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Actually pass QGLFormat to QGLWidget
GGLWidgetInternal wasn't passing the format it received to the parent constructor, meaning the format wasn't used at all. This make the Qt UI properly initialize a 3.2 context.
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@ -77,7 +77,7 @@ void EmuThread::Stop()
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class GGLWidgetInternal : public QGLWidget
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class GGLWidgetInternal : public QGLWidget
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{
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{
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public:
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public:
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GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(parent)
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GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(fmt, parent)
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{
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{
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parent_ = parent;
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parent_ = parent;
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}
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}
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