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Dead code removal: video_core.cpp, load_symbol_map.cpp
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9c0efdb75b
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@ -19,7 +19,7 @@ void LoadSymbolMap(std::string filename) {
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std::ifstream infile(filename);
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std::ifstream infile(filename);
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std::string address_str, function_name, line;
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std::string address_str, function_name, line;
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u32 size, address;
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u32 size;
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while (std::getline(infile, line)) {
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while (std::getline(infile, line)) {
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std::istringstream iss(line);
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std::istringstream iss(line);
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@ -21,13 +21,6 @@ EmuWindow* g_emu_window = NULL; ///< Frontend emulator window
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RendererBase* g_renderer = NULL; ///< Renderer plugin
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RendererBase* g_renderer = NULL; ///< Renderer plugin
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int g_current_frame = 0;
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int g_current_frame = 0;
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/// Start the video core
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void Start() {
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if (g_emu_window == NULL) {
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ERROR_LOG(VIDEO, "VideoCore::Start called without calling Init()!");
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}
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}
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/// Initialize the video core
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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void Init(EmuWindow* emu_window) {
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g_emu_window = emu_window;
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g_emu_window = emu_window;
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