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compliant code style
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@ -22,7 +22,8 @@ ConfigureEnhancements::ConfigureEnhancements(QWidget* parent)
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const bool res_scale_enabled = graphics_api != Settings::GraphicsAPI::Software;
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ui->resolution_factor_combobox->setEnabled(res_scale_enabled);
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ui->custom_layout_group->setEnabled((Settings::values.layout_option.GetValue() == Settings::LayoutOption::CustomLayout));
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ui->custom_layout_group->setEnabled(
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(Settings::values.layout_option.GetValue() == Settings::LayoutOption::CustomLayout));
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connect(ui->layout_combobox,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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[this](int currentIndex) {
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@ -97,7 +98,8 @@ void ConfigureEnhancements::SetConfiguration() {
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ui->custom_bottom_top->setValue(Settings::values.custom_bottom_top.GetValue());
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ui->custom_bottom_right->setValue(Settings::values.custom_bottom_right.GetValue());
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ui->custom_bottom_bottom->setValue(Settings::values.custom_bottom_bottom.GetValue());
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ui->custom_second_layer_opacity->setValue(Settings::values.custom_second_layer_opacity.GetValue());
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ui->custom_second_layer_opacity->setValue(
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Settings::values.custom_second_layer_opacity.GetValue());
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ui->toggle_dump_textures->setChecked(Settings::values.dump_textures.GetValue());
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ui->toggle_custom_textures->setChecked(Settings::values.custom_textures.GetValue());
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ui->toggle_preload_textures->setChecked(Settings::values.preload_textures.GetValue());
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@ -2662,7 +2662,7 @@ void GMainWindow::SyncMenuUISettings() {
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ui->action_Screen_Layout_Separate_Windows->setChecked(
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Settings::values.layout_option.GetValue() == Settings::LayoutOption::SeparateWindows);
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ui->action_Screen_Layout_Custom_Layout->setChecked(Settings::values.layout_option.GetValue() ==
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Settings::LayoutOption::CustomLayout);
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Settings::LayoutOption::CustomLayout);
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ui->action_Screen_Layout_Swap_Screens->setChecked(Settings::values.swap_screen.GetValue());
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ui->action_Screen_Layout_Upright_Screens->setChecked(
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Settings::values.upright_screen.GetValue());
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@ -947,7 +947,7 @@ void RendererOpenGL::DrawScreens(const Layout::FramebufferLayout& layout, bool f
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void RendererOpenGL::ApplySecondLayerOpacity() {
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if ((Settings::values.layout_option.GetValue() == Settings::LayoutOption::CustomLayout ||
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Settings::values.custom_layout) &&
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Settings::values.custom_layout) &&
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Settings::values.custom_second_layer_opacity.GetValue() < 100) {
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state.blend.src_rgb_func = GL_CONSTANT_ALPHA;
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state.blend.src_a_func = GL_CONSTANT_ALPHA;
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@ -959,7 +959,7 @@ void RendererOpenGL::ApplySecondLayerOpacity() {
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void RendererOpenGL::ResetSecondLayerOpacity() {
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if ((Settings::values.layout_option.GetValue() == Settings::LayoutOption::CustomLayout ||
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Settings::values.custom_layout) &&
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Settings::values.custom_layout) &&
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Settings::values.custom_second_layer_opacity.GetValue() < 100) {
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state.blend.src_rgb_func = GL_ONE;
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state.blend.dst_rgb_func = GL_ZERO;
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