Don't set initial date_time_update_counter to 1

This commit is contained in:
Ryan Loebs 2016-04-29 03:12:57 -07:00
parent fb6bd4d654
commit 311e1723fd

View File

@ -22,8 +22,6 @@ static int update_time_event; ///< Time is updated/swapped every hour
void Init() {
std::memset(&shared_page, 0, sizeof(shared_page));
shared_page.date_time_update_counter = 1;
// Some games wait until this value becomes 0x1, before asking running_hw
shared_page.unknown_value = 0x1;