Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.
This commit is contained in:
		@@ -375,9 +375,9 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
 | 
			
		||||
    {
 | 
			
		||||
        const u8* source_ptr = source + offset * 2;
 | 
			
		||||
        u8 r = source_ptr[1] >> 4;
 | 
			
		||||
        u8 g = source_ptr[1] & 0xFF;
 | 
			
		||||
        u8 g = source_ptr[1] & 0xF;
 | 
			
		||||
        u8 b = source_ptr[0] >> 4;
 | 
			
		||||
        u8 a = source_ptr[0] & 0xFF;
 | 
			
		||||
        u8 a = source_ptr[0] & 0xF;
 | 
			
		||||
        r = (r << 4) | r;
 | 
			
		||||
        g = (g << 4) | g;
 | 
			
		||||
        b = (b << 4) | b;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user