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thread: added correct lowest thread priority, added a thread priority check, and added some comments
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@ -223,6 +223,9 @@ void ResumeThreadFromWait(Handle handle) {
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Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
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Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
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s32 processor_id, u32 stack_top, int stack_size) {
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s32 processor_id, u32 stack_top, int stack_size) {
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_assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
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"CreateThread priority=%d, outside of allowable range!", priority)
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Thread* t = new Thread;
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Thread* t = new Thread;
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handle = Kernel::g_object_pool.Create(t);
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handle = Kernel::g_object_pool.Create(t);
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@ -8,15 +8,16 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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enum ThreadPriority {
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enum ThreadPriority {
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THREADPRIO_HIGHEST = 0,
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THREADPRIO_HIGHEST = 0, ///< Highest thread priority
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THREADPRIO_DEFAULT = 16,
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THREADPRIO_DEFAULT = 16, ///< Default thread priority for userland apps
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THREADPRIO_LOWEST = 31,
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THREADPRIO_LOW = 31, ///< Low range of thread priority for userland apps
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THREADPRIO_LOWEST = 63, ///< Thread priority max checked by svcCreateThread
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};
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};
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enum ThreadProcessorId {
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enum ThreadProcessorId {
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THREADPROCESSORID_0 = 0xFFFFFFFE,
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THREADPROCESSORID_0 = 0xFFFFFFFE, ///< Enables core appcode
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THREADPROCESSORID_1 = 0xFFFFFFFD,
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THREADPROCESSORID_1 = 0xFFFFFFFD, ///< Enables core syscore
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THREADPROCESSORID_ALL = 0xFFFFFFFC,
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THREADPROCESSORID_ALL = 0xFFFFFFFC, ///< Enables both cores
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};
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};
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namespace Kernel {
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namespace Kernel {
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