diff --git a/src/video_core/renderer_software/sw_rasterizer.cpp b/src/video_core/renderer_software/sw_rasterizer.cpp index 6011400e7..134acf5b5 100644 --- a/src/video_core/renderer_software/sw_rasterizer.cpp +++ b/src/video_core/renderer_software/sw_rasterizer.cpp @@ -30,7 +30,7 @@ using Pica::Texture::TextureInfo; // negative/positive z values when computing with f32 precision, // causing some vertices to get erroneously clipped. To workaround this problem, // we can use a very small epsilon value for clip plane comparison. -constexpr f32 EPSILON_Z = 0.00000001f; +constexpr f32 EPSILON_Z = 0.f; struct Vertex : Pica::OutputVertex { Vertex(const OutputVertex& v) : OutputVertex(v) {} @@ -286,11 +286,11 @@ void RasterizerSoftware::ProcessTriangle(const Vertex& v0, const Vertex& v1, con max_y = ((max_y + Fix12P4::FracMask()) & Fix12P4::IntMask()); const int bias0 = - IsRightSideOrFlatBottomEdge(vtxpos[0].xy(), vtxpos[1].xy(), vtxpos[2].xy()) ? -1 : 0; + IsRightSideOrFlatBottomEdge(vtxpos[0].xy(), vtxpos[1].xy(), vtxpos[2].xy()) ? 1 : 0; const int bias1 = - IsRightSideOrFlatBottomEdge(vtxpos[1].xy(), vtxpos[2].xy(), vtxpos[0].xy()) ? -1 : 0; + IsRightSideOrFlatBottomEdge(vtxpos[1].xy(), vtxpos[2].xy(), vtxpos[0].xy()) ? 1 : 0; const int bias2 = - IsRightSideOrFlatBottomEdge(vtxpos[2].xy(), vtxpos[0].xy(), vtxpos[1].xy()) ? -1 : 0; + IsRightSideOrFlatBottomEdge(vtxpos[2].xy(), vtxpos[0].xy(), vtxpos[1].xy()) ? 1 : 0; const auto w_inverse = Common::MakeVec(v0.pos.w, v1.pos.w, v2.pos.w); @@ -313,13 +313,13 @@ void RasterizerSoftware::ProcessTriangle(const Vertex& v0, const Vertex& v1, con } // Calculate the barycentric coordinates w0, w1 and w2 - const s32 w0 = bias0 + SignedArea(vtxpos[1].xy(), vtxpos[2].xy(), {x, y}); - const s32 w1 = bias1 + SignedArea(vtxpos[2].xy(), vtxpos[0].xy(), {x, y}); - const s32 w2 = bias2 + SignedArea(vtxpos[0].xy(), vtxpos[1].xy(), {x, y}); + const s32 w0 = SignedArea(vtxpos[1].xy(), vtxpos[2].xy(), {x, y}); + const s32 w1 = SignedArea(vtxpos[2].xy(), vtxpos[0].xy(), {x, y}); + const s32 w2 = SignedArea(vtxpos[0].xy(), vtxpos[1].xy(), {x, y}); const s32 wsum = w0 + w1 + w2; // If current pixel is not covered by the current primitive - if (w0 < 0 || w1 < 0 || w2 < 0) { + if (w0 < bias0 || w1 < bias1 || w2 < bias2) { continue; }