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Hack: Incomplete impl. for Dot3RGBA combiner operation.
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5ea57436ab
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@ -261,7 +261,8 @@ struct Regs {
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AddSigned = 3,
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AddSigned = 3,
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Lerp = 4,
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Lerp = 4,
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Subtract = 5,
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Subtract = 5,
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Dot3RGB = 6,
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Dot3RGBA = 7,
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MultiplyThenAdd = 8,
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MultiplyThenAdd = 8,
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AddThenMultiply = 9,
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AddThenMultiply = 9,
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};
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};
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <algorithm>
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#include <numeric>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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@ -439,6 +440,16 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
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return result.Cast<u8>();
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return result.Cast<u8>();
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}
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}
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case Operation::Dot3RGBA:
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{
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//return std::inner_product(begin(a), end(a), begin(b), 0.0);
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int a[] = { input[0].r(), input[0].g(), input[0].b() }; //int a[] = { 1, 3, -5 };
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int b[] = { input[1].r(), input[1].g(), input[1].b() };
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auto res = std::inner_product(a, a + sizeof(a) / sizeof(a[0]), b, 0);
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return{ res, res, res };
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}
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case Operation::MultiplyThenAdd:
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case Operation::MultiplyThenAdd:
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{
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{
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auto result = (input[0] * input[1] + 255 * input[2].Cast<int>()) / 255;
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auto result = (input[0] * input[1] + 255 * input[2].Cast<int>()) / 255;
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@ -482,6 +493,9 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
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case Operation::Subtract:
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case Operation::Subtract:
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return std::max(0, (int)input[0] - (int)input[1]);
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return std::max(0, (int)input[0] - (int)input[1]);
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case Operation::Dot3RGBA:
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return 255;
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case Operation::MultiplyThenAdd:
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case Operation::MultiplyThenAdd:
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return std::min(255, (input[0] * input[1] + 255 * input[2]) / 255);
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return std::min(255, (input[0] * input[1] + 255 * input[2]) / 255);
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