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Small fixes to "Option to hide mouse on inactivity" (#5280)
* Menubar: fix mouse tracking bug * citra_qt: Fix copy/paste error
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@ -299,7 +299,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
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} else if (event->button() == Qt::RightButton) {
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} else if (event->button() == Qt::RightButton) {
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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}
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}
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QWidget::mouseMoveEvent(event);
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QWidget::mousePressEvent(event);
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}
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}
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void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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@ -1013,7 +1013,6 @@ void GMainWindow::BootGame(const QString& filename) {
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mouse_hide_timer.start();
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mouse_hide_timer.start();
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setMouseTracking(true);
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setMouseTracking(true);
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ui.centralwidget->setMouseTracking(true);
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ui.centralwidget->setMouseTracking(true);
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ui.menubar->setMouseTracking(true);
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}
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}
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// show and hide the render_window to create the context
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// show and hide the render_window to create the context
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@ -1116,7 +1115,6 @@ void GMainWindow::ShutdownGame() {
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setMouseTracking(false);
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setMouseTracking(false);
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ui.centralwidget->setMouseTracking(false);
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ui.centralwidget->setMouseTracking(false);
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ui.menubar->setMouseTracking(false);
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// Disable status bar updates
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// Disable status bar updates
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status_bar_update_timer.stop();
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status_bar_update_timer.stop();
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@ -1713,12 +1711,10 @@ void GMainWindow::OnConfigure() {
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if (UISettings::values.hide_mouse && emulation_running) {
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if (UISettings::values.hide_mouse && emulation_running) {
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setMouseTracking(true);
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setMouseTracking(true);
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ui.centralwidget->setMouseTracking(true);
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ui.centralwidget->setMouseTracking(true);
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ui.menubar->setMouseTracking(true);
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mouse_hide_timer.start();
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mouse_hide_timer.start();
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} else {
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} else {
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setMouseTracking(false);
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setMouseTracking(false);
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ui.centralwidget->setMouseTracking(false);
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ui.centralwidget->setMouseTracking(false);
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ui.menubar->setMouseTracking(false);
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}
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}
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} else {
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} else {
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Settings::values.input_profiles = old_input_profiles;
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Settings::values.input_profiles = old_input_profiles;
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