mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-22 05:50:06 +00:00
Update bundled GLFW to 3.1.1
It may be necessary to fix the CMake paths manually for an exsting CMake cache after this change.
This commit is contained in:
parent
99b1f868a3
commit
33c57361a9
@ -107,7 +107,7 @@ if (ENABLE_GLFW)
|
|||||||
set(TMP_TOOLSET "mingw-${TMP_ARCH}")
|
set(TMP_TOOLSET "mingw-${TMP_ARCH}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.0.4.bin")
|
set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.1.1.bin")
|
||||||
set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
|
set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
|
||||||
set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
|
set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
|
||||||
|
|
||||||
|
180
externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h
vendored
180
externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h
vendored
@ -1,180 +0,0 @@
|
|||||||
/*************************************************************************
|
|
||||||
* GLFW 3.0 - www.glfw.org
|
|
||||||
* A library for OpenGL, window and input
|
|
||||||
*------------------------------------------------------------------------
|
|
||||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would
|
|
||||||
* be appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
* be misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#ifndef _glfw3_native_h_
|
|
||||||
#define _glfw3_native_h_
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* Doxygen documentation
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
/*! @defgroup native Native access
|
|
||||||
*
|
|
||||||
* **By using the native API, you assert that you know what you're doing and
|
|
||||||
* how to fix problems caused by using it. If you don't, you shouldn't be
|
|
||||||
* using it.**
|
|
||||||
*
|
|
||||||
* Before the inclusion of @ref glfw3native.h, you must define exactly one
|
|
||||||
* window API macro and exactly one context API macro. Failure to do this
|
|
||||||
* will cause a compile-time error.
|
|
||||||
*
|
|
||||||
* The available window API macros are:
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
|
||||||
*
|
|
||||||
* The available context API macros are:
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
|
||||||
*
|
|
||||||
* These macros select which of the native access functions that are declared
|
|
||||||
* and which platform-specific headers to include. It is then up your (by
|
|
||||||
* definition platform-specific) code to handle which of these should be
|
|
||||||
* defined.
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* System headers and types
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
|
||||||
#include <windows.h>
|
|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
|
|
||||||
#if defined(__OBJC__)
|
|
||||||
#import <Cocoa/Cocoa.h>
|
|
||||||
#else
|
|
||||||
typedef void* id;
|
|
||||||
#endif
|
|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_X11)
|
|
||||||
#include <X11/Xlib.h>
|
|
||||||
#else
|
|
||||||
#error "No window API specified"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
|
||||||
/* WGL is declared by windows.h */
|
|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
/* NSGL is declared by Cocoa.h */
|
|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
#include <GL/glx.h>
|
|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
|
|
||||||
#include <EGL/egl.h>
|
|
||||||
#else
|
|
||||||
#error "No context API specified"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* Functions
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
|
||||||
/*! @brief Returns the `HWND` of the specified window.
|
|
||||||
* @return The `HWND` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
|
||||||
/*! @brief Returns the `HGLRC` of the specified window.
|
|
||||||
* @return The `HGLRC` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
|
||||||
/*! @brief Returns the `NSWindow` of the specified window.
|
|
||||||
* @return The `NSWindow` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
|
||||||
* @return The `NSOpenGLContext` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
|
||||||
/*! @brief Returns the `Display` used by GLFW.
|
|
||||||
* @return The `Display` used by GLFW.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Display* glfwGetX11Display(void);
|
|
||||||
/*! @brief Returns the `Window` of the specified window.
|
|
||||||
* @return The `Window` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
/*! @brief Returns the `GLXContext` of the specified window.
|
|
||||||
* @return The `GLXContext` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
|
||||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
|
||||||
* @return The `EGLDisplay` used by GLFW.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
|
||||||
/*! @brief Returns the `EGLContext` of the specified window.
|
|
||||||
* @return The `EGLContext` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
|
||||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
|
||||||
* @return The `EGLSurface` of the specified window.
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* _glfw3_native_h_ */
|
|
||||||
|
|
BIN
externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3.dll
vendored
BIN
externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3.dll
vendored
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-mingw-i686/libglfw3.a
vendored
BIN
externals/glfw-3.0.4.bin/lib-mingw-i686/libglfw3.a
vendored
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-mingw-x86_64/glfw3.dll
vendored
BIN
externals/glfw-3.0.4.bin/lib-mingw-x86_64/glfw3.dll
vendored
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-mingw-x86_64/libglfw3.a
vendored
BIN
externals/glfw-3.0.4.bin/lib-mingw-x86_64/libglfw3.a
vendored
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3.dll
vendored
BIN
externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3.dll
vendored
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3.lib
vendored
BIN
externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3.lib
vendored
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3.dll
vendored
BIN
externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3.dll
vendored
Binary file not shown.
BIN
externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3.lib
vendored
BIN
externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3.lib
vendored
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
356
externals/glfw-3.1.1.bin/include/GLFW/glfw3native.h
vendored
Normal file
356
externals/glfw-3.1.1.bin/include/GLFW/glfw3native.h
vendored
Normal file
@ -0,0 +1,356 @@
|
|||||||
|
/*************************************************************************
|
||||||
|
* GLFW 3.1 - www.glfw.org
|
||||||
|
* A library for OpenGL, window and input
|
||||||
|
*------------------------------------------------------------------------
|
||||||
|
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||||
|
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would
|
||||||
|
* be appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
* be misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#ifndef _glfw3_native_h_
|
||||||
|
#define _glfw3_native_h_
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* Doxygen documentation
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
/*! @defgroup native Native access
|
||||||
|
*
|
||||||
|
* **By using the native access functions you assert that you know what you're
|
||||||
|
* doing and how to fix problems caused by using them. If you don't, you
|
||||||
|
* shouldn't be using them.**
|
||||||
|
*
|
||||||
|
* Before the inclusion of @ref glfw3native.h, you must define exactly one
|
||||||
|
* window system API macro and exactly one context creation API macro. Failure
|
||||||
|
* to do this will cause a compile-time error.
|
||||||
|
*
|
||||||
|
* The available window API macros are:
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||||
|
*
|
||||||
|
* The available context API macros are:
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||||
|
*
|
||||||
|
* These macros select which of the native access functions that are declared
|
||||||
|
* and which platform-specific headers to include. It is then up your (by
|
||||||
|
* definition platform-specific) code to handle which of these should be
|
||||||
|
* defined.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* System headers and types
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||||
|
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||||
|
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||||
|
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||||
|
#undef APIENTRY
|
||||||
|
#include <windows.h>
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||||
|
#include <ApplicationServices/ApplicationServices.h>
|
||||||
|
#if defined(__OBJC__)
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
#else
|
||||||
|
typedef void* id;
|
||||||
|
#endif
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_X11)
|
||||||
|
#include <X11/Xlib.h>
|
||||||
|
#include <X11/extensions/Xrandr.h>
|
||||||
|
#else
|
||||||
|
#error "No window API selected"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||||
|
/* WGL is declared by windows.h */
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||||
|
/* NSGL is declared by Cocoa.h */
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||||
|
#include <GL/glx.h>
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||||
|
#include <EGL/egl.h>
|
||||||
|
#else
|
||||||
|
#error "No context API selected"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* Functions
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||||
|
/*! @brief Returns the adapter device name of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||||
|
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||||
|
* occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the display device name of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The UTF-8 encoded display device name (for example
|
||||||
|
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `HWND` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `HWND` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||||
|
/*! @brief Returns the `HGLRC` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||||
|
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||||
|
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `NSWindow` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||||
|
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||||
|
/*! @brief Returns the `Display` used by GLFW.
|
||||||
|
*
|
||||||
|
* @return The `Display` used by GLFW, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI Display* glfwGetX11Display(void);
|
||||||
|
|
||||||
|
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `Window` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `Window` of the specified window, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||||
|
/*! @brief Returns the `GLXContext` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||||
|
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||||
|
*
|
||||||
|
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||||
|
|
||||||
|
/*! @brief Returns the `EGLContext` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||||
|
|
||||||
|
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @par Thread Safety
|
||||||
|
* This function may be called from any thread. Access is not synchronized.
|
||||||
|
*
|
||||||
|
* @par History
|
||||||
|
* Added in GLFW 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* _glfw3_native_h_ */
|
||||||
|
|
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/glfw3.dll
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/glfw3.dll
vendored
Normal file
Binary file not shown.
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/libglfw3.a
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-mingw-i686/libglfw3.a
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/glfw3.dll
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/glfw3.dll
vendored
Normal file
Binary file not shown.
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/libglfw3.a
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-mingw-x86_64/libglfw3.a
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-Win32/glfw3.dll
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-Win32/glfw3.dll
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-Win32/glfw3.lib
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-Win32/glfw3.lib
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-Win32/glfw3dll.lib
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-Win32/glfw3dll.lib
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.dll
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.dll
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.lib
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3.lib
vendored
Normal file
Binary file not shown.
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3dll.lib
vendored
Normal file
BIN
externals/glfw-3.1.1.bin/lib-msvc_v120-x64/glfw3dll.lib
vendored
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user