
|
||||||
int m_client_area_width; ///< Current client width, should be set by window impl.
|
if (config.min_client_area_size != active_config.min_client_area_size) {
|
||||||
int m_client_area_height; ///< Current client height, should be set by window impl.
|
OnMinimalClientAreaChangeRequest(config.min_client_area_size);
|
||||||
|
config.min_client_area_size = active_config.min_client_area_size;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Update internal framebuffer size with the given parameter.
|
||||||
|
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||||
|
*/
|
||||||
|
void NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) {
|
||||||
|
framebuffer_size = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Update internal client area size with the given parameter.
|
||||||
|
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||||
|
*/
|
||||||
|
void NotifyClientAreaSizeChanged(const std::pair<unsigned,unsigned>& size) {
|
||||||
|
client_area_width = size.first;
|
||||||
|
client_area_height = size.second;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
WindowConfig m_config; ///< Internal configuration
|
/**
|
||||||
|
* Handler called when the minimal client area was requested to be changed via SetConfig.
|
||||||
|
* For the request to be honored, EmuWindow implementations will usually reimplement this function.
|
||||||
|
*/
|
||||||
|
virtual void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
|
||||||
|
// By default, ignore this request and do nothing.
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<unsigned,unsigned> framebuffer_size;
|
||||||
|
|
||||||
|
unsigned client_area_width; ///< Current client width, should be set by window impl.
|
||||||
|
unsigned client_area_height; ///< Current client height, should be set by window impl.
|
||||||
|
|
||||||
|
WindowConfig config; ///< Internal configuration (changes pending for being applied in ProcessConfigurationChanges)
|
||||||
|
WindowConfig active_config; ///< Internal active configuration
|
||||||
};
|
};
|
||||||
|
@ -69,6 +69,7 @@ enum LOG_TYPE {
|
|||||||
HW,
|
HW,
|
||||||
TIME,
|
TIME,
|
||||||
NETPLAY,
|
NETPLAY,
|
||||||
|
GUI,
|
||||||
|
|
||||||
NUMBER_OF_LOGS // Must be last
|
NUMBER_OF_LOGS // Must be last
|
||||||
};
|
};
|
||||||
|
@ -75,6 +75,7 @@ LogManager::LogManager()
|
|||||||
m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay");
|
m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay");
|
||||||
m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager");
|
m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager");
|
||||||
m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay");
|
m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay");
|
||||||
|
m_Log[LogTypes::GUI] = new LogContainer("GUI", "GUI");
|
||||||
|
|
||||||
m_fileLog = new FileLogListener(FileUtil::GetUserPath(F_MAINLOG_IDX).c_str());
|
m_fileLog = new FileLogListener(FileUtil::GetUserPath(F_MAINLOG_IDX).c_str());
|
||||||
m_consoleLog = new ConsoleListener();
|
m_consoleLog = new ConsoleListener();
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include "common/common.h"
|
#include "common/common.h"
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <type_traits>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace MathUtil
|
namespace MathUtil
|
||||||
@ -112,8 +113,8 @@ struct Rectangle
|
|||||||
|
|
||||||
bool operator==(const Rectangle& r) { return left==r.left && top==r.top && right==r.right && bottom==r.bottom; }
|
bool operator==(const Rectangle& r) { return left==r.left && top==r.top && right==r.right && bottom==r.bottom; }
|
||||||
|
|
||||||
T GetWidth() const { return abs(right - left); }
|
T GetWidth() const { return std::abs(static_cast<typename std::make_signed<T>::type>(right - left)); }
|
||||||
T GetHeight() const { return abs(bottom - top); }
|
T GetHeight() const { return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top)); }
|
||||||
|
|
||||||
// If the rectangle is in a coordinate system with a lower-left origin, use
|
// If the rectangle is in a coordinate system with a lower-left origin, use
|
||||||
// this Clamp.
|
// this Clamp.
|
||||||
|
@ -191,7 +191,8 @@ void RendererOpenGL::DrawSingleScreenRotated(const TextureInfo& texture, float x
|
|||||||
* Draws the emulated screens to the emulator window.
|
* Draws the emulated screens to the emulator window.
|
||||||
*/
|
*/
|
||||||
void RendererOpenGL::DrawScreens() {
|
void RendererOpenGL::DrawScreens() {
|
||||||
glViewport(0, 0, resolution_width, resolution_height);
|
auto viewport_extent = GetViewportExtent();
|
||||||
|
glViewport(viewport_extent.left, viewport_extent.top, viewport_extent.GetWidth(), viewport_extent.GetHeight()); // TODO: Or bottom?
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
glUseProgram(program_id);
|
glUseProgram(program_id);
|
||||||
@ -228,6 +229,34 @@ void RendererOpenGL::SetWindow(EmuWindow* window) {
|
|||||||
render_window = window;
|
render_window = window;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MathUtil::Rectangle<unsigned> RendererOpenGL::GetViewportExtent() {
|
||||||
|
unsigned framebuffer_width;
|
||||||
|
unsigned framebuffer_height;
|
||||||
|
std::tie(framebuffer_width, framebuffer_height) = render_window->GetFramebufferSize();
|
||||||
|
|
||||||
|
float window_aspect_ratio = static_cast<float>(framebuffer_height) / framebuffer_width;
|
||||||
|
float emulation_aspect_ratio = static_cast<float>(resolution_height) / resolution_width;
|
||||||
|
|
||||||
|
MathUtil::Rectangle<unsigned> viewport_extent;
|
||||||
|
if (window_aspect_ratio > emulation_aspect_ratio) {
|
||||||
|
// Window is narrower than the emulation content => apply borders to the top and bottom
|
||||||
|
unsigned viewport_height = emulation_aspect_ratio * framebuffer_width;
|
||||||
|
viewport_extent.left = 0;
|
||||||
|
viewport_extent.top = (framebuffer_height - viewport_height) / 2;
|
||||||
|
viewport_extent.right = viewport_extent.left + framebuffer_width;
|
||||||
|
viewport_extent.bottom = viewport_extent.top + viewport_height;
|
||||||
|
} else {
|
||||||
|
// Otherwise, apply borders to the left and right sides of the window.
|
||||||
|
unsigned viewport_width = framebuffer_height / emulation_aspect_ratio;
|
||||||
|
viewport_extent.left = (framebuffer_width - viewport_width) / 2;
|
||||||
|
viewport_extent.top = 0;
|
||||||
|
viewport_extent.right = viewport_extent.left + viewport_width;
|
||||||
|
viewport_extent.bottom = viewport_extent.top + framebuffer_height;
|
||||||
|
}
|
||||||
|
|
||||||
|
return viewport_extent;
|
||||||
|
}
|
||||||
|
|
||||||
/// Initialize the renderer
|
/// Initialize the renderer
|
||||||
void RendererOpenGL::Init() {
|
void RendererOpenGL::Init() {
|
||||||
render_window->MakeCurrent();
|
render_window->MakeCurrent();
|
||||||
|
@ -4,13 +4,15 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
|
||||||
#include "generated/gl_3_2_core.h"
|
#include "generated/gl_3_2_core.h"
|
||||||
|
|
||||||
#include "common/common.h"
|
#include "common/math_util.h"
|
||||||
#include "core/hw/gpu.h"
|
|
||||||
#include "video_core/renderer_base.h"
|
|
||||||
|
|
||||||
#include <array>
|
#include "core/hw/gpu.h"
|
||||||
|
|
||||||
|
#include "video_core/renderer_base.h"
|
||||||
|
|
||||||
class EmuWindow;
|
class EmuWindow;
|
||||||
|
|
||||||
@ -52,6 +54,9 @@ private:
|
|||||||
static void LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer,
|
static void LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer,
|
||||||
const TextureInfo& texture);
|
const TextureInfo& texture);
|
||||||
|
|
||||||
|
/// Computes the viewport rectangle
|
||||||
|
MathUtil::Rectangle<unsigned> GetViewportExtent();
|
||||||
|
|
||||||
EmuWindow* render_window; ///< Handle to render window
|
EmuWindow* render_window; ///< Handle to render window
|
||||||
u32 last_mode; ///< Last render mode
|
u32 last_mode; ///< Last render mode
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user